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What I'd like to see is a lot of the original outfits from MK1,2,3,UMK3,MKT but in 3-d... Thus, don't create new outfits for characters, sure it's original, but at least as an alternate, as close to the original as possible... That would please my eye.
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| Brendan Wrote: How about the sorcerers DO win and they end up in a war like Outworld V Netherealm. There could be an arena where like their armies are fighting on a stormy night and you are on a castle. You could have characters fighting like: OUTWORLD ARMY: Shang Tsung * New Nomad * New Evil Shokan * Executioner Type Guy * New Lady Ninja NETHEREALM ARMY: Quan-Chi * Noob Saibot * Reiko * Sareena * Drahmin NEUTRAL: Sub-Zero (New Earth's protector) Scorpion Smoke Chow Kang Kitana Li Mei Reptile (once possessed by Dragon King, he looks for it like a Golum seeking the Ring) |
yeah, thats a really good idea, they should do that
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Heres what i would like to see.
1.More fatalities
2.Have more moves for the characters.
3.Have some of the old modes. I love DA, but it get's boring as with MK4 you had endurance and team battle mode. I would love to see those again and i Like the idea of tag teams on the tournament edition game. I hope to see it in Mk6.
The Krpyt i thought was cool. What i think would be cool is if one of them was the mini games( pin pong, galigai) like in trilogy. More funny stuff, maybe a bloppers video on the DA characters in the game.
Characters i want to see again
Scorpion
Sub-zero
Mavado
Jarek
Rain( have him look the same as in defenders of the realm)
Noob Saibot
Nitra
any other classic's
JUST DON'T PUT IN STRIKER PLEASE!!
1.More fatalities
2.Have more moves for the characters.
3.Have some of the old modes. I love DA, but it get's boring as with MK4 you had endurance and team battle mode. I would love to see those again and i Like the idea of tag teams on the tournament edition game. I hope to see it in Mk6.
The Krpyt i thought was cool. What i think would be cool is if one of them was the mini games( pin pong, galigai) like in trilogy. More funny stuff, maybe a bloppers video on the DA characters in the game.
Characters i want to see again
Scorpion
Sub-zero
Mavado
Jarek
Rain( have him look the same as in defenders of the realm)
Noob Saibot
Nitra
any other classic's
JUST DON'T PUT IN STRIKER PLEASE!!
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i think i did something wrong. i accidently created a new "Official MK6 Wish-List Thread". when i was trying to write a post here.
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anyway sorry for the mix up. but this is what i was going to write:
I would like to see Kahn back for vengenace. he doesnt have to be a boss(would be good if he was) but he should definetly be a playable character. that would be cool. also he should have a different get up. also more fatalities would really be cool.
I would like to see Kahn back for vengenace. he doesnt have to be a boss(would be good if he was) but he should definetly be a playable character. that would be cool. also he should have a different get up. also more fatalities would really be cool.
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hey Mobster4Christ, i just want to officially say im sorry for creating another "Official MK6 Wish-List Thread". im new here and i got mixed up. so sorry again.
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wat about reptile give him some more action i mean come on man u are gonna make reptile un play albe some reptile fans will be very un happy such as me game wit out reptile is like mk never existed and thing relove around reptile make quan chi dissapear bro he suxs so bad and lui kang get him inside a new body i mean kano who plays wit kano and bring bak baraka i mean wat ever happend 2 him and bring bak more people like melina, and jade type people and more fatalities , and bring bak animalities no friendship shit or bablities that was jus gay and like peole have said before make your kombatan would be kool and pleaz leave the flies off drhamin and wepon fatalities and besides sindel suxs cock and bring kabal bak i dont remer him
| Sindel_Fan Wrote: A battle of 4 realms... Earthrealm Troops leader: Raiden Kano (liu-kang) Jax Sonya Frost (sorry no sub-zera this time... he'll be in the storyline) Blind Kenshi Kung Lao ------ bad guys from earth: Tsung Mavado Netherealm Troops leader: Shinnok Jattaka Sareena Scorpion (wild card in the troops) Ermac (not the ninja form) Noob (not the ninja form) Jerrod (former Drahmin) New Outworld Troops leader: Quan Chi Varik (Nomad from Baraka's clan Shao-Khan Tanya Shokan warrior (Kintaro related) Centaure female warrior Nitara Jazz (vampire warrior) Edenia Troops Queen: Sindel Jade Kitana new new new new _______________ Total 33 fighter Plus 2 secret: Reptile, Vortex (a lizard-robotized by th lin kuei) Plus 1 boss (Drong King), not playable 35 Fighter 2 fatals each 1 friendship Movie endings |
How about a few dynasty warrior esque levels, where you lead a small group of lesser warriors, and try to seize a military objective, for instance, Sub-Zero leading a group of those Lin-Kuei warriors to secure a gate into the Dragon Kings fortress, and to keep it open until backup arrives.
