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diirecthit
09/21/2015 02:51 AM (UTC)
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KenshiMaster16 Wrote:
It's two completely different marketing models. Capcom obviously enjoys pumping out new versions of their games while NRS simply enjoys adding on small patches of additional content and then moving onto the next thing. The only other thing that I would put against Capcom depends on how much each new addition cost because paying 60 or 40 bucks 3 times over after the initial game launched is just money-hungry and disgusting in my eyes when they could've just put out a giant game in the first place but as I said I'm not a Street Fighter fan so I have no idea what their original prices were at the time so I won't bother.


SSF4 (which added 10 characters, 5 additional stages, several new modes, and new prologues + arcade endings for everyone) launched as a stand-alone title for $40. Arcade Edition and Ultra were released both as stand alone for those that didn't own the previous version for $40, or as a digital upgrade for $15.

Ultra added 5 characters and 6 stages, as well as new modes for $15, that's disgusting and money hungry? Isn't each MKX or MK9 character selling for $5?
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KenshiMaster16
09/21/2015 04:25 AM (UTC)
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diirecthit Wrote:
KenshiMaster16 Wrote:
It's two completely different marketing models. Capcom obviously enjoys pumping out new versions of their games while NRS simply enjoys adding on small patches of additional content and then moving onto the next thing. The only other thing that I would put against Capcom depends on how much each new addition cost because paying 60 or 40 bucks 3 times over after the initial game launched is just money-hungry and disgusting in my eyes when they could've just put out a giant game in the first place but as I said I'm not a Street Fighter fan so I have no idea what their original prices were at the time so I won't bother.


SSF4 (which added 10 characters, 5 additional stages, several new modes, and new prologues + arcade endings for everyone) launched as a stand-alone title for $40. Arcade Edition and Ultra were released both as stand alone for those that didn't own the previous version for $40, or as a digital upgrade for $15.

Ultra added 5 characters and 6 stages, as well as new modes for $15, that's disgusting and money hungry? Isn't each MKX or MK9 character selling for $5?


No but then add on the fact that game has 4 versions where 3 of them are essentially 15 to 40 dollar upgrades, yeah, that's a little disgusting. At that rate, it should've been an entirely new game. That's not even the regular add-on model anymore at that point, they passed it when they passed about 8-10 characters.
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diirecthit
09/21/2015 04:50 AM (UTC)
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KenshiMaster16 Wrote:
diirecthit Wrote:
KenshiMaster16 Wrote:
It's two completely different marketing models. Capcom obviously enjoys pumping out new versions of their games while NRS simply enjoys adding on small patches of additional content and then moving onto the next thing. The only other thing that I would put against Capcom depends on how much each new addition cost because paying 60 or 40 bucks 3 times over after the initial game launched is just money-hungry and disgusting in my eyes when they could've just put out a giant game in the first place but as I said I'm not a Street Fighter fan so I have no idea what their original prices were at the time so I won't bother.


SSF4 (which added 10 characters, 5 additional stages, several new modes, and new prologues + arcade endings for everyone) launched as a stand-alone title for $40. Arcade Edition and Ultra were released both as stand alone for those that didn't own the previous version for $40, or as a digital upgrade for $15.

Ultra added 5 characters and 6 stages, as well as new modes for $15, that's disgusting and money hungry? Isn't each MKX or MK9 character selling for $5?


No but then add on the fact that game has 4 versions where 3 of them are essentially 15 to 40 dollar upgrades, yeah, that's a little disgusting. At that rate, it should've been an entirely new game. That's not even the regular add-on model anymore at that point, they passed it when they passed about 8-10 characters.


They clearly released more versions because people wanted more (and that's why each one of them sold millions, selling more than MK9's 3 versions + MKvsDC), so one can get all 44 characters and modes for a total of $55 (SSF4 for $40 + $15 for Ultra's digital upgrade. What really is disgusting is MKX selling 4 characters for $15-20, with another 4 coming our way.

WHY should they release an entire new game, if the artstyle, animations, models, and everything is recycled? They won't pull an Armageddon which was a entire new game with everything reused from previous games.

