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Yup going to have jump on the "Deathstroke is too good wagon". The guy is just insanely good. Zoning and great combo potential. Only played with him for 5 minutes in practice and found some great combos.
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The only reason Deathstroke is popular right now: Injustice's Online Summed up in 1 fight.


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Ironically, there wasn't even one Deathstroke in the top 8 at Civil War. He is unquestionably good, though. Time will tell just how much.
I'm throwing Nightwing in that category too. It'll take a while, but when people figure how footsies work in this game, Nightwing is going to DOMINATE. That staff stance is way better than people realize.
I'm throwing Nightwing in that category too. It'll take a while, but when people figure how footsies work in this game, Nightwing is going to DOMINATE. That staff stance is way better than people realize.
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I promise you guys that Deathstroke is not that good. Just be patient against him and you'll be fine.
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sorry for the double post
@temp: Nightwing is definitely one of the better characters. His staff is awesome
gotcha, I must have hit something on accident. Either way, that super is great. What is it, like zero frame startup? Its like Cable's HVB
@temp: Nightwing is definitely one of the better characters. His staff is awesome
GodlyShinnok Wrote:
Nope, just cheked. It's an overhead only, maybe you blocked low.
SubMan799 Wrote:
I think it might be unblockable. I just got hit by one while walking backwards. And no, I didn't press anything, I was trying to bait the super and I still got hit with it.
I think it might be unblockable. I just got hit by one while walking backwards. And no, I didn't press anything, I was trying to bait the super and I still got hit with it.
Nope, just cheked. It's an overhead only, maybe you blocked low.
gotcha, I must have hit something on accident. Either way, that super is great. What is it, like zero frame startup? Its like Cable's HVB


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SubMan799 Wrote:
I promise you guys that Deathstroke is not that good. Just be patient against him and you'll be fine.
I promise you guys that Deathstroke is not that good. Just be patient against him and you'll be fine.
Couldn't you say that for any character though? I'm not saying I disagree (cause there are characters who blow up Deathstroke right now), but what reason do we have to believe this zoning isn't going to stand the test of time? If there was a dash block mechanic, I'd agree with you straight up, but there isn't. Even if you get in on Deathstroke, he can reset the spacing with a pushblock assuming he has meter (and he ALWAYS has meter).
Right now, the characters who beat Deathstroke are the characters who win trades with Deathstroke. That as far as it goes, though. Patience may be the key, but then what? Let's you were patient and you block the high guns. What the next step? I think there is a working strategy here, but for many characters, I have no idea what it is.
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at that point it boils down to matchups. Some characters can't really do much to Deathstroke, like Grundy or Hawkgirl, but other characters blow him up. Black Adam, Batman, Green Lantern and basically anyone with decent movement can get in on him
As the game evolves, I'm positive people will find a way around Deathstroke's zoning capabilities. Its not even the end of week one, so there's no need to panic
As the game evolves, I'm positive people will find a way around Deathstroke's zoning capabilities. Its not even the end of week one, so there's no need to panic


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TemperaryUserName Wrote:
If there was a dash block mechanic, I'd agree with you straight up, but there isn't.
SubMan799 Wrote:
I promise you guys that Deathstroke is not that good. Just be patient against him and you'll be fine.
I promise you guys that Deathstroke is not that good. Just be patient against him and you'll be fine.
If there was a dash block mechanic, I'd agree with you straight up, but there isn't.
That's your prob, there IS a dash block mechanic. It's just different from MK9.
In MK9, you would dash and hit RT to block.
For Injustice, you dash and then hold down. You low block just by holding down. That means you can dash in and block low. Deathstroke's bullets aren't overheads, so-
1) you'll dash, low block, and he'll do standing bullets. They'll go over your head and you won't take chip damage. Dash in again and repeat.
2)you'll dash, low block, and he'll do crouching bullets. You'll take chip damage, then dash in again.
Once you get in range, most deathstrokes will do the jumping sword spin attack to hit you with the overhead. watch for it and stand block when necessary. punish him after you block the sword attack.
the only thing to worry about then is if he does his character trait and makes the bullets unblockable for a few seconds. Just jump around and try to avoid the bullets while getting closer. After his trait wears off, his bullets will be unable to hit you. this will allow you to get close and actually worry about his mix ups and what not.
this anti-zoning strategy will work with all characters, better for those who have quick dashes.
Deathstroke's range dominance debunked.