And maybe a tag feature, complete with partner specific combos, moves, and fatalities, like Scorpion and Sub-Zero have a fatality where Sub-Zero freezes the opponents to the ground, and Scorpion Shatters them with his spear.
And maybe a tag feature, complete with partner specific combos, moves, and fatalities, like Scorpion and Sub-Zero have a fatality where Sub-Zero freezes the opponents to the ground, and Scorpion Shatters them with his spear.


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I didn't make this up, but they should make a new character, kind of ninja-esque, from Edenia who can control light!!! He'd be the polar opposite of Noob Saibot, and be way cooler, too.
Here is what I think should be in the next MK game. Same graphics, better fighters, more fatalities, special moves, pits, etc, and the old HP, LP, HK, LK system. Then you would remember how to take someone down with the sweep, juggle them in the air, and all that fancy stuff. More newer characters. If they were to revamp the old games, why not start all over, and revamp them. Anyway, that is my wish list.
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For mk6 I just want more fatalities as everybody saz pit fatalities and personel fatalities more than one for everyone..and a little additional combos because after a while it really starts to be boring doing the same combo every time.And some moves which can be only done while doing a combo!This may seen Cooler..
Charachters I want the most are Sub-zero , Scorpion , Reptile . But please don't birng charachters like Mavado or Bo Rai Cho.and kenshi who looks like Solid snake only his bandana fell on his eyes and the thing which began from his left shoulder and finishes right part of his ass.
Behind that thing the gear looks same with Solid Snake's...Change this please.Doesn't he a swordsman.Do somethign like it...
And especially please bring Sub-zero's head rip fatality back...
Peace.
PotMaster saz : time to roll one more...
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Wow, long time since I've been here. Anyways after my time with Deadly Alliance here is what I'd like to see in MK6. Sorry if things have been repeated the thread is very long. Didn't read everything.
Gametypes
One thing about Deadly Alliance was the levels were usually surrounded by something that could be used in a stage fatality. There should be an option to play without barriers so that at anytime during a fight the player can be knocked into the surrounding acid, lava, water w/sharks, etc, killing him instantly. This would add a new dimension to the game and would play into the way players fight and manuver.
The Krypt
Well, with the Xbox and PS2 havign DVD disks that can be compressed to fit more and even dual layered I would hope that the Krypt 2 would have more worthwhile secerts such as playable arcade ports of MK1, MK2, UMK3, and MKGold. They could easily fit on the disk and would be something really special for all of us. Other things would be more hidden costumes, characters, weapons, arenas, old movies, making of movies, history movies, extra fatalities for characters, etc. The same sized Krypt, we love finding hidden stuff. Maybe even hide stuff outside the Krypt in a graveyard that people can go unlock after the Krypt, ya know the big goodies like playable versions of the original games. Make those a lot of coins though, hehe.
Bots
It would be nice for replay value to have designed computer A.I's that can be set and selected randomly by the computer. Like WeaponBot, the cpu character would rely and use weapons, and you could set and edit you own types to give the game the impression of playing another human (as they all have different styles).