Also, i'm pretty sure the general public would rather spend $15 on substantial upgrade like Ultra, than buying an entire new game (with reused assets) for $60, as shown by the fact that SF4 was the best selling fighting game last gen, and probably sold more than any fighting game from the gen before that, but your brain doesn't seem to understand that.
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KenshiMaster16
09/21/2015 05:01 AM (UTC)
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diirecthit Wrote:
They clearly released more versions because people wanted more (and that's why each one of them sold millions, selling more than MK9's 3 versions + MKvsDC), so one can get all 44 characters and modes for a total of $55 (SSF4 for $40 + $15 for Ultra's digital upgrade. What really is disgusting is MKX selling 4 characters for $15-20, with another 4 coming our way.

WHY should they release an entire new game, if the artstyle, animations, models, and everything is recycled? They won't pull an Armageddon which was a entire new game with everything reused from previous games.

Also, i'm pretty sure the general public would rather spend $15 on substantial upgrade like Ultra, than buying an entire new game (with reused assets) for $60, as shown by the fact that SF4 was the best selling fighting game last gen, and probably sold more than any fighting game from the gen before that, but your brain doesn't seem to understand that.


First of all, there's absolutely no reason to be rude (despite that seeming to be a trend in your posts) as I don't give a flying fuck about sales statistics here. That's one of the worst arguments to use. Oh, just because something was a massive seller means that it's amazing? Well, one of my favorites movies is Blade Runner. Guess what flopped when it opened in the box office yet is massively popular now? Blade Runner. Guess what I think is shit? Twilight. But guess what did amazingly at the box office? Twilight. So sales clearly don't mean anything. Secondly, there's an old idiom; too much of a good thing.

Why should they release an entirely new game? Because releasing almost twenty characters over the span of 5 years (or so Wikipedia says) is a giant waste of time in my eyes when they should've moved onto the next product about 3 years prior to Ultra. Or better yet, all of those characters they released should've been released as one update, i.e. UMK3, and then just shoveled out. What is the point in 3 updates to one game? Is there one besides wanting more money? And when did I ever say a new game had to carry over anything? Why couldn't they have taken the characters they wanted to add and just create a new game with new assets from that? Did it absolutely have to be added into SFIV as an update? No, it did not and there's no excuse why they couldn't have.

If you want one game with gradual updates all the time, that's great. More power to you. However, I hate that idea and I'd rather a new game with new assets, new characters, new arenas and new engines every couple years instead of them continually beating a dead horse of a game that's 5 years old. But that's just me and my preferences.
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Warbro666
09/21/2015 05:08 AM (UTC)
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I have to be one of the few people who isn't excited for the roster in SFV.

I loved Birdie in Alpha but I absolutely cannot stand the fat, doughnut eating direction they've taken him in this game. I hate that stupid giant doughnut he pulls out at the win screen.

Charlie is awesome and I've always preferred him over Guile but I'm not digging the Frankenstein monster's look at all. Puts me off playing him.

Ryu, Ken, Cammy, Vega and Chun-Li are stock standard despite some aesthetic changes, I'm never "excited" to play as them.

Bison's new outfit is boss level, rocking that grey hair looks great and I'm happy he got his projectile back.

Karin and R. Mika are meh, never been a fan of either of them.

Necalli and Rashid are cool, especially Necalli. But neither of them hype me up enough to want to buy the game at this point. I know the roster isn't complete yet but this game could have really used more SFIII characters imo. Edit: Btw, I see absolutely no "roster risks" here. Every character announced aside from the newbies (and maybe Birdie) have been demanded by fans repeatedly.
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barakall
09/21/2015 09:33 AM (UTC)
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SF4 with all those new stages and characters is definitely a lot better and less ''money hungry" than what MKX is doing right now. Sure, a character takes more time in MKX but that's mostly because of X-rays, fatalities and the focus on different parts of the body reacting differently to certain kicks and punches. Doesn't make it any better than SF4 even. X-rays while new, takes away the speed of the game and it's an easy way out when getting your ass kicked. Give me SF4 over MKX any day.
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MindStrikes
09/21/2015 07:13 PM (UTC)
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The roster in SF V looks great. Even the new added characters look cool and fit the game unlike in MKX. Im really getting hyped for SFV. And might getting a PS4 when SFV and Nioh come out.

