What is with these people wanting to "FIND" fatalitys in Deception ????
What is with these people wanting to "FIND" fatalitys in Deception ????
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posted03/27/2004 04:41 PM (UTC)by

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03/12/2004 04:20 AM (UTC)
My mind is just perplexed right now. I seen a couple of different people talking about the "Old Days" in mk2 when they would have to find and figure out the fatalitys, and how strategy guides are ruining it.
My question is are you people dead f***ing serious ???? Out of the potentially THOUSANDS of different button combanations, not to mention the positioning of your fighter, your telling me that through trial and error you just figured them out ???
Now I could maybe see figuring them out on a home console, but the sheer time and money it would take to figure out that stuff in an arcade is just crazy.
Im not saying you guys DID NOT figure them out on your own, im just saying that is insane !!! For me I would read how to do them in EGM, and it would still take me forever to do the fatalitys correctly, timing wise. Im just saying that out of 24 characters, that is 72 different combanations you would have to figure out. By the time you figured them out, mk 10 would be out.
My question is are you people dead f***ing serious ???? Out of the potentially THOUSANDS of different button combanations, not to mention the positioning of your fighter, your telling me that through trial and error you just figured them out ???
Now I could maybe see figuring them out on a home console, but the sheer time and money it would take to figure out that stuff in an arcade is just crazy.
Im not saying you guys DID NOT figure them out on your own, im just saying that is insane !!! For me I would read how to do them in EGM, and it would still take me forever to do the fatalitys correctly, timing wise. Im just saying that out of 24 characters, that is 72 different combanations you would have to figure out. By the time you figured them out, mk 10 would be out.
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because it makes the game FUN not PREDICTABLE. stratedgy guides do in fact ruin MK because MK is all about secrets and hidden discoveries.
| mccauslander Wrote: because it makes the game FUN not PREDICTABLE. stratedgy guides do in fact ruin MK because MK is all about secrets and hidden discoveries. |
You don't understand what he is saying. He says that it is NEAR IMPOSSIBLE to find the proper combination and required distance of fatalities ALL ON YOUR OWN. It would take so much time and effort that it seems pointless to not just read the combination in a magazine.


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I figure about 4 fatalities and a couple of stage fatalties in MK 2. It makes the game fun and keeps making you play it longer. I NEVER knew about the spike ceiling stage fatality.
I don't know if this belongs in a different forum or thresd but I figure all the second fatalities in Killer Instinct on SNES.
I don't know if this belongs in a different forum or thresd but I figure all the second fatalities in Killer Instinct on SNES.
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Actually, I was wondering...What is it with these people who waste board space bitching and moaning about things that don't concern them? Who cares if people want to try and figure out fatalities on their own? Yeah, it will never happen, but if they want to, then let them. No sense ranting and raving about it.
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| jpetrunak Wrote: My mind is just perplexed right now. I seen a couple of different people talking about the "Old Days" in mk2 when they would have to find and figure out the fatalitys, and how strategy guides are ruining it. My question is are you people dead f***ing serious ???? Out of the potentially THOUSANDS of different button combanations, not to mention the positioning of your fighter, your telling me that through trial and error you just figured them out ??? Now I could maybe see figuring them out on a home console, but the sheer time and money it would take to figure out that stuff in an arcade is just crazy. Im not saying you guys DID NOT figure them out on your own, im just saying that is insane !!! For me I would read how to do them in EGM, and it would still take me forever to do the fatalitys correctly, timing wise. Im just saying that out of 24 characters, that is 72 different combanations you would have to figure out. By the time you figured them out, mk 10 would be out. |
Evidently you weren't around the "good old days" when u went to the arcade and there was a crowd around the box. Putting your quarter up on the glass and waiting your turn to take the person off the machine. People would spend hours in the arcade kicking each others ass and trying differnt combinations until somebody got one right. It was one of the most exciting things to see someone figure one out. I was lucky enough to be there when a couple were found. Now i personally never figured one out but that was one of the main draws to playing at that time. So yes it was fun "trying thousands of button combinations and trial and error to figure something out". But you are entitled to your opinion so i respect that, but YES it was fun wasting quarters hours on end playing and NOT doing fatalities until somebody figured them out.


