Content tagged Speculation
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Big Mortal Kombat XL News Coming Says Boon

The "Komplete Edition" disc release of Mortal Kombat XL may have come a mere four months ago, but that hasn't stopped a loud clamor from rabid Mortal Kombat fans hungry for more!

The seemingly endless apetite for content led to confusion this month, but according to the lead developer, there is still "big" Mortal kombat XL news coming sometime in the future.

Mystery Boot Teases Upcoming NetherRealm Character

We still don't know for sure what NetherRealm Studios' soon to be announced project is, but we're already getting the first character tease from master of puppets: Ed Boon!

Injustice II or Mortal Kombat 11 - What's Next?

Its becoming a routine of every couple of years: Ed Boon has updated his Twitter avatar and background -- signalling the ritual cycle of speculation for NetherRealm Studios' newest upcoming game project.

All rumors and reason point toward a follow-up to the franchise starter: Injustice: Gods Among Us. A presumed development back and forth begun with Warner Brothers' post-acqusition Mortal Kombat (2011), and the soon-to-be DC Comics fighting game series of 2013.

Not content to play it entirely safe, Boon's pushing ambiguity in the face of expectation. The "DAMN good question" being asked: Does his teasing image indicate the Roman numeral II (two) for Injustice, or the number 11 for a Mortal Kombat X sequel?

Speculation: Injustice Sequel Announcement Imminent?

With the 2016 Electronic Entertainment Expo (E3) right around the corner, speculation is mounting that NetherRealm Studios will announce their next game project very soon.

All expectations are Injustice: Gods Among Us will return for the first sequel to the DC Comics superhero fighting game. French site GameBlog.fr cites unnamed sources close to the imminent announcement, projecting an unverified 2017 release for PlayStation 4, Xbox One and PC.

The first Injustice: Gods Among Us was released this time, 2012, preceding its debut at the E3 of the same year [original story]. Emerging speculation places an announcement at the ESL Mortal Kombat X Season 3 finals, June 11th.

In their many incarnations, NetherRealm Studios has produced regular fighting game releases every two years. Since being purchased by Warner Brothers Interactive Entertainment, we've seen Mortal Kombat (2011), Injustice: Gods Among Us (2013) and Mortal Kombat X (2015) released in April. A Gods Among Us sequel follows the increasing familiar pattern, even as Creative Director Ed Boon polls interest in more Mortal Kombat projects [full story].

Speculation: Future of Non-Playable Characters In Doubt?

The future of non-playable character cameos in the Mortal Kombat series may be in doubt as the impact of persistent fan outcry within NetherRealm Studios comes to light.

Mortal Kombat X Sound Designer Brian Chard has been sharing his unique perspective with inquisitive fans, revealing aggressive interest in inaccessible fighters may have had a negative effect on the powers that be: "... [You] should know that those who complained about NPCs pretty much convinced Ed not to have em in future games."

When asked to clarify which types of NPC he believed are in danger, Chard pointed to in-game opponents and story mode cut scene cameos: "The impression I got was both, when it comes to potential roster chars (i.e., Outworld Soldier #2 is still safe)."

Both types of non-playable character drew significant attention from fans who've been trained to expect post-release additions through downloadable content channels. Remarkably, decisions relating to DLC have been largely disconnected from in-game appearances - an otherwise natural method for building anticipation for subsequent releases. Of the eight DLC characters, only one of each NPC type was included: Tanya, who appeared as an NPC opponent, and Bo' Rai Cho - a minor player in story FMVs.

Far from condemning his colleagues, Chard questions the quality of discourse from fans quick to attack the developer studio: "I think it's stupider of people who complained about them not being playable and called us lazy." With regards to characters who appear in NPC fights, he explains: "Just so everyone understands: It's a long way from fightable to playable." Characters who appear as NPCs may otherwise have missed out all together. On fan desire, Chard adds: "... it shows us how well received the original game was, which is nice."

"Lazy" has become an unfairly frequent catchall phrase for fans dissatisfied with perceived inconsistencies in the NetherRealm and Warner Brothers' approach. The substitution of personal preference in place of legitimate critique often downplays the work of artists and developers contributing to the marathon of a finished product. Malicious attacks and demands through social media - among the most egregious examples of fan ignorance.

