Lag vs Skill : Fact or Fiction?
Lag vs Skill : Fact or Fiction?
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posted04/10/2008 10:15 PM (UTC)byMember Since
05/10/2005 02:41 PM (UTC)
So I take Easy's advice and pay my cable bill. I figure while I have them on the line, Ill make a slight internet connection change.
I opt to go with Road Runner Lite, their 15$ special. 700kb download 150-200kb upload sounds great! Previously I was around 5mb down 420kb up.
Im thinking with the slower connection, Ill be able to do all the wonderful things people do to me on a nightly basis. Makes sense right.
WRONG.
I dont think it really makes that much of a difference. Same ol bullcrap. I still cant land an A/C and cant Air combo vs some. WTF. And I sure didnt feel safe like I expected. Same ol guess how close my opponent is. If anything, I could have sworn I I whiff even more moves than before!!!
I thought the slower connection would help me, not screw me just the same if not worse!
I've come to the realization I really suck at MKA online. Badly. Up until now, I have refused to use anything I cant perform offline. Problem is, everything I practice doesnt work online. I need to figure out a way to stop whiffing and punish with 40% combos. And like Booya, I will be making the switch to 3,3 to try to compensate my limited offense.
So - my point is, maybe its not as much lag as I thought. But I still think MKA online is shit. I need to play someone offline. Doohoo - get at me.
*And Chaos 17-0 you the other night - before the new connection. Good shit. I dont know man, I was off bad. And I dozed off at the end, I was tired man. My bad. You know, Ill at least QUIT on you rather than leave you hanging.
I opt to go with Road Runner Lite, their 15$ special. 700kb download 150-200kb upload sounds great! Previously I was around 5mb down 420kb up.
Im thinking with the slower connection, Ill be able to do all the wonderful things people do to me on a nightly basis. Makes sense right.
WRONG.
I dont think it really makes that much of a difference. Same ol bullcrap. I still cant land an A/C and cant Air combo vs some. WTF. And I sure didnt feel safe like I expected. Same ol guess how close my opponent is. If anything, I could have sworn I I whiff even more moves than before!!!
I thought the slower connection would help me, not screw me just the same if not worse!
I've come to the realization I really suck at MKA online. Badly. Up until now, I have refused to use anything I cant perform offline. Problem is, everything I practice doesnt work online. I need to figure out a way to stop whiffing and punish with 40% combos. And like Booya, I will be making the switch to 3,3 to try to compensate my limited offense.
So - my point is, maybe its not as much lag as I thought. But I still think MKA online is shit. I need to play someone offline. Doohoo - get at me.
*And Chaos 17-0 you the other night - before the new connection. Good shit. I dont know man, I was off bad. And I dozed off at the end, I was tired man. My bad. You know, Ill at least QUIT on you rather than leave you hanging.
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I'm bored of playing online. I can barely put together air combo online. It always turns into an hybrid 3,3 slash A/C most times when I try. I would say lag is worse on NTSC. PAL PS2 lags but not half as bad as we get here on NTSC and that has seriously put me off this game. I thought it was my bad connection in Toronto but I now have a 15MB download/1MB upload in Nova Scotia and shit is even worse.
Trax
Trax


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Atari2600 Wrote:
So I take Easy's advice and pay my cable bill. I figure while I have them on the line, Ill make a slight internet connection change.
I opt to go with Road Runner Lite, their 15$ special. 700kb download 150-200kb upload sounds great! Previously I was around 5mb down 420kb up.
Im thinking with the slower connection, Ill be able to do all the wonderful things people do to me on a nightly basis. Makes sense right.
WRONG.
I dont think it really makes that much of a difference. Same ol bullcrap. I still cant land an A/C and cant Air combo vs some. WTF. And I sure didnt feel safe like I expected. Same ol guess how close my opponent is. If anything, I could have sworn I I whiff even more moves than before!!!
I thought the slower connection would help me, not screw me just the same if not worse!
I've come to the realization I really suck at MKA online. Badly. Up until now, I have refused to use anything I cant perform offline. Problem is, everything I practice doesnt work online. I need to figure out a way to stop whiffing and punish with 40% combos. And like Booya, I will be making the switch to 3,3 to try to compensate my limited offense.