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Deathstroke is very good. I wouldn't say he's OP, though. This game is pretty hard to peg. The characters are so starkly different from one and other that it seems like it's going to be very match-up based. I'm sure Deathstroke has his share of bad match-ups.
The top at Civil War was pretty much all testers. There were plenty matches that showed how far you can get with just his zoning game.
I lost to a Harley Quinn today who spammed her gun projectile. She's probably the character I've the least experience with. Anyway, he told me I disgrace Raven because I only use her tele-grab. Hilariously retarded as I was the only one that made an attempt to go in with my teleport. Kids these days act like they know things.
Gonna take a while to get used to the rhythms of each characters' projectile spam. Raven just has really poor mobility. The only way I can get in is by teleporting or inching close. Teleporting wouldn't be so bad if you didn't have to scream out "HEY I'M GONNA TELEPORT" when you go Demon Form.
The top at Civil War was pretty much all testers. There were plenty matches that showed how far you can get with just his zoning game.
I lost to a Harley Quinn today who spammed her gun projectile. She's probably the character I've the least experience with. Anyway, he told me I disgrace Raven because I only use her tele-grab. Hilariously retarded as I was the only one that made an attempt to go in with my teleport. Kids these days act like they know things.
Gonna take a while to get used to the rhythms of each characters' projectile spam. Raven just has really poor mobility. The only way I can get in is by teleporting or inching close. Teleporting wouldn't be so bad if you didn't have to scream out "HEY I'M GONNA TELEPORT" when you go Demon Form.


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Im really upset at the fact that Deathstroke really frowned upon. I wouldnt say im a really GOOD Deathstroke. i think im decent. but all these spammers and turtles really ruin my experience with the community smh. I cant play a match without being called a spammer/turtle/etc. even when i win legitimately. Im not mad or anything. Just really irritated. smh.


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microchip Wrote:
That's your prob, there IS a dash block mechanic. It's just different from MK9.
In MK9, you would dash and hit RT to block.
For Injustice, you dash and then hold down. You low block just by holding down. That means you can dash in and block low. Deathstroke's bullets aren't overheads, so-
1) you'll dash, low block, and he'll do standing bullets. They'll go over your head and you won't take chip damage. Dash in again and repeat.
2)you'll dash, low block, and he'll do crouching bullets. You'll take chip damage, then dash in again.
Once you get in range, most deathstrokes will do the jumping sword spin attack to hit you with the overhead. watch for it and stand block when necessary. punish him after you block the sword attack.
the only thing to worry about then is if he does his character trait and makes the bullets unblockable for a few seconds. Just jump around and try to avoid the bullets while getting closer. After his trait wears off, his bullets will be unable to hit you. this will allow you to get close and actually worry about his mix ups and what not.
this anti-zoning strategy will work with all characters, better for those who have quick dashes.
Deathstroke's range dominance debunked.
TemperaryUserName Wrote:
If there was a dash block mechanic, I'd agree with you straight up, but there isn't.
SubMan799 Wrote:
I promise you guys that Deathstroke is not that good. Just be patient against him and you'll be fine.
I promise you guys that Deathstroke is not that good. Just be patient against him and you'll be fine.
If there was a dash block mechanic, I'd agree with you straight up, but there isn't.
That's your prob, there IS a dash block mechanic. It's just different from MK9.
In MK9, you would dash and hit RT to block.
For Injustice, you dash and then hold down. You low block just by holding down. That means you can dash in and block low. Deathstroke's bullets aren't overheads, so-
1) you'll dash, low block, and he'll do standing bullets. They'll go over your head and you won't take chip damage. Dash in again and repeat.
2)you'll dash, low block, and he'll do crouching bullets. You'll take chip damage, then dash in again.
Once you get in range, most deathstrokes will do the jumping sword spin attack to hit you with the overhead. watch for it and stand block when necessary. punish him after you block the sword attack.
the only thing to worry about then is if he does his character trait and makes the bullets unblockable for a few seconds. Just jump around and try to avoid the bullets while getting closer. After his trait wears off, his bullets will be unable to hit you. this will allow you to get close and actually worry about his mix ups and what not.
this anti-zoning strategy will work with all characters, better for those who have quick dashes.
Deathstroke's range dominance debunked.
False, dashes do not cancel to block on hit. In MK9 you could dash block but here you have yo wait until your dash animation ends to be able to block. An another thing, Deathstroke's sword flip isn't overhead.
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I was reading through the official guide last night. While there is no tier list given, my impression from what I read about each character is that: Wonder Woman, green lantern, aquaman, black Adam, Deathstroke and raven are all top tier.


