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Human-Smoke-4-ever
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Why couldn't this ending have happened?

02/20/2016 08:01 PM (UTC)
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MKX won the launch battle, but Street Fighter 5 will win the war over time. Capcom is going to support SF5 for the next 5 years. MKX is not even a year old and NRS are already pulling the plug. Once the cinematic story mode comes out in June the launch problems will be forgotten. Nobody ever remembers the launch. Its always how the game ends up what people remember. SF fans may not be happy now, but they will be in the months and years to come. NRS pissed alot of people off this time around with their DLC choices and the PC crap.
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Warbro666
02/20/2016 10:26 PM (UTC)
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Human-Smoke-4-ever Wrote:
MKX won the launch battle, but Street Fighter 5 will win the war over time. Capcom is going to support SF5 for the next 5 years. MKX is not even a year old and NRS are already pulling the plug. Once the cinematic story mode comes out in June the launch problems will be forgotten. Nobody ever remembers the launch. Its always how the game ends up what people remember. SF fans may not be happy now, but they will be in the months and years to come. NRS pissed alot of people off this time around with their DLC choices and the PC crap.


Nobody remembers the launch? Arkham Knight says hi.
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Human-Smoke-4-ever
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Why couldn't this ending have happened?

02/21/2016 05:31 PM (UTC)
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Warbro666 Wrote:
Human-Smoke-4-ever Wrote:
MKX won the launch battle, but Street Fighter 5 will win the war over time. Capcom is going to support SF5 for the next 5 years. MKX is not even a year old and NRS are already pulling the plug. Once the cinematic story mode comes out in June the launch problems will be forgotten. Nobody ever remembers the launch. Its always how the game ends up what people remember. SF fans may not be happy now, but they will be in the months and years to come. NRS pissed alot of people off this time around with their DLC choices and the PC crap.


Nobody remembers the launch? Arkham Knight says hi.


That's because that was a clusterfuck from start to finish.
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J-spit
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Twilight Muthafuckin' Sparkle

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02/23/2016 11:51 PM (UTC)
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Agreed, concerning arkham knight on pc and then the initial season pass was a dud as well. Good day.

I've had some hands on time with SFV and while it may be easy to jump into, y ok ure not going to get any exciting battles unless you've learned some of the nuances.

The change in speed alone is throwing me for a loop and strings I used to perform are harder to time.

Again, this is just because I'm used to ULTRA and the speed here is a little slower. Them frames, man.
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KungLaodoesntsuck
02/24/2016 04:05 AM (UTC)
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Warbro666 Wrote:
Human-Smoke-4-ever Wrote:
MKX won the launch battle, but Street Fighter 5 will win the war over time. Capcom is going to support SF5 for the next 5 years. MKX is not even a year old and NRS are already pulling the plug. Once the cinematic story mode comes out in June the launch problems will be forgotten. Nobody ever remembers the launch. Its always how the game ends up what people remember. SF fans may not be happy now, but they will be in the months and years to come. NRS pissed alot of people off this time around with their DLC choices and the PC crap.


Nobody remembers the launch? Arkham Knight says hi.


You can have a bad launch and still be great. Look at GTA Online. That shit wasn't even playable for like 3 days. But after a little time when it finally got rolling it was great. It's still being supported to this day and it launched back in 2013.

But I agree that Capcom is aiming for the long haul and they have a plan. Their DLC kicks the shit out of MK's and that's just the first wave. I'd kill for NRS to have a long term plan for MK.
KungLaodoesntsuck Wrote:
Warbro666 Wrote:
Human-Smoke-4-ever Wrote:
MKX won the launch battle, but Street Fighter 5 will win the war over time. Capcom is going to support SF5 for the next 5 years. MKX is not even a year old and NRS are already pulling the plug. Once the cinematic story mode comes out in June the launch problems will be forgotten. Nobody ever remembers the launch. Its always how the game ends up what people remember. SF fans may not be happy now, but they will be in the months and years to come. NRS pissed alot of people off this time around with their DLC choices and the PC crap.