So - my point is, maybe its not as much lag as I thought. But I still think MKA online is shit. I need to play someone offline. Doohoo - get at me.
*And Chaos 17-0 you the other night - before the new connection. Good shit. I dont know man, I was off bad. And I dozed off at the end, I was tired man. My bad. You know, Ill at least QUIT on you rather than leave you hanging.
So I take Easy's advice and pay my cable bill. I figure while I have them on the line, Ill make a slight internet connection change.
I opt to go with Road Runner Lite, their 15$ special. 700kb download 150-200kb upload sounds great! Previously I was around 5mb down 420kb up.
Im thinking with the slower connection, Ill be able to do all the wonderful things people do to me on a nightly basis. Makes sense right.
WRONG.
I dont think it really makes that much of a difference. Same ol bullcrap. I still cant land an A/C and cant Air combo vs some. WTF. And I sure didnt feel safe like I expected. Same ol guess how close my opponent is. If anything, I could have sworn I I whiff even more moves than before!!!
I thought the slower connection would help me, not screw me just the same if not worse!
I've come to the realization I really suck at MKA online. Badly. Up until now, I have refused to use anything I cant perform offline. Problem is, everything I practice doesnt work online. I need to figure out a way to stop whiffing and punish with 40% combos. And like Booya, I will be making the switch to 3,3 to try to compensate my limited offense.
So - my point is, maybe its not as much lag as I thought. But I still think MKA online is shit. I need to play someone offline. Doohoo - get at me.
*And Chaos 17-0 you the other night - before the new connection. Good shit. I dont know man, I was off bad. And I dozed off at the end, I was tired man. My bad. You know, Ill at least QUIT on you rather than leave you hanging.
Atari,
Don't beat yourself up, it's not your fault. MKA is garbage, it's simple as that. Lag matters much more in this game than skill. In fact, the amount to which your skill matters is so low that you can't get a clear indication of how good anybody is in this game.
MKD is decent in the sense that the outcome of a match is determined much more by your skills than lag, but there is virtually no competition on it anymore.
Until Midway comes up with a playable MK game, if you want to play real fighting game, check out Soul Calibur III, Tekken 5, or VF5.


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Interesting post Atari. Now that you've downgraded maybe we can connect now? It's strange for some reason I can't connect to Doohoo either.

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maybe your connection speed has nothing to do with how your games are played online. Maybe it has everything to do with the connection between 2 people. If that is the case then their is no predicting what it will be like.
i don't think you can say that someone has an advantage because they have slower internet. I don't think any of that is true anymore. What we have been told by red is crap. he thinks his connection is so fast that it holds him back...i think it is random and that we cannot predict it.
easy has priority over me as i feel most do. Atari even you have priority over me. I think you even admitted this once. but you say you have a super fast connection. but when you down grade nothing changes.
well mine is average. not super fast but not dial up either. yet for some reason atari has advantage.
IT IS ALL RANDOM!
i don't think you can say that someone has an advantage because they have slower internet. I don't think any of that is true anymore. What we have been told by red is crap. he thinks his connection is so fast that it holds him back...i think it is random and that we cannot predict it.
easy has priority over me as i feel most do. Atari even you have priority over me. I think you even admitted this once. but you say you have a super fast connection. but when you down grade nothing changes.
well mine is average. not super fast but not dial up either. yet for some reason atari has advantage.
IT IS ALL RANDOM!
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See, that's the problem, Fly. Everyone thinks everybody else have priority over them. What that tells me is that the whole argument is based on the way each individual experiences and perceives it. It comes down to those can deal with it and those that can't.
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Well, MKA does play really badly online. However, the actual game IMO is way better then MKD any day overall...more challenging, less easy, scrublike 5th grade level glitches with OTGS' and FT's that anyone can do overall. Yeah, I know there's the AC and 33 in MKA but that takes more skill then anything you can do in MKD when it comes to glitches, which is a joke all together. Example, take Bo, Raiden, Noob and Kira for example. No more of that easy OTG, free throw crap or with Raiden, teleport, chop, FT all day...Same with Kira and Noob's 50/50. If only MKD had the parry...anywho. My honest opinion on that.