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Only two things are infinite: the universe and human stupidity, and I'm not sure about the former. -Albert Einstein
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I have advocated not knowing certain things about the game. I played MK 1 at the arcade and didn't see my first fatality for a couple of days. I didn't even know that they existed when I first played(I used to just uppercut at the end), until I saw a guy rip out my spine with Sub's Spine Rip.
After I crapped my pants, I kindly asked the guy how it was performed, and he was more than happy to tell me. I asked if he knew others, and he did not. I used to spend alot of time in there trying to figure them out, and finally got Raiden's to work. I didn't remember exactly how I did it, but kept on playing; trying to recall the directions that I predominately used, and BAM.... I got it.
Eventually, I learned the rest from others(don't know if they got from magazines or not), but not knowing the remaining ones, continually kept me at the arcades pumping quarters into that machine. There was something very exciting about playing a game and not knowing what you might see on a given day.
With a large online community, I'm sure that even with tons of combinations, the fatalities would slowly start to appear and be known. There is something exciting about seeing what you have never seen b4, much less, know how to do.
Just my opinion.
After I crapped my pants, I kindly asked the guy how it was performed, and he was more than happy to tell me. I asked if he knew others, and he did not. I used to spend alot of time in there trying to figure them out, and finally got Raiden's to work. I didn't remember exactly how I did it, but kept on playing; trying to recall the directions that I predominately used, and BAM.... I got it.
Eventually, I learned the rest from others(don't know if they got from magazines or not), but not knowing the remaining ones, continually kept me at the arcades pumping quarters into that machine. There was something very exciting about playing a game and not knowing what you might see on a given day.
With a large online community, I'm sure that even with tons of combinations, the fatalities would slowly start to appear and be known. There is something exciting about seeing what you have never seen b4, much less, know how to do.
Just my opinion.

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The point of the topic is that Im trying to understand the logic, or fun behind figuring out a fatality on your own where in all probability it would take days just to figure it out for one character. And secondly how SO MANY people claimed to have figured out these in prior games. Again im not flaming or calling anyone a liar, i just want to know the process ?
D,D,F, Hp ... no D,D,F,LP .... wait no no, D,D,F, HK, ..... next match .... D,D,F, Lk, or maybe its ... D,D,F,F,Hp ... hmmm ..D,D, F*** it im going to gamefaqs.
Do you see what Im saying ? Trust me I loved seeing new fatalitys in the Arcades especially for MK2. And not seeing or knowing what they were added to the mystique, but just cause you know the Button Combonation doesnt mean you HAVE to know what the outcome of the fatilty is. Maybe when it comes out I'll make a spoiler free faq with button presses and no description :)
D,D,F, Hp ... no D,D,F,LP .... wait no no, D,D,F, HK, ..... next match .... D,D,F, Lk, or maybe its ... D,D,F,F,Hp ... hmmm ..D,D, F*** it im going to gamefaqs.
Do you see what Im saying ? Trust me I loved seeing new fatalitys in the Arcades especially for MK2. And not seeing or knowing what they were added to the mystique, but just cause you know the Button Combonation doesnt mean you HAVE to know what the outcome of the fatilty is. Maybe when it comes out I'll make a spoiler free faq with button presses and no description :)
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| jpetrunak Wrote: The point of the topic is that Im trying to understand the logic, or fun behind figuring out a fatality on your own where in all probability it would take days just to figure it out for one character. And secondly how SO MANY people claimed to have figured out these in prior games. Again im not flaming or calling anyone a liar, i just want to know the process ? D,D,F, Hp ... no D,D,F,LP .... wait no no, D,D,F, HK, ..... next match .... D,D,F, Lk, or maybe its ... D,D,F,F,Hp ... hmmm ..D,D, F*** it im going to gamefaqs. Do you see what Im saying ? Trust me I loved seeing new fatalitys in the Arcades especially for MK2. And not seeing or knowing what they were added to the mystique, but just cause you know the Button Combonation doesnt mean you HAVE to know what the outcome of the fatilty is. Maybe when it comes out I'll make a spoiler free faq with button presses and no description :) |
Yeah i see what your saying. Maybe its just the type of person someone is to want to figure something out rather than know EVERYTHING and then go do it. Back then there wasnt guides telling you everything. Yeah when somebody else figured them out they would end up on the net but somebody still figured it out.