Nobody remembers the launch? Arkham Knight says hi.


You can have a bad launch and still be great. Look at GTA Online. That shit wasn't even playable for like 3 days. But after a little time when it finally got rolling it was great. It's still being supported to this day and it launched back in 2013.

But I agree that Capcom is aiming for the long haul and they have a plan. Their DLC kicks the shit out of MK's and that's just the first wave. I'd kill for NRS to have a long term plan for MK.
It can go both ways, really. Capcom's SFxTekken suffered a bad launch with all that on-disc locked DLC drama. In the end hurting the game beyond repair.

One reason why a MK game won't be "supported for years and years" is because there's a huge difference in fanbases, compared to SF's. One is easier to please than the other.
"I stopped playing this game long time ago" is a running theme going on around here, one I think you're also familiar with. So there's that.




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lastfighter89
02/25/2016 06:13 AM (UTC)
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KungLaodoesntsuck Wrote:
Warbro666 Wrote:
Human-Smoke-4-ever Wrote:
MKX won the launch battle, but Street Fighter 5 will win the war over time. Capcom is going to support SF5 for the next 5 years. MKX is not even a year old and NRS are already pulling the plug. Once the cinematic story mode comes out in June the launch problems will be forgotten. Nobody ever remembers the launch. Its always how the game ends up what people remember. SF fans may not be happy now, but they will be in the months and years to come. NRS pissed alot of people off this time around with their DLC choices and the PC crap.


Nobody remembers the launch? Arkham Knight says hi.


You can have a bad launch and still be great. Look at GTA Online. That shit wasn't even playable for like 3 days. But after a little time when it finally got rolling it was great. It's still being supported to this day and it launched back in 2013.

But I agree that Capcom is aiming for the long haul and they have a plan. Their DLC kicks the shit out of MK's and that's just the first wave. I'd kill for NRS to have a long term plan for MK.



NRS already promised more kontent after Kombat Pack 2.


And don't believe Ono, Street Fighter 5's free support will be shorter than promised.

Why?
'Cause the game is underperforming in the selling charts, and Capcom/Sony need to gain back what was invested in the first place to make the game.


Except for blind fanboyism, at the moment, there is no reason to prefer SF5 over MKX. Get over it.
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KungLaodoesntsuck
02/25/2016 10:46 AM (UTC)
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lastfighter89 Wrote:
Except for blind fanboyism, at the moment, there is no reason to prefer SF5 over MKX. Get over it.


Sure there is.

- The gameplay is some of the best in the series. Going back to basics and making the game simpler was brilliant. On top of that, it's just really fun. I like that it's not a complete 50/50 fest where it's nothing but nonstop pressure like MKX.

- The roster has great diversity and it's just really nice to see fans actually get the characters they want for a change. Oh and did I mention how their DLC kicks the shit out of MK's? Fans wanted Alex and Urien, they fuckin' got Alex and Urien.

- The V-System is awesome and really helps to individualize characters. MKX's variations kinda did but then you realize everyone has more or less the same variations. (Rushdown, Zoning, and a Gimmick variation.)

- Soundtrack is great. Not just because I can actually hear it, but just because I like how it sounds. Plus everyone has their own theme.

- The netcode is amazing. I can't say it enough. The online is smooth as silk. Sure it was a little rocky at first but man it plays so good. MKX on the other hand played like shit online for about 11 months. Granted NRS is fixing it, which is great. I'm glad they're listening to people. But the fact that it even HAS to be fixed is kind of embarrassing.

- I also think it's worth mentioning that SFV has an actual ranking system. MKX does not. So the skill gap between players in MKX is flat out ridiculous. Complete noobs will go against the killers out there and you can't expect to get better if all you do is get your ass beat. Honestly I think MK is the ONLY fighting series to not have any kind of ranking system. Well Injustice too so basically just NRS games have this problem.