The online play unfortunately isn't that great, but have noticed with certain people I connect pretty well overall. Trax, Malone, Alexie, Killer B, Booya, Bobby and Stretch to name a few. Also Emerio aka MINION on here but lots of other players especially eazytobeat will lag horribly or in some cases like if I try to play Giga, Dr or YWP will just disconnect in midmatch.
So, my opinion is this on this topic. Everyone lags at some point, some worse then others but at the same time everyone has a different "skill" level...combine that with using what you "can and can't" do with the lag and that can either increase or decrease. Me, personally I just play my own, unique, same style and will only use FT's that's it......I don't need anything else to win and being that that FT's can be parried on the prior hit, it's not a big deal in MKA as it was in 5th grade level FT's in MKD.
Sucks to hear the connection change doesn't help you though Atari, best of luck.
The online play unfortunately isn't that great, but have noticed with certain people I connect pretty well overall. Trax, Malone, Alexie, Killer B, Booya, Bobby and Stretch to name a few. Also Emerio aka MINION on here but lots of other players especially eazytobeat will lag horribly or in some cases like if I try to play Giga, Dr or YWP will just disconnect in midmatch.
So, my opinion is this on this topic. Everyone lags at some point, some worse then others but at the same time everyone has a different "skill" level...combine that with using what you "can and can't" do with the lag and that can either increase or decrease. Me, personally I just play my own, unique, same style and will only use FT's that's it......I don't need anything else to win and being that that FT's can be parried on the prior hit, it's not a big deal in MKA as it was in 5th grade level FT's in MKD.
Sucks to hear the connection change doesn't help you though Atari, best of luck.


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bo dont hace bullcrap??
24 ccs 22111 ft,,, looks like the same crap to be, except 24 tracks.
24 ccs 22111 ft,,, looks like the same crap to be, except 24 tracks.
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GTrax Wrote:
...Everyone thinks everybody else have priority over them...
...Everyone thinks everybody else have priority over them...
Trax -I agree, I always thought Meso had a huge advantage. Standing and blocks my low attacks and vice versa. And all the other good stuff. And dudes like Chaos always makes comments like I have an advantage over him. I dont know, but he complains that he misses a pop up after 3 3,3 hits.....I complain because I cant hit him in the air after a pop up. Go figure. 17-0 him. Huge advantage for me. lol.
MKLegend - The most sensible and on topic post in months. Good job. Lets get some games. I feel you about only using f/t's but I cant compete if the moves constantly whiff and I cant land juggles. I have to learn 3,3.
Doohoo this weekend for sure. The factory right? Ill get back to you tomorrow.
** Im going to give this new connection a few more go's. Then Im going to go with Turbo to see how much of a difference it makes.
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PS2 Tag - "KONCHAOS"
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#1 - Anybody who believes that lag is not the consistent difference between two players of about the same skill, is in denial. If two players have the same reaction time, reading ability, roster, aggressiveness, defense, etc.... the player with lag-advantage will win most times.
#2 - Anybody who believes that lag is the reason for ALL outcomes in MKA, is in denial. For example, anybody who believes that Eazytobeat is as good as he is because of lag is full of shit. So many other players feel just the same as he does when we play. But he's head-and-shoulders above the rest anyway. Same thing applies in other situations where margins are consistently significant. Not all, but most cases are like this. Don't subscribe to the blanket-assumption that lag > skill in general.
#3 - Saying that MKD is better than MKA in any aspect other than presentation seems ludicrous to me. MKA's gameplay (including online lag) is far superior to MKD. To say that MKD takes/shows more skill than MKA is borderline ridiculous. Think about it.
#2 - Anybody who believes that lag is the reason for ALL outcomes in MKA, is in denial. For example, anybody who believes that Eazytobeat is as good as he is because of lag is full of shit. So many other players feel just the same as he does when we play. But he's head-and-shoulders above the rest anyway. Same thing applies in other situations where margins are consistently significant. Not all, but most cases are like this. Don't subscribe to the blanket-assumption that lag > skill in general.