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Only two things are infinite: the universe and human stupidity, and I'm not sure about the former. -Albert Einstein
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| jpetrunak Wrote: The point of the topic is that Im trying to understand the logic, or fun behind figuring out a fatality on your own where in all probability it would take days just to figure it out for one character. And secondly how SO MANY people claimed to have figured out these in prior games. Again im not flaming or calling anyone a liar, i just want to know the process ? D,D,F, Hp ... no D,D,F,LP .... wait no no, D,D,F, HK, ..... next match .... D,D,F, Lk, or maybe its ... D,D,F,F,Hp ... hmmm ..D,D, F*** it im going to gamefaqs. Do you see what Im saying ? |
Aye, I see what you are saying. I am saying that it is more exciting not knowing. "Could this be the day I see one?" It was suspenseful.
I didn't take the logical approach until MK2. In MK1, I just randomly did things with the joystick and button. Knowing Sub Zero's from somebody else, gave me the idea to try directional patterns followed by a button. I just played around with it, and I stumbled upon one. It took alot of replaying b4 I got it again because I had no idea how I actually did it. I was searching for the feel of how I had done it before and not a specific sequence.
The logical approach never worked for me in mk2 though. I learned them from other people. It was still fun not knowing what I would see at the arcades that day.
So, I got lucky with one. The rest were taught to me by others, but not knowing everything at the moment of release, upped the replay value by far. Well, for me anyway.
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This i probably off the topic a little bit but when i got MKDA i went on-line and got the fatality faq straight away. But after a while i got sick of the game and now im only just getting back into it. Now i can only just remember some of the fatalities so im having fun 'finding'and remembering them on my own, and it isn't as hard as some people think, especially with the 'Fatality' stance in MKDA.


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Call me old fashioned, figuring out fatalities is just part of the game. Granted, I've only figured out 3 fatalities on my own over time, but it definitely makes you feel good when you see it happen.
For those interested, I figured out:
Sektor's Compactor (mk3), before they changed it to lp, rn, rn, blk - it was b,b,b,hk, in a previous version, i think
In the same version of mk3, the pit fatalities for pit 3 were f,f,f,rn, which I also got by trial and error.
Last was Scorpions fatality in MK:DA. I played it on gamecube, and freaked out. Figured it out on the first day I started playing, about 4 hours into it.
This adds a sense of accomplishment to the game, plus a few subtle bragging rights. People who just get the info from the internet are missing out on the social interaction that used to be this game.
I remember people bringing typed up mini faq's of stuff that they, and other people, who've been playing the game, had figured out, all the way back from mk2.
I even remember one guy having a blank space for brutalities in UMK3, just in case.
Do I think looking up stuff ruins the game? absolutely not. But it is fun to try it on your own for a bit, just to see what you can do without help.
For those interested, I figured out:
Sektor's Compactor (mk3), before they changed it to lp, rn, rn, blk - it was b,b,b,hk, in a previous version, i think
In the same version of mk3, the pit fatalities for pit 3 were f,f,f,rn, which I also got by trial and error.
Last was Scorpions fatality in MK:DA. I played it on gamecube, and freaked out. Figured it out on the first day I started playing, about 4 hours into it.
This adds a sense of accomplishment to the game, plus a few subtle bragging rights. People who just get the info from the internet are missing out on the social interaction that used to be this game.