- How Capcom handles DLC in SFV is something I like as well. Being able to earn characters rather than buying them is so cool. Wish NRS would do something like that. It'd be nice to use all that currency that builds up after you buy everything in the Krypt. And earning fight money isn't really grindy like people said it would be. I already have enough for 2 characters.

So yeah, plenty of reasons I prefer SFV over MKX.
@StreetFighterdoesntsuck I'm happy for you. Enjoy the game for the next 6 years. wink
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lastfighter89
02/25/2016 05:05 PM (UTC)
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KungLaodoesntsuck Wrote:
lastfighter89 Wrote:
Except for blind fanboyism, at the moment, there is no reason to prefer SF5 over MKX. Get over it.


Sure there is.

- The gameplay is some of the best in the series. Going back to basics and making the game simpler was brilliant. On top of that, it's just really fun. I like that it's not a complete 50/50 fest where it's nothing but nonstop pressure like MKX.

- The roster has great diversity and it's just really nice to see fans actually get the characters they want for a change. Oh and did I mention how their DLC kicks the shit out of MK's? Fans wanted Alex and Urien, they fuckin' got Alex and Urien.

- The V-System is awesome and really helps to individualize characters. MKX's variations kinda did but then you realize everyone has more or less the same variations. (Rushdown, Zoning, and a Gimmick variation.)

- Soundtrack is great. Not just because I can actually hear it, but just because I like how it sounds. Plus everyone has their own theme.

- The netcode is amazing. I can't say it enough. The online is smooth as silk. Sure it was a little rocky at first but man it plays so good. MKX on the other hand played like shit online for about 11 months. Granted NRS is fixing it, which is great. I'm glad they're listening to people. But the fact that it even HAS to be fixed is kind of embarrassing.

- I also think it's worth mentioning that SFV has an actual ranking system. MKX does not. So the skill gap between players in MKX is flat out ridiculous. Complete noobs will go against the killers out there and you can't expect to get better if all you do is get your ass beat. Honestly I think MK is the ONLY fighting series to not have any kind of ranking system. Well Injustice too so basically just NRS games have this problem.

- How Capcom handles DLC in SFV is something I like as well. Being able to earn characters rather than buying them is so cool. Wish NRS would do something like that. It'd be nice to use all that currency that builds up after you buy everything in the Krypt. And earning fight money isn't really grindy like people said it would be. I already have enough for 2 characters.

So yeah, plenty of reasons I prefer SFV over MKX.



1)Sf5 is boring as hell.

2) according to Ed Boon Tremor, Triborg and Bo'Rai Cho were the most requested. Don't confuse MKO and similar sites for the whole MK community.

3)have you ever played MK X? The simple fact that may variation ca be categorized doesn't mean they play the same. Commando Kano plays totally different from wrestler Jax, and both are grappler.

4)personal tastes, nothing objective

5)sf5 online sucks, and is barely playable. If the game is selling so poorly there is a reason.
I stopped taking you seriousy.

6)what use of a ranking system nobody is playing? Read some reviews on Amazon or count the steam refunds.

7) again, Capcom dlc policy is a lie. They never gonna allow free dlc for 6 years.


Nothing will change that Sf5 was a broken, unplayable mess. MK X was not.
You are just a blind fanboy.


Call me when SF 5 will have some minimum single player content
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KungLaodoesntsuck
02/25/2016 05:13 PM (UTC)
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giggles Wrote:
It can go both ways, really. Capcom's SFxTekken suffered a bad launch with all that on-disc locked DLC drama. In the end hurting the game beyond repair.

One reason why a MK game won't be "supported for years and years" is because there's a huge difference in fanbases, compared to SF's. One is easier to please than the other.
"I stopped playing this game long time ago" is a running theme going on around here, one I think you're also familiar with. So there's that.


That game had NUMEROUS problems. The on-disc DLC was just part of the problem. But they learned from their mistakes.

