Content tagged Kabal
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GDC Previews Paint Picture of Mortal Kombat X Story Mode

During last week's Game Developers Conference, various press members were granted a hands-on preview with Mortal Kombat X and the first chapter of its exciting new Story Mode! Early word revealed Kenshi & Johnny Cage's playable involvement but with embargoes lifted, new details are flooding in from all sides!

Character speculation will be one of the last topics to die, especially with downloadable content beyond the horizon! Polygon has one of the best previews, revealing the ambitious scope of the game that awaits: "There are battles with hundreds of non-player characters and Mortal Kombat cameos, Urbano said, on a scale that NetherRealm just couldn't pull off before."

Among the "hundreds" of cameos are some expected returns. Johnny Cage, Sonya Blade, Kenshi, Raiden & Fujin reportedly lead the fight for the home team, while undead revenants of Jax, Sindel, Stryker, Kabal & Smoke battle under the control of Quan Chi. This continues the plot initiated during the last game, where the defeated warriors' souls were seized in the Netherrealm. IGN notes an appearance by Nightwolf, who was also among the dead fighters, as well.

It's the Netherrealm's invasion that is the subject of story mode's opening chapter. This refers to the expected continuation of the new timeline, revisiting the original plot of MK4. We saw glimpses of invading villain Shinnok and his struggle with the heroes in the Story Mode Trailer and again in the Cage Family Trailer. According to IGN, Shinnok is the final battle of Chapter 1.

No one has been able to distinguish the playable roster from the story mode cameos. Shinnok and Jax both appeared in one-on-one fights - each with 3 variations, according to Hardcore Gamers. IGN notes, "We have no idea yet, but there are a bunch more slots on the character select screen that need to be filled..." Polygon adds, "... we did see a couple of unannounced playable fighters, including Erron Black, in the game's attract mode."

Migrating from challenge modes in Mortal Kombat (2011) and Injustice: Gods Among Us into the story are "quick time events". Simple inputs determine the outcome of conflict that doesn't fit into traditional side-to-side kombat. GameInformer have a particularly evocative description of their experience, which explains the continuing sequence involving Johnny Cage and a notably heroic Kenshi:

"They’re en route to Raiden’s Sky Temple, where the lightning god is making a last stand against Shinnok’s forces. Whirring over the on-the-ground action sounds like a pretty great plan until the windshield is pierced by another familiar sight: Scorpion’s chain-blade. The soldiers in the back of the helicopter look around frantically, when Scorpion surprises the crew by appearing in the rear of the aircraft. There’s a battle, of course, and I’m paying such close attention to it all that I miss an unexpected quick-time event. It doesn’t kick me out to a game-over screen, but the action immediately shifts to show Johnny Cage blowing a series of blocks and taking damage. I do a better job of keeping up over the next few sequences, and Johnny reverses the course of the fight. He more than holds his own until Sub-Zero joins the party, freezing a couple of attackers’ heads and shattering them against each other."

Kommunity: The NetherKast - Episode 3

The NetherKast is an exciting new kommunity initiative giving a voice to discussion within the fanbase! The audio series is a fan roundtable discussing multiple facets of Mortal Kombat X and the series as a whole! The kast is completely free and can be listened to via YouTube:

Supreme Mortal Kombat Champion Tournament 2014!

Ermac d. Sub-Zero (Championship)From the Palace Gates of Shang Tsung's Island, to the invaded streets of metropolitan Earthrealm: The more things have changed, the more they've stayed the same! The tournament called Mortal Kombat has raged for over 20 years -- and for the first time since that momentous anniversary -- the game is about to change!

June 2nd will reveal the long awaited next instalment of Mortal Kombat! As the month of May winds to a close, we have been asked a simple question in promotional anticipation: Who's Next?

We asked a very similar question this time last year! In 2013, it was Smoke who emerged from the months of debate and thousands of votes as a controversial victor! Like the warrior himself - the conclusion was enshrouded in a fog of doubt and uncertainty. With the new game mere days from launch - and new measures in place - nothing can be taken as fact! True champions must defend their title, and we must ask the question eternal: Who is the Supreme Mortal Kombat Champion?

