

About Me
Ghostdragon - Fan Submission Director ghostdragon@mortalkombatonline.com
Mortal Kombat Online - The Ultimate Mortal Kombat Experience
http://www.mortalkombatonline.com
-Isaac Watts
0
Havik is fun to play! I get a kick out of playing him cause his moves are cool. He doesn't have a huge offense, but he's got enough to challenge strong fighters. Both of his costumes are sweet as well. His yell when he falls from the tower is the best in the game.
GD
GD
I don't know what about baraka makes him my favorite MK character if it's his charming attitude or thoose hiddous long nail he severs heads with.
I think that baraka is an all around awsome MK character who I would be very happy to see him in up coming MK games Hes a classsic he was in the very first game.

I think that baraka is an all around awsome MK character who I would be very happy to see him in up coming MK games Hes a classsic he was in the very first game.


About Me
0
Havik is probably my favorite and the best new character in MKD along with Ashrah and Kira.He has such cool moves and he's really fast.His taunts are hilarious but they damage him and they're useless against CPU.He has such an awesome story.He's the Yin to Hotaru's Yang.You can't have one without the other.His ending also could lead into the next MK.I hope to see him again.


About Me
"What's the worst that could happen?"
(cue falling piano)
0
Havik is nuts! I Love this guy! He might not be the best fighter but he has some legitimately cool moves and combos and is just all around crazy! Gotta love the decomposing face too.
I give him a cool 9 outta 10
I give him a cool 9 outta 10
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fedegita Wrote:
I think he's undoubtably the most original MK character ever. Like Ed Boon said in that video on MKD, they've never been able to top Scorpion's spear move because it was so original, and back when Scorpion made his debut into the fighting game world, the spear had to go up against fighting moves like the "Shoryuken!!!" (or whatever Ryu says).
His costume change in MK:DA was a massive step, and I think it really highlighted both the warrior and ninja parts of him. And the flaming skull alt. costume was IMO one of the greatest costumes of all time in the MK games.
I do wish they had let him keep Pi Gua, but Hapkido is still pretty rockin'
Oh, and I had no idea he was the champion of the Eldar Gods, when was this revealed?
I think he's undoubtably the most original MK character ever. Like Ed Boon said in that video on MKD, they've never been able to top Scorpion's spear move because it was so original, and back when Scorpion made his debut into the fighting game world, the spear had to go up against fighting moves like the "Shoryuken!!!" (or whatever Ryu says).
His costume change in MK:DA was a massive step, and I think it really highlighted both the warrior and ninja parts of him. And the flaming skull alt. costume was IMO one of the greatest costumes of all time in the MK games.
I do wish they had let him keep Pi Gua, but Hapkido is still pretty rockin'
Oh, and I had no idea he was the champion of the Eldar Gods, when was this revealed?
Pi Gua made Scorpion awesome gameplay wise in MK: DA, but to me it didn't suit him. Pi Gua is a soft and relaxed style which to me, doesn't really suit Scorpion if you know what I mean. I wonder if Shirai Ryu Ninjutsu is still alive today. If it is, Scorpion should have it since the ninja clan he was from is called the Shirai Ryu
About him becoming the champion of the Elder Gods, this was mentioned in both his storyline and ending. I'm not sure which bio mentioned him becoming the champion of the Elder Gods. It was probably the second one...
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Anyway, Havik is an interesting character, imo. I like his look, storyline, and overall concept. I like both of his costumes, but I prefer the look of his alternate costume. He seems to like Shao Kahn since Shao Kahn does bring chaos and such.
Spoilers: (Highlight to reveal)
From the way his ending was, perhaps it's possible that we'll see the return of Shao Kahn...most likely not int hat particular way...but just to see Shao Kahn return...
From the way his ending was, perhaps it's possible that we'll see the return of Shao Kahn...most likely not int hat particular way...but just to see Shao Kahn return...
It was funny in Seido when you punch Havik and he says "Nice. I admire your unpredictability.". His voice is kind of creepy, psychoticish in a goofy way. (like that made any sense....