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Human-Smoke-4-ever
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Why couldn't this ending have happened?

09/21/2015 08:55 PM (UTC)
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Warbro666 Wrote:
I have to be one of the few people who isn't excited for the roster in SFV.

I loved Birdie in Alpha but I absolutely cannot stand the fat, doughnut eating direction they've taken him in this game. I hate that stupid giant doughnut he pulls out at the win screen.

Charlie is awesome and I've always preferred him over Guile but I'm not digging the Frankenstein monster's look at all. Puts me off playing him.

Ryu, Ken, Cammy, Vega and Chun-Li are stock standard despite some aesthetic changes, I'm never "excited" to play as them.

Bison's new outfit is boss level, rocking that grey hair looks great and I'm happy he got his projectile back.

Karin and R. Mika are meh, never been a fan of either of them.

Necalli and Rashid are cool, especially Necalli. But neither of them hype me up enough to want to buy the game at this point. I know the roster isn't complete yet but this game could have really used more SFIII characters imo.

Edit: Btw, I see absolutely no "roster risks" here. Every character announced aside from the newbies (and maybe Birdie) have been demanded by fans repeatedly.


If the Life and Deaths of Charlie Nash is anything then Urien should be in with Gill as possibly the Final Boss.
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lanadelrey
09/21/2015 09:29 PM (UTC)
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Warbro666 Wrote:

Edit: Btw, I see absolutely no "roster risks" here. Every character announced aside from the newbies (and maybe Birdie) have been demanded by fans repeatedly.

Exactly, they're fan favorites. Characters that haven't appeared in a long time that the casual fan base won't know about. They are listening to fan input instead of using all of the safe characters, which is risky, at least compared to mkx, because it isn't pandering to the casuals.
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KenshiMaster16
09/21/2015 09:35 PM (UTC)
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lanadelrey Wrote:
Warbro666 Wrote:

Edit: Btw, I see absolutely no "roster risks" here. Every character announced aside from the newbies (and maybe Birdie) have been demanded by fans repeatedly.

Exactly, they're fan favorites. Characters that haven't appeared in a long time that the casual fan base won't know about. They are listening to fan input instead of using all of the safe characters, which is risky, at least compared to mkx, because it isn't pandering to the casuals.


Well, if Vogel is anything to go by (probably not) he is at least interested in using the likes of Kintaro, Sareena, Ashrah, Nitara and Hotaru in the future so that's definitely something. Maybe he'll lobby for them in their roster meetings.
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MindStrikes
09/21/2015 09:46 PM (UTC)
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lanadelrey Wrote:
Warbro666 Wrote:

Edit: Btw, I see absolutely no "roster risks" here. Every character announced aside from the newbies (and maybe Birdie) have been demanded by fans repeatedly.

Exactly, they're fan favorites. Characters that haven't appeared in a long time that the casual fan base won't know about. They are listening to fan input instead of using all of the safe characters, which is risky, at least compared to mkx, because it isn't pandering to the casuals.


Atleast they know what their fans want. And the full roster isn't revealed jet, so urien or any other could add the roster.

What MKX did is far out ridicilous, imagine chung li and ken having a Son, ryu a daughter, yang a daughter etc. it's the most ritarded shit ive seen in a recent fighting game. And if that wasnt stupid eneugh, they added the parents aswell.. The roster in MKX is not just save, its....
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NostalgiaGod
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09/22/2015 06:59 AM (UTC)
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OMG shut up. "At least SF knows what fans want" Durr Durr. MKX introduced new fighters, they could've easily gave a bunch of the same characters back to back that we've been getting over and over. Just because you guys didn't like the new characters doesn't mean it wasn't a roster risk. Because truth be told it was a roster risk to include completely new characters we knew nothing about and not knowing how they would be received. I don't get the complaints. This forum bitches constantly. Like why are you even still an MK fan just leave the series if you're not happy. Because the majority of reviewed and players appreciate the roster and the game and it's new mechanics and risks. If you don't then leave and go away.
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KenshiMaster16
09/22/2015 07:14 AM (UTC)
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NostalgiaGod Wrote:
Because the majority of reviewed and players appreciate the roster and the game and it's new mechanics and risks.