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False, dashes do not cancel to block on hit. In MK9 you could dash block but here you have yo wait until your dash animation ends to be able to block. An another thing, Deathstroke's sword flip isn't overhead.
my apologies then. dashing forward and holding down after the animation finishes will be the closest thing to a dash block, and it'll still work. and if Deathstroke's sword flip isn't overhead, then that makes your job easier. i'll double check on that though, i could've sworn the last hit on the flip is an overhead.


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microchip Wrote:
my apologies then. dashing forward and holding down after the animation finishes will be the closest thing to a dash block, and it'll still work. and if Deathstroke's sword flip isn't overhead, then that makes your job easier. i'll double check on that though, i could've sworn the last hit on the flip is an overhead.
False, dashes do not cancel to block on hit. In MK9 you could dash block but here you have yo wait until your dash animation ends to be able to block. An another thing, Deathstroke's sword flip isn't overhead.
my apologies then. dashing forward and holding down after the animation finishes will be the closest thing to a dash block, and it'll still work. and if Deathstroke's sword flip isn't overhead, then that makes your job easier. i'll double check on that though, i could've sworn the last hit on the flip is an overhead.
If the sword flip was an overhead I wouldn't even try to win lol. What happens is that sometimes the sword flip crosses you up and you get hit on the other side. Things aren't that easy though because the sword flip nullifies your cross up attempts so you can't pressure him on wake up, and even if you do manage to cross him up, inputs will reverse and he will do a sword spin instead that will hit you anyways.
Still, is far way easier to zone with Deathstroke than to approach him. I'm not talking about those Deathstrokes who will sometimes switch from zoning to rushdown just to feel less cheap, I'm talking about those who will zone you all the way and are smart about it.
@J-R: Using Doomsday's trait to rush a Deathstroke is a bad idea. Doomsday's armor unlike traditional armor, makes him flinch on hit.


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GodlyShinnok Wrote:
If the sword flip was an overhead I wouldn't even try to win lol. What happens is that sometimes the sword flip crosses you up and you get hit on the other side. Things aren't that easy though because the sword flip nullifies your cross up attempts so you can't pressure him on wake up, and even if you do manage to cross him up, inputs will reverse and he will do a sword spin instead that will hit you anyways.
Still, is far way easier to zone with Deathstroke than to approach him. I'm not talking about those Deathstrokes who will sometimes switch from zoning to rushdown just to feel less cheap, I'm talking about those who will zone you all the way and are smart about it.
@J-R: Using Doomsday's trait to rush a Deathstroke is a bad idea. Doomsday's armor unlike traditional armor, makes him flinch on hit.
microchip Wrote:
my apologies then. dashing forward and holding down after the animation finishes will be the closest thing to a dash block, and it'll still work. and if Deathstroke's sword flip isn't overhead, then that makes your job easier. i'll double check on that though, i could've sworn the last hit on the flip is an overhead.
False, dashes do not cancel to block on hit. In MK9 you could dash block but here you have yo wait until your dash animation ends to be able to block. An another thing, Deathstroke's sword flip isn't overhead.
my apologies then. dashing forward and holding down after the animation finishes will be the closest thing to a dash block, and it'll still work. and if Deathstroke's sword flip isn't overhead, then that makes your job easier. i'll double check on that though, i could've sworn the last hit on the flip is an overhead.
If the sword flip was an overhead I wouldn't even try to win lol. What happens is that sometimes the sword flip crosses you up and you get hit on the other side. Things aren't that easy though because the sword flip nullifies your cross up attempts so you can't pressure him on wake up, and even if you do manage to cross him up, inputs will reverse and he will do a sword spin instead that will hit you anyways.
Still, is far way easier to zone with Deathstroke than to approach him. I'm not talking about those Deathstrokes who will sometimes switch from zoning to rushdown just to feel less cheap, I'm talking about those who will zone you all the way and are smart about it.
@J-R: Using Doomsday's trait to rush a Deathstroke is a bad idea. Doomsday's armor unlike traditional armor, makes him flinch on hit.
I've found using Batman and his double jump cape glide allows you to get in on Deathstroke zoners and launch into his combos

