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I don't know if this has been mentioned, but
I'd like to see a mode where you can "learn" fighting styles. Instead of just staying with two (and a weapon) maybe there could be a place where you could buy "lessons" for a certain fighting style and master it and then be able to use it in combat. Like if I was playign as Scorpion and I start out with Hapkido, Pi Gua and Ninja Sword and I decided I wanted to learn Ninjitsu, I could go through so many "lessons" and finally finish them and add Ninjitsu to my reservior of moves. And since the engine is set up for three fighting styles I could go into character options or something and switch Ninjitsu for Pi Gua or something. And they should do the same for weapons. Again if I was Scorpion and I wanted to buy and learn how to wield a Battle Ax or whatever I could pay for lessons and learn it and add it to my reservior of weapons and switch it out if I wanted to. I think that'd be a good idea...
I'd like to see a mode where you can "learn" fighting styles. Instead of just staying with two (and a weapon) maybe there could be a place where you could buy "lessons" for a certain fighting style and master it and then be able to use it in combat. Like if I was playign as Scorpion and I start out with Hapkido, Pi Gua and Ninja Sword and I decided I wanted to learn Ninjitsu, I could go through so many "lessons" and finally finish them and add Ninjitsu to my reservior of moves. And since the engine is set up for three fighting styles I could go into character options or something and switch Ninjitsu for Pi Gua or something. And they should do the same for weapons. Again if I was Scorpion and I wanted to buy and learn how to wield a Battle Ax or whatever I could pay for lessons and learn it and add it to my reservior of weapons and switch it out if I wanted to. I think that'd be a good idea...
0
my wish list for mk:
return of kabal, nightwolf, styker, jade, smoke, sector, meleena, noob, baraka, liu kang tainted with evil.
improve fighting engine. it needs to be more fluid. be able to create your own combos.
of course improve graphics. better textures. does not need alot more polygons. calm down on the bulk of fighters. i think soul caliber has a good ideal of bulk.
damage upon clothes and body. not to much on the face.
more realistic blood flow. those big meatball blood drops looked dumb. that's the only problem i had with the blood.
more of a dark mood like mk1 and mk2. more sinister muisc. strings with electric guitar amd drums. more asian myth music too.
more of the asian mythoglgy incorporated into game.
run should come back. tapping forward 2x should be fine.
there should not be a tournament, this is war.
give character there old trademark moves back and new peeps more moves.
mutiple stages, no barriers, larger enviroments.
maybe they should have were stages stars going from day to night or vice versa.
calm down on character designs. imo they were over the top.
all characters should have different groans and voices.
there is more but i think i have typed to much and that i tired of typing.
return of kabal, nightwolf, styker, jade, smoke, sector, meleena, noob, baraka, liu kang tainted with evil.
improve fighting engine. it needs to be more fluid. be able to create your own combos.
of course improve graphics. better textures. does not need alot more polygons. calm down on the bulk of fighters. i think soul caliber has a good ideal of bulk.
damage upon clothes and body. not to much on the face.
more realistic blood flow. those big meatball blood drops looked dumb. that's the only problem i had with the blood.
more of a dark mood like mk1 and mk2. more sinister muisc. strings with electric guitar amd drums. more asian myth music too.
more of the asian mythoglgy incorporated into game.
run should come back. tapping forward 2x should be fine.
there should not be a tournament, this is war.
give character there old trademark moves back and new peeps more moves.
mutiple stages, no barriers, larger enviroments.
maybe they should have were stages stars going from day to night or vice versa.
calm down on character designs. imo they were over the top.
all characters should have different groans and voices.
there is more but i think i have typed to much and that i tired of typing.


About Me
its not just to succeed, others must fail
0
1: kabal
2: more fatalitys
3: a fatality editor
2: more fatalitys
3: a fatality editor
About Me
3RD ONI predicts I will take over Outworld after my shift at Arby's is over
0
1. Return of Rain,Noob,and Blaze
2. Sub-zero's win pose is he shoots his Ice balls in the air and the explode like fireworks
3.Moloch as a playable character
2. Sub-zero's win pose is he shoots his Ice balls in the air and the explode like fireworks
3.Moloch as a playable character
0
Here are a few requests from a new guy for mk6...
More enhanced fighting environments:
For example, in mk3 when you would
upper-cut your opponents they would
fly right through the ceiling. You
could incorporate the same idea and,
when hit someone maybe they could fall
off of the level onto another, or
through a wall or something.
You could run and jump off walls, swing
from bars sticking out of the level,
etc.