What fans are these and where are they? Even on many other MK sites and general gaming sites one of the main complaints I've seen time and time again since April IS the roster. Either I've seen people complain about not enough Trilogy folks or not enough 3D folks. I've hardly seen anyone fine with what we got. Yeah, there are some but I think they're actually the minority.

Even the casuals bitch about the roster because the NPC's weren't there and they don't want to have to end up paying for them. Now I won't condone their behavior when they get aggressively OCD about it despite me having my own problems with the roster but everyone is entitled to their own opinion and as far as past rosters go, this one imo is definitely bottom three.

In fact, I'd say the only seriously risky rosters in this franchise are MK3 and Deception purely because MK3 ditched the likes of Scorpion of all people, Reptile, Kitana, Cage and Raiden and Deception ditched the likes of Jax, Kitana, Cage, Sonya, ect. Those are some risky moves, especially considering how safe they've been playing it the past 4 games.
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NostalgiaGod
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Credit to Minion for my awesome sig!

09/22/2015 07:34 AM (UTC)
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They're off of this site, that's where they are. The roster is fine.
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Warbro666
09/22/2015 07:34 AM (UTC)
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KenshiMaster16 Wrote:
NostalgiaGod Wrote:
Because the majority of reviewed and players appreciate the roster and the game and it's new mechanics and risks.


What fans are these and where are they? Even on many other MK sites and general gaming sites one of the main complaints I've seen time and time again since April IS the roster. Either I've seen people complain about not enough Trilogy folks or not enough 3D folks. I've hardly seen anyone fine with what we got. Yeah, there are some but I think they're actually the minority.

Even the casuals bitch about the roster because the NPC's weren't there and they don't want to have to end up paying for them. Now I won't condone their behavior when they get aggressively OCD about it despite me having my own problems with the roster but everyone is entitled to their own opinion and as far as past rosters go, this one imo is definitely bottom three.

In fact, I'd say the only seriously risky rosters in this franchise are MK3 and Deception purely because MK3 ditched the likes of Scorpion of all people, Reptile, Kitana, Cage and Raiden and Deception ditched the likes of Jax, Kitana, Cage, Sonya, ect. Those are some risky moves, especially considering how safe they've been playing it the past 4 games.


^ I agree with this whole-heartedly.

The roster bitching bugs me a little bit, but ONLY from people who bitched that the majority of the heroes got killed in MK9. I was super excited when that happened.

A fresh start? FUCK YEAH! Armageddon can be forgotten about, the trilogy roster came back for one last hurrah, now we can head in a new direction and have some of the MK4-MKD characters reinvented with some new ones sprinkled in.

...

And then the crying started.

"HOW DARE NRS KILL MY BELOVED *insert character here* FUCK THIS STORY FUCK THIS COMPANY I CAN'T BELIEVE HOW THEY TREATED KUAI LIANG I WANTED CYBER SMOKE RAIDEN IS A MORE LIKE A BLUNDER GOD AMIRITE HAHA BLAH BLAH BLAH AD NAUSEUM"

Those same people are the people who complain this roster sucks. And it only sucks because NRS felt immense pressure to bring back the dead favourites, who could have easily been overlooked for at least one game.
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barakall
09/22/2015 10:22 AM (UTC)
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With regards to SF5 though, if the likes of Sagat & Akuma are totally out, I'd have to say then that's very bold. MKX did nothing bold with regards to the roster, they went very safe and bland to make sure the whole Special Forces team came out to join the party, all the ninjas and the staple females from the arcade era.