Fatalities
There have to be atleast 2-3 per charcter. I'd like to see classic remade like Scorpions toasty and Sub Zero's spine rip. Also make them be more realistic, not far fetched. There should be atleast 4-5 levels with stage fatals like the acid bath, lava bath, have a stage evevated above a spiked floor, etc.
Blood
Tone it down a bit, make it look more realistic and not soo much. Keep how it seeps into the ground and runs down the player, footprints.
Character Models
Hopefully go for a little more polys and more real look, less cartoon styled faces. DA looked great, but hopefully it can be pushed further.
Characters
Hopefully we can have Baraka return. I'd love to see the game have 15 characters at the start then 10-15 hidden in the game. Hopefully we see Sub-Zero, Scorpion, Kano, Reiko, Kenshi, Reptile, Sektor, Cyrax, Shao Kahn, Shang Tsung, Quan Chi, Raiden, Kung Lao, Kitana, Nitara, Mavado, and some new ones along with more returnies.
Misc stuff
More alt costumes, and allow us to change the costume from the select screen just by pressing a trigger so we can see it before playing the game, basically being able to cycle through them while we are picking our characters. Hopefully 3-4 alt costumes per character, revampes of old classic ones as well.
Expanded Konquest mode.
FMV intros, middles and endings for every character. The FMV intro to Deadly Alliance was gorgeous, it'd be awesome to be pulled through the single player with movies for each character at the start, middle and end. All unlockable in the movie viewer or Krypt.
Interaction with the levels more.
I don't really care about online play personally.
Try to take more advantage of the Xbox/Gamecube.
Keep Test Your Might, Test Your Site, maybe even a Mortal Kombat styled game of Poker as a way of betting and raising your coin count. Or losing it all, heh. Of course you can only play every 3 matches or so, just so players don't overuse it.
That's about it. Can't wait to play this game, I loved Deadly Alliance. The great return of MK!
Gametypes
One thing about Deadly Alliance was the levels were usually surrounded by something that could be used in a stage fatality. There should be an option to play without barriers so that at anytime during a fight the player can be knocked into the surrounding acid, lava, water w/sharks, etc, killing him instantly. This would add a new dimension to the game and would play into the way players fight and manuver.
The Krypt
Well, with the Xbox and PS2 havign DVD disks that can be compressed to fit more and even dual layered I would hope that the Krypt 2 would have more worthwhile secerts such as playable arcade ports of MK1, MK2, UMK3, and MKGold. They could easily fit on the disk and would be something really special for all of us. Other things would be more hidden costumes, characters, weapons, arenas, old movies, making of movies, history movies, extra fatalities for characters, etc. The same sized Krypt, we love finding hidden stuff. Maybe even hide stuff outside the Krypt in a graveyard that people can go unlock after the Krypt, ya know the big goodies like playable versions of the original games. Make those a lot of coins though, hehe.
Bots
It would be nice for replay value to have designed computer A.I's that can be set and selected randomly by the computer. Like WeaponBot, the cpu character would rely and use weapons, and you could set and edit you own types to give the game the impression of playing another human (as they all have different styles).
Fatalities
There have to be atleast 2-3 per charcter. I'd like to see classic remade like Scorpions toasty and Sub Zero's spine rip. Also make them be more realistic, not far fetched. There should be atleast 4-5 levels with stage fatals like the acid bath, lava bath, have a stage evevated above a spiked floor, etc.
Blood
Tone it down a bit, make it look more realistic and not soo much. Keep how it seeps into the ground and runs down the player, footprints.
Character Models
Hopefully go for a little more polys and more real look, less cartoon styled faces. DA looked great, but hopefully it can be pushed further.
Characters
Hopefully we can have Baraka return. I'd love to see the game have 15 characters at the start then 10-15 hidden in the game. Hopefully we see Sub-Zero, Scorpion, Kano, Reiko, Kenshi, Reptile, Sektor, Cyrax, Shao Kahn, Shang Tsung, Quan Chi, Raiden, Kung Lao, Kitana, Nitara, Mavado, and some new ones along with more returnies.