Characters should have multiple weapons:
In mkda, raiden has a sword and a staff
in one of his outfits. Obviously you
should be able to use both of them.
Currency exchange system:
For example, 10 gold= 1 platinum or
something like that.
Kreate a Kombatant mode
You should be able to choose facial
apearance, body type, clothing,
fighting styles, weapons, special moves,
fatalities, race, tatoo on mike tysons'
face, everything you could think of.
But nothing too idiotic like a fighting
clown, you need to keep a serious tone
for your fighter.
You could take them through a training
mode like the konquest.
You should be able to make your fighter
look exactly how you want, I can't
stress this enough.
have a thing like on tekken3, where you run through and beat up random people. That was pretty fun.
Improve character concepts
Make scorpion look like spawn
Have more elctricity pulsing through
raiden
Make sub-zero's arms look frost bitten
Either give shang tsung the demonic look
or make him look like in the movie, oh
yeah, bring back the shape shift move.
New and more koffins
Bring all old characters back and when
you unlock them you can choose whether
or not to add them to your playable
roster.
Put more of those things in like
kano-o's, or the reptile skin kreme in.
Put all previous mk games as an
unlockable feature.
Another idea
Let everybody have reversals.
Online fighting is a good call
thats it
P.S. if these walls could talk, noone would ever get any sleep.
More enhanced fighting environments:
For example, in mk3 when you would
upper-cut your opponents they would
fly right through the ceiling. You
could incorporate the same idea and,
when hit someone maybe they could fall
off of the level onto another, or
through a wall or something.
You could run and jump off walls, swing
from bars sticking out of the level,
etc.
Characters should have multiple weapons:
In mkda, raiden has a sword and a staff
in one of his outfits. Obviously you
should be able to use both of them.
Currency exchange system:
For example, 10 gold= 1 platinum or
something like that.
Kreate a Kombatant mode
You should be able to choose facial
apearance, body type, clothing,
fighting styles, weapons, special moves,
fatalities, race, tatoo on mike tysons'
face, everything you could think of.
But nothing too idiotic like a fighting
clown, you need to keep a serious tone
for your fighter.
You could take them through a training
mode like the konquest.
You should be able to make your fighter
look exactly how you want, I can't
stress this enough.
have a thing like on tekken3, where you run through and beat up random people. That was pretty fun.
Improve character concepts
Make scorpion look like spawn
Have more elctricity pulsing through
raiden
Make sub-zero's arms look frost bitten
Either give shang tsung the demonic look
or make him look like in the movie, oh
yeah, bring back the shape shift move.
New and more koffins
Bring all old characters back and when
you unlock them you can choose whether
or not to add them to your playable
roster.
Put more of those things in like
kano-o's, or the reptile skin kreme in.
Put all previous mk games as an
unlockable feature.
Another idea
Let everybody have reversals.
Online fighting is a good call
thats it
P.S. if these walls could talk, noone would ever get any sleep.


0
Not sure if this has been suggested before, but how can Shang Tsung win the tournament by defeating Shang Tsung? IMO, baddies should have a different end boss than the good guys. Example: if it were MK:DA, good guys would face Shang Tsung and Quan Chi at the end; whereas bad guys would take on Kung Lao and Kitana as the final two. Or Kung Lao and Raiden. Or Raiden and Kitana. In any event, Moloch could do double buty as sub boss for both sides.
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I always had wished that MK arenas would completely be interactive. By this I don't mean Just knock your opponent into the wall and see the wall break into pieces. I was hoping it could be taken to the next level. For example your fighting and get knocked into a wall and the wall breaks into pieces; and the opponent picks up a piece of the wall and beats the shit out of you until the piece in his hand crumbles into dust. It should be like this with everything, walls, doors, rocks, etc. Also you should be able to pick up anything in the arena. For example a certain stage has a bucket lying on the floor, you should be able to pick it up and fight with it. These features would work perfectly in the armory stage. You should bascily be able to use everything in the stage as a weapon as is in real life. And depending on your character you could use things in different ways. For example sub-zero could use the water in a lake or pond and turn it into a bed of ice spikes and so forth
. So these are my wishes, tell me what you think of them.
About Me
signatures suck
0
Upgraded Sektor and Smoke, undead Sindel, and alot more fatalities. No Friendships or anything, just Fatalities.

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I like the way that the MK5 storyline has turned out. The only thing I am wishing for MK6 is the return of FROST and MK6 online for 56k users. I know the chances of MK6 online for 56k users are like a 1% chance but I can only hope. :.(
there are a few things that I would really like to see, one SUPER MOVES. LIke Campcom and xmen. also more involving levels, the acid batch arena where you can lose energy when spit upon is just the begining, think super smash brothers on gamecube.
