

About Me
0
Well, maybe MK vs. DC is one of those games that's gonna be more fun to watch than play. All I know is that purely by watching, MK vs. DC looks more fun.
I'm honestly not that impressed by all the gimicks Midway is including into MKvsDC. Klose Kombat makes the whole mechanics and animations look even more stiff and awkward than they already are. So does Freefall Kombat, which I'm already getting bored of, just from watching.
Just because it looks more fun, doesn't mean it has to be more fun. The Dragon Rush in Budokai 3 looked all kinds of fun. It lost it's appeal after the 3rd time.
I rather have simple, working fighting mechanics, than some added gimicks that are purely fun to watch. Tekken might not look as fun as MKvsDC, where you can run through buildings, but holding the controller in your hands and dealing blow after powerful blow against your opponent, is more than enough fun.
To this day I could also still play SF2, simply because it's a good fighter and I'm far from getting bored of it. I don't need in-battle cinematics too keep my attention.
Just because it looks more fun, doesn't mean it has to be more fun. The Dragon Rush in Budokai 3 looked all kinds of fun. It lost it's appeal after the 3rd time.
I rather have simple, working fighting mechanics, than some added gimicks that are purely fun to watch. Tekken might not look as fun as MKvsDC, where you can run through buildings, but holding the controller in your hands and dealing blow after powerful blow against your opponent, is more than enough fun.
To this day I could also still play SF2, simply because it's a good fighter and I'm far from getting bored of it. I don't need in-battle cinematics too keep my attention.


About Me
0
Well, I'm far from bored of MKT. But you're not factoring in the nostalgia factor that sustained the value of those old school games.
0
Lolacaust Wrote:
I'd like to add that Street Fighter has actually made a ton of changes in terms of gameplay mechanics. All for the better might I add.
Renovations such as super combo gauges, air blocking, guard power gauges, alpha counters, parrying, and the ability to tech virtually any move.
Mortalman Wrote:
Actually, Zentile's right. Moreover, SF isn't overrated at all. Its rates are well-deserved, since the game is the great and still highly enjoyable protoplast of all fighters (besides IK
).
Deathbearer Wrote:
It's too repetitive IMO. Though it's not a bad game it's certainly not that great. Highly overrated.
Zentile Wrote:
Actually the only reason Street Fighter has never changed all that much is because it's always been fucking awesome and great fun.
Actually the only reason Street Fighter has never changed all that much is because it's always been fucking awesome and great fun.
It's too repetitive IMO. Though it's not a bad game it's certainly not that great. Highly overrated.
Actually, Zentile's right. Moreover, SF isn't overrated at all. Its rates are well-deserved, since the game is the great and still highly enjoyable protoplast of all fighters (besides IK
I'd like to add that Street Fighter has actually made a ton of changes in terms of gameplay mechanics. All for the better might I add.
Renovations such as super combo gauges, air blocking, guard power gauges, alpha counters, parrying, and the ability to tech virtually any move.
Yeah, because a simple down-to-forward-and-all-three-punch-buttons "super move" that performs an automatic sixty-three hit combo for a whopping 15% damage is really an enhancement. And air blocking makes even the slightest bit of sense when considered from ANY perspective.
Street Fighter games were cool for the same reason Metallica was once cool: they were really the only ones doing their thing when they got popular, and by default they became pillars of their respective markets. In time (and not much time, might I add) both SF and Metallica inspired younger, far superior games/bands that should have rightfully rendered them obsolete and long-forgotten, yet their aging, die-hard fans refused to let go of their memories.
I would argue that the SF series and every one of its re-skinned spin-offs (Rival Schools of Fate meets Super Street Fighter Turbo Hyper Fighting Championship Edition of Capcom's Greatest NES Heroes vs. Marvel Super Heroes XVIII, anyone?) are bottom-feeder trash at best, and represent minimal evolutions of a disgusting and archaic paradigm.
That said, this blasphemous combination of MK and DC is no better. The animations are abhorrent, lacking proper frame counts and just reeking of pre-canned combinations, the free-fall and klose-quarters kombat are cute gimmicks at best, and for God's sake, even if I did want to take MK vs. DC seriously, Superman's "Brutality" is so effing PATHETIC and cartoonish that I'd find it hard to justify paying Midway for such an intellectual insult.
