LinKueiClan •11/13/2008 09:53 AM (UTC) •
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what happens when noob and sub fuse in armageddon
WarriorPrincess •11/28/2008 05:51 AM (UTC) •
0
Gho$t Wrote:
Why are most of the Mortal Kombat characters, dominate of one skin- tone?
You all know what I'm talking about, I just don't want to cause problems addressing this issue, but the truth is in our face!
Why are most of the Mortal Kombat characters, dominate of one skin- tone?
You all know what I'm talking about, I just don't want to cause problems addressing this issue, but the truth is in our face!
One skin tone? MK has one of the most diverse rosters of any fighter.
First and foremost half of their characters aren't even human. And even
still there are definitely characters that fall under the African American
label skin tone wise. Jade, Jax, Tanya, Kai. There are Asian characters,
some characters even look Latin American in their features.
TSDstudent08 •12/23/2008 09:56 PM (UTC) •
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Kombat Games Online - Unofficial source for MK, Street Fighter, and Tekken!
http://www.myspace.com/mk_on_myspace http://www.twitter.com/kgonline *http://www.facebook.com/group.php?gid=78303428126
0
I'd ask them to make MK vs DC in a PS2 version. Man I want that game!
SwingBatta •12/25/2008 07:45 PM (UTC) •
About Me
0
"So, what's next, a Mortal Kombat/SpongeBob crossover?"
zaterrian •01/23/2009 06:13 PM (UTC) •
0
First of all i have been a loyal fan of mk most of my life... i remember the days when i was a kid spending most of my day standing at the local arcade using the few coins i could get my hands on, and looking at other ppl playing mk 1 & 2 just the get a chance to see a cool fatality .... Now to the question... I would ask the mk team why they have forgotten what made mk so cool back in the days? and why they are making the new mk games like they do... 3D graphic engiens that arent that good, if you ask me they are looking like they belong to the last generation console, a little like quake 1 running with a new 3dfx installed card in my old pc. I know MK vs. DC Universe runs on the lovely and to overused unreal engiene, but it looks like a cartoon game... well maybe its supposed to with all the cartoon chars... what is up with that.... dont get me wrong here i love DC universe and its chars but they dosent belong in mortal kombat..... Dont plan on complex gameplay moves wich takes to much to master ..... most of your fans didnt even like to play computer games when you made the 1st mk..... streetfighter was the most played fighter untill you gave us game that really knocked ppl off their feets..... Real looking chars, it was like playing a movie, It looked like real humans fighting and the violence and gore was almost to cool to be true.... Now a new streetfighter is on its way and it looks awesome.... the team has done what evry fan could dream of... They created a game that feels like the old ones with beautifull graphics that really takes you back to the days.... it isnt using complex 3D but does what a great fighter does.... "2D" fighting is by far the most fun to play and evryone can join..... Dont get me wrong...i do have all mk games ever released and some wich arent and when it comes to gameplay mk vs dc universe is wery good... it feels great and is nice put together.... But what im asking you is why dont take the game back to its roots and make a 2D Fighter? with the technologys used today you could make a game what would make evryone say wauw is that real ppl fighting there? and plz make some thinking when it comes to the fatalitys... you havent been thinking in new ways... just taken old ones and made crappy 3D versions of them.... And if you really need to mix mk with something else do it with killer instinct and not cartoon figures....... MAKE IT LOOK REAL AND THROW THOSE 3D ENGINES AWAY AND START FROM THE BUTTOM.................... Boon you have forgotten what mk is.. im sorry to say.... your biggest fan....
PunkOfTheIrish •02/16/2009 07:27 AM (UTC) •
About Me
I Fight.....Therefore I PwN!!!!!
0
CAN WE PLEASE GO BACK TO 2D GAMES!!!!! 3D SUCKS!!!!!!!!!!!!!!
ClassicSmoke •03/03/2009 10:38 AM (UTC) •
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For the last MK game you created, why this lump of crap?
mercenarydartz •05/08/2009 12:34 AM (UTC) •
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I don't understand Why people want to go back to 2d. MK is evolving by taking it to the next level and all these other fighting franchises are scared out of their minds to follow......
Anyways, My question would be can you keep the dead people DEAD? I don't want to see Sheeva, Mileena, Tanya, Kano, Mavado, Hotaru, Jarek, Hsu Hao, Liu Kang, or Kintaro In the Next game, they died....keep them dead and work on replacements.
P.S. does anyone know the address so I can mail them directly??