Fighting wise, he needs to be a lot better. Snake is good but it needs certain properties that would really make it the Snake style. Tang Soo Do needs more kicks such as the Axe Kick, Hook Kick, Outside Crescent Kick, Spinning Crescent Kick, etc. Morning Star is ok. His special moves are interesting though they are kind of hard to pull off when fighting against someone. You'd pretty much have to have a good distance from the opponent.
Overall, I like Havik and I hope he'll be improved upon and return in MK7.
Havik is definitely an out-there character, and I really like how his unbalanced clothes (eg: long and short sleeve) really make him look like a creature from a chaotic realm. Oh, yeah and hs half missing face, too.
I think that they should have made him bound in chains in his alt, kinda like Lui Kang is, and maybe let his hair loose under the helmet to make him look a little wilder.
In the future it would be cool to know about his past, cause when you talk to some guy in Chaosrealm, he says something like "Havik used to yeild to the ways of chaos, now he's one of out most celebrated followers!" (sorry, it was a while ago that I saw this
) so if they show more of what he used to be, they can further develop the kind of creature he is now.
Overall, he's definitely a "keeper" so to speak. (they won't ditch him in future games, hopefully)
I think that they should have made him bound in chains in his alt, kinda like Lui Kang is, and maybe let his hair loose under the helmet to make him look a little wilder.
In the future it would be cool to know about his past, cause when you talk to some guy in Chaosrealm, he says something like "Havik used to yeild to the ways of chaos, now he's one of out most celebrated followers!" (sorry, it was a while ago that I saw this
Overall, he's definitely a "keeper" so to speak. (they won't ditch him in future games, hopefully)
OK, two things I like to make clear before moving to Havik:
1. Scorpion WAS a chinese ninja, at least in MK1 and MK2, long before the idea of the rival japanese clan was developed. In the start he was a Lin Kuei also, who has been marked for death.
1. Scorpion WAS a chinese ninja, at least in MK1 and MK2, long before the idea of the rival japanese clan was developed. In the start he was a Lin Kuei also, who has been marked for death.
2. There is no such style or clan as Shiray-Ryu. I dunno, I searched a lot of
sub-forms and styles of the provinces of Iga and Koga as well as other
territories in Japan, but I haven't found anything of it. I suspect that it is only
the mere fiction of the Midway guys.
HAVIK: Hotarus counterpart, and supreme puppet-master. The chaos
keeper idea is great, just don't let him become so elemental. While not
the best fighter in the game, his storyline is great.
But please, refrain from bringing back Shao Khan (but he was the best
boss ever behind the deadly allliance) that would be son repeetitive.
Unless they give him a more in-depth concept and a slightly diferent
costume.
sub-forms and styles of the provinces of Iga and Koga as well as other
territories in Japan, but I haven't found anything of it. I suspect that it is only
the mere fiction of the Midway guys.
HAVIK: Hotarus counterpart, and supreme puppet-master. The chaos
keeper idea is great, just don't let him become so elemental. While not
the best fighter in the game, his storyline is great.
But please, refrain from bringing back Shao Khan (but he was the best
boss ever behind the deadly allliance) that would be son repeetitive.
Unless they give him a more in-depth concept and a slightly diferent
costume.
0
At first i didn't like Li Mei. But once played as her I loved her!!! She's great, and her weapon is better than in DA (cuz sai are for Mileena only!)
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Chrome Wrote:
OK, two things I like to make clear before moving to Havik:
1. Scorpion WAS a chinese ninja, at least in MK1 and MK2, long before the idea of the rival japanese clan was developed. In the start he was a Lin Kuei also, who has been marked for death.
OK, two things I like to make clear before moving to Havik:
1. Scorpion WAS a chinese ninja, at least in MK1 and MK2, long before the idea of the rival japanese clan was developed. In the start he was a Lin Kuei also, who has been marked for death.
I'm afraid you're mistaken Chrome as Scorpion's MK1 bio states that he is from a rival clan to the Lin Kuei. The name of his clan wasn't named until MKM: SZ came out. Scorpion was never stated in any of the MK games as Chinese.