I'd have kept playing if the netcode wasn't so garbage. I played that game for a good while putting up with all that online bullshit. After 6 months I had enough. Then KP2 gets announced and I'm throughly done with MKX.

Mind you, I was a huge KP2 advocate. For weeks and weeks I was hoping for a full fledged Kombat Pack 2, and not just a few more characters like Injustice. Then I finally get it, only to later find out it was not at all what I hoped for. More guests the game didn't need and Cyber Chameleon.

Now I don't think MK fans are hard to please. All they had to do was put in Fujin in place of Leatherface and everything would've been fine. Sure there's have still been bitching about no females in the pack but at least we could've said NRS listened to fans by putting in Fujin.

And to be perfectly honest, if MK took this approach next game of having a small base roster and adding characters over time, I think MK fans wouldn't care. If anything it increases the chances of their favorite characters making it because there'd be a set number of characters coming every year.

And that's not my name but thank you. Having a blast right now and it'll only get better from here. :)
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KungLaodoesntsuck
02/25/2016 05:26 PM (UTC)
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lastfighter89 Wrote:
KungLaodoesntsuck Wrote:
lastfighter89 Wrote:
Except for blind fanboyism, at the moment, there is no reason to prefer SF5 over MKX. Get over it.


Sure there is.

- The gameplay is some of the best in the series. Going back to basics and making the game simpler was brilliant. On top of that, it's just really fun. I like that it's not a complete 50/50 fest where it's nothing but nonstop pressure like MKX.

- The roster has great diversity and it's just really nice to see fans actually get the characters they want for a change. Oh and did I mention how their DLC kicks the shit out of MK's? Fans wanted Alex and Urien, they fuckin' got Alex and Urien.

- The V-System is awesome and really helps to individualize characters. MKX's variations kinda did but then you realize everyone has more or less the same variations. (Rushdown, Zoning, and a Gimmick variation.)

- Soundtrack is great. Not just because I can actually hear it, but just because I like how it sounds. Plus everyone has their own theme.

- The netcode is amazing. I can't say it enough. The online is smooth as silk. Sure it was a little rocky at first but man it plays so good. MKX on the other hand played like shit online for about 11 months. Granted NRS is fixing it, which is great. I'm glad they're listening to people. But the fact that it even HAS to be fixed is kind of embarrassing.

- I also think it's worth mentioning that SFV has an actual ranking system. MKX does not. So the skill gap between players in MKX is flat out ridiculous. Complete noobs will go against the killers out there and you can't expect to get better if all you do is get your ass beat. Honestly I think MK is the ONLY fighting series to not have any kind of ranking system. Well Injustice too so basically just NRS games have this problem.

- How Capcom handles DLC in SFV is something I like as well. Being able to earn characters rather than buying them is so cool. Wish NRS would do something like that. It'd be nice to use all that currency that builds up after you buy everything in the Krypt. And earning fight money isn't really grindy like people said it would be. I already have enough for 2 characters.

So yeah, plenty of reasons I prefer SFV over MKX.



1)Sf5 is boring as hell.

2) according to Ed Boon Tremor, Triborg and Bo'Rai Cho were the most requested. Don't confuse MKO and similar sites for the whole MK community.

3)have you ever played MK X? The simple fact that may variation ca be categorized doesn't mean they play the same. Commando Kano plays totally different from wrestler Jax, and both are grappler.

4)personal tastes, nothing objective

5)sf5 online sucks, and is barely playable. If the game is selling so poorly there is a reason.
I stopped taking you seriousy.

6)what use of a ranking system nobody is playing? Read some reviews on Amazon or count the steam refunds.

7) again, Capcom dlc policy is a lie. They never gonna allow free dlc for 6 years.


Nothing will change that Sf5 was a broken, unplayable mess. MK X was not.
You are just a blind fanboy.


Call me when SF 5 will have some minimum single player content


Jesus fucking Christ. Do you know what an opinion is? Did you not read the last part of my post where I said "reasons WHY I PREFER"? Do I need to say IMO after every single post for you? Stop trying to debate my opinion.