More fatalities, beter endings and hopefully cinematography please god. Oh get rid of that stupid globe crap, it just looks lame. more test your might style stuff, more end moves.
And who thought that besides the fact that there was only one fatality that the end moves looked like they were thrown together at the end of production?
More fatalities, beter endings and hopefully cinematography please god. Oh get rid of that stupid globe crap, it just looks lame. more test your might style stuff, more end moves.
And who thought that besides the fact that there was only one fatality that the end moves looked like they were thrown together at the end of production?
I would like to see a create-your-fighter mode in the game, where as you can pick what clothes, the colors of the clothes and character, fighting style, be able to morph the character (like on basketball games), and type in the character's name so that it appears on the power bar and as they win. That's my 2 cents:o)
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More fatalities
Stage Fatalities
Old Characters Return:
Baraka
Sektor
Cyrax
Johnny
Kabal
Ermac
Sub
Scorp
Raiden
Sonya
Reptile
Kung Lao
Frost
Shao Kahn
Kitana
Jade
Lui/Kano
Smoke
New Characters:
Tremor
Raptor
Darajou (misspelled)
Dragon King
Minion of Dragon King
Costumes:
1 classic costume
1 new costume
Weapons:
Impale
Weapon Fatality
Change Sektors and Cyraxs pulse blades, too much like light sabers...
More Secrets
2 Fighting styles each (Excluding weapon stance)
Release around April
Online Play
Gambling
Hints to get hidden characters simaler to MKII
Test You're Might
Adventure Mode simaler to MK:M but with any character.
FMV & story/pics Endings
Info on old characters and pics of what they would look like. Old mk Arenas in 3D
Thank you for you're time,
Stage Fatalities
Old Characters Return:
Baraka
Sektor
Cyrax
Johnny
Kabal
Ermac
Sub
Scorp
Raiden
Sonya
Reptile
Kung Lao
Frost
Shao Kahn
Kitana
Jade
Lui/Kano
Smoke
New Characters:
Tremor
Raptor
Darajou (misspelled)
Dragon King
Minion of Dragon King
Costumes:
1 classic costume
1 new costume
Weapons:
Impale
Weapon Fatality
Change Sektors and Cyraxs pulse blades, too much like light sabers...
More Secrets
2 Fighting styles each (Excluding weapon stance)
Release around April
Online Play
Gambling
Hints to get hidden characters simaler to MKII
Test You're Might
Adventure Mode simaler to MK:M but with any character.
FMV & story/pics Endings
Info on old characters and pics of what they would look like. Old mk Arenas in 3D
Thank you for you're time,
0
Create a Kombatant or Edit a Characters Costume...
0
| Quack-Wabbit Wrote: Not sure if this has been suggested before, but how can Shang Tsung win the tournament by defeating Shang Tsung? IMO, baddies should have a different end boss than the good guys. Example: if it were MK:DA, good guys would face Shang Tsung and Quan Chi at the end; whereas bad guys would take on Kung Lao and Kitana as the final two. Or Kung Lao and Raiden. Or Raiden and Kitana. In any event, Moloch could do double buty as sub boss for both sides. |
Well, for one thing, MKDA is NOT a tournament but the Deadly Alliance did set up a tournament of their own for Li Mei to see if she could win it or not. So if you beat MKDA with Shang Tsung, that doesn't mean you "won the MKDA tournament by beating Shang Tsung". It means that Quan Chi has been killed (according to Shang Tsung's ending). Let's use Nitara as another example. If you beat Shang Tsung/Quan Chi with Nitara, it doesn't mean that she kills either or both of them in her storyline, it means that she goes back to her homeland (according to her ending). Now although it's most likely that Kung Lao is the main victor, that doesn't mean that his ending would be the only one to occur.
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The main thing!
You should not keep making new fighters...
Bring some people back like Kabal, NightWolf, Smoke, Sektor, Rain, Noob, Ermac, Sindell, Sheeva, Goro, Motaro, Shao Kahn, Reiko, Jerek, Kintaro, Baraka, Classic Sub, Chameleon, Khameleon.