Chrome Wrote:2. There is no such style or clan as Shiray-Ryu. I dunno, I searched a lot of
sub-forms and styles of the provinces of Iga and Koga as well as other
territories in Japan, but I haven't found anything of it. I suspect that it is only
the mere fiction of the Midway guys.
sub-forms and styles of the provinces of Iga and Koga as well as other
territories in Japan, but I haven't found anything of it. I suspect that it is only
the mere fiction of the Midway guys.
The name of Scorpion's ninja clan is Shirai Ryu. There have been some sort of record that states there have been 73 schools of Ninjutsu throughout its history. Some of the older schools of Ninjutsu are Negishi Ryu, Hakuun Ryu, and Shirai Ryu. Shirai Ryu has also been said to have been associated with some kind of Shurikendo style or something like that.
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Now on to Li Mei.......
To me, Li Mei has improved a lot since MK: DA. She looks a lot better. Her storyline is a bit of an improvement and her ending is very unexpected.....
Fighting wise, I don't find her to be one of the best, but she has improved. Lui He Ba Fa is relatively the same as it was in MK: DA except a bit stronger. It's still rather good. Mi Zong has improved. There are more moves and combos in it. The Kunlun Dao is a pretty good weapon though the way she holds it reminds me of the way Scorpion holds his sword when using Mugai Ryu. I would've liked to have seen her have either a whip or a third unarmed style instead, because I don't feel that the Kunlun Dao is her kind of weapon. She has the same special moves from MK: DA which is good though perhaps she could've had one or two new special moves as well...
Overall, I was impressed with Li Mei. She's my second favorite female fighter in MK: Deception and I hope to see her in MK7.
I love Li Mei in MK6... In DA i didn't really care for her, I mean I played as her, but yeah... she didn't seem as cool as frost as far as simple/quick combos goes in the weapon stance. Plus I hated her DA look with a passion. Now, I pick her all the time between Nightwolf, Kabal, Sub, and Darrius. Li Mei rocks! :D
Havik's judgement:
Storyline-overall: 4/5
Looks-overall: 3/5
Special moves: 3/5
Fighting styles: 3/5
Finishers-overall: 3/5
Whole character overall: 3/5
Li Mei's judgement:
Storyline-overall: 3/5 (only becouse by the sudden events in MKD)
Looks-overall: 3/5
Special moves: 2/5
Fighting styles: 2/5
Finishers-overall: 3/5
Whole character overall: 3/5
Li Mei was a very good concept to bring in more oriental like fighters, while not rehearsing the Kitanas and Mileenas. She's not a Mileena ripoff in any way, but she's not that original too. I mean, her specials, well, for a would be mainstream average ability fighter it fits her. Fatalities are good tough.
Her turncoating becouse she forced by the Dk is just one fucking good idea. it really thrilled her story-up after the planted into the dead yombie warrior stuff. This two things saved her from being just another filler like Tanya -for me at least.
I love to play with her, good styles (in real life as always) and potential, but she has her weaknesses. She fails me often when fighting my friend who's using Mileena, Sub-Zero, Shujinko, and Dairou. We are both on the same level BTW.
So curriculum: Li Mei is here to stay (next generation warior with Kenshi, Kira and Hotaru)
Storyline-overall: 4/5
Looks-overall: 3/5
Special moves: 3/5
Fighting styles: 3/5
Finishers-overall: 3/5
Whole character overall: 3/5
Li Mei's judgement:
Storyline-overall: 3/5 (only becouse by the sudden events in MKD)
Looks-overall: 3/5
Special moves: 2/5
Fighting styles: 2/5
Finishers-overall: 3/5
Whole character overall: 3/5
Li Mei was a very good concept to bring in more oriental like fighters, while not rehearsing the Kitanas and Mileenas. She's not a Mileena ripoff in any way, but she's not that original too. I mean, her specials, well, for a would be mainstream average ability fighter it fits her. Fatalities are good tough.