Misc stuff
More alt costumes, and allow us to change the costume from the select screen just by pressing a trigger so we can see it before playing the game, basically being able to cycle through them while we are picking our characters. Hopefully 3-4 alt costumes per character, revampes of old classic ones as well.
Expanded Konquest mode.
FMV intros, middles and endings for every character. The FMV intro to Deadly Alliance was gorgeous, it'd be awesome to be pulled through the single player with movies for each character at the start, middle and end. All unlockable in the movie viewer or Krypt.
Interaction with the levels more.
I don't really care about online play personally.
Try to take more advantage of the Xbox/Gamecube.
Keep Test Your Might, Test Your Site, maybe even a Mortal Kombat styled game of Poker as a way of betting and raising your coin count. Or losing it all, heh. Of course you can only play every 3 matches or so, just so players don't overuse it.
That's about it. Can't wait to play this game, I loved Deadly Alliance. The great return of MK!
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Great post Canadian Guy, agree with heaps of what you say there.
I'd like Sektor, Sheeva and Nightwolf back.
A little off-beat maybe but how about Russian Roulette as a mini-game? You shoot yourself game is over, you win you get Koins.
I'd like Sektor, Sheeva and Nightwolf back.
A little off-beat maybe but how about Russian Roulette as a mini-game? You shoot yourself game is over, you win you get Koins.
1.
I think they should make the colors more vivid. SOME OF THE CHARACTERS SKIN AND CLOTHING LOOK VERY DULL. BRING BACK THE VIVID COLORS.
2.
MAKE THE GAME LOOK MORE REAL AS IN THE PAST.
3.
BRING BACK THE FIGHTERS MORE DARK AND DEADLY PERSONALITIES LIKE IN MK2.
PLEASE, PRETTY PLEASSSE
I think they should make the colors more vivid. SOME OF THE CHARACTERS SKIN AND CLOTHING LOOK VERY DULL. BRING BACK THE VIVID COLORS.
2.
MAKE THE GAME LOOK MORE REAL AS IN THE PAST.
3.
BRING BACK THE FIGHTERS MORE DARK AND DEADLY PERSONALITIES LIKE IN MK2.
PLEASE, PRETTY PLEASSSE
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I am going to second canadian guys remarks. He seems to have the beat down on what we want in our MK world.


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It takes an idiot to do cool things. That's why it's cool.
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| inflameous Wrote: I hate people who creates fucking childish names for their new chrachters.Hey guys let me tell you something ,don't you know that you Suck .I don't think that Boon and his team need help about this stuff because they already have creativity for these kind of stuff.So don't even try because as I said you suck!and also midway guys has an ability to create really charismatic charachters..Look at Sub-zero and Scorpion.They became more cooler and cooler from mk1 to mk:da ...these guys are only the two of the examples.. |
Damn! Looks like someone's got some sand in their vagina!
You know, you could at least let people dream the way they want to.
I think they could be little more creative with the fatalities.
Mavado- he could use his hook swords to carve an X into the opponent's chest, and then pull his heart out
Quan Chi- After stretching the opponents neck, he could have cut it into 10 pieces, and then slowly push them down, neck falls into pieces, he could either hold their head in his hand or let it fall
Sub-Zero - could create a large ice cycle, slam the opponent on it, and spin his body on the ice cycle making him slowy slide down to the bottom of it.
Jax - could squeeze the opponent's body or neck untill thier eyes pop out and their head burst, or he could brake them in half over his knee. How's that for the ultimate gotcha or use of brute strength.
Scorpion - could throw a red hot spear into the opponent's body that burns them from within, there is a brief, but violent flame, he pulls them over with a come'ere and the body of ash crumbles and is still smoking
Baraka - could cut the front half of an opponent's face off, and then replace it with the mask of a nomad.
I think these fatalites could be dramatic, new, and fresh if carefully, and if given the right look(realness) as in mk2
Some times the fatality cam sucks because it magnifies some of the bad polygons and the cartoonish look.