I remember people bringing typed up mini faq's of stuff that they, and other people, who've been playing the game, had figured out, all the way back from mk2.
I even remember one guy having a blank space for brutalities in UMK3, just in case.
Do I think looking up stuff ruins the game? absolutely not. But it is fun to try it on your own for a bit, just to see what you can do without help.

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I wasn't talking about finding everything by myself in the other thread...it's a community effort. I remember checking the internet every day several times a day for new fatals so I could go show them off. I've never really put much effort into figuring any out by myself.
I just think that knowing everything off the bat (Having the information available to you, to clarify), hurts the game.
If you choose to ignore the "how to" posts and don't read the guides/mags, then you will be that guy playing online that doesn't know any secrets, but the people who beat you will be doing fatals and shit and you won't know how they are done.
Like the other thread, my post will be ignored/misunderstood. I guess you have to be an old arcade vet to get it.
excerpt from The Mortal Kombat Bible:
MK had carved its way into my soul. The dark theme, the characters, the storyline, followed by its incredible sequel(s) and the adrenalin rush of playing against crowds in the local bowling alley, I fell in love with it all. Nobody (unless they were nice) would tell you a damn thing if you asked. I often learned finishing moves by means of watching players' actions or from game magazines. There was nothing better than inflicting that upon a player the very thing he refused to tell you after cleverly peeking at their controls. I had no computer or internet back then, only my eyes and a few arcade buddies who occasionally showed me a few things. I even managed to get a hold of a few incomplete FAQs from Usenet that I still have to this day.
I just think that knowing everything off the bat (Having the information available to you, to clarify), hurts the game.
If you choose to ignore the "how to" posts and don't read the guides/mags, then you will be that guy playing online that doesn't know any secrets, but the people who beat you will be doing fatals and shit and you won't know how they are done.
Like the other thread, my post will be ignored/misunderstood. I guess you have to be an old arcade vet to get it.
excerpt from The Mortal Kombat Bible:
MK had carved its way into my soul. The dark theme, the characters, the storyline, followed by its incredible sequel(s) and the adrenalin rush of playing against crowds in the local bowling alley, I fell in love with it all. Nobody (unless they were nice) would tell you a damn thing if you asked. I often learned finishing moves by means of watching players' actions or from game magazines. There was nothing better than inflicting that upon a player the very thing he refused to tell you after cleverly peeking at their controls. I had no computer or internet back then, only my eyes and a few arcade buddies who occasionally showed me a few things. I even managed to get a hold of a few incomplete FAQs from Usenet that I still have to this day.
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| Konqrr Wrote: I wasn't talking about finding everything by myself in the other thread...it's a community effort. I remember checking the internet everyHey man I have another question for you. I know u earn dragon points to move up in the ranking system. Now what I would like to know is if the only time a member gets points is when you physically see them on a certain post or do u gain them even though there isnt anything above a post. Thanks for your time. :) day several times a day for new fatals so I could go show them off. I've never really put much effort into figuring any out by myself. I just think that knowing everything off the bat (Having the information available to you, to clarify), hurts the game. If you choose to ignore the "how to" posts and don't read the guides/mags, then you will be that guy playing online that doesn't know any secrets, but the people who beat you will be doing fatals and shit and you won't know how they are done. Like the other thread, my post will be ignored/misunderstood. I guess you have to be an old arcade vet to get it. excerpt from The Mortal Kombat Bible: MK had carved its way into my soul. The dark theme, the characters, the storyline, followed by its incredible sequel(s) and the adrenalin rush of playing against crowds in the local bowling alley, I fell in love with it all. Nobody (unless they were nice) would tell you a damn thing if you asked. I often learned finishing moves by means of watching players' actions or from game magazines. There was nothing better than inflicting that upon a player the very thing he refused to tell you after cleverly peeking at their controls. I had no computer or internet back then, only my eyes and a few arcade buddies who occasionally showed me a few things. I even managed to get a hold of a few incomplete FAQs from Usenet that I still have to this day. |
Thats exactly what i was saying a few posts up.