Anyways, My question would be can you keep the dead people DEAD? I don't want to see Sheeva, Mileena, Tanya, Kano, Mavado, Hotaru, Jarek, Hsu Hao, Liu Kang, or Kintaro In the Next game, they died....keep them dead and work on replacements.
P.S. does anyone know the address so I can mail them directly??
THEFINISHER •05/19/2009 11:26 PM (UTC) •
About Me
ORG. XXIII
0
Nice explanation Mr. Predator...
Here I go....
Midway team,
Is there any chance that another game comes out that consists of only the base story around one Character?
The prime example would be Sub-Zero Mythologies...
Here I go....
Midway team,
Is there any chance that another game comes out that consists of only the base story around one Character?
The prime example would be Sub-Zero Mythologies...
xXLuiXxxXKangXx •06/11/2009 05:51 PM (UTC) •
About Me
R2 is to block!
0
ReckMaverick Wrote:
I'd like to ask the MK team why way back when MK: Special Forces was being developed and Tobias and the crew jumped shipped why out of everything that was scrapped did they decide to cut out SONYA - the Special Forces Arc was more about Sonya vs. Kano - Jax never really fit into that mix save his involvment in MKII. Along those lines would they ever consider re-doing Special Forces with the storyline originally intended by Tobias - maybe in a Shaolin Monks style game - granted the sales of Special Forces game tanked big time in every possible way but this aspect of the series deserves a second look.
I'd like to ask the MK team why way back when MK: Special Forces was being developed and Tobias and the crew jumped shipped why out of everything that was scrapped did they decide to cut out SONYA - the Special Forces Arc was more about Sonya vs. Kano - Jax never really fit into that mix save his involvment in MKII. Along those lines would they ever consider re-doing Special Forces with the storyline originally intended by Tobias - maybe in a Shaolin Monks style game - granted the sales of Special Forces game tanked big time in every possible way but this aspect of the series deserves a second look.
I agree especially when it is supposed to take place BEFORE MK1.Sonya definatly shouldn't have been cut.I second that but also would like to add that those style games where ahead of themselves at the time and now that the graphics and overall gameplay has grown in the last 10 years why not remake and re-release this as well as MK Mythologies:Sub-Zero.It could be as good as MKSM.
SEGAmaniac7 •09/01/2009 01:33 AM (UTC) •
0
if you guys want 2D go ahead ask for it but u know thats like taking 7 steps forward and 9 steps back
Snow_white_queen •09/09/2009 11:19 PM (UTC) •
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Will Ed Boon ever get up and say, "lets make another movie"?
I don't know about the rest of the posters, here, but I have a idea:
"Dear Mr. Boon,
Has it ever crossed your mind of having an Anthology about the MK series? People like myself have been waiting for something like that for years, but yet, separate MK games have just been in compilations, & on either X-Box Live or Playstation Network. I was thinking if you would like to consider this kind of project in the near future. Here are the ideas:
1.) Mortal Kombat 1: Arcade version.
2.) Mortal Kombat 2: Arcade version.
3.) Mortal Kombat 3: Arcade version.
4.) Ultimate Mortal Kombat 3: Arcade version.
5.) Mortal Kombat 4: Arcade version (Revision 3, of course).
6.) Mortal Kombat Trilogy: PS version (As well as having the female Chameleon Ninja involved).
7.) MK Gold included.
8.) Mortal Kombat: Deadly Alliance: X-Box version (due to the X-Box having much better graphics & shorter loading times on games than the PS2 & Gamecube).
9.) Mortal Kombat: Deception: PSP version of Unchained (due to more characters & more modes).
10.) Mortal Kombat: Armageddon: X-Box version (Again, like DA, & from what I heard, can display the game in native 720p).
And the MK adventure games can also be as unlockables. They are the Playstation version of MK Mythologies: Sub-Zero, Mortal Kombat: Special Forces, & the X-Box version of Mortal Kombat: Shaolin Monks.
On top of those things, you can also have cheats, tips, arts, music/sound tests, history modes explaining how it all began, etc. I'm very positive that both the X-Box 360 & Playstation 3 can handle all of those games, including loading times that occur in MK Trilogy, MK Gold, Deadly Alliance, Deception, Armageddon, & the three adventure games (especially when both of those systems have a colossal amount of space on both DVD-9 & Blu-Ray for all of those).
I would appreciate your answers & I hope that you'll consider it to be one of your projects someday.
Sincerely, one of your beloved fans."