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My dark horse candidate for one of the most "OP" characters: Killer Frost. As always, let me reiterate that I have a completely uninformed opinion on top tier play, but man, she's got some tools.
Also, I think I'm getting the hang of playing against Deathstroke on Very Hard with Bane. The margin for error is next to nil, but it is possible. Maybe I'll lighten up on Deathsroke, but the guy is still an unbearable douche.
In any case, I do fear that my man Bane is going to be near the bottom of the barrel when everything shakes out. More than anything, I'm basing this on the little clues that suggest maybe his character didn't receive quite as much attention to detail as some of the other characters. His movelist is one of the most basic in the game, and he's got some fairly generic, armored big guy moves. There are just little things here and there that make him seem less detailed than a bunch of the other characters (limited clash lines, lame super and win pose, etc.) Basically, he's got that Baraka feel.
Wherever he ends up, it has zero effect on how much fun I have using him, and I'll continue to smash backs. I just hope there aren't any Roll tier or Metaknight tier characters in this game. That'd be swell.
Also, I think I'm getting the hang of playing against Deathstroke on Very Hard with Bane. The margin for error is next to nil, but it is possible. Maybe I'll lighten up on Deathsroke, but the guy is still an unbearable douche.
In any case, I do fear that my man Bane is going to be near the bottom of the barrel when everything shakes out. More than anything, I'm basing this on the little clues that suggest maybe his character didn't receive quite as much attention to detail as some of the other characters. His movelist is one of the most basic in the game, and he's got some fairly generic, armored big guy moves. There are just little things here and there that make him seem less detailed than a bunch of the other characters (limited clash lines, lame super and win pose, etc.) Basically, he's got that Baraka feel.
Wherever he ends up, it has zero effect on how much fun I have using him, and I'll continue to smash backs. I just hope there aren't any Roll tier or Metaknight tier characters in this game. That'd be swell.


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joebear Wrote:
My dark horse candidate for one of the most "OP" characters: Killer Frost. As always, let me reiterate that I have a completely uninformed opinion on top tier play, but man, she's got some tools.
Also, I think I'm getting the hang of playing against Deathstroke on Very Hard with Bane. The margin for error is next to nil, but it is possible. Maybe I'll lighten up on Deathsroke, but the guy is still an unbearable douche.
In any case, I do fear that my man Bane is going to be near the bottom of the barrel when everything shakes out. More than anything, I'm basing this on the little clues that suggest maybe his character didn't receive quite as much attention to detail as some of the other characters. His movelist is one of the most basic in the game, and he's got some fairly generic, armored big guy moves. There are just little things here and there that make him seem less detailed than a bunch of the other characters (limited clash lines, lame super and win pose, etc.) Basically, he's got that Baraka feel.
Wherever he ends up, it has zero effect on how much fun I have using him, and I'll continue to smash backs. I just hope there aren't any Roll tier or Metaknight tier characters in this game. That'd be swell.
My dark horse candidate for one of the most "OP" characters: Killer Frost. As always, let me reiterate that I have a completely uninformed opinion on top tier play, but man, she's got some tools.
Also, I think I'm getting the hang of playing against Deathstroke on Very Hard with Bane. The margin for error is next to nil, but it is possible. Maybe I'll lighten up on Deathsroke, but the guy is still an unbearable douche.
In any case, I do fear that my man Bane is going to be near the bottom of the barrel when everything shakes out. More than anything, I'm basing this on the little clues that suggest maybe his character didn't receive quite as much attention to detail as some of the other characters. His movelist is one of the most basic in the game, and he's got some fairly generic, armored big guy moves. There are just little things here and there that make him seem less detailed than a bunch of the other characters (limited clash lines, lame super and win pose, etc.) Basically, he's got that Baraka feel.
Wherever he ends up, it has zero effect on how much fun I have using him, and I'll continue to smash backs. I just hope there aren't any Roll tier or Metaknight tier characters in this game. That'd be swell.
Bane isn't really that bad, he could have a buff on the Venom trait but right now it is very good. His command grab is perfect against wake ups but kinda hard to do.
What really hurts him right now, at least against Deathstroke, is that his armor is what makes him good, but DS breaks armor with all of his specials, for that reason Superman is also a bad matchup for Bane.
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Right now I think the top three are Superman, Aquaman and Green Lantern. The bottom two are Hawgirl and Sinestro. Everyone else is kind of huddled together.
of course its only been like six days so meh.
of course its only been like six days so meh.