With the fatality cam, do you think it still makes the fatality feel as if it is a part of the match, or does it give the fatalities a sideshow feeling, bringing close attention to it and not fulfilling it's potential?
Mavado- he could use his hook swords to carve an X into the opponent's chest, and then pull his heart out
Quan Chi- After stretching the opponents neck, he could have cut it into 10 pieces, and then slowly push them down, neck falls into pieces, he could either hold their head in his hand or let it fall
Sub-Zero - could create a large ice cycle, slam the opponent on it, and spin his body on the ice cycle making him slowy slide down to the bottom of it.
Jax - could squeeze the opponent's body or neck untill thier eyes pop out and their head burst, or he could brake them in half over his knee. How's that for the ultimate gotcha or use of brute strength.
Scorpion - could throw a red hot spear into the opponent's body that burns them from within, there is a brief, but violent flame, he pulls them over with a come'ere and the body of ash crumbles and is still smoking
Baraka - could cut the front half of an opponent's face off, and then replace it with the mask of a nomad.
I think these fatalites could be dramatic, new, and fresh if carefully, and if given the right look(realness) as in mk2
Some times the fatality cam sucks because it magnifies some of the bad polygons and the cartoonish look.
With the fatality cam, do you think it still makes the fatality feel as if it is a part of the match, or does it give the fatalities a sideshow feeling, bringing close attention to it and not fulfilling it's potential?


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It takes an idiot to do cool things. That's why it's cool.
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| dewey79 Wrote: I think they could be little more creative with the fatalities. Mavado- he could use his hook swords to carve an X into the opponent's chest, and then pull his heart out Quan Chi- After stretching the opponents neck, he could have cut it into 10 pieces, and then slowly push them down, neck falls into pieces, he could either hold their head in his hand or let it fall Sub-Zero - could create a large ice cycle, slam the opponent on it, and spin his body on the ice cycle making him slowy slide down to the bottom of it. Jax - could squeeze the opponent's body or neck untill thier eyes pop out and their head burst, or he could brake them in half over his knee. How's that for the ultimate gotcha or use of brute strength. Scorpion - could throw a red hot spear into the opponent's body that burns them from within, there is a brief, but violent flame, he pulls them over with a come'ere and the body of ash crumbles and is still smoking Baraka - could cut the front half of an opponent's face off, and then replace it with the mask of a nomad. I think these fatalites could be dramatic, new, and fresh if carefully, and if given the right look(realness) as in mk2 Some times the fatality cam sucks because it magnifies some of the bad polygons and the cartoonish look. With the fatality cam, do you think it still makes the fatality feel as if it is a part of the match, or does it give the fatalities a sideshow feeling, bringing close attention to it and not fulfilling it's potential? |
I think we can all agree that most DA fatalities were pretty lame. If you want people to see your ideas, post them in the fatality ideas thread.


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I wish that Jax's appearance would be improved.
I really hate his MKDA look, and I think that this is what he should look like, or similar to:
They should just make Jax look like a kickboxer, with less bulky muscles, but still tall, no stupid sunglasses and hat, he should totally get rid of those metal arms, have bandages on his arms and shin, and like an orange colored boxer shorts....
basically making him look more like a Thai kickboxer would really improve Jax from looking stupid and the majority of us hating him. They should consider Sagat from Street Fighter and that Thai kickboxer from Tekken Tag Tournament, and re-create Jax into a Thai looking kickboxer.
I really hate his MKDA look, and I think that this is what he should look like, or similar to:
They should just make Jax look like a kickboxer, with less bulky muscles, but still tall, no stupid sunglasses and hat, he should totally get rid of those metal arms, have bandages on his arms and shin, and like an orange colored boxer shorts....
basically making him look more like a Thai kickboxer would really improve Jax from looking stupid and the majority of us hating him. They should consider Sagat from Street Fighter and that Thai kickboxer from Tekken Tag Tournament, and re-create Jax into a Thai looking kickboxer.