The ultimate fan voting tournament has become an annual tradition on Mortal Kombat Online - summoning the entire fanbase to agree on a single champion from sixty-four fighters! In 2014: the event will reflect the promotional cycle of a brand new game - introducing newly revealed elements as the tournament unfolds! Read on to learn more about what it all means and how you can join in!

Tournament 2013: Who is the Supreme Mortal Kombat Champion?

Smoke d. ScorpionRaiden d. ErmacThis time last year, Mortal Kombat Online put the call out to the entire fanbase. The purpose: to celebrate twenty years of Mortal Kombat by determining once and for all who could be called the true champion of the tournament!

After months of debate and thousands of votes it was Sub-Zero who emerged victorious! The MKII ice warrior was a worthy winner, but as any champion knows, there comes a time when the title must be defended! With 2013 marking the twentieth anniversary of Sub-Zero and the sequel he debuted in, it's almost inevitable that we ask the question anew: Who is the Supreme Mortal Kombat Champion?

From the top of the Pyramid of Argus, back to where it all began at the Palace Gates of Shang Tsung's Island: a lot has changed in twenty years of a tournament called Mortal Kombat! We gather sixty-four kombatants and put the call out to the entire fanbase! It is up to you to help us find the true champion! Read on for more details, including how you can win prizes!

Director Teases Script from Upcoming Movie

Fifteen years after the last Mortal Kombat sequel received its theatrical release -- excerpts from a new production script have been teased by director, Kevin Tancharoen!

Released via micro-blogging site Twitter (@KTANCH), the script snapshots [below] offer the vaguest glimpse into a reboot still largely enshrouded in mystery. Scorpion, Sub-Zero and Jax feature in expected roles, but Kabal adds an unexpected reference to excite fans of the games.


Tournament: Who is the Supreme Mortal Kombat Champion?

Grand Final: Sub-Zero d. ErmacFrom the Palace Gates of Shang Tsung's Island, to the very top of the Pyramid of Argus: for twenty long years, characters from multiple realms have battled it out in a tournament called Mortal Kombat! Now, the kombatants face the greatest fight as we call upon the entire fanbase for the ultimate challenge!

In the early days, you could take for granted that Liu Kang would be the hero of the hour, but as Mortal Kombat has developed in complexity, the question of who truly reigns supreme becomes increasingly open to circumstance. Many characters have risen through the ranks in arcade endings, offering dozens of possible outcomes in each game, but story modes and what ifs can never truly reflect the powers of the mightiest mortals in kombat history.

With the series' twentieth anniversary mere months away, it is time for Mortal Kombat Online to vote for the very first time! We hope to gather the entire MK fanbase to answer a question that has garnered debate across three decades: Who is the Supreme Mortal Kombat Champion?

Play Tours Netherrealm Studios!

Long-running UK Playstation magazine Play recently took a tour of the MK team's new home at Netherrealm and have revealed some images from inside the developmental studios.

ScrewAttacks Ten Least Favorite MK Fatalities
The folks over at ScrewAttack Have put together a list of what they perceived to be the top ten worst Fatalities in MK's history. In addition to general gripes about Babalities, Frienships, etc. as well as 18 skulls and 32 ribcages in the style of the MK3 era of violence, there are specific finishers they find issue with. Here they are:
  • 10. Tanya's Neck Breaker Fatality (MK4)
  • 9. Kabal's Face Scare Fatality (MK3)
  • 8. Sindel's Swan Dive Hara-Kiri (MK Deception)
  • 7. Kenshi's Telekinetic Destroyer Fatality (MK Deadly Alliance)
  • 6. Quan Chi's Neck Stretch Fatality (MK Deadly Alliance)
  • 5. Raiden's Dual Electrocution Fatality (MK Deception)
  • 4. Reptile's Chimpanzee Animality (Ultimate MK3)
  • 3. Motaro's Head Pull Fatality (MK Trilogy)
  • 2. Liu Kang's Cartwheel Uppercut Fatality (MK1)
  • 1. MK vs. DC overall.
  • To see the video of the list in its entirety, click here.
    Game Informer Provides Four-Page MK: Deception Preview!
    The latest issue of Game Informer has hit newsstands, containing a four-page preview of Mortal Kombat: Deception! This issue sheds some new light on the game, and confirms some rumours that had been making the rounds. This article is more of an interview, with members of the MKD design team answering the magazine's questions.

