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BiohazardEXTREME
09/25/2008 07:49 PM (UTC)
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Lolacaust Wrote:
Yeah, I know what you mean. Honestly, that is the one thing that I would never have if I were to make an Anime.

That "Ahaha!" line drives me banana-fuck crazy.


Well, you wouldn't. But somehow I don't think Namco would avoid conventions like that. Look, I like Tekken. But in one of the endings, they used the old (and extremely cliche') face falls into the boobs by accident, resulting in the guy getting his ass kicked by the girl, who's obviously physically weaker. And it happened to Jin... Jin, the guy who's become the new Devil entity of Tekken. What, I would imagine, is the most serious role in the game, right now. So that's not saying a lot.
I take Tekken for what it is: an anime. I just don't want Mortal Kombat to go in that direction.
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Lolacaust
09/25/2008 07:54 PM (UTC)
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Nor do I.
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BiohazardEXTREME
09/25/2008 07:57 PM (UTC)
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Then... What are we debating here?
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Nathan
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09/25/2008 08:39 PM (UTC)
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I'm gonna be truthfull. Though an anime fan, I wouldn't want anime humour to flow into MK. But if, in change for good gameplay, I have to watch Scorpion fall face first into Kitana's boobs, then that's a price I'll gladly pay.

I can always ignore the cinematics and just enjoy the core of the game. Which is just fighting and kicking my opponents ass. Ultimately the reason I buy the game in the first place.
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BiohazardEXTREME
09/25/2008 08:46 PM (UTC)
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Nathan Wrote:
I'm gonna be truthfull. Though an anime fan, I wouldn't want anime humour to flow into MK. But if, in change for good gameplay, I have to watch Scorpion fall face first into Kitana's boobs, then that's a price I'll gladly pay.

I can always ignore the cinematics and just enjoy the core of the game. Which is just fighting and kicking my opponents ass. Ultimately the reason I buy the game in the first place.


And what if this Anime humor was implemented into Fatalities?
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Nathan
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09/25/2008 08:53 PM (UTC)
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It can't honestly be worse than some of the stupid Fatalities we had in the past. And there were really a bunch of stupid ones. And after having witnessed Babalities and Friendships, Anime influenced Fatalities couldn't possibly be any worse.
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themasterab
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Cage always wins, and in MK u will be Caged!

09/25/2008 08:57 PM (UTC)
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Basically lets face it theres going to be alot of postive people and the negative ones even popular games that many people like today I bunch of others hate it so for me im just gonna leave the haters to hate and let them crawl under a shell and wait like another year b4 MK9 comes out

O yeah my expectations was at first thinking weirdly about how was DC going to work with the M rating but then of course we got teen but as always im always excited for a new MK game.glasses
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BiohazardEXTREME
09/25/2008 08:57 PM (UTC)
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Well, the good characters always had good fatalities.
Frankly, I don't have enough of a problem with MK's current gameplay to consider handing it over to a company notorious for anime.
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Token
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09/25/2008 08:58 PM (UTC)
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BiohazardEXTREME Wrote:

And what if this Anime humor was implemented into Fatalities?


That wouldn't happen. The Fatalities would just end up more stylized.
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Nathan
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09/25/2008 09:04 PM (UTC)
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BiohazardEXTREME Wrote:
Well, the good characters always had good fatalities.
Frankly, I don't have enough of a problem with MK's current gameplay to consider handing it over to a company notorious for anime.


What Midway could do is let another Studio do the work, but Boon overviews the whole project. They wouldn't be letting go of their rights.

I think this is what Capcom is actually doing. They are letting Dimps, mostly known for their DBZ Budokai games, do all the programing work, animation, balancing, etc. But Capcom has ultimately the say what is going to end up in the game.

And that's honestly what I would prefer Midway does. Let another party do all the programing, but Boon the creative control. So if he says no anime stuff, there won't be any.
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BiohazardEXTREME
09/25/2008 09:06 PM (UTC)
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Nathan Wrote:
BiohazardEXTREME Wrote:
Well, the good characters always had good fatalities.
Frankly, I don't have enough of a problem with MK's current gameplay to consider handing it over to a company notorious for anime.


What Midway could do is let another Studio do the work, but Boon overviews the whole project. They wouldn't be letting go of their rights.

I think this is what Capcom is actually doing. They are letting Dimps, mostly known for their DBZ Budokai games, do all the programing work, animation, balancing, etc. But Capcom has ultimately the say what is going to end up in the game.

And that's honestly what I would prefer Midway does. Let another party do all the programing, but Boon the creative control. So if he says no anime stuff, there won't be any.