#3 - Saying that MKD is better than MKA in any aspect other than presentation seems ludicrous to me. MKA's gameplay (including online lag) is far superior to MKD. To say that MKD takes/shows more skill than MKA is borderline ridiculous. Think about it.
My old connection was 1200 d/l and 700ul.........dsl 25$....i couldnt connect with bobby or meso.....prolly not anyone else ether? you can connect with 700 dl and 1-200 ul? wow.
My new connection is 4000dl and 480ul...pretty good.
I havnt had to bad of lag exept for 2 ppl.
Bobby's sareena is safe off everything when we play,and mesofly and i have the most horrible connection playing shit just passes right threw us and glitches bad.
My new connection is 4000dl and 480ul...pretty good.
I havnt had to bad of lag exept for 2 ppl.
Bobby's sareena is safe off everything when we play,and mesofly and i have the most horrible connection playing shit just passes right threw us and glitches bad.
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Atari2600 Wrote:
Trax -I agree, I always thought Meso had a huge advantage. Standing and blocks my low attacks and vice versa. And all the other good stuff. And dudes like Chaos always makes comments like I have an advantage over him. I dont know, but he complains that he misses a pop up after 3 3,3 hits.....I complain because I cant hit him in the air after a pop up. Go figure. 17-0 him. Huge advantage for me. lol.
MKLegend - The most sensible and on topic post in months. Good job. Lets get some games. I feel you about only using f/t's but I cant compete if the moves constantly whiff and I cant land juggles. I have to learn 3,3.
Doohoo this weekend for sure. The factory right? Ill get back to you tomorrow.
** Im going to give this new connection a few more go's. Then Im going to go with Turbo to see how much of a difference it makes.
GTrax Wrote:
...Everyone thinks everybody else have priority over them...
...Everyone thinks everybody else have priority over them...
Trax -I agree, I always thought Meso had a huge advantage. Standing and blocks my low attacks and vice versa. And all the other good stuff. And dudes like Chaos always makes comments like I have an advantage over him. I dont know, but he complains that he misses a pop up after 3 3,3 hits.....I complain because I cant hit him in the air after a pop up. Go figure. 17-0 him. Huge advantage for me. lol.
MKLegend - The most sensible and on topic post in months. Good job. Lets get some games. I feel you about only using f/t's but I cant compete if the moves constantly whiff and I cant land juggles. I have to learn 3,3.
Doohoo this weekend for sure. The factory right? Ill get back to you tomorrow.
** Im going to give this new connection a few more go's. Then Im going to go with Turbo to see how much of a difference it makes.
I've always been sensible(but since we are all humans, nobody is perfect), it's just a lot easier when people actually agree with you or understand the point
That's fine man, I'm not going to tell you "Atari DON'T learn 33, don't be desperate" or anything I can understand your reason honestly.
I feel like that when I play certain people, it can get frustrating. This is why MK8 & future MK's needs patches to fix problems like the online play and such.
@Chaos, totally agree with you dude on your 3rd point especially. Overall good valid points, but your third is soooo true it's not even funny.


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no patches could fix 33.. its do to the delay the game runs on. if u changed the frame rates to make them land right, it would alter every other aspect of the game.
arial kombat the way it was programed in this game just does not work online, the fact that u cant even jump and connect a basic punch off a launcher should tell u this.
the only plus so far to mk8 is that midway is not building it from scratch, and not even them could fuck up using the unreal engine, but yet ive heard that they did fuck up first tests, so will see.
arial kombat the way it was programed in this game just does not work online, the fact that u cant even jump and connect a basic punch off a launcher should tell u this.
the only plus so far to mk8 is that midway is not building it from scratch, and not even them could fuck up using the unreal engine, but yet ive heard that they did fuck up first tests, so will see.