    The first point brought up is the character list, and John Vogel confirms that the boss is the Dragon King, and "he's been very 'deceptive'." Steve Beran confirms some of the returning characters: Baraka, Mileena, Noob Saibot, Smoke, Tanya, Ermac, Sindel, and Kabal are all returning. In addition, Luis Mangubat confirms that Liu Kang will be returning as both a ghost and a zombie. The reason for Sub-Zero's altered appearance is also explained, as they wanted to make him look more Chinese and distinct from Scorpion. Herman Sanchez also gives the names of some of the new characters, such as Kira (a female Black Dragon member, whose sketch is shown in the magazine; her costume looks similar to Sonya's), Dairou (a ronin samurai with a score to settle), Ben (a martial arts champion; possibly the source of the "Ken Masters" rumor?), and Ashrah (a mystical demon huntress).

    In terms of gameplay, Ed Boon revealed that the characters will again have three different fighting styles, but that they will be even more distinct from one another this time around. Stage weapons were also touched upon, as Jay Biondo explained the stage weapons were much more powerful than standard weapons, but harder to get to. He explains that "getting these weapons will be a challenge, as they are placed near death traps, hidden in secret locations, and sometimes even encased inside other interactive background elements." In the realm of combos, Ed Boon explained that each fighting style and character will have more combos, but each character will also have "break out" moves (similar to combo breakers from Killer Instinct?). As he explains, "This should really even the playfield when fighting against someone who has mastered a character's combos."

    They also discuss fatalities as well. Carlos Pesina confirms each character will have two "tasty" fatalities. In addition, he explains, "Unlike Mortal Kombat: Deadly Alliance, limbs can be severed and there will be several Fatalities that take advantage of this new feature. One example would be the fatality in which the attacker rips the opponent's arms off and then beats him with them." A couple of new stage fatalities are also seen in the form of concept drawings. The first shows a multi-layer ice cavern stage, where characters break through floors of ice. If a character is knocked through the bottom-most one, he is devoured by the gigantic ice worm lurking below. In another, a large structure shaped like a dragon's mouth is at the side of an arena; when a character is tossed into it, it chomps down like a rock crusher and crushes the character within it. In addition, Mike Taran gives an idea of what to expect:
    "... you will see opponents get buried in rock avalanches, smashed by giant steel presses, ripped to shreds with grinders, eaten by giant slugs, gored with spikes, shaved into chunks with spinning blades, boiled in lava, impaled on stalagmites, or cut to pieces by lasers... Awww yea!"
    The article also covers Konquest, Chess, and Puzzle Kombat modes. Nothing really new is covered concerning the first two modes, but Nick Shin gives a bit of new detail concerning Puzzle Kombat:
    "You select a character that's unique by their special move abilities. Some of them have offensive power moves that fill up your opponent's screen, while others have defensive moves to help clear our your own screen. Each background in this game mode is also unique in that you get to see Fatalities performed on the victim of a poorly played game. Oh yeah, both of these games modes will be playable online."
    As always, we are not able to post scans of this article. However, this issue should be available at your local newsstands, so go on out today and pick up your copy!

    Our thanks to all those who wrote in concerning this story, and especially forum/chat member GuiltyByDesign for providing us a copy of this article!
    Read More
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    Kreations 7 of 7
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    Realm Kast
    12/29/2022 05:00 PM EST
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