Sorry for pissing some of you off (probably the same ones that cry when their favorite band gets mocked), but that's reality as I see it. I'll go back to not posting now.

0
TzarChasm Wrote:
Yeah, because a simple down-to-forward-and-all-three-punch-buttons "super move" that performs an automatic sixty-three hit combo for a whopping 15% damage is really an enhancement. And air blocking makes even the slightest bit of sense when considered from ANY perspective.
Street Fighter games were cool for the same reason Metallica was once cool: they were really the only ones doing their thing when they got popular, and by default they became pillars of their respective markets. In time (and not much time, might I add) both SF and Metallica inspired younger, far superior games/bands that should have rightfully rendered them obsolete and long-forgotten, yet their aging, die-hard fans refused to let go of their memories.
I would argue that the SF series and every one of its re-skinned spin-offs (Rival Schools of Fate meets Super Street Fighter Turbo Hyper Fighting Championship Edition of Capcom's Greatest NES Heroes vs. Marvel Super Heroes XVIII, anyone?) are bottom-feeder trash at best, and represent minimal evolutions of a disgusting and archaic paradigm.
That said, this blasphemous combination of MK and DC is no better. The animations are abhorrent, lacking proper frame counts and just reeking of pre-canned combinations, the free-fall and klose-quarters kombat are cute gimmicks at best, and for God's sake, even if I did want to take MK vs. DC seriously, Superman's "Brutality" is so effing PATHETIC and cartoonish that I'd find it hard to justify paying Midway for such an intellectual insult.
Sorry for pissing some of you off (probably the same ones that cry when their favorite band gets mocked), but that's reality as I see it. I'll go back to not posting now.
Lolacaust Wrote:
I'd like to add that Street Fighter has actually made a ton of changes in terms of gameplay mechanics. All for the better might I add.
Renovations such as super combo gauges, air blocking, guard power gauges, alpha counters, parrying, and the ability to tech virtually any move.
Mortalman Wrote:
Actually, Zentile's right. Moreover, SF isn't overrated at all. Its rates are well-deserved, since the game is the great and still highly enjoyable protoplast of all fighters (besides IK
).
Deathbearer Wrote:
It's too repetitive IMO. Though it's not a bad game it's certainly not that great. Highly overrated.
Zentile Wrote:
Actually the only reason Street Fighter has never changed all that much is because it's always been fucking awesome and great fun.
Actually the only reason Street Fighter has never changed all that much is because it's always been fucking awesome and great fun.
It's too repetitive IMO. Though it's not a bad game it's certainly not that great. Highly overrated.
Actually, Zentile's right. Moreover, SF isn't overrated at all. Its rates are well-deserved, since the game is the great and still highly enjoyable protoplast of all fighters (besides IK
I'd like to add that Street Fighter has actually made a ton of changes in terms of gameplay mechanics. All for the better might I add.
Renovations such as super combo gauges, air blocking, guard power gauges, alpha counters, parrying, and the ability to tech virtually any move.
Yeah, because a simple down-to-forward-and-all-three-punch-buttons "super move" that performs an automatic sixty-three hit combo for a whopping 15% damage is really an enhancement. And air blocking makes even the slightest bit of sense when considered from ANY perspective.
Street Fighter games were cool for the same reason Metallica was once cool: they were really the only ones doing their thing when they got popular, and by default they became pillars of their respective markets. In time (and not much time, might I add) both SF and Metallica inspired younger, far superior games/bands that should have rightfully rendered them obsolete and long-forgotten, yet their aging, die-hard fans refused to let go of their memories.
I would argue that the SF series and every one of its re-skinned spin-offs (Rival Schools of Fate meets Super Street Fighter Turbo Hyper Fighting Championship Edition of Capcom's Greatest NES Heroes vs. Marvel Super Heroes XVIII, anyone?) are bottom-feeder trash at best, and represent minimal evolutions of a disgusting and archaic paradigm.
That said, this blasphemous combination of MK and DC is no better. The animations are abhorrent, lacking proper frame counts and just reeking of pre-canned combinations, the free-fall and klose-quarters kombat are cute gimmicks at best, and for God's sake, even if I did want to take MK vs. DC seriously, Superman's "Brutality" is so effing PATHETIC and cartoonish that I'd find it hard to justify paying Midway for such an intellectual insult.