A bold roster would've left out the likes of Johnny Cage, Sonya, Jax, Kung Lao, Raiden, Reptile, Kano, not added any freaking children, put in the likes of Kai, Tanya, Havik, Reiko, Sareena, Li Mei, Fujin, Bo Rai Cho etc. They said they made choices and cuts based on the story and that is probably where they went wrong. Claiming it was as good and big as a 2-hour movie in the cinema seems like a joke in hindsight.

This is where SF has the edge, they focus on the core of the game: the fighting, the arenas, the moves, the music, the effects and they nail it every time. MK focuses so much on these side things, which to me are totally negligible since I care about the fighting and roster only. They should've focused on the roster and then build a story around that.

Since MK9 was the arcade era, the only logical follow up would've been MK4 and onwards. To stick with so many MK9 characters to please the casuals was a big mistake, but unfortunately they only care about sales. The only positive is the ending of MKX, because it seems Raiden will turn evil / dark / crazy which will cause chaos and an all out war of the realms. I see a lot of potential for Orderrealm, Chaosrealm, Edenia, the Gods. The flipside is that the children and the parents are there to stay.
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Murcielago
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Get that ass BANNED

09/22/2015 02:02 PM (UTC)
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MKX roster blows.


That is all.
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KenshiMaster16
09/22/2015 08:24 PM (UTC)
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I still say they should've trimmed some of the fat of people who hardly appeared in Story and made them DLC. Imagine how much hype and sales a Klassic Pack would've gotten; like Reptile, Kano, Kitana & Goro. People would've bitched, yeah, but people bitch about everything this franchise does so it'd be nothing new. The casuals though would've eaten it up especially if the pack came with their klassic costumes or klassic fatalities.
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QueenAhnka
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Rebel. Outsider. Fan Of The Obscure. Politically Incorrect. Spitfire!

09/22/2015 09:14 PM (UTC)
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KenshiMaster16 Wrote:
I still say they should've trimmed some of the fat of people who hardly appeared in Story and made them DLC. Imagine how much hype and sales a Klassic Pack would've gotten; like Reptile, Kano, Kitana & Goro. People would've bitched, yeah, but people bitch about everything this franchise does so it'd be nothing new. The casuals though would've eaten it up especially if the pack came with their klassic costumes or klassic fatalities.


Honestly, MKX should've went like this- Comprise the roster mostly of freshly re-imagined characters we have not seen in years( Fujin, Li Mei, Bo', Sareena, Havik, Reiko, Tanya ect) as well as fresh new blood (Kotal Kahn, D'Vorah, Erron Black ect) and of course include a few classic staples (Scorpion, Subby, Raiden, Johnny, Sonya and Mileena). You would have a fresh and organic roster that will truly get fans excited(imagine how much more fun the reveals would've been) and will introduce casuals to a vast selection of characters they may have never heard of and unlike what some people think- it's not hard to impress a casual with a unknown character- make them look cool and give them badass moves and they're on board.

Then, for DLC? Time to blow this bitch into the next dimension. Kombat Pack 1 could've been- Liu Kang, Kung-Lao, Kitana, and a guest(Jason)- can you fucking imagine how much bank that Kombat Pack would've made? A lot fucking more than what Tremor and Tanya probably would've. Then for Kombat Pack 2- Jax, Reptile, Kano, & Predator. Easy fucking money.


That's how MKX should've been done.
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KenshiMaster16
09/22/2015 09:48 PM (UTC)
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ProfesserAhnka Wrote:
KenshiMaster16 Wrote:
I still say they should've trimmed some of the fat of people who hardly appeared in Story and made them DLC. Imagine how much hype and sales a Klassic Pack would've gotten; like Reptile, Kano, Kitana & Goro. People would've bitched, yeah, but people bitch about everything this franchise does so it'd be nothing new. The casuals though would've eaten it up especially if the pack came with their klassic costumes or klassic fatalities.