Her turncoating becouse she forced by the Dk is just one fucking good idea. it really thrilled her story-up after the planted into the dead yombie warrior stuff. This two things saved her from being just another filler like Tanya -for me at least.
I love to play with her, good styles (in real life as always) and potential, but she has her weaknesses. She fails me often when fighting my friend who's using Mileena, Sub-Zero, Shujinko, and Dairou. We are both on the same level BTW.
So curriculum: Li Mei is here to stay (next generation warior with Kenshi, Kira and Hotaru)


About Me
0
I love Li Mei.Her styles fit together so perfectly.Lui He Ba Fa and Mi Zong are both elegant and smooth styles that mix technique with power.Her weapon,the Kunlun Dao,is actually "heaven sword" I think.Kunlun is the name of the mountains in China that are supposedly where the gods descend at.It isn't a style but it is a weapon.She is so much better in this game than she was in MK:DA.She was so ugly in MK:DA.Now,she is gorgeous(for a game character I mean).She has the coolest fatalities.Her hara-kiri is turning me into a necrophiliac though.I can see her coming back.And Chrome,how can you call Tanya a filler?
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I like Shujinko's look and I know he looks a lot like Pai Mei from Kill Bill: Volume 2. Storywise, well, he's the main hero of the game and I feel sorry for him, because
Fighting wise, he obviously fights a lot like Kung Lao due to having Mantis and Shaolin Fist. Dan Tien Dao was ok and the reason why I say that is because it only has 1 combo in it. Sure you can use pop ups to make your own combos, but other than that, the weapon style itself isn't that great.
The strongest combo I can do with him goes from Dan Tien Dao back to Dan Tien Dao by doing U + 2...U + 2...CS...1, 1, 1, CS, 4, 4, CS which is a 9 hit combo that does 47% damage. I've read that he has a combo that does 87% damage though the person who said that didn't post how to do that combo. I'd really like to know if anyone has some really powerful combos for him as well as the other characters. Mantis is still pretty good. Shaolin Fist did improve a bit, but it still needs to be faster and more fluid.
Anyway, he is kind of cheap gameplay wise in the sense that you unlock special moves for him that belong to other characters such as Raiden's Torpedo and Sub-Zero's Freeze.
Overall, I like Shujinko. However, I think he shouldn't return. To me, he was one of those one-time only type characters. Raiden's ending should happen in which
Spoilers: (Highlight to reveal)
he basically wastes most of his life trying to get the Kamidogu and in the end, he finds out he was deceived by Onaga the whole time
. he basically wastes most of his life trying to get the Kamidogu and in the end, he finds out he was deceived by Onaga the whole time
Fighting wise, he obviously fights a lot like Kung Lao due to having Mantis and Shaolin Fist. Dan Tien Dao was ok and the reason why I say that is because it only has 1 combo in it. Sure you can use pop ups to make your own combos, but other than that, the weapon style itself isn't that great.
The strongest combo I can do with him goes from Dan Tien Dao back to Dan Tien Dao by doing U + 2...U + 2...CS...1, 1, 1, CS, 4, 4, CS which is a 9 hit combo that does 47% damage. I've read that he has a combo that does 87% damage though the person who said that didn't post how to do that combo. I'd really like to know if anyone has some really powerful combos for him as well as the other characters. Mantis is still pretty good. Shaolin Fist did improve a bit, but it still needs to be faster and more fluid.
Anyway, he is kind of cheap gameplay wise in the sense that you unlock special moves for him that belong to other characters such as Raiden's Torpedo and Sub-Zero's Freeze.
Overall, I like Shujinko. However, I think he shouldn't return. To me, he was one of those one-time only type characters. Raiden's ending should happen in which
Spoilers: (Highlight to reveal)
Shujinko destroys Onaga, but Raiden finds and kills Shujinko
.Shujinko destroys Onaga, but Raiden finds and kills Shujinko
There is apoint why people dislike Shujinko. Altough his looks, his concept for a character (old man) and special moves copying is not very original, this character has something at least for me that few others have: some FEELING.
