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MortalKombat2007
01/03/2007 03:52 AM (UTC)
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I'm not trying to be an ass or anything on here, but I'm getting sick of everyone saying how bad the game is.

Here's the deal, you can't expect a perfect game from Midway. Yes, there are flaws, but there's nothing we do about it.

I was dissapointed with the new Kreate-A-Fatality and the storyline. I wasn't really concerned with biographies as long there is a good story, which there isn't. All we can do is suck it up.

I don't mind you guys discussing what flaws are in the game, but it seems that a lot of the users are expecting too much, esspecially when it comes to these petitions (with the exception of the 360 petition) for them.

Also, It's fighting game, not a RPG. What kind of storyline do you expect from a fighting game?

well..........that's about it, and take this post as an opinion, not flaming.
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Shinnok-fan64
01/03/2007 03:56 AM (UTC)
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i believe the only true flaws of this game are the shit story and the imo crappy new fatality system;i think the games great, though the replay value sucks.
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Wreckless
01/03/2007 04:29 AM (UTC)
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I thought that this MK game would be my favourite since MK Trilogy. Turned out that I beat konquest, played some arcade then had no desire to play it again. Why?

Well the ending for Konquest was so utterly lame it was even worse than those old games that would end with "And then our hero woke up to find it was all just a dream"

Throughout Konquest, we are told that this MK universe changing quest would lead to either the destruction of all the kombatans or nuetralizing their fighitng abilities (the MK team always talked about how this MK would tie up everything in preperation for the next MK game to start fresh)

What ends up happening at the end of said quest? NOTHING. The narrator goes on to tell us that a third outcome as opposed to the two mentioned occurs, and that outcome , was that absolutely nothing happened to the kombatants because of this quest.

Wow, i was temtped to sel lthe game right then.

Second, there was no cool ending. A couple CG renders, a story, nope, we get to watch a lame KATA and hear a bit of the story, that was another letdown.

Lastly, instead ofhaving two hand to hand fighitng styles and one weapon, we get one hand to hand and one weapon, which made characters feel pretty useless, compared to how they (those who were in MKD and MKDA) played in the previous games.

So, MKA sits on my shelf, a broken , incomplete game amongst games that developers actually took their time with to make into a product that they could be proud of.
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Chrome
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01/03/2007 06:37 AM (UTC)
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The KAF and KAK are not the problem.

The shitty story is also not the problem.

The engine lacking X-Y-Z axis move properties, proper wake up game, spacing, several zoning abilities, a lack of proper defense game, sub-
-standard animation, free-variable combo system, ground combat, balanced roster etc. is the problem.

Clearly, Midway has failed us for the last time.
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gamespy
01/03/2007 04:28 PM (UTC)
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The thing that really is bothering is that some of the things that were removed were not even necessary.

Unique fatalities and stories were the most important parts of a MK game. Everyone expects them in every MK game. Even if they don't like certain characters, they do want to see what their fatalities are and how their stories conflict with one another.

And those two important aspects were taken away. And for what reason?

If they didn't have the space for them, then they could very well take away Motor Kombat and even the Krypt. Since Deadly Alliance, people have complained about the useless crap in the Krypt such as the point of having pictures of the MK team, yet Midway continues with putting them in.

When you use Soul Calibur 3's Character Creation Mode, you wonder why Midway put in an incomplete version.

Midway didn't necessarily have to release the game in October if they knew that Armageddon was far from complete.
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spiceyduck
01/03/2007 04:49 PM (UTC)
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MyQueenSindel Wrote:
Well for starters, Konquest. The problem with konquest it that it's missing the whole point of what konquest was originally designed to do, teach us the moves of fighters. Now that the game has 60 characters, this is when we need it most. It's a LOT easier in the former konquest's excersize to learn moves than just, going into practice mode and looking at the moves list every two seconds. The only training mode they do have is the attacks we using in konquest, and they're taught to us when we reach the Oblisk thingy, but konquest only lasts 4-6 hours which means that as soon as konquest is over, all of the training you went through was pointless. The only real good thing that konquest was good for was teaching us Taven and Daegon's story from Taven's point of View, it's like a 4 hour long bio.

And then there's kreate a fighter. This one did turn out to be okay except for the fact that outfits are quite limited, I was planning on making Shokans, Vampires, celeberties, but intstead, I can only dress my fighter in the other kombatants outfits if I want to make a man, and a skimpy whore if I wanna make a woman. The moves selection is down right gay, how EVERYONE has the same button combonations and we can't choose from every move from MK. Also, bieng that every KAK I've seen so far is straight-up broken, using the same moves like Kung-Lao's Low Launcher, the tombstone drop, and 3-hit combos that lead to 40% damage, makes using kakas online no-fun. I wanted to have BLAST playing other creative fighters, but I placed too much faith in MK.