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redsaleen02 Wrote:
no patches could fix 33.. its do to the delay the game runs on. if u changed the frame rates to make them land right, it would alter every other aspect of the game.
arial kombat the way it was programed in this game just does not work online, the fact that u cant even jump and connect a basic punch off a launcher should tell u this.
the only plus so far to mk8 is that midway is not building it from scratch, and not even them could fuck up using the unreal engine, but yet ive heard that they did fuck up first tests, so will see.
no patches could fix 33.. its do to the delay the game runs on. if u changed the frame rates to make them land right, it would alter every other aspect of the game.
arial kombat the way it was programed in this game just does not work online, the fact that u cant even jump and connect a basic punch off a launcher should tell u this.
the only plus so far to mk8 is that midway is not building it from scratch, and not even them could fuck up using the unreal engine, but yet ive heard that they did fuck up first tests, so will see.
Maybe not, but it could fix the laggy/shitty connection like past xbox games have in the past then got fixed and due to that being fixed 33 might not be as easy to do or not possible at all given it's "an online only" tactic
It is the first fighting game to use the UR engine so I'm sure no matter which developer using it would take a while(the smart thing anyway) I don't mind waiting
BTW, Raidenwins Midway has made playable, really good MK games... and do make "real fighting games" Tekken isn't as good as it used to be, SC is a joke and is the same shit over and over...MK2, UMK3 you should really play and MK:DA is the best balance wise out of the 3D MK's easily. You can't judge the MK series or Midway off of just two MK games in MKD and MKA.....


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when i say lag > skill im refering to the people who can instant parry off any move.. when a player can be so careless to spam move after move, and get rewarded from the stuipdness cause there connection allows them to parry so fast, sorry there is no skill involved there u win cause of ur conn. play on a normal connection and u would get punished big time, again it comes back to mka;s biggest flaw online, the recovery frames. they dictact the gameplay and who wins.


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StretchShrimp: Destroyer of OWG: Most dominate clan on Xbox Live
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wow, people still play this shitty game. Im glad MKA sucked, I finally got some work done this year, unlike when MKD was out.
MKF, whats friend code for wii? I know you have wii, please tell me you got smash. If not, take 50 bucks from the 360 saving and go get it. lol I missed Smallville, it better be on youtube.
MKF, whats friend code for wii? I know you have wii, please tell me you got smash. If not, take 50 bucks from the 360 saving and go get it. lol I missed Smallville, it better be on youtube.

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lows blocking high and vise versa happen all the time and we all know it just doesn't show up on your screen when i did actually duck.
i thought i remembered you admitting you had an advantage once.
i thought i remembered you admitting you had an advantage once.


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ChaosTheory Wrote:
#1 - Anybody who believes that lag is not the consistent difference between two players of about the same skill, is in denial. If two players have the same reaction time, reading ability, roster, aggressiveness, defense, etc.... the player with lag-advantage will win most times.
#2 - Anybody who believes that lag is the reason for ALL outcomes in MKA, is in denial. For example, anybody who believes that Eazytobeat is as good as he is because of lag is full of shit. So many other players feel just the same as he does when we play. But he's head-and-shoulders above the rest anyway. Same thing applies in other situations where margins are consistently significant. Not all, but most cases are like this. Don't subscribe to the blanket-assumption that lag > skill in general.
#3 - Saying that MKD is better than MKA in any aspect other than presentation seems ludicrous to me. MKA's gameplay (including online lag) is far superior to MKD. To say that MKD takes/shows more skill than MKA is borderline ridiculous. Think about it.
#1 - Anybody who believes that lag is not the consistent difference between two players of about the same skill, is in denial. If two players have the same reaction time, reading ability, roster, aggressiveness, defense, etc.... the player with lag-advantage will win most times.
#2 - Anybody who believes that lag is the reason for ALL outcomes in MKA, is in denial. For example, anybody who believes that Eazytobeat is as good as he is because of lag is full of shit. So many other players feel just the same as he does when we play. But he's head-and-shoulders above the rest anyway. Same thing applies in other situations where margins are consistently significant. Not all, but most cases are like this. Don't subscribe to the blanket-assumption that lag > skill in general.
#3 - Saying that MKD is better than MKA in any aspect other than presentation seems ludicrous to me. MKA's gameplay (including online lag) is far superior to MKD. To say that MKD takes/shows more skill than MKA is borderline ridiculous. Think about it.