New characters just blow off the old characters..and if you have to bring some more new characters make them characters that we have heard about or have some relation or we have seen before but never have gotten to play as..such as: Sareena(MK:M), Tremor(MK:SF), Hydro(mk comics), Raptor(MK:A), Torch (MKII)
Have a choice place like in pokemon on gameboy you had to choose a 1 fossil out of 2 fossils and whatever you chose you couldnt give back you had to keep that 1 and u couldn't get the other one unless u completely restarted the game, so you should put it far in the game so that when someone picks that thing like maybe you have 2 puzzles and the person would choose which puzzle piece to start out with and then there would be 20 pieces to the puzzle and depending on the piece they chose when they complete the whole puzzle and all the pieces are collected and put in the right order the picture of the puzzle would be an old mk character and you could use that fighter anytime you have all the pieces, players could bet pieces and like lets say for example 1 puzzle is smoke and the other is jade then whichever piece they picked 1st they would only get that character when finished.
You could bet pieces if both fighters had the same pieces..and lets say you were facing you're friend then you could have somone that they dont...and only put old fighters in it, I reccomend you have 10 starting pieces so its a less chance that you're friend gets the same starting piece so in the end 1 will have ermac, and the other will have baraka...This will not only add more suspense to the game it will add further gameplay so that if you have 1 profile with 1 puzzle piece guy then the person will have to start a new profile just to get another guy and make the puzzle pieces hard to find like you hide it under a statue that you can only use certain fighters to get like the statue can be destroyed by scorpions spear but youre opponent moves out of the way and scorpions spear breaks the statue then you must defeat you're opponent to get the pieceand have a fmv showing scorpion walking up and grabing the piece. This will defenately make people want to play more.
You should not keep making new fighters...
Bring some people back like Kabal, NightWolf, Smoke, Sektor, Rain, Noob, Ermac, Sindell, Sheeva, Goro, Motaro, Shao Kahn, Reiko, Jerek, Kintaro, Baraka, Classic Sub, Chameleon, Khameleon.
New characters just blow off the old characters..and if you have to bring some more new characters make them characters that we have heard about or have some relation or we have seen before but never have gotten to play as..such as: Sareena(MK:M), Tremor(MK:SF), Hydro(mk comics), Raptor(MK:A), Torch (MKII)
Have a choice place like in pokemon on gameboy you had to choose a 1 fossil out of 2 fossils and whatever you chose you couldnt give back you had to keep that 1 and u couldn't get the other one unless u completely restarted the game, so you should put it far in the game so that when someone picks that thing like maybe you have 2 puzzles and the person would choose which puzzle piece to start out with and then there would be 20 pieces to the puzzle and depending on the piece they chose when they complete the whole puzzle and all the pieces are collected and put in the right order the picture of the puzzle would be an old mk character and you could use that fighter anytime you have all the pieces, players could bet pieces and like lets say for example 1 puzzle is smoke and the other is jade then whichever piece they picked 1st they would only get that character when finished.
You could bet pieces if both fighters had the same pieces..and lets say you were facing you're friend then you could have somone that they dont...and only put old fighters in it, I reccomend you have 10 starting pieces so its a less chance that you're friend gets the same starting piece so in the end 1 will have ermac, and the other will have baraka...This will not only add more suspense to the game it will add further gameplay so that if you have 1 profile with 1 puzzle piece guy then the person will have to start a new profile just to get another guy and make the puzzle pieces hard to find like you hide it under a statue that you can only use certain fighters to get like the statue can be destroyed by scorpions spear but youre opponent moves out of the way and scorpions spear breaks the statue then you must defeat you're opponent to get the pieceand have a fmv showing scorpion walking up and grabing the piece. This will defenately make people want to play more.
About Me
It's time to run away with the sideshow.
Full speed, right ahead.
Don't stop, you can sleep when you're dead."
0
i would really like to see weapon fatalitys, if the mk team needs ideas, i have a couple, and i would also like to see where when you block, no damage happens
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Here is a couple more i just thought up. Be able to do fatalities to the sub-bosses. Also, there should be some more powerful fighters. Like,
sub-zero's powers have become so great he is almost as togh to beat as a boss. Raiden or
shang-tsung might also be given this advantage. Or you could have another shokan who is pickable and would be as powerful as a sub-boss. Also, sub bosses should have fatalities.
sub-zero's powers have become so great he is almost as togh to beat as a boss. Raiden or
shang-tsung might also be given this advantage. Or you could have another shokan who is pickable and would be as powerful as a sub-boss. Also, sub bosses should have fatalities.
| tiberius Wrote: Here is a couple more i just thought up. Be able to do fatalities to the sub-bosses. Also, there should be some more powerful fighters. Like, sub-zero's powers have become so great he is almost as togh to beat as a boss. Raiden or shang-tsung might also be given this advantage. Or you could have another shokan who is pickable and would be as powerful as a sub-boss. Also, sub bosses should have fatalities. |
i agree
About Me
-The more mortal Brazilian site of web Kabbal Mortal Kombat
0
you it said in adding movements special, would be as the special ones of the series Street Fighter?
