Over the weekend Geoff Keighley entered the DC FanDome to host a virtual panel revisiting the world of Injustice. The all-star creator lineup included NetherRealm Studios' Ed Boon & Dominic Cianciolo, and DC Publisher Jim Lee, to look back on the genesis of the fighting franchise and its ever expanding legacy. Catch up on the archived stream right here:

There weren't a lot of revelations for fans who've followed the franchise from its launch with Injustice: Gods Among Us to the video game sequel Injustice 2.

On the subject of a third installment, the NetherRealm Studios head laid it out very clear: 'We have nothing to say at the moment about Injustice 3. I wish we could talk, but at the moment we have nothing to announce. But we appreciate the desire to see one.'

Ed Boon paid homage to the inception of the series with the 2008 crossover Mortal Kombat vs DC Universe, which the Creative DIrector credits with inspiring the team to work on a dedicated DC fighting game that emphasized the grand scake of superhero conflict.

The inward focus of this DC only fighter fed the desire to create a scenario that would put heroes like Batman and Superman at odds. The unfolding plot may seem shallow compared with other incarnations of the DC multiverse, but Story Director Dominic Gianciolo assures the battlelines were drawn with consideration for Superman's fall to totalitarianism, and the headlining World's Finest rift, while also satisfying mandated match-ups between popular characters.

Jim Lee further acknowledged the 2013 release as a compliment to DC's linewide reboot, The New 52, which scrapped established canon to redesign and revamp DC's iconic characters with a modern edge. Injustice incorporated various elements from those comic books, even going so far as to design moves inspired by specific cover art. The influence of Injustice can also be seen in DC's Extended Universe cinematic offerings, such as Justice League.

Comic book writer Tom Taylor highlighted the challenges of building the world of Injustice and its compromised Superman. He worked from the game script to create the best selling digital-first series, using its cues to shift a massive cast of icons with mind for their roles in the game. The incorporation of additional characters later created challenges for Injustice 2, as the game developers attempted to honor the tie-in. The series recently returned with a prequel: Injustice: Year Zero.

The FanDome stream also touched on the inclusion of The Joker as a guest character in Mortal Kombat 11. Ed Boon revealed the role of Joaquin Phoenix's starring R-rated role in emboldening them to approach DC for the character. Character & Story Director Dominic Cianciolo revealed their version drew inspiration from another cinematic reference - Stanley Kubrick's A Clockwork Orange.

[Related Article: Joker Laughs Last In Mortal Kombat 11 Gameplay Trailer]

Would you like to see more Injustice or another MK/DC crossover in the future? Jump into the comments to tell us what you thought of the FanDome panel and discuss more in the DC Universe Injustice forum!