You know, they could have given him a more characteristic style. Like Pak Mei (White Eyebrow) what really would suit him. The idea with the specials in KOmbat mode was a little screwed up: spear+freeze? This was utterly devastative, but hell, if he learned becouse of the power granted to him by Damashi/Onaga to learn other attacks, than how could he still throw a spe-ar at the opponent? he needs one at least.
Hopefully unlike Tsung who takes controll over all the specials and the looks of a character, Shujinko copies the martial art styles of his opponent with SOME and FEW specials.
His looks rule. He's a traditional kung fu film badass role. He should have had a more original look too, but this were not so bad.
The thing with him bugs me over the time. I'm doing a MK7 comics draw at home, and thought this over a thousand times. Yes Shujinko should go in his current state. BUT NOONE SAID THAT HE SHOULD NOT COME BACK RENEWED. At least Midway should put some dignity in his death senctence, halfly redeeeming himself from the errors he commited by killing the physical form of Onaga, and later killed by Raiden.
As we all know, Raiden leads the good guys and Jinko is a good guy also. I had the crazy idea about him, that if he survives the encounter, his determination and an urge for duty should command him that he must open the eyes of the earthrealm warriors toward the threat Raidens current state of meotional criss, and save the thunder god from himself. The good guys parted into two groups: Raiden Loalists and Shujinko followers. Both sides would then have reason to fight the others, and this would be an excellent idea for retiring the older characters at least for a time.
he was the only man, who helped Scorpion in some way. Raiden turned on the elder gods, and Scorpion became the harbringer of the elders will. You may suspect where this trail leads...
Storyline-overall: 4/5 Looks-overall: 4/5 Special moves: 3/5 Fighting styles: 3/5 Finishers-overall: 3/5 Whole character overall: 3/5
You know, they could have given him a more characteristic style. Like Pak Mei (White Eyebrow) what really would suit him. The idea with the specials in KOmbat mode was a little screwed up: spear+freeze? This was utterly devastative, but hell, if he learned becouse of the power granted to him by Damashi/Onaga to learn other attacks, than how could he still throw a spe-ar at the opponent? he needs one at least.
Hopefully unlike Tsung who takes controll over all the specials and the looks of a character, Shujinko copies the martial art styles of his opponent with SOME and FEW specials.
His looks rule. He's a traditional kung fu film badass role. He should have had a more original look too, but this were not so bad.
The thing with him bugs me over the time. I'm doing a MK7 comics draw at home, and thought this over a thousand times. Yes Shujinko should go in his current state. BUT NOONE SAID THAT HE SHOULD NOT COME BACK RENEWED. At least Midway should put some dignity in his death senctence, halfly redeeeming himself from the errors he commited by killing the physical form of Onaga, and later killed by Raiden.
As we all know, Raiden leads the good guys and Jinko is a good guy also. I had the crazy idea about him, that if he survives the encounter, his determination and an urge for duty should command him that he must open the eyes of the earthrealm warriors toward the threat Raidens current state of meotional criss, and save the thunder god from himself. The good guys parted into two groups: Raiden Loalists and Shujinko followers. Both sides would then have reason to fight the others, and this would be an excellent idea for retiring the older characters at least for a time.
he was the only man, who helped Scorpion in some way. Raiden turned on the elder gods, and Scorpion became the harbringer of the elders will. You may suspect where this trail leads...
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The only thing i didn't like of him is his story. Much more boring than tanya's. He gets own everyday of his life. He have no real purpose. I tought he was going to be a member of the White lotus and by mistake waked Onaga.