0
Cyrax(human/Robot)..Sektor..Smoke(robot/human)...ermac...rain...noob...kabal...baraka
0
My wish list is:
Stage Fatalalities
3-5 Fatals per character(bring back some old ones)
A better "Wager System"(like I bet you some onyx koins for plat koins, not onyx for onyx, etc.)
Character Editor (in-depth)
*Combat Editor
3 Models per Character
3 Skins per Model
Costume Selection
More Mini Games
*Like Multi-Arena ON/OFF, Weapons ON/OFF, Max Damage ON/OFF, Combos ON/OFF, Arena 3D/2D, Weapon Break ON/OFF, Weapon Block Damage ON/OFF, Juggle 2/3/4/OFF
If this were implemented then people couldn't complain about certain aspects because they could just change them.
Stage Fatalalities
3-5 Fatals per character(bring back some old ones)
A better "Wager System"(like I bet you some onyx koins for plat koins, not onyx for onyx, etc.)
Character Editor (in-depth)
*Combat Editor
3 Models per Character
3 Skins per Model
Costume Selection
More Mini Games
*Like Multi-Arena ON/OFF, Weapons ON/OFF, Max Damage ON/OFF, Combos ON/OFF, Arena 3D/2D, Weapon Break ON/OFF, Weapon Block Damage ON/OFF, Juggle 2/3/4/OFF
If this were implemented then people couldn't complain about certain aspects because they could just change them.
About Me
-The more mortal Brazilian site of web Kabbal Mortal Kombat
0
If MK6 goes to the same have motor of game of sen predecessor, MK6 then must have:
Enclosures for bullfighting: all with Fatal fatalities: 5 fatal ones, 2 with weapon and 3 without weapon
Babality and Friendships: Nor to think! Brutality: since of that he is not equal to the one of killer Instinct
Personages who must come back: Kabal( clearly), Jade, Noob, Mileena, Nightwolf, Rain, Ermac (since of that they are not ninjas)
New personages: Ishiro (I do not remember well if it is the name of the Scorpion), that if he separated of its spectral body through Rayden and would have to face its side peverso that would be with the spectral body. Mephisto: Dragon King could té be the chefão, but it would be a demon who is the union of Shao Kahn and Shinnok.
Enclosures for bullfighting: all with Fatal fatalities: 5 fatal ones, 2 with weapon and 3 without weapon
Babality and Friendships: Nor to think! Brutality: since of that he is not equal to the one of killer Instinct
Personages who must come back: Kabal( clearly), Jade, Noob, Mileena, Nightwolf, Rain, Ermac (since of that they are not ninjas)
New personages: Ishiro (I do not remember well if it is the name of the Scorpion), that if he separated of its spectral body through Rayden and would have to face its side peverso that would be with the spectral body. Mephisto: Dragon King could té be the chefão, but it would be a demon who is the union of Shao Kahn and Shinnok.
alot of ppl complaining about how MKDA isnt perfect well if it was perfect there would be no reason for an MK6 i mean it could only go down from perfection so yea make somethings not perfect. fatalities animalities (that make sense) brutalities suck ass leave them out and frienships leave them out have the same basic gameplay storylines that include every1 in some sort of way like nitara had nothing to do with the deadly alliance (i hate her so much!!!) when making new characters make them original NO MORE NINJAS!!!! and specials every1 should have like 4 specials (what happened to teleport punches???) AND PLEASE EVENTUALLY GIVE US SOME ANSWERS


0
Well, for one thing, MKDA is NOT a tournament but the Deadly Alliance did set up a tournament of their own for Li Mei to see if she could win it or not. So if you beat MKDA with Shang Tsung, that doesn't mean you "won the MKDA tournament by beating Shang Tsung". It means that Quan Chi has been killed (according to Shang Tsung's ending). Let's use Nitara as another example. If you beat Shang Tsung/Quan Chi with Nitara, it doesn't mean that she kills either or both of them in her storyline, it means that she goes back to her homeland (according to her ending). Now although it's most likely that Kung Lao is the main victor, that doesn't mean that his ending would be the only one to occur.
Oh, I know, thanks to the handy plot canon guide hosted by this very site. :) I guess it's MK2 and 1 seeping into my brain, because whenever I say tournament, I basically mean Arcade Mode.
Oh, I know, thanks to the handy plot canon guide hosted by this very site. :) I guess it's MK2 and 1 seeping into my brain, because whenever I say tournament, I basically mean Arcade Mode.
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