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havent read this thread in a while.
for the fighting engine, i liked da's..so an "updated" version of that would be fine. with a more complex reversal system. the same way with the blocking. since the l2 button wasnt used, it could be like a move tweaker..like on tony hawk. when pressing it it could change the way you block or throw a punch or kick. but thats just an idea.
the stun moves should be more useful. and shouldnt be able to block after it connects.
and in the single player (arcade) game, there could be multiple camera angles. like when you watch a demo fight, and it shows a "sholder cam". that would add some variety to the game.
there should be a way to cancel moves as well. unstead of throwing out a move that leaves you wide open, you could cancel that move giving you a chance to brace for an attack and rethink your strat.
more freedom in creating combos. the "auto" combos are ok, but there needs to be more freedom in that area. so that you could combo off of almost every hit that connects. and more freedom in style branch combos as well. you should be able to change styles at anytime in a combo.
more realistic fighting effects. like bruises on arms..more than just the face..like cuts and stuff. it would be cool if you could get injured. and if you hit an opponent with an injured body part, it wouldnt do as much damage as a normal fuctioning part.
i would also like to see some form of the bone breakers return. and it should render that persons limb useless.
and i think that after a while, you should be able to finish your opponent before it says "finish him/her". kind of like reptiles mk4 bonebreaker. after you get your neck broke, you should be dead.
after a impale, you should be able to ppull it out and use their weapon aginst them. there should also be a way to pick up weapons in the arena..like mk4.
multiple fatalities. and it would be cool if there were weapon fatalities as well.
i have more, but i doont feel like typing them right now..i will later..lol
for the fighting engine, i liked da's..so an "updated" version of that would be fine. with a more complex reversal system. the same way with the blocking. since the l2 button wasnt used, it could be like a move tweaker..like on tony hawk. when pressing it it could change the way you block or throw a punch or kick. but thats just an idea.
the stun moves should be more useful. and shouldnt be able to block after it connects.
and in the single player (arcade) game, there could be multiple camera angles. like when you watch a demo fight, and it shows a "sholder cam". that would add some variety to the game.
there should be a way to cancel moves as well. unstead of throwing out a move that leaves you wide open, you could cancel that move giving you a chance to brace for an attack and rethink your strat.
more freedom in creating combos. the "auto" combos are ok, but there needs to be more freedom in that area. so that you could combo off of almost every hit that connects. and more freedom in style branch combos as well. you should be able to change styles at anytime in a combo.
more realistic fighting effects. like bruises on arms..more than just the face..like cuts and stuff. it would be cool if you could get injured. and if you hit an opponent with an injured body part, it wouldnt do as much damage as a normal fuctioning part.
i would also like to see some form of the bone breakers return. and it should render that persons limb useless.
and i think that after a while, you should be able to finish your opponent before it says "finish him/her". kind of like reptiles mk4 bonebreaker. after you get your neck broke, you should be dead.
after a impale, you should be able to ppull it out and use their weapon aginst them. there should also be a way to pick up weapons in the arena..like mk4.
multiple fatalities. and it would be cool if there were weapon fatalities as well.
i have more, but i doont feel like typing them right now..i will later..lol


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You forgot something...
If the last blow you make to your opponent is while they are in their weapon stance, they should drop it/them on the ground.
You know what else they should do? Say, your opponent is down to his/her last bit of energy. It seems illogical to have a weak attack finish off the round. Opponents with only about 1-4% health should only be able to be knocked out with a hard attack, any attack that makes that loud hit sound. Makes sense, right?
If the last blow you make to your opponent is while they are in their weapon stance, they should drop it/them on the ground.
You know what else they should do? Say, your opponent is down to his/her last bit of energy. It seems illogical to have a weak attack finish off the round. Opponents with only about 1-4% health should only be able to be knocked out with a hard attack, any attack that makes that loud hit sound. Makes sense, right?


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All I want is the older Sub-Zero to return undead or something.
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I want each character to have at least 3 fatalities or have animality and the rest. I also want the fighters not to fall still when they die. Thanks
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