BTW they should change the name "mortal kombat" by " Defender of the realms"
BTW they should change the name "mortal kombat" by " Defender of the realms"
hi dudes
shujinko is my favourite character
i love this old man style kicking young guys'asses :)
for shujinko combo videos , go to www.konqrr.com
I,myself, discovered a 94% damage combo with shujinko with 17 hits
its hard, but possible, and a bit easier than the 87% damage thing that u can see on konqrrs page
starts with dan tien dao style
spear , side step, second spear
then up+2, 2 scissor kicks (when u do the first scissor kick u have to change style with down, back, cs, 3)
then 111 cs 44 cs
hf cya
nitekin
shujinko is my favourite character
i love this old man style kicking young guys'asses :)
for shujinko combo videos , go to www.konqrr.com
I,myself, discovered a 94% damage combo with shujinko with 17 hits
its hard, but possible, and a bit easier than the 87% damage thing that u can see on konqrrs page
starts with dan tien dao style
spear , side step, second spear
then up+2, 2 scissor kicks (when u do the first scissor kick u have to change style with down, back, cs, 3)
then 111 cs 44 cs
hf cya
nitekin
0
Yay!
Well, I must say, I'm impressed with Sub-Zero overall.
Appearance:
I love the look of his primary costume. I know he looks like Shredder with the Shogun Ninja-ish helmet, but I think that's pretty cool. I also like how it has to do with his storyline. HIs alternate costume looks great too. It's very unique and they seemed to make the Dragon Medallion look smaller. The one problem I have with Sub-Zero's alternate costume is the bald with ponytail look. I know they are trying to have more of that Chinese feel to his costume, but to me, he should have more his MK: DA style hair with a much shorter ponytail. Btw, is it me or does Sub-Zero look younger than he did in MK: DA? The reason why I pointed that out was because his face doesn't look wrinkled up as it did. And also, his skin is rather pale. I think that he'll probably end up being a lot like Mr. Freeze from the Batman series in which his aging will slow down. I also noticed that his scar is finally gone. Maybe the power boost from the ancestral armor healed it or something. Anyway, his costumes are great, but he needs to lose the bald look and have a much shorter ponytail.
Storyline:
Sub-Zero's storyline is seemingly subtle in its appearance. You can't just look at his bios and his ending to see his storyline. You'd have to look at the different factors. For example,
Also, Sub-Zero has to deal with Hotaru. Aside from him, when Sub-Zero returns to Earthrealm, he'll also most likely have to deal with the threat of Sektor and his clan, the Tekunin. It was cool finding out about Sub-Zero's true ancestry. I wonder if there'll be even more of a backstory to that. I believe the name of Sub-Zero's people is Cryomancer. How did I get that? Well, it has to do with Konquest and how a couple of the people in Outworld talk about a cave that's unusually cold and belonged to cryomancers or something like that. I doubt that there'd be more than one ice-wielding species in Outworld so I take it that Sub-Zero is party Cryomancer. Perhaps I'm wrong about that, but we shall see.
Overall, I find Sub-Zero's storyline to be much deeper than what it may seem.
Fighting wise:
Well, to me, they made Sub-Zero faster and definitely stronger than he was in MK: DA. I'm glad they brought back the Ice Clone. It's great for playing mind games on the opponents. I'm also glad they kept the Freeze and Cold Shoulder. I'm a bit disappointed that they took out the Ice Shaker. To me, it would've been a good move to have.
Shotokan seems a lot better in MK: D. There are more combos and such which is good though the mix-ups need to be better.
Dragon is not as good as it was in MK: DA. They replaced the Low Claw Strike (D + 3) with a low kick move. They could've at least put the Low Claw Strike as D + 1. I mean...there is a low Dragon claw type move, but it's not fast and safe like the Low Claw Strike in MK: DA. Also, the Uppercut works differently in this game in a way that cuts down on some great combo possibilities. They seemed to have made Dragon gone from his best style to his worst style.
Dragon is supposed to be both linear and circular as well as both hard and soft. If these elements were put in and done correctly, Dragon would be bad-ass. I'd want it to be hard to master of course just to balance it out.
Kori Blade is better than it was in MK: DA in some ways and worse than it was in MK: DA in other ways. The improvements are the addition of circular blade moves, the Icy Lift, and the Kori Uppercut. The bad things are the kicks. The Back Kick and Sweep Kick should've stayed the same. Also, the 1, B + 1 combo seems slower and more rigid than it was in MK: DA. One good thing about the 1, B + 1 combo in MK: D is how far and down the opponent goes when getting hit. To me, his Kori Blade needs at least a couple more combos in it. At least the Icy Lift really helps with creating some overall great combos for Sub-Zero.