Moloch, Onaga, Blaze are God tier. They have easy powerful combos, cannot be launched, health regenerators, unblockable moves, whatever. They are just plain unfair. Moloch is probably the worst. Why? Because Moloch is teh BrOKen!1!1!1!1!11!!! 1,1,U+3 is an infinite juggle, and two chains results in 50% damage.....okay. But those are just three characters.

Gameplay is still trash. We still have barey any defense game. Breakers which take NO skill are the only thing that can save you from an infinite combo, and you only get three. The new parries which can counter highs, mids, and... throws? ALL with the same button, even though almost every combo leaves the fighter at an opportunity for a free hit. Now we are reduced to only one fighting style and one weapon stance which limits the amount of attacks that we can use making our moves lists even smaller than they were before. a lot of fighters have the same throws, special moves, and even weapons! as another fighter. about...12 people have the same throw that Onaga, Blaze, and Sonya have, and some specials are the same exact things except different effects, like Reiko and Noob have the same teleport move, and Sindel and Shinnok have the same weapon, as well as Stryker and Tanya. Each character has only one throw, great. That adds to more originatlity and character.

Kreate-A-Fatality which is NOT a fatality anymore, it's one big brutality. Everyone has the Same exact chains, with the exclusiuon of the bosses who have the same chains as each other. Now, instead of doing a simple 4 button combonation and watching a cool show, we have to watch every character do the same exact moves, Punch, Roundhouse, Rip heart, rip Arm, smack with arm, turn them around, kick back, decapitate. Yeah, in case you haven't noticed, all those things got old in Mortal Kombat 2. And I can watch a punch or a kick during the match. It also looks so lame, why would the opponent still be standing if you tore off 3 of their limbs and 5 organs?

Endings are pure bullshit. Now, instead of a cool slidehow, we get to watch our favorite MK fighter dance! And many of them have the same dance moves. Also, now that they created wild endings, we can't actually see them on our tv, in other words, take Sindel, she pulls Jerrod's soul from the heavens, imagine how cool that would look. OR, Nitara, the lood God turning evertyone into there vampire slaves. You know, while I'm still in the endings part, not only are many character's endings cheesy, but 59 of them are what if endings, because only one person can defeat Blaze, and that's clearly gonna be Taven. Because if anyone else were to defeat Blaze, we would have them as the supreme overlord of the realms.

Online ranking system sucks. It's like, your stats won't tell you how good you are, because if you win 3 matches, you go up 500 ranks, and it you lose 5 matches, you go down 2000 ranks. We can't tell who's really good and who's really bad in Mortal Kombat anymore.

Motor Kombat is terrible. We only have 8 racers to choose from, and 5 tracks to race on. Motor Kombat's fun wont last any longer than one hour. Maybe if they brought back Chess kombat, in a game with 60 characters, where we have a W I D E variety of people to choose from, the mini-games would be funner.

Unlocking, which is what makes the game fun. Yeah, sure, as soon as you buy the game would want to play as everyone, but unlocking is really what makes the game last. If Mortal Kombat didn't have a high replay value, the game would only last 12 hours. ANd it already gets boring in a quick amount of time. It's so dumb how the game is already beaten for you when you open it. All you need to do is unlock one costume, which can be easily done in konquest.

Only two costumes per character, and they're still the same ones from previous games. Many people don't see this as a problem, but costumes help express character, it makes the game more fun to play AND watch.

No release for XBOX in Europe. Yeah, there are European Mortal Kombat fans too, now they can't play? And even if they could play it, they would have limited opponents because it's region locked. The fact that they couldn't make Mortal Kombat available to EVERY fan, makes them failures.


Probably the best post on this forum. I dont have the game, but by the sounds of things...The game sounds like it failed.
And the last point is so true. The reason i cannot play it is because i have a Xbox and live in Europe. Its Really unfair in my oppinion.
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mksleaze
01/05/2007 06:42 PM (UTC)
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Quote from meatguy or whatever >I only deny fact. >

thats from the 3rd page top post......i love this guy, he knows hes in the minority and wont accept the fact he wasted his hard earned cash (or mommy n daddies) on a game thats not even 50% completed b4 it left for production, he bases all "logic in facts" that are not really facts.......just opinion like the majority of ppl coming here and think the game stinks to high heaven, and that it does..so ur denied, ur mother is denied, ur life is the internet....confirm/deny?? i say confirmed to the max with a thread like this........ur fired
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Alkaline
01/07/2007 10:36 AM (UTC)
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if you ask me, this game is great... if your playing VS mode.

as for story? yeah it's a great part of a game... if it's an RPG.

i mean i would love a great story for Armageddon just as bad as everyone else on here, but the fact is that Midway rushed this game.

not dissing Midway are anything but i think they were to hyped for this game and didn't really care about how the game was going to be for a single player.