Not once did I say SFV is better than MKX. I simply stated why I PREFER SFV to MKX. I'm done talking to you because you can't distinguish when someone is speaking their opinion and when someone is making a fact. Have a nice day.
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lastfighter89
02/25/2016 09:13 PM (UTC)
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KungLaodoesntsuck Wrote:
lastfighter89 Wrote:
KungLaodoesntsuck Wrote:
lastfighter89 Wrote:
Except for blind fanboyism, at the moment, there is no reason to prefer SF5 over MKX. Get over it.


Sure there is.

- The gameplay is some of the best in the series. Going back to basics and making the game simpler was brilliant. On top of that, it's just really fun. I like that it's not a complete 50/50 fest where it's nothing but nonstop pressure like MKX.

- The roster has great diversity and it's just really nice to see fans actually get the characters they want for a change. Oh and did I mention how their DLC kicks the shit out of MK's? Fans wanted Alex and Urien, they fuckin' got Alex and Urien.

- The V-System is awesome and really helps to individualize characters. MKX's variations kinda did but then you realize everyone has more or less the same variations. (Rushdown, Zoning, and a Gimmick variation.)

- Soundtrack is great. Not just because I can actually hear it, but just because I like how it sounds. Plus everyone has their own theme.

- The netcode is amazing. I can't say it enough. The online is smooth as silk. Sure it was a little rocky at first but man it plays so good. MKX on the other hand played like shit online for about 11 months. Granted NRS is fixing it, which is great. I'm glad they're listening to people. But the fact that it even HAS to be fixed is kind of embarrassing.

- I also think it's worth mentioning that SFV has an actual ranking system. MKX does not. So the skill gap between players in MKX is flat out ridiculous. Complete noobs will go against the killers out there and you can't expect to get better if all you do is get your ass beat. Honestly I think MK is the ONLY fighting series to not have any kind of ranking system. Well Injustice too so basically just NRS games have this problem.

- How Capcom handles DLC in SFV is something I like as well. Being able to earn characters rather than buying them is so cool. Wish NRS would do something like that. It'd be nice to use all that currency that builds up after you buy everything in the Krypt. And earning fight money isn't really grindy like people said it would be. I already have enough for 2 characters.

So yeah, plenty of reasons I prefer SFV over MKX.



1)Sf5 is boring as hell.

2) according to Ed Boon Tremor, Triborg and Bo'Rai Cho were the most requested. Don't confuse MKO and similar sites for the whole MK community.

3)have you ever played MK X? The simple fact that may variation ca be categorized doesn't mean they play the same. Commando Kano plays totally different from wrestler Jax, and both are grappler.

4)personal tastes, nothing objective

5)sf5 online sucks, and is barely playable. If the game is selling so poorly there is a reason.
I stopped taking you seriousy.

6)what use of a ranking system nobody is playing? Read some reviews on Amazon or count the steam refunds.

7) again, Capcom dlc policy is a lie. They never gonna allow free dlc for 6 years.


Nothing will change that Sf5 was a broken, unplayable mess. MK X was not.
You are just a blind fanboy.


Call me when SF 5 will have some minimum single player content


Jesus fucking Christ. Do you know what an opinion is? Did you not read the last part of my post where I said "reasons WHY I PREFER"? Do I need to say IMO after every single post for you? Stop trying to debate my opinion.

Not once did I say SFV is better than MKX. I simply stated why I PREFER SFV to MKX. I'm done talking to you because you can't distinguish when someone is speaking their opinion and when someone is making a fact. Have a nice day.



Oh, well the butthurt pill worked nicely.

This thread was born as an elegant way to complain about the lack of Hotaru and similar in the main roster, while Sf 5 had Birdie.
Then it became, Sf is excellent, MK X sucks.
Then it became SF 5 sucks, but I need to lie to myself, because, y'know, changing my mind about something so obvious and not even debatable requires too much effort.
So you play the "that was just my opinion" card.


