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I wouldn't say that its the best looking fighting game so far, but it is my most anticipated solely based on the fact I know/knew what to expect from Tekken 6, SC4 and Street Fighter 4.


About Me
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Shibata Wrote:
I'm struggling to see what this has to do with MKvDC being the 'best looking next-gen fighting game.'
I'm struggling to see what this has to do with MKvDC being the 'best looking next-gen fighting game.'
So we went on a tangent. Crucify us.

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JackBurton Wrote:
You don't have to apologize to Jack Burton at all; she's on my buddy list, and I value her opinions as well!
You know...I've actually wondered what it would be like if we did away with the traditional health bars and replaced them with...like...a spirit gauge or something...like in the wrestling games. Granted, this would be a radical change in the way the game would be played, and the whole mechanics of the game would probably have to be changed for it to be truly effective.
Possible benefits I would see with the spirit gauges would be lengthened battles and more time to just kick the other person's ass. I'm all about decimating the opponent, which is why I like the wrestling games out there. I like to use guys like The Undertaker to just totally overwhelm and cripple other people I face. The lengthened battles would give us all a chance to flex our "gaming endurances" so-to-speak.
There are so many ways to enhance this idea; I know I wouldn't be able to do it on my own. My current thoughts behind the idea would be weakening the other to a point where you could execute a fatality, like a finisher in a wrestling game, and it would end there. Maybe give the opponent a fleeting chance to halt the fatality as well, to give them a fighting chance to avoid defeat. However, since there are so many skilled players out there, battles would probably rage for INSANE amounts of time. Therefore, I would probably throw in a fatality gauge instead, and maybe give a set number of fatality reversals or something...ummmmm...I'm lost in my own idea.
On second thought, keep the health bars; there is no way I could propose this without turning MK into another wrestling game, and I wouldn't want to do that. Although I wouldn't mind seeing submissions in the franchise one day...that would be cool.
Jack Burton is going to go clear his mind...food sounds like the remedy he needs. TO THE MICROWAVE!!!
Lolacaust Wrote:
WarriorPrincess has become my new hero. Sorry Jack Burton.
WarriorPrincess has become my new hero. Sorry Jack Burton.
You don't have to apologize to Jack Burton at all; she's on my buddy list, and I value her opinions as well!
You know...I've actually wondered what it would be like if we did away with the traditional health bars and replaced them with...like...a spirit gauge or something...like in the wrestling games. Granted, this would be a radical change in the way the game would be played, and the whole mechanics of the game would probably have to be changed for it to be truly effective.
Possible benefits I would see with the spirit gauges would be lengthened battles and more time to just kick the other person's ass. I'm all about decimating the opponent, which is why I like the wrestling games out there. I like to use guys like The Undertaker to just totally overwhelm and cripple other people I face. The lengthened battles would give us all a chance to flex our "gaming endurances" so-to-speak.
There are so many ways to enhance this idea; I know I wouldn't be able to do it on my own. My current thoughts behind the idea would be weakening the other to a point where you could execute a fatality, like a finisher in a wrestling game, and it would end there. Maybe give the opponent a fleeting chance to halt the fatality as well, to give them a fighting chance to avoid defeat. However, since there are so many skilled players out there, battles would probably rage for INSANE amounts of time. Therefore, I would probably throw in a fatality gauge instead, and maybe give a set number of fatality reversals or something...ummmmm...I'm lost in my own idea.
On second thought, keep the health bars; there is no way I could propose this without turning MK into another wrestling game, and I wouldn't want to do that. Although I wouldn't mind seeing submissions in the franchise one day...that would be cool.
Jack Burton is going to go clear his mind...food sounds like the remedy he needs. TO THE MICROWAVE!!!
I like the way you think Jack Burton. MK needs something new and fresh and since they're they're such big proponents of "reinventing themselves" why not give it a try? I've wanted something like this ever since I've played MK3 and WWF No Mercy. There's so many benefits to it, it's ridiculous. This is one way that MK can truly stand out from all of the other fighting games.


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To me im excited about it and I 2 believe that the graphics will look better when were playing it personally.
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