#1 - that's pretty much obvious.
#2 - ditto
#3 - by and large MKD is a better game and yes, it does take way more skill to win than MKA. And here is why:
http://www.mkacentral.com/forums/showthread.php?t=582
After you read this, if you still don't agree with me, present your arguments here and we will talk more about it.
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Yeah, Stretch I don't have a wii myself yet dude lol : ( Booya's right man. I don't have a wii, Rich however does if you want next time I hang with him, I'll log on here and PM you his wii friend code so if you want give me yours and perhaps that way we can play sometime. We always usually hang on the weekends though since work doing the week.
Red, I see what you're saying that happens to nearly everyone in this game at some point, some players take advantage of it, others not so much(like me, I don't care that much if I have a "lag edge" I'll still play the game with just basics and FT's.
On this MKA vs. MKD standpoint, I know where I stand but this will still come down to opinion on part but Chaos is right as I agree with him totally and some standpoints based off pure fact as well. Now, you'll find your players that love MKD more then MKA(chances are I noticed those are the key players that either just don't like MKA or suck all together in MKA as oppose to MKD(easy glitches anyone can win) Example, HB, Styles ring any bells? lol I mean really.....notice these clowns disappeared when MKA came out, played a week then gone...without their KAK they're garbage. On a sidenote, I noticed the first year this game came out that all those "glitch relying" players in MKD that could compete(sadly for that reason) suck or aren't nearly as good in MKA. There are some players however that seem to improve with MKA's options offered unlike MKD's lack of them like Chaos, Mesofly to name two. That's why MKA is a better game easily over MKD gameplay wise any day of the week.
This reminds me of the MK2 vs. UMK3 debate except in this case it's MKD vs. MKA, there's lots of players in general over the yeras online and offline that I've noticed that love MK2 and hate UMK3 or vice versa...why? A key reason is because they're simply NOT good in the game they rip. That doesn't mean the game isn't good though just because a player sucks at it.......FTR, anything JTF says people should take with a grain of salt, he sucks in MK from every vid I've seen, turtles with Kobra and shoots fireballs all day? lol yeah....
More or less if someone wants to rip MKA, MKD can be ripped as well because the "lag" in MKA might be shitty, but MKD's glitches, problems that an 8 year old can do are equivalent if not worse actually to MKA's lag online problems...
Red, I see what you're saying that happens to nearly everyone in this game at some point, some players take advantage of it, others not so much(like me, I don't care that much if I have a "lag edge" I'll still play the game with just basics and FT's.
On this MKA vs. MKD standpoint, I know where I stand but this will still come down to opinion on part but Chaos is right as I agree with him totally and some standpoints based off pure fact as well. Now, you'll find your players that love MKD more then MKA(chances are I noticed those are the key players that either just don't like MKA or suck all together in MKA as oppose to MKD(easy glitches anyone can win) Example, HB, Styles ring any bells? lol I mean really.....notice these clowns disappeared when MKA came out, played a week then gone...without their KAK they're garbage. On a sidenote, I noticed the first year this game came out that all those "glitch relying" players in MKD that could compete(sadly for that reason) suck or aren't nearly as good in MKA. There are some players however that seem to improve with MKA's options offered unlike MKD's lack of them like Chaos, Mesofly to name two. That's why MKA is a better game easily over MKD gameplay wise any day of the week.
This reminds me of the MK2 vs. UMK3 debate except in this case it's MKD vs. MKA, there's lots of players in general over the yeras online and offline that I've noticed that love MK2 and hate UMK3 or vice versa...why? A key reason is because they're simply NOT good in the game they rip. That doesn't mean the game isn't good though just because a player sucks at it.......FTR, anything JTF says people should take with a grain of salt, he sucks in MK from every vid I've seen, turtles with Kobra and shoots fireballs all day? lol yeah....
More or less if someone wants to rip MKA, MKD can be ripped as well because the "lag" in MKA might be shitty, but MKD's glitches, problems that an 8 year old can do are equivalent if not worse actually to MKA's lag online problems...
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