Original Sub-Zero Redesign
Fan Kreations
Pages: 1
Original Sub-Zero Redesign
Artist's Remarks: | |
My redesign of the Original Sub-Zero. Still practincing with photoshop, but I think it came out well.
|
Full Scale | 504x688 | Category | Drawings (Digitally coloured) | User Views | |
User Likes | User Ratings | 7 | Score |
|
0


About Me
Save a life; Kill a necromorph
0
nice
0
Very nice Subbie art. I love that his outfit has many chinese elements, yet he still looks like the typical MK ninja, but in a good way. And your style is very cool.
I would love to see you make Jade. ^^
I would love to see you make Jade. ^^
Legs are too short, the torso is proportionally too large, especially the shoulder muscles, head too small. Waist....well, Liefeldian, and that means bottom for evaluation.
Aside from the horrible proportions, coloring looks nice, and it isn't cluttered.
Aside from the horrible proportions, coloring looks nice, and it isn't cluttered.


About Me
0
Chrome Wrote:
Legs are too short, the torso is proportionally too large, especially the shoulder muscles, head too small. Waist....well, Liefeldian, and that means bottom for evaluation.
Aside from the horrible proportions, coloring looks nice, and it isn't cluttered.
Legs are too short, the torso is proportionally too large, especially the shoulder muscles, head too small. Waist....well, Liefeldian, and that means bottom for evaluation.
Aside from the horrible proportions, coloring looks nice, and it isn't cluttered.
The head I can understand if i made it larger it would fit. the torso is fine he is flexing. the legs are correct for his height. the normal human is 6 1/2 to 7 heads tall standing and 5 sitting. thanks for your feedback. ps. I looked at some of your work and yours are either more than 6 1/2 to 7 heads or less than that, but great work!
The proportions aren't horrible at all. You should see some of my "art". Yeesh.
It's very stylized, which is perfectly acceptable.
I like it because you're not using the mask that the MK team has given Sub Zero for the last 4 games.
IT'S NOT THAT GOOD.
STOP USING IT.
It's very stylized, which is perfectly acceptable.
I like it because you're not using the mask that the MK team has given Sub Zero for the last 4 games.
IT'S NOT THAT GOOD.
STOP USING IT.
EmperorKahn Wrote:
The head I can understand if i made it larger it would fit. the torso is fine he is flexing. the legs are correct for his height. the normal human is 6 1/2 to 7 heads tall standing and 5 sitting. thanks for your feedback.
ps. I looked at some of your work and yours are either more than 6 1/2 to 7 heads or less than that, but great work!
Chrome Wrote:
Legs are too short, the torso is proportionally too large, especially the shoulder muscles, head too small. Waist....well, Liefeldian, and that means bottom for evaluation.
Aside from the horrible proportions, coloring looks nice, and it isn't cluttered.
Legs are too short, the torso is proportionally too large, especially the shoulder muscles, head too small. Waist....well, Liefeldian, and that means bottom for evaluation.
Aside from the horrible proportions, coloring looks nice, and it isn't cluttered.
The head I can understand if i made it larger it would fit. the torso is fine he is flexing. the legs are correct for his height. the normal human is 6 1/2 to 7 heads tall standing and 5 sitting. thanks for your feedback.
ps. I looked at some of your work and yours are either more than 6 1/2 to 7 heads or less than that, but great work!
Under optimal circumstances. The width of joints is also what I find too thin. Knees and ankles aren't that thin.
I haven't drawn for almost three years now, and I definitely do not want to revisit that kind of drawing now that you mention it.


About Me
0
The reason his joints look thin in the knees id because he is wearing baggy pants. If i made them thinner the joints would look normal.


0
His waist does look a little squished-thin, but on closer examination, I think it's that the pecs are a bit too wide and everything else is actually in proportion with each other, it's just that the big chest makes everything else seem small by comparison.
0
I find it kinda sad that people focus on the anatomy instead of the style of the art...


0
Anatomy is an important part of art. Gotta have strong fundamentals. If his style was intentionally caricature, that would be something else, but that doesn't seem to be the case.
Chrome is being way too critical and most of his judgments are wrong, though. Like I said, it looks perfectly fine except that the width of the shoulders and pecs sort of makes the smaller parts look a little too small in comparison. It's not a big deal, though, it's a good pic and I definitely like the Mythologies-inspired costume design.
Chrome is being way too critical and most of his judgments are wrong, though. Like I said, it looks perfectly fine except that the width of the shoulders and pecs sort of makes the smaller parts look a little too small in comparison. It's not a big deal, though, it's a good pic and I definitely like the Mythologies-inspired costume design.
0
I agree that anatomy is important as well... but it seems to have become the main focus. Which it shouldn't. Art is more than correct anatomy...


0
People comment on the features that catch their eye most strongly or they find the most distracting.


0
Chrome Wrote:
Under optimal circumstances. The width of joints is also what I find too thin. Knees and ankles aren't that thin.
I haven't drawn for almost three years now, and I definitely do not want to revisit that kind of drawing now that you mention it.
EmperorKahn Wrote:
The head I can understand if i made it larger it would fit. the torso is fine he is flexing. the legs are correct for his height. the normal human is 6 1/2 to 7 heads tall standing and 5 sitting. thanks for your feedback.
ps. I looked at some of your work and yours are either more than 6 1/2 to 7 heads or less than that, but great work!
Chrome Wrote:
Legs are too short, the torso is proportionally too large, especially the shoulder muscles, head too small. Waist....well, Liefeldian, and that means bottom for evaluation.
Aside from the horrible proportions, coloring looks nice, and it isn't cluttered.
Legs are too short, the torso is proportionally too large, especially the shoulder muscles, head too small. Waist....well, Liefeldian, and that means bottom for evaluation.
Aside from the horrible proportions, coloring looks nice, and it isn't cluttered.
The head I can understand if i made it larger it would fit. the torso is fine he is flexing. the legs are correct for his height. the normal human is 6 1/2 to 7 heads tall standing and 5 sitting. thanks for your feedback.
ps. I looked at some of your work and yours are either more than 6 1/2 to 7 heads or less than that, but great work!
Under optimal circumstances. The width of joints is also what I find too thin. Knees and ankles aren't that thin.
I haven't drawn for almost three years now, and I definitely do not want to revisit that kind of drawing now that you mention it.
That's a shame, I really enjoyed your designs. Especially Dairou and Shang Tsung.
Aside from a few problems with proportions, I like this Sub-Zero design. Plenty of new elements added to a classic look.


About Me
0
Thanks for the feedback!
Pages: 1
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.