You're right, but I''ve never criticized you opinion. I can relate to that.
But I needed to even the odds after so much shit spitted over the MK franchise, in a MK forum.
No offense against you, but I needed to do.
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oracle
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02/26/2016 01:02 AM (UTC)
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KungLaodoesntsuck Wrote:
The V-System is awesome and really helps to individualize characters. MKX's variations kinda did but then you realize everyone has more or less the same variations. (Rushdown, Zoning, and a Gimmick variation.)
The V-System really does kick the shit out of variations.
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Warbro666
02/26/2016 01:16 AM (UTC)
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oracle Wrote:
KungLaodoesntsuck Wrote:
The V-System is awesome and really helps to individualize characters. MKX's variations kinda did but then you realize everyone has more or less the same variations. (Rushdown, Zoning, and a Gimmick variation.)
The V-System really does kick the shit out of variations.


I'm calling bullshit. The V-System is basically just a glorified character trait, which Injustice had. It's fine, but it's not better than the variations.
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MindStrikes
02/26/2016 01:28 AM (UTC)
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lastfighter89 Wrote:
You are just a blind fanboy.



The dude is on MKO for years lol Honestly i prefer SFV over MKx already too. Doesnt make me less MK fan bc i less like the latest installment of MK.
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Baraka407
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<img src=http://i1205.photobucket.com/albums/bb424/astro407/Baraka407---Baraka-Sig---GIF1.gif?t=1302751589

02/26/2016 04:27 AM (UTC)
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I'm really kinda hoping they change things up a bit for the next MK. MKX wasn't my favorite game in the series by a long shot.

Better net code, something less passive and more interesting than X-rays for a super move, a redone meter system, a more unique and creative way to break or reverse combos (again, reducing the passive aspect), less variations, more/better DLC stages, outfits and characters with no guests, longer term support and better rollout of new content, way better music, more fluid animations so it doesn't look like everything's happening in fast forward, a deeper story mode where characters behave more logically and more complex themes are explored, and perhaps going with a more eastern themed art style with less ridiculous amounts of gore, especially in-match.

I know, it's MK, but it's gotten absurd (half the character's throws could've passed for fatalities in past games) and it's not why I enjoy the series and it never has been.

ALL that said, I'd still take MKX over SFV and it's not even close. MKX will catch SFV on net code, and it launched with far more content, especially in the single player realm, than SFV will likely have in the duration of its life cycle. Plus it has vastly superior character designs. They're not even in the same league. More on that in a second.

From everything I've read and the podcasts I've listened to (Giant Bomb, Rebel FM, GameInformer, etc), they all say the same thing: Fight money comes on fast, and then dries up quickly making the grind to unlock characters without paying real money all but impossible right now.

Will that get fixed with more modes and what not? That depends on how how sincere you think Capcom is in their "free DLC" pitch. Personally, I don't think they're going to want to be releasing free characters and other free content for a game three, four or five years from now. Especially when that game is currently selling poorly and wading through a maelstrom of bad press.

Had they done a free to play model, or an a la carte model like Killer Instinct and charged, say, $10 or $20 for what's currently available and then charged for characters and other content later, I don't think anyone would've had any issue. But they sold an extremely incomplete game at full retail price, with the promise that it'll be complete content-wise in the future. Given the flak they got for on-disc locked DLC, this approach is even more baffling.

Also, and this is just my issue, though GameInformer and other places brought up some parts of this, but the character designs in SF are awful. I mean pure rancid garbage for a larger budget game made in 2016.

From banana hair Ken to same since SF2 Ryu to R Mika's butt to Laura's boobs to leg fetish Chun Li and every racial stereotype on these stuck in the 90's tropes, it's borderline... No, it's actually embarrassing and I'm not saying that as some butt hurt, PC police, social justice elitist. I'm saying that as a human being that has eyes. I'm not looking for a reason to be outraged. I'm not outraged in the least. I'm sad because SF could look so much better than this and it deserves to.