"Dear Mr. Boon,
Has it ever crossed your mind of having an Anthology about the MK series? People like myself have been waiting for something like that for years, but yet, separate MK games have just been in compilations, & on either X-Box Live or Playstation Network. I was thinking if you would like to consider this kind of project in the near future. Here are the ideas:
1.) Mortal Kombat 1: Arcade version.
2.) Mortal Kombat 2: Arcade version.
3.) Mortal Kombat 3: Arcade version.
4.) Ultimate Mortal Kombat 3: Arcade version.
5.) Mortal Kombat 4: Arcade version (Revision 3, of course).
6.) Mortal Kombat Trilogy: PS version (As well as having the female Chameleon Ninja involved).
7.) MK Gold included.
8.) Mortal Kombat: Deadly Alliance: X-Box version (due to the X-Box having much better graphics & shorter loading times on games than the PS2 & Gamecube).
9.) Mortal Kombat: Deception: PSP version of Unchained (due to more characters & more modes).
10.) Mortal Kombat: Armageddon: X-Box version (Again, like DA, & from what I heard, can display the game in native 720p).
And the MK adventure games can also be as unlockables. They are the Playstation version of MK Mythologies: Sub-Zero, Mortal Kombat: Special Forces, & the X-Box version of Mortal Kombat: Shaolin Monks.
On top of those things, you can also have cheats, tips, arts, music/sound tests, history modes explaining how it all began, etc. I'm very positive that both the X-Box 360 & Playstation 3 can handle all of those games, including loading times that occur in MK Trilogy, MK Gold, Deadly Alliance, Deception, Armageddon, & the three adventure games (especially when both of those systems have a colossal amount of space on both DVD-9 & Blu-Ray for all of those).
I would appreciate your answers & I hope that you'll consider it to be one of your projects someday.
Sincerely, one of your beloved fans."
maninthebox94 •10/13/2009 01:48 AM (UTC) •
About Me
When were done, you'll be having nightmares consisting of "Scorpion Wins"
0
I would ask:
I remember hearing or reading someplace that Mortal Kombat was just a quick project, and wasn't supposed to grow into anything, it was just a simple fighting game. But, as we all know today, the game spawned into what we have now. I would ask, first off:
1. Did you guys expect it to become this large?
2. Was it really just a "simple fighting game project"?
3. Why is it that Boon and Tabias named Noob Saibot after themselves?
4. When it was just the 5 of you guys making the first MK years and years ago, who was doing most of the work?...
5. Who came up with the dragon logo?
6. What is the process of creating a new/original character for a MK game?
I guess thats about it for now.
I remember hearing or reading someplace that Mortal Kombat was just a quick project, and wasn't supposed to grow into anything, it was just a simple fighting game. But, as we all know today, the game spawned into what we have now. I would ask, first off:
1. Did you guys expect it to become this large?
2. Was it really just a "simple fighting game project"?
3. Why is it that Boon and Tabias named Noob Saibot after themselves?
4. When it was just the 5 of you guys making the first MK years and years ago, who was doing most of the work?...
5. Who came up with the dragon logo?
6. What is the process of creating a new/original character for a MK game?
I guess thats about it for now.
Sadistic_Freak •10/16/2009 02:02 AM (UTC) •
0
Can we please have ALL CHARACTERS to do fatalities that involve them hurting the victim's private parts like Li Mei's Shish Kabob from MKA and Johnny Cage's Groin Buster from MKSM. I especially request that Jade should shove her staff through a victim's rectum and mouth. PLEASE!
Eric_AKA_Ed •12/06/2009 09:59 PM (UTC) •
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Why isn't MK vs. DC on wii?
whatuknowaboutMK? •12/12/2009 08:13 AM (UTC) •
About Me
Winter is Coming A Lanister always pays his debts You know nothing Jon Snow! We do not sow! Valar Morghulis
0
mk team, why do u continuously create characters with the ability to manipulate other fighters moves? (Shang Tsung, Shinnok and Shujinko.)
and isnt it weird that they all have the shh sound in the begining of their names? coincidence?
and isnt it weird that they all have the shh sound in the begining of their names? coincidence?
Chimera •03/26/2010 07:15 AM (UTC) •
About Me
0
When Ermac gets knocked off the sky temple in Deception, are they saying "Suck it" or "fucker"?
I'd ask Vogel flat out to clear up Shao Kahn's Godhood. MKD's konquest implied that he was one...saying he was the same race as Raiden, and that he was the protectorate of Outworld.
At the same time he has often been depicted as mortal....maybe a fallen God, just like Shinnok is a fallen elder God?
At the same time he has often been depicted as mortal....maybe a fallen God, just like Shinnok is a fallen elder God?
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