Honestly, MKX should've went like this- Comprise the roster mostly of freshly re-imagined characters we have not seen in years( Fujin, Li Mei, Bo', Sareena, Havik, Reiko, Tanya ect) as well as fresh new blood (Kotal Kahn, D'Vorah, Erron Black ect) and of course include a few classic staples (Scorpion, Subby, Raiden, Johnny, Sonya and Mileena). You would have a fresh and organic roster that will truly get fans excited(imagine how much more fun the reveals would've been) and will introduce casuals to a vast selection of characters they may have never heard of and unlike what some people think- it's not hard to impress a casual with a unknown character- make them look cool and give them badass moves and they're on board.

Then, for DLC? Time to blow this bitch into the next dimension. Kombat Pack 1 could've been- Liu Kang, Kung-Lao, Kitana, and a guest(Jason)- can you fucking imagine how much bank that Kombat Pack would've made? A lot fucking more than what Tremor and Tanya probably would've. Then for Kombat Pack 2- Jax, Reptile, Kano, & Predator. Easy fucking money.


That's how MKX should've been done.


I'd like this post a million times over if I could.
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friendshipagain
09/23/2015 12:20 AM (UTC)
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ProfesserAhnka Wrote:
KenshiMaster16 Wrote:
I still say they should've trimmed some of the fat of people who hardly appeared in Story and made them DLC. Imagine how much hype and sales a Klassic Pack would've gotten; like Reptile, Kano, Kitana & Goro. People would've bitched, yeah, but people bitch about everything this franchise does so it'd be nothing new. The casuals though would've eaten it up especially if the pack came with their klassic costumes or klassic fatalities.


Honestly, MKX should've went like this- Comprise the roster mostly of freshly re-imagined characters we have not seen in years( Fujin, Li Mei, Bo', Sareena, Havik, Reiko, Tanya ect) as well as fresh new blood (Kotal Kahn, D'Vorah, Erron Black ect) and of course include a few classic staples (Scorpion, Subby, Raiden, Johnny, Sonya and Mileena). You would have a fresh and organic roster that will truly get fans excited(imagine how much more fun the reveals would've been) and will introduce casuals to a vast selection of characters they may have never heard of and unlike what some people think- it's not hard to impress a casual with a unknown character- make them look cool and give them badass moves and they're on board.

Then, for DLC? Time to blow this bitch into the next dimension. Kombat Pack 1 could've been- Liu Kang, Kung-Lao, Kitana, and a guest(Jason)- can you fucking imagine how much bank that Kombat Pack would've made? A lot fucking more than what Tremor and Tanya probably would've. Then for Kombat Pack 2- Jax, Reptile, Kano, & Predator. Easy fucking money.


That's how MKX should've been done.


Preach.

And I'm still convinced Kombat Pack 2 will be entirely trilogy/MK9 returnees.

All those casual scrubs harrassing Boon on twitter, "Bring back Smoke, Baraka, Sindel, Noob, Cyrax" etc. They literally played MK9 and think they know the entire MK canon and are entitled to force demands on behalf of all MK fans.

If we don't at least get Fujin, I'll just go ahead and skip KP2, the roster has been a major disappointment, but at least I have some of my obscure favourites to look forward to in SFV. Boon, take note - that game's roster is KILLING it.
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CISIS
09/23/2015 07:11 AM (UTC)
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"OMG shut up. "At least SF knows what fans want" Durr Durr. MKX introduced new fighters, they could've easily gave a bunch of the same characters back to back that we've been getting over and over. Just because you guys didn't like the new characters doesn't mean it wasn't a roster risk. Because truth be told it was a roster risk to include completely new characters we knew nothing about and not knowing how they would be received. I don't get the complaints. This forum bitches constantly. Like why are you even still an MK fan just leave the series if you're not happy. Because the majority of reviewed and players appreciate the roster and the game and it's new mechanics and risks. If you don't then leave and go away."