Overall:
Like I said before, I'm really impressed with Sub-Zero. They need to work on somethings with him gameplay wise. I personally would like to see him well-rounded but hard to master. Storywise, they need to show more of that expansion in the next game. I'm glad that Boon will keep Sub-Zero in MK and I look forward to playing as Sub-Zero in MK7.
Well, I must say, I'm impressed with Sub-Zero overall.
Appearance:
I love the look of his primary costume. I know he looks like Shredder with the Shogun Ninja-ish helmet, but I think that's pretty cool. I also like how it has to do with his storyline. HIs alternate costume looks great too. It's very unique and they seemed to make the Dragon Medallion look smaller. The one problem I have with Sub-Zero's alternate costume is the bald with ponytail look. I know they are trying to have more of that Chinese feel to his costume, but to me, he should have more his MK: DA style hair with a much shorter ponytail. Btw, is it me or does Sub-Zero look younger than he did in MK: DA? The reason why I pointed that out was because his face doesn't look wrinkled up as it did. And also, his skin is rather pale. I think that he'll probably end up being a lot like Mr. Freeze from the Batman series in which his aging will slow down. I also noticed that his scar is finally gone. Maybe the power boost from the ancestral armor healed it or something. Anyway, his costumes are great, but he needs to lose the bald look and have a much shorter ponytail.
Storyline:
Sub-Zero's storyline is seemingly subtle in its appearance. You can't just look at his bios and his ending to see his storyline. You'd have to look at the different factors. For example,
Spoilers: (Highlight to reveal)
Noob-Smoke's ending reveals Noob Saibot to be the older Sub-Zero. Part of Ashrah's ending states that Noob Saibot was not originally a demon thus supporting that Noob Saibot was the older Sub-Zero. This helps expand Sub-Zero's storyline. Also keep in mind that Sub-Zero must also deal with his friend Smoke who is under the control of Noob Saibot
Noob-Smoke's ending reveals Noob Saibot to be the older Sub-Zero. Part of Ashrah's ending states that Noob Saibot was not originally a demon thus supporting that Noob Saibot was the older Sub-Zero. This helps expand Sub-Zero's storyline. Also keep in mind that Sub-Zero must also deal with his friend Smoke who is under the control of Noob Saibot
Also, Sub-Zero has to deal with Hotaru. Aside from him, when Sub-Zero returns to Earthrealm, he'll also most likely have to deal with the threat of Sektor and his clan, the Tekunin. It was cool finding out about Sub-Zero's true ancestry. I wonder if there'll be even more of a backstory to that. I believe the name of Sub-Zero's people is Cryomancer. How did I get that? Well, it has to do with Konquest and how a couple of the people in Outworld talk about a cave that's unusually cold and belonged to cryomancers or something like that. I doubt that there'd be more than one ice-wielding species in Outworld so I take it that Sub-Zero is party Cryomancer. Perhaps I'm wrong about that, but we shall see.
Overall, I find Sub-Zero's storyline to be much deeper than what it may seem.
Fighting wise:
Well, to me, they made Sub-Zero faster and definitely stronger than he was in MK: DA. I'm glad they brought back the Ice Clone. It's great for playing mind games on the opponents. I'm also glad they kept the Freeze and Cold Shoulder. I'm a bit disappointed that they took out the Ice Shaker. To me, it would've been a good move to have.
Shotokan seems a lot better in MK: D. There are more combos and such which is good though the mix-ups need to be better.
Dragon is not as good as it was in MK: DA. They replaced the Low Claw Strike (D + 3) with a low kick move. They could've at least put the Low Claw Strike as D + 1. I mean...there is a low Dragon claw type move, but it's not fast and safe like the Low Claw Strike in MK: DA. Also, the Uppercut works differently in this game in a way that cuts down on some great combo possibilities. They seemed to have made Dragon gone from his best style to his worst style.