Disagree with me if you want. No problem at all, you're absolutely, 10,000% entitled to your opinion, this is just what I think. I'm just throwing this out there.

Will Street Fighter V be okay? Yeah, probably in six months to a year from now. But there's a very good chance that they've lost the casual audience and all the money that comes with it, and I tend to wonder if the hardcore faithful will be enough to help pull the game through long term.

To be clear, I want SF to do well. I don't hate SF at all and again, all of this is just my opinion. You disagree with me, that's totally fine by me. Really. I want all fighters to do well. I've loved the genre since its inception. But Capcom screwed up on this one in s variety of ways. I just hope they can right the ship on some of these issues before it's too late.
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Human-Smoke-4-ever
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Why couldn't this ending have happened?

02/26/2016 09:14 PM (UTC)
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giggles Wrote:
@StreetFighterdoesntsuck I'm happy for you. Enjoy the game for the next 6 years. wink


Atleast Street Fighter 5 will be supported with content for that length of time. NRS is pulling the plug on MKX and unless you play competitively you might put the game on your shelf.
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Warbro666
02/26/2016 10:50 PM (UTC)
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Human-Smoke-4-ever Wrote:
giggles Wrote:
@StreetFighterdoesntsuck I'm happy for you. Enjoy the game for the next 6 years. wink


Atleast Street Fighter 5 will be supported with content for that length of time. NRS is pulling the plug on MKX and unless you play competitively you might put the game on your shelf.


... which is exactly what people are going to do with SFV. Because there's nothing to do in the game.
Human-Smoke-4-ever Wrote:
giggles Wrote:
@StreetFighterdoesntsuck I'm happy for you. Enjoy the game for the next 6 years. wink


Atleast Street Fighter 5 will be supported with content for that length of time. NRS is pulling the plug on MKX and unless you play competitively you might put the game on your shelf.

Well, I don't know about you, but I would rather have a new MK game in that time.

And what's with all this NRS "pulling the plug" thing? Was there an official announcement or something? The latest update isn't even released yet and no one can say what's beyond that, but of course, darn you NRS for killing the game already!
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DarkKard4
02/27/2016 01:54 AM (UTC)
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Human-Smoke-4-ever Wrote:
SF fans may not be happy now, but they will be in the months and years to come. NRS pissed alot of people off this time around with their DLC choices and the PC crap.


i'm honestly jaded and bitter towards all things MK right now. Everything the NRS team has done lately has been messy and they decide now of all things to fix the online problem which is probably a little too late for most people who have abandoned the game already.

Their roster choices have also been horrendous this time around. It looked like a Special forces roster and i think fans would have preferred a roster with alot more variety like Deception's (a nice variety of Good/Evil/Neutral/Military/Mystical/etc and a lot of realms and factions were represented). SFV roster looks so much better in comparison because not only do they have a good mix of classic characters and returning ones (specifically d-list characters we haven't seen in a LONG time like R.Mika, Karin, Alex, Birdie etc.), but the new characters are stand alone unique ones that aren't just a kid of a classic character. It isn't like MKX where everything is a family affair. Too many family relations in a fighting game is VERY uninteresting imo. The ratio of unique stand alone characters to characters with blood relations should be much higher in the former, especially in a game where the premise is to fight in a death tournament. Can't really do much of that with a game full of family members, can you? It limits ALOT of conflicts that you could have in a story, compared to a story where a lot of the characters are individuals with no relation to each other. And the so called "Kombat" packs are just Warner Brother's movie promotions.

I also feel like the storymode is waaaay too linear. I would rather have a story where they give the player the choice to pick which side they want to succeed (like the Tell Tale games) but the current one is always "let the Earthrealmer's win" and you can only play as the good guys.