Konquest was short, but it did tie together some
of the story.

as for character's, i strongly didn't llike the fact that there were no knew costumes, but what can you do?

and Motaro... i can understand why people were upset, we think we are getting Motaro, the four legged half horse and we get him half-assed, sure it's good to have him in the game for the ones who wanted to have him in, but Motaro without four legs is like a bird without wings if you get me?

Taven and Deagon... story was o.k. and i like Taven alot... but if your going to make him as a maine character they should of gave him and his brother a little more depth then just the "good brother bad brother thing" his story was good... but could of been better... which leads to my theory of Midway rushing this game.

KaK was limited and wasen't as great as it was thought to be, and there just over rated when you fight with them... great feature but still just over rated and rushed.

the arcade ladder is about 10 characters long and takes about 12 minutes to beat, not much fun in that as in thats what you will be doing after beating Konquest (unless you go online)

Moloch... WAY overated. nuff said.

Blaze not having an alt. costume was a real bummer for me, i liked the Blaze that looked like human tourch... but then again wheres complaining getting me?

Chameleon is good to fight with, but is still over rated and was made that way because of fan boys who wanted him in at the last minute, there for rushing chameleons model being made and stuck as a over rated ninja with a story as bad as Meats.

Meat is fun to have in none the less, but they could of developed him more instead of having him as some "evil creation" with a story like that they could of just left him for a next gen are somthing.

so far i am not satisfied with any ending at all besides maybe Noob's ending, i like the fact they are putting bio's in... but having them on a web site and not on the game? that go's to show that even Midway know's they fucked up on this game.

but besides the flaws in this game, it is still MK and i still love it none the less... just wish they would of actualy gave an efort on making it...

and thats really about all i can think of right now.


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KingBellsprout
01/07/2007 07:12 PM (UTC)
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tgrant Wrote:
TheMightyMeatLord Wrote:
What's so bad about MKA?

The beginning , middle and end.

We're done here.


Wow your an asshole.

The reson MKA wasn't good is because the konquest was way to short (about 2 hours of gameplay). The arcade was okay but could have been made slightly better if they threw in an indurance match or so.

The multiplayer was fine nothing was wrong with it.

The krypt idea was dumb how you could buy stuff or find it in konquest.

Motor Kombat was good and fun.

I never played the online but to Tgrant everything sucks so it must be good.

I don't find it too bad but if you play the game way to much it goes down alot.
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mksleaze
01/07/2007 07:33 PM (UTC)
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whats wrong about it? the only ppl who would call him an asshole over an opinion are the mk fanboys that dont like hearing this (and either of the past two installments) sucks, which indeed, they do. But i wouldnt go as far as to say that overall the game sucked......good intro ill give them that...
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KingBellsprout
01/07/2007 08:00 PM (UTC)
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mksleaze Wrote:
whats wrong about it? the only ppl who would call him an asshole over an opinion are the mk fanboys that dont like hearing this (and either of the past two installments) sucks, which indeed, they do. But i wouldnt go as far as to say that overall the game sucked......good intro ill give them that...


if the guy could just keep his mouth shut he would be ifne.

Yeah Deception and Deadly alliance were bad WTF does that have to do with Armageddon. just shut up. Ur acting like Tgrants bitch
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Shadaloo
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MK Khronology: 58.49% complete...
01/07/2007 08:04 PM (UTC)
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Stop slinging insults around. You'll get skulled, warned and eventually banned.
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Kiasyd
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"I have heard it said that it is better to keep your friends close and your enemies closer. Do you know what I mean?"

01/07/2007 08:10 PM (UTC)
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The whole game wasn't a total disaster, but it was certainly lacking in some areas. The ending's for most of the character's were utter garbage. Not to mention that they all end in Kata's(In which some of the characters share).The Mini-games Puzzle Kombat and Chess Kombat in MKD were much better than Motor Kombat.The fatality system felt half-assed. Rather than actually giving each character their own Fatalities they certainly saved a lot of time and effort but giving everyone the same Fatality system. Lots of people complained about MKD's Konquest. I personally liked it better in some aspects than MKA's one road to the next stage style. In MKD you actually had to work to find your character's, but In MKA they pretty much just hand them to you. All and all MKA could have been a lot worse than it was. It's wasn't as good as MKD though.
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G_gamer07
01/07/2007 08:46 PM (UTC)
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The only thing that's fun about MKA is online play. But even that gets old because of EVERYONE using their stupid KAKs knowing they're complete garbage with regular characters.
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KingBellsprout
01/08/2007 09:42 PM (UTC)
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Kiasyd Wrote:
The whole game wasn't a total disaster, but it was certainly lacking in some areas. The ending's for most of the character's were utter garbage. Not to mention that they all end in Kata's(In which some of the characters share).The Mini-games Puzzle Kombat and Chess Kombat in MKD were much better than Motor Kombat.The fatality system felt half-assed. Rather than actually giving each character their own Fatalities they certainly saved a lot of time and effort but giving everyone the same Fatality system. Lots of people complained about MKD's Konquest. I personally liked it better in some aspects than MKA's one road to the next stage style. In MKD you actually had to work to find your character's, but In MKA they pretty much just hand them to you. All and all MKA could have been a lot worse than it was. It's wasn't as good as MKD though.