Kori Blade is better than it was in MK: DA in some ways and worse than it was in MK: DA in other ways. The improvements are the addition of circular blade moves, the Icy Lift, and the Kori Uppercut. The bad things are the kicks. The Back Kick and Sweep Kick should've stayed the same. Also, the 1, B + 1 combo seems slower and more rigid than it was in MK: DA. One good thing about the 1, B + 1 combo in MK: D is how far and down the opponent goes when getting hit. To me, his Kori Blade needs at least a couple more combos in it. At least the Icy Lift really helps with creating some overall great combos for Sub-Zero.
Overall:
Like I said before, I'm really impressed with Sub-Zero. They need to work on somethings with him gameplay wise. I personally would like to see him well-rounded but hard to master. Storywise, they need to show more of that expansion in the next game. I'm glad that Boon will keep Sub-Zero in MK and I look forward to playing as Sub-Zero in MK7.
Everything what I wanted to say is there, nice job.
Sub-Zero has a certain aura of attractiveness for players. Why? Look at his specials, they consist from ice powers. In most videogames attacks and supernatural powers are often fire based. Why? Becouse fire can run rampant and it is destructive. Freezing is much more intelectual: a frozen attack doesn't kills the opponent. It immobilizes it. It has a psychological effect, creating a feeling of hopelessness. Death by cold is also very sneaky. You get tired and go to sleep if your temperature falls down radically. or you instantly break into ice shards.
The looks of Subbie are the best ever. The primary is friggin' awesome. Too bad that the secondary alt. is so -well, the ponytail idea is allright, but the younger face and the messed up armor suit makes him look weird in my opinion. The scar healed in time. A good idea for keeping the timeline intact. Other characters should change too. Get older and stuff.
Gameplay: remained. Shotokan got better, but I disagree on Dragon being changed to the worse. It s just that shotokan is more powerfull, we tend to look over the other styles. The attack mentioned above is replaced with the kick, still, the dragon style rulez hard. Kori blade remains, on that we agree.
The storyline is left with many cliffhangers-again, Midway proved, that they tend to open doors for possibilitiesof alternate storyline suspicion. But clo-se some other answers goddamit.
Sub-Zero is my best fighter in MKD. 98% combos rule. Storyline-overall: 3/5 Looks-overall: 5/5 Special moves: 4/5 Fighting styles: 4/5 Finishers-overall: 5/5 (rarely good in MKD) Whole character overall: 4/5
Sub-Zero has a certain aura of attractiveness for players. Why? Look at his specials, they consist from ice powers. In most videogames attacks and supernatural powers are often fire based. Why? Becouse fire can run rampant and it is destructive. Freezing is much more intelectual: a frozen attack doesn't kills the opponent. It immobilizes it. It has a psychological effect, creating a feeling of hopelessness. Death by cold is also very sneaky. You get tired and go to sleep if your temperature falls down radically. or you instantly break into ice shards.
The looks of Subbie are the best ever. The primary is friggin' awesome. Too bad that the secondary alt. is so -well, the ponytail idea is allright, but the younger face and the messed up armor suit makes him look weird in my opinion. The scar healed in time. A good idea for keeping the timeline intact. Other characters should change too. Get older and stuff.
Gameplay: remained. Shotokan got better, but I disagree on Dragon being changed to the worse. It s just that shotokan is more powerfull, we tend to look over the other styles. The attack mentioned above is replaced with the kick, still, the dragon style rulez hard. Kori blade remains, on that we agree.
The storyline is left with many cliffhangers-again, Midway proved, that they tend to open doors for possibilitiesof alternate storyline suspicion. But clo-se some other answers goddamit.
Sub-Zero is my best fighter in MKD. 98% combos rule. Storyline-overall: 3/5 Looks-overall: 5/5 Special moves: 4/5 Fighting styles: 4/5 Finishers-overall: 5/5 (rarely good in MKD) Whole character overall: 4/5
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