Of course, no game is immune from criticism, and NPC kombatants have played an awkward role in the life of Mortal Kombat X. Invasion Mode appeared to suffer for the absence of existing and new character assets [read more]. Expectations for a character like Fujin: as much a consequence of the decision to reboot the series in 2011, as his consolation appearance in story mode sequences. Mortal Kombat X draws considerable inspiration from 1997's Mortal Kombat 4 - which introduced the character in a playable capacity.

NetherRealm Creative Director Polls Next Project

Will they or won't they? That's been the question surrounding additional downloadable content for Mortal Kombat X. A poll posted by NetherRealm Creative Director Ed Boon asked fans what they'd like to see the studio develop next - and it's DLC that is still dominating fans minds!

MKX Creative Director Says More Good News On Horizon

Creative Director Ed Boon has dropped an enticing message for Mortal Kombat X fans on Twitter. The slightly cryptic note: a promise of much more good news beyond the imminent, controversial Kombat Pack 2.

Story Mode DLC Long Term NetherRealm Plan

As fans look ahead to the future for Mortal Kombat and its upcoming Kombat Pack 2 -- series head Ed Boon has commented on the long term possibilities of new downloadable content.

Speaking to Shacknews at The Game Awards; Boon acknowledged the popular request for Story Mode DLC, revealing it has been discussed by the studio: "It's a lot of data, a lot of content, but that's absolutely part of a long-term plan. People really tend to love our story modes, so to be able to give them new content is always something we're hoping to work out."

Editor's Note: This answer should not be confused with a promise of DLC coming in the immediate future. With demands of content high and inconsistent around the world, its unclear if intent is for this game, this hardware generation, or the next.

Who's Next? New Kombatants Coming to Mortal Kombat X

The hints keep coming! Even as speculation ramps up for returning klassic arenas; Creative Director Ed Boon has dropped a teaser image for four new characters who'll be announced tomorrow!

Speculation: Is Alien Coming to Fight in Mortal Kombat X?

It's a pretty simple equation: There are going to be 2 guest characters in Mortal Kombat X and one of them is a Predator. The other one must be the Xenomorph of Alien franchise fame then - right?.. Wrong.

In what seems like a two-prong masterstroke of viral provocation and legendary pranking: NetherRealm stocked their Kombat Pack with two characters famously tied to absent big screen rivals -- Jason Voorhees leading the charge as the other DLC guest.

The Friday the 13th slasher was a hotly requested commodity during the previous game's download cycle, inspired partly by the presence of slasher nemesis: Freddy Kreuger. If you're a long-lived Nightmare on Elm Street fan, you probably have the dark sense of humor to appreciate the hilarity of dividing two horror icons -- and stars of Freddy versus Jason -- between separate games.

The question now - will the same fate befall sci-fi cinema's Predator and Alien?

In August, the Alien has certainly been on Creative Director Ed Boon's mind. On-going news regarding a soft reboot in a fifth Alien film inspired musings about the success of repeat visits to the franchise. On August 16th, he remarked; "All those remakes failed to rejuvenate their franchises, and while Aliens is my favorite action movie of all time... despite how the last 2 were disappointments... I wonder if they should just leave the Alien franchise alone."

It seems Uncle Ed has grown tired of reboots that don't quite hit the balance of honoring and reinvigorating their brands, "After remakes/reboots of Robocop, Total Recall and Terminator I'm finding it hard to get excited about Alien 5." A sentiment many shared after the Alien vs Predator concept made its way to film - twice - under maligned direction by Paul Anderson, and the brothers Strause. [Related Article: Paul Anderson on Mortal Kombat and Film Adaptation]

On the surface, Boon's critiques sound like arguments against including the Xenomorph as Mortal Kombat DLC, but the finer details present nuanced arguments in different directions.

User Poll
Top Kombatant for MultiVersus?
28.6%
Goro
23.2%
Scorpion
12.5%
Liu Kang
10.7%
Other
8.9%
Kitana
7.1%
Sub-Zero
7.1%
Raiden
1.8%
Shao Kahn