exactly how i feel about the game.

Tgrant just things his opinion is the only one that matters.
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SarafanX
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tremble before the might of SarafanX!

01/13/2007 07:29 AM (UTC)
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i think if you step back a bit and look at the big picture........since the first MK in the arcades this game has evolved greatly. look how short this game was to begin with. mortal kombat games today are FAR more in depth and MUCH longer overall. i wonder when MK 1 was made if they ever thought it would become such an icon and have the most demanding audience i've ever seen.confused
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ReptilePredatorMK
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<img src="http://i2.tinypic.com/t6qmur.jpg"
01/14/2007 05:43 PM (UTC)
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Now Im obviously not one of the biggest fans here, but it seems Im not the worst either reading most of these threads. Though we have been psyched about this game once word was out, but it looks like many heads were dropped after the patience of waiting for this game ended in October. Now obviously there are flaws which I think the only person who explains it well and uninsulting was MyQueenSindel...bravo to you. And I am deeply sorry for the big fans over in Europe that wont even get a chance to play this game. But being a 360 owner, I kept coming to this sight to read what you guys had to say for this game and i got worried when reading all of your guys dissapointment posts. But when it finally became playable in December (I think it was December), I immediately bought that game and played it all day and all night from tired of waiting for so long. And from what I have played and from what I've read here, I gotta say guys I don't have near the amount of complaints as you all do. Obviously my favorite character is Reptile, and I am extremely impressed with him. The whole costume controversey for him being lizard or ninja was settled for everyone, he got a descent ending, his moves were great imo, and Im am patiently waiting for his bio which Im not too worried about because I care more about his gameplay. And to add on to it,all the characters I like to play as are not only great to play as, but they are all playable. Yeah I admit KAK was a little dissapointing, but I had the entire MK roster to choose from so who needs that. And Im not very good at KAF but when I succeed I enjoy it, and when I have death traps from most of the arenas I just use them (though I admit I would prefer for special character base finishers). To tell you guys the truth, this is my favorite MK game so far and Im excited to see next generation games. And I don't have online play but so far the replay value for me is very high. Im sorry you guys arent enjoying this game as much as I am.
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themkwarrior
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I made this! Yay!

Guess who's back!

01/14/2007 07:40 PM (UTC)
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Why doesnt everybody just pretend the game has everything they want?

If your favorite level isnt in it, pretend it is. I'm not saying we should be like little kids, but if you all do this, we won't hear complaints all the time.
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TheUberNinja
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Sig made by Prodigy004
01/14/2007 10:48 PM (UTC)
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themkwarrior Wrote:
Why doesnt everybody just pretend the game has everything they want?

If your favorite level isnt in it, pretend it is. I'm not saying we should be like little kids, but if you all do this, we won't hear complaints all the time.

Allow me, TheMightyMeatLord.

1. Because we're sane.

2. Because we're sane.

DENIED
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rayrokka
01/16/2007 06:44 PM (UTC)
0
themkwarrior Wrote:
Why doesnt everybody just pretend the game has everything they want?

If your favorite level isnt in it, pretend it is. I'm not saying we should be like little kids, but if you all do this, we won't hear complaints all the time.


STFU NOOB
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Iori9
01/17/2007 12:04 AM (UTC)
0
rayrokka Wrote:
themkwarrior Wrote:
Why doesnt everybody just pretend the game has everything they want?

If your favorite level isnt in it, pretend it is. I'm not saying we should be like little kids, but if you all do this, we won't hear complaints all the time.


STFU NOOB

Fact: noobs call other people noobs. Enjoy your skull(s) when you get them.
Iori9 Wrote:
rayrokka Wrote:
themkwarrior Wrote:
Why doesnt everybody just pretend the game has everything they want?

If your favorite level isnt in it, pretend it is. I'm not saying we should be like little kids, but if you all do this, we won't hear complaints all the time.


STFU NOOB

Fact: noobs call other people noobs. Enjoy your skull(s) when you get them.

I approve of your message but he probably wont get skulls.
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