Sorry for pissing some of you off (probably the same ones that cry when their favorite band gets mocked), but that's reality as I see it. I'll go back to not posting now.
One of the best opinions i've seen so far.
0
the Metallica thing it's not right,'cause they're still the best,better than Iron Maiden,Anthrax,Misfits and everyone else in the metal music business.
and eiher the SF series thing:the 3D games were overrated,the very first two-thee 2d games were too slow.
The alpha series wasn't nothing special,as well as SF the movie game.
only SF2 and(maybe) SF4 are goods,but to be honest i still prefer MK trilogy or Mk2.
and eiher the SF series thing:the 3D games were overrated,the very first two-thee 2d games were too slow.
The alpha series wasn't nothing special,as well as SF the movie game.
only SF2 and(maybe) SF4 are goods,but to be honest i still prefer MK trilogy or Mk2.
0
TzarChasm Wrote:
Yeah, because a simple down-to-forward-and-all-three-punch-buttons "super move" that performs an automatic sixty-three hit combo for a whopping 15% damage is really an enhancement. And air blocking makes even the slightest bit of sense when considered from ANY perspective.
Street Fighter games were cool for the same reason Metallica was once cool: they were really the only ones doing their thing when they got popular, and by default they became pillars of their respective markets. In time (and not much time, might I add) both SF and Metallica inspired younger, far superior games/bands that should have rightfully rendered them obsolete and long-forgotten, yet their aging, die-hard fans refused to let go of their memories.
I would argue that the SF series and every one of its re-skinned spin-offs (Rival Schools of Fate meets Super Street Fighter Turbo Hyper Fighting Championship Edition of Capcom's Greatest NES Heroes vs. Marvel Super Heroes XVIII, anyone?) are bottom-feeder trash at best, and represent minimal evolutions of a disgusting and archaic paradigm.
That said, this blasphemous combination of MK and DC is no better. The animations are abhorrent, lacking proper frame counts and just reeking of pre-canned combinations, the free-fall and klose-quarters kombat are cute gimmicks at best, and for God's sake, even if I did want to take MK vs. DC seriously, Superman's "Brutality" is so effing PATHETIC and cartoonish that I'd find it hard to justify paying Midway for such an intellectual insult.
Sorry for pissing some of you off (probably the same ones that cry when their favorite band gets mocked), but that's reality as I see it. I'll go back to not posting now.
Lolacaust Wrote:
I'd like to add that Street Fighter has actually made a ton of changes in terms of gameplay mechanics. All for the better might I add.
Renovations such as super combo gauges, air blocking, guard power gauges, alpha counters, parrying, and the ability to tech virtually any move.
Mortalman Wrote:
Actually, Zentile's right. Moreover, SF isn't overrated at all. Its rates are well-deserved, since the game is the great and still highly enjoyable protoplast of all fighters (besides IK
).
Deathbearer Wrote:
It's too repetitive IMO. Though it's not a bad game it's certainly not that great. Highly overrated.
Zentile Wrote:
Actually the only reason Street Fighter has never changed all that much is because it's always been fucking awesome and great fun.
Actually the only reason Street Fighter has never changed all that much is because it's always been fucking awesome and great fun.
It's too repetitive IMO. Though it's not a bad game it's certainly not that great. Highly overrated.
Actually, Zentile's right. Moreover, SF isn't overrated at all. Its rates are well-deserved, since the game is the great and still highly enjoyable protoplast of all fighters (besides IK
I'd like to add that Street Fighter has actually made a ton of changes in terms of gameplay mechanics. All for the better might I add.
Renovations such as super combo gauges, air blocking, guard power gauges, alpha counters, parrying, and the ability to tech virtually any move.
Yeah, because a simple down-to-forward-and-all-three-punch-buttons "super move" that performs an automatic sixty-three hit combo for a whopping 15% damage is really an enhancement. And air blocking makes even the slightest bit of sense when considered from ANY perspective.
Street Fighter games were cool for the same reason Metallica was once cool: they were really the only ones doing their thing when they got popular, and by default they became pillars of their respective markets. In time (and not much time, might I add) both SF and Metallica inspired younger, far superior games/bands that should have rightfully rendered them obsolete and long-forgotten, yet their aging, die-hard fans refused to let go of their memories.
I would argue that the SF series and every one of its re-skinned spin-offs (Rival Schools of