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SubMan799 Wrote:
Right now I think the top three are Superman, Aquaman and Green Lantern. The bottom two are Hawgirl and Sinestro. Everyone else is kind of huddled together.
of course its only been like six days so meh.
Right now I think the top three are Superman, Aquaman and Green Lantern. The bottom two are Hawgirl and Sinestro. Everyone else is kind of huddled together.
of course its only been like six days so meh.
I agree on that top three. Bottom would be hard to say right now though.


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If you use the term "spam" I have no time for your argument.
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GodlyShinnok Wrote:
I agree on that top three. Bottom would be hard to say right now though.
SubMan799 Wrote:
Right now I think the top three are Superman, Aquaman and Green Lantern. The bottom two are Hawgirl and Sinestro. Everyone else is kind of huddled together.
of course its only been like six days so meh.
Right now I think the top three are Superman, Aquaman and Green Lantern. The bottom two are Hawgirl and Sinestro. Everyone else is kind of huddled together.
of course its only been like six days so meh.
I agree on that top three. Bottom would be hard to say right now though.
I feel like Batman should replace Green Lantern in top 3 for now looking at tournament results.
Bottom is a bit of a guess, but looks like Bane, Hawkgirl and Shazam are in with a good (or bad...) chance.


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Fuck all Deathstroke players

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My current top tier are Aquaman, Batman, Black Adam, Deahstroke and Green Lantern. I've heard things about Cyborg but I've never played against a decent one. He's got an block-stun infinite right now, so that's something.
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STATE FED LIES CHARM EMPTY EYES. Anon.
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I know it's been said a thousand times, but Deathstroke is DEINITELY OP, i clocked on to this after about 2 minutes of practicing as him.
Everyone else is pretty much even, Superman isn't OP, it's just easy to be cheap with projectiles, but i find he's just as easy to combo (in fact ideal for beginners), and a win is more satisfying when you feel like you've really earned it.
WW takes a lot of getting used to with having two seperate stances at equally complex levels, much more so than Nightwing. Since a lot of players will be the "fun/noob/beginner" players, not many of them will take the time to get to grips with her over easier characters with just one stance, after a while i'd expect more WW players to show up.
Bane is difficult. Easy punisher combos, but almost no range and the absolute slowest character. so sort-of balanced.
Everyone else is pretty much even, Superman isn't OP, it's just easy to be cheap with projectiles, but i find he's just as easy to combo (in fact ideal for beginners), and a win is more satisfying when you feel like you've really earned it.
WW takes a lot of getting used to with having two seperate stances at equally complex levels, much more so than Nightwing. Since a lot of players will be the "fun/noob/beginner" players, not many of them will take the time to get to grips with her over easier characters with just one stance, after a while i'd expect more WW players to show up.
Bane is difficult. Easy punisher combos, but almost no range and the absolute slowest character. so sort-of balanced.


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I use Bane and all I have to do against a Deathstroke spammer is level 3 venom and charge right through his bullets they fall for it every time


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OnagaDragonKing Wrote:
I use Bane and all I have to do against a Deathstroke spammer is level 3 venom and charge right through his bullets they fall for it every time
I use Bane and all I have to do against a Deathstroke spammer is level 3 venom and charge right through his bullets they fall for it every time
Then you die because of chip damage lol.
Deathstroke is not OP, I really did think so before but it was only because I was new to the game. If he was truly OP he would dominate everyone, and he does not. Anyways, he has been nerfed so he is easier to beat now.
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