HAHAHAHA THEY DID DO THAT! JAX! KITANA! LIU KANG! KUNG LAO! same olf worthless dead weight spwewed forth every game...they even fuckind died an came back with no reason or point...the mkx roster is a joke and it was sold like it owuld be new an fresh and the dead would stay dead..be a blind fan boy....you and all the hordes of boon lovers....and we will continue to get subpar rosters
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oracle
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-sig by MINION

09/23/2015 12:54 PM (UTC)
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ProfesserAhnka Wrote:
Honestly, MKX should've went like this- Comprise the roster mostly of freshly re-imagined characters we have not seen in years( Fujin, Li Mei, Bo', Sareena, Havik, Reiko, Tanya ect) as well as fresh new blood (Kotal Kahn, D'Vorah, Erron Black ect) and of course include a few classic staples (Scorpion, Subby, Raiden, Johnny, Sonya and Mileena). You would have a fresh and organic roster that will truly get fans excited(imagine how much more fun the reveals would've been) and will introduce casuals to a vast selection of characters they may have never heard of and unlike what some people think- it's not hard to impress a casual with a unknown character- make them look cool and give them badass moves and they're on board.
Then, for DLC? Time to blow this bitch into the next dimension. Kombat Pack 1 could've been- Liu Kang, Kung-Lao, Kitana, and a guest(Jason)- can you fucking imagine how much bank that Kombat Pack would've made? A lot fucking more than what Tremor and Tanya probably would've. Then for Kombat Pack 2- Jax, Reptile, Kano, & Predator. Easy fucking money.
That's how MKX should've been done.
I feel like that would've just made people angry. Who pays extra money for Liu Kang in an MK game?
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JAX007
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09/23/2015 01:35 PM (UTC)
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oracle Wrote:
ProfesserAhnka Wrote:
Honestly, MKX should've went like this- Comprise the roster mostly of freshly re-imagined characters we have not seen in years( Fujin, Li Mei, Bo', Sareena, Havik, Reiko, Tanya ect) as well as fresh new blood (Kotal Kahn, D'Vorah, Erron Black ect) and of course include a few classic staples (Scorpion, Subby, Raiden, Johnny, Sonya and Mileena). You would have a fresh and organic roster that will truly get fans excited(imagine how much more fun the reveals would've been) and will introduce casuals to a vast selection of characters they may have never heard of and unlike what some people think- it's not hard to impress a casual with a unknown character- make them look cool and give them badass moves and they're on board.
Then, for DLC? Time to blow this bitch into the next dimension. Kombat Pack 1 could've been- Liu Kang, Kung-Lao, Kitana, and a guest(Jason)- can you fucking imagine how much bank that Kombat Pack would've made? A lot fucking more than what Tremor and Tanya probably would've. Then for Kombat Pack 2- Jax, Reptile, Kano, & Predator. Easy fucking money.
That's how MKX should've been done.
I feel like that would've just made people angry. Who pays extra money for Liu Kang in an MK game?


Yeah, that sound like a bad idea...The backlash would be real. Imo, MKX only really lacked a few curveball characters and for me, Tanya and Tremor already fixed that.

Also, the Street Fighter newcommers of the past had had a much better reception than the ones in MK. They can get away mostly with a roster made up of B and C listers. I don't think MK could do that.

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09/23/2015 02:07 PM (UTC)
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CISIS Wrote:

"OMG shut up. "At least SF knows what fans want" Durr Durr. MKX introduced new fighters, they could've easily gave a bunch of the same characters back to back that we've been getting over and over. Just because you guys didn't like the new characters doesn't mean it wasn't a roster risk. Because truth be told it was a roster risk to include completely new characters we knew nothing about and not knowing how they would be received. I don't get the complaints. This forum bitches constantly. Like why are you even still an MK fan just leave the series if you're not happy. Because the majority of reviewed and players appreciate the roster and the game and it's new mechanics and risks. If you don't then leave and go away."


HAHAHAHA THEY DID DO THAT! JAX! KITANA! LIU KANG! KUNG LAO! same olf worthless dead weight spwewed forth every game...they even fuckind died an came back with no reason or point...the mkx roster is a joke and it was sold like it owuld be new an fresh and the dead would stay dead..be a blind fan boy....you and all the hordes of boon lovers....and we will continue to get subpar rosters


You took the words right out of my mouth. We got the same characters that have been forced down our throats for years now, plus their kids. Kenshi is my favorite post-MK4 character but I honestly don't want to see him in the next game. MKX's roster is a joke.
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