The PC fiasco was the last straw for me. They literally scammed me out of 60 bucks. Money i could have used on a game that actually worked. At least if i bought Street Fighter V, i can trust the developer to fix whatever's errors that are in the game eventually. With MKX's PC port, there was none of that. MKX is probably the game that has had the most post-release support of all the MK games but they still have A LOT to learn from other companies.
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Royal Assassin
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"You Totally Slept With Him Didn't Ya"

02/27/2016 03:28 AM (UTC)
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Their roster choices have also been horrendous this time around. It looked like a Special forces roster and i think fans would have preferred a roster with alot more variety like Deception's (a nice variety of Good/Evil/Neutral/Military/Mystical/etc and a lot of realms and factions were represented).


first of all don't speak for all fans, this is getting annoying that people hate things and then sayd all fans/fans etc etc, this fan didn't have a huge issue, only issue more female fighters would've been better then Jason, Leatherface, Predator and Alien

also this is getting also annoying EVERYONE ON HERE, TRMK AND TYM all saw the kombat kast videos with the characters being revealed and the game still sold millions even more so why is everyone still bitching the roster sucked EVERYONE KNEW WHO WAS IN AND WHO WASNT it wasn't a surprise. they didn't tell you to buy the game there was no gun to your head to buy it,

sf5 started off badly, not everyone plays online, i have ps4 and i have not once played online for any games i have, i have fun and a good time playing with friends and family and even alone (yeah it can sound sad/lame) i have no issues nor care about the netcode to me, to others i get it it annoyed them beyond the horizon

sf5 can get better but they have alot to fix and get the game where they wanted it to be, they didnt even sell that much because right away people complained and it lost its hype fast. and now they say they are on the issues and now adding arcade mode but when they never said the date, so was it not going to be there cause that sounds odd.

also mkx literally hasnt even been out for a year and still people bitch and complain, its done its over yes not everyone was happy about the kp2 i surely wasnt why alien and leatherface,even seeing their kast still didnt impress me, to others they are excited, also they mentioned more will happen after kp2 so they are not fully over it unless they offically state on twitter or other ways

.mkx pc was not brought out from nrs as many people have stated on multiple forums, so people need to stop attacking nrs for the pc attack, the people who brought it out Ed and the nrs team stated they were working on the new gen never mentioned the pc, so everyone who has the pc go yell at the guys who brought out the pc. also you can put in npc players none of us console players can do that (that i know of) so getting mad over it why dont you just mod things.

anyways this thread was about how sf5 taking risk, i don't see the risk yeah they used charcters who werent in other games in a while, and some new characters doesnt mean its a risk, they got rid of r.mika smacking her ass because they thought it was too racy, game was not targeted to young people, and parents should be able to read the ratings just saying
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xysion
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Lazio? La prima squadra della Capitale.

02/27/2016 04:09 AM (UTC)
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How do people know this game sold poorly? Is it educated guesses or have sales information been released?
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Royal Assassin
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"You Totally Slept With Him Didn't Ya"

02/27/2016 04:12 AM (UTC)
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xysion Wrote:
How do people know this game sold poorly? Is it educated guesses or have sales information been released?
it sold less than what capcom/sony wanted

also it sold badly in japan google it, it's not made up sf5 sold poorly
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KenshiMaster16
02/27/2016 05:04 AM (UTC)
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Heres my problem; I've never played a SF game before and since the early 2000's, I've been in Microsoft's camp. Until recently, I was heavily considering buying a PS4 and getting SFV.

However.....the sheer lack of content in the base game ruined that for me. Similar to my stance on not buying more guests for MKX and solely sticking to actual MK characters, I also have a thing where I absolutely refuse to pay a company money for a fully priced, rushed (and incomplete) game. I just can't do it, which is a shame. And quite frankly I don't care what excuse they give for it, its unacceptable in my eyes and cannot stand when developers do it. 60 dollars up front shouldnt be paid for 'promised content' down the line. If NRS pulled this with MKX, I would've been livid.
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