But in that case, I don't think they'd make Ed Boon move to Japan, instead have them work in one of their branch studios in the US, which would mean it's an American team working on it anyway, in which case, problem averted.
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Nathan
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09/25/2008 09:10 PM (UTC)
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Why move? It's 2008. Don't people know how to use Fax, phone, e-mail, web-cams and all stuff?

Preferably I'd want a Japanese company working on it, because they know their ****. There are barely any good american fighters. The only one truly good was Def Jam: Fight for New York. Those mechanics with the speed of MKSM would be a dream come true.
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BiohazardEXTREME
09/25/2008 09:15 PM (UTC)
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Personal supervision makes things a lot more efficient. Otherwise, they could just hire people and have them work from home. While you're working, the boss could check in on you and say, "No, do this like that," or "I like the way you did that part." Instead, you'd have to have to send the assets over email, have the boss check them over, send his feedback. It would be very inefficient.

And aside from Def Jam and Mortal Kombat, how many American companies HAVE a fighting franchise? It's kind of hard to compare Japanese fighters to American fighters, since there's so few American fighters out there.
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Nathan
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09/25/2008 09:21 PM (UTC)
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That's why I say to choose a Japanese company, because there are more with experience than american companies. American companies mostly develop Wrestling or Boxing games. And from time to time you get gems like Def Jam.

As for the overviewing project, it must somehow have worked on X-Men: Children of the Atom. A beautiful game based on Jim Lee's art, with no anime influence whatsoever. It's just pure american X-Men goodness. I don't see any unwanted anime humour, just awesome gameplay.
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BiohazardEXTREME
09/25/2008 09:30 PM (UTC)
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No, I didn't see any Anime humor... But, although I haven't played it, reading up on it, I saw nothing that mentioned the presence of cinematics. Plus it was made in 1995, by Capcom. Capcom always did have a good sense of American culture, if nothing else.
But Capcom has disappointed me one too many times, recently, so I wouldn't want to give them Mortal Kombat.
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Lolacaust
09/25/2008 11:56 PM (UTC)
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BiohazardEXTREME Wrote:
Then... What are we debating here?


I was pointing out that not all Animes are full of predictable gags and trite dialogue. Some of them are rather down to earth/realistic.

But I say we now debate the merits of delicious, syrupy waffles.
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sitebender
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Test your Mortal Kombat trivia with 6 levels of difficulty: http://sitebender.deviantart.com/art/Mortal-Kombat-Trivia-Generator-75305107

09/26/2008 12:17 AM (UTC)
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I do not expect much from this game, because I am not jonesin' to play it. I am not fiending for the game. I don't NEED to play it like I NEED to play Grand Theft Auto IV or Dead Space. I NEEDed to play Armageddon.
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Token
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09/26/2008 12:21 AM (UTC)
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Lolacaust Wrote:

I was pointing out that not all Animes are full of predictable gags and trite dialogue. Some of them are rather down to earth/realistic.

But I say we now debate the merits of delicious, syrupy waffles.


And the Japanese developers aren't stupid. They'd know what was appropriate for the dark tone, though MK has always been cheesily dark.

And delicious syrupy waffles rock!
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Lolacaust
09/26/2008 12:31 AM (UTC)
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Token Wrote:
And the Japanese developers aren't stupid. They'd know what was appropriate for the dark tone, though MK has always been cheesily dark.


I agree; just take a look at Silent Hill or Resident Evil.

And delicious syrupy waffles rock!


Damn right they do!
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BiohazardEXTREME
09/26/2008 12:32 AM (UTC)
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Lolacaust Wrote:
Token Wrote:
And the Japanese developers aren't stupid. They'd know what was appropriate for the dark tone, though MK has always been cheesily dark.


I agree; just take a look at Silent Hill or Resident Evil.

And delicious syrupy waffles rock!


Damn right they do!


Well, like I said, if it was Konami who took over MK, I'd totally trust them to do justice to it.
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Lolacaust
09/26/2008 12:39 AM (UTC)
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Dammit Biohazard! This about fuckin' waffles! HOT SYRUPY WAFFLES.

....goddammit!


But yeah, I'm down with Konami working on MK.
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BiohazardEXTREME
09/26/2008 12:53 AM (UTC)
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Yeah, well, I prefer honey on waffles.
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Lolacaust
09/26/2008 01:17 AM (UTC)
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Honey on waffles? I've never thought about that.

I must try this.
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annilation
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I feel so alone, gonna end up a Big ole pile of them bones.

09/26/2008 09:35 PM (UTC)
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lol wafflesgrin
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Nic-V
09/27/2008 07:34 AM (UTC)
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Umm... I eat waffles without anything on them wow
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