Content tagged Behind the Scenes
Articles 10 of 23
Behind The Scenes Mortal Kombat Movie Photo Shows Large Fighter

The Mortal Kombat movie reboot has started to give up some of its secrets, but even with an official synopsis and first-look photos -- there is still much to be discovered from the April release! A behind-the-scenes photo appears to reveal a towering figure manhandling one of the series' klassic fighters. Beware of spoilers all ye who enter:

Ed Boon Reveals 2010 Subway Stage Fatality Notes

How do they come up with all those fatalities? It's the question that's been puzzled by interviewers for longer than we remember. We've seen concept sketches and motion capture in the past. Now Ed Boon has revealed some of his original 2010 notes for an iconic stage fatality. Take a look:

Digital Foundry Examines Original Mortal Kombat Ports

The original arcade release of Mortal Kombat is fondly remembered by many fans, but a noteable section of its global success can also be attributed to home ports. Digital Foundry has gone in-depth with sixteen versions of the 1992 klassic to examine their quirks and differences. Watch:

Lost Kontent: 1995 Williams Bally/Midway ACME Event Footage

1995 was a massive time for the Mortal Kombat franchise. Dubbed the "year we make contact', '95 saw the much anticipated release of Mortal Kombat 3 as well as the Mortal Kombat movie! Both items were of feature at the Williams ACME event, which has recently resurfaced online thanks to an archival video by John Vogel! Check it out:

Mortal Kombat 11 Evolution Featurette

Fans have learned to expect something new and different from every installment -- and Mortal Kombat 11 will be no exception! In this special Evolution featurette: the makers of Mortal Kombat explain some of what's new in 2019, with a closer look at graphics, gameplay, story, and the introduction of MK's first female boss - The Keeper of Time, Kronika!

Rumor: Spanish Voice Actor Exits Unannounced MK Game

There remains no official announcement for an expected follow-up to Mortal Kombat X or Injustice 2, but a disgruntled Mexican voice actor may have given the most public acknowledgement of something in the pipeline from Warner Bros.

In a story picked up by Gameinformer; Lalo Garza took to Twitter last week to voice displeasure over a disagreement with Spanish localization company Pink Noise Studios.

The company removed the actor, who voiced Kung Lao and Reptile for the Spanish language market, following an alleged professional dispute. Translated to English, Garza's original tweet laments: 'How sad that a company that wanted a lot ends up making decisions that affect both [myself and] you, the consumers. Goodbye Kung Lao and Reptile.' Despite using the "MortalKombatXI" hashtag, he later clarified that he does not know if the new project was a direct sequel to Mortal Kombat X.

Frozen: NetherRealm Studios Mannequin Challenge

With almost no significant Injustice 2 news coming from NetherRealm Studios over the past few months, it's starting to feel as if time were standing still on the 2017 project. What would a frozen moment in the Mortal Kombat developer's lives look like? A lot like this, apparently:

In Konversation: Brian Chard - Sound Designer & Writer

Way back in July, we learned resident Sound Designer Brian Chard would be parting ways with NetherRealm Studios.

For more than a decade, Chard has helped shape the worlds of Mortal Kombat through sound and spoken word. Since MK: Deception, he's been responsible for directing some of fandoms most combed moments. From Konquest Mode dialogues, to profound Mortal Kombat X Story Mode and Fight Intros -- Chard has helped give once silent arcade kombatants a voice.

Some months ago, Mortal Kombat Online contacted Mr. Chard to discuss Mortal Kombat X, his career at Midway and NetherRealm, and his recent departure from the developer. We're now pleased to present the complete conversation, which illuminates the development process, and Chard's candid thoughts on a variety of topics.

MKX DLC: Terminator & Halloween Guests Were Discussed

Even as hardcore fandom reignites debate over the legitimacy of guest characters in Mortal Kombat X; Creative Director Ed Boon has been discussing some of the franchise crossovers that never quite came to pass.

Speaking with IGN, Boon revealed characters from Terminator and Halloween were among the choices discussed at NetherRealm Studios: "We've tossed around a whole bunch of names, like The Terminator, or something like that. And for various reasons – whether it wasn't a match, or we just couldn't come to terms with it – they didn't happen."

MKX: Behind the Scenes as Downloadable Content Begins

They've revealed the downloadable characters in the Mortal Kombat X Kombat Pack - but they still have to make them! Creative Director Ed Boon has used Twitter to micro blog NetherRealm Studios' progress as the game goes gold, and production on bonus characters begins:

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