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I fugred out Kano's in MK1, but that's it. My friend figured out Kitana's MK2 decap fatal, that was pretty sweet.
I liked it when we didn't know what to expect, but Konqrr brings up an excellent point, which I've been thinking about. If you don't go on the net to find out what they are, the people you fight online arjust going to do them to you anyway.
However, that still may not be a bad thing. Just play the game, and if you lose, watch where they are standing and stuff and try some movements. That's a pretty good way to figure it out and keep the feel of the arcade going. People aren't going to finish you ff everytime. Some people suck, some people make mistakes, and some peopel just don't like the fatal of the character they have, so I think with MKD we will have lots of opportunity to figure them out on our own like in the odl days.
I liked it when we didn't know what to expect, but Konqrr brings up an excellent point, which I've been thinking about. If you don't go on the net to find out what they are, the people you fight online arjust going to do them to you anyway.
However, that still may not be a bad thing. Just play the game, and if you lose, watch where they are standing and stuff and try some movements. That's a pretty good way to figure it out and keep the feel of the arcade going. People aren't going to finish you ff everytime. Some people suck, some people make mistakes, and some peopel just don't like the fatal of the character they have, so I think with MKD we will have lots of opportunity to figure them out on our own like in the odl days.
| mccauslander Wrote: because it makes the game FUN not PREDICTABLE. stratedgy guides do in fact ruin MK because MK is all about secrets and hidden discoveries. |
Ok, but what do Fatality commands have to do with secrets? I'm all for keeping the secret stuff ie..Characters, stages, extras etc.. secret. But I for one DO NOT want to spend the hours upon hours it would take to figure out the fatalities on my on. i would actually like to see some of them THIS year thank you. Also for those of you who don't like strategy guides, don't buy them. Simple logic people.


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Finding the fats was just part of the whole "MK experience." You went to the arcade, sat around an MK2 cab with a dozen other peeps for a few hours, hoping to see a fat. Or smash one out yourself then reverse engineer it, because you had no idea WTF you just did. Shit, some fats weren't found for months after the release. How long did it take to discover the Kintaro fat?
Out of all the people who play MK, out off all the input combonations there are for a fat, they WOULD be found. You can't tell me that 20,000+ peeps searching for fats wont find them; because they will.
Going on usenet, seeing a fat for the first time was just a wonderfull part of playing MK back in the day. In all honesty, THAT is what gave MK most of it's mystiqe.
I swear, you yougins', lol. Peace and love ya'll.
Out of all the people who play MK, out off all the input combonations there are for a fat, they WOULD be found. You can't tell me that 20,000+ peeps searching for fats wont find them; because they will.
Going on usenet, seeing a fat for the first time was just a wonderfull part of playing MK back in the day. In all honesty, THAT is what gave MK most of it's mystiqe.
I swear, you yougins', lol. Peace and love ya'll.
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| Satyagraha Wrote: Finding the fats was just part of the whole "MK experience." You went to the arcade, sat around an MK2 cab with a dozen other peeps for a few hours, hoping to see a fat. Or smash one out yourself then reverse engineer it, because you had no idea WTF you just did. Shit, some fats weren't found for months after the release. How long did it take to discover the Kintaro fat? Out of all the people who play MK, out off all the input combonations there are for a fat, they WOULD be found. You can't tell me that 20,000+ peeps searching for fats wont find them; because they will. Going on usenet, seeing a fat for the first time was just a wonderfull part of playing MK back in the day. In all honesty, THAT is what gave MK most of it's mystiqe. I swear, you yougins', lol. Peace and love ya'll. |
thats what im trying to say the whole time, thankyou
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shit id much rather find the fatalilities out on my own, that shit was crazy back in the arcade days. I used to trade like a napkin with like 3 fatalities written on it for like 4 bucks in quarters to newbies so I could keep playing. lol, well at least Deception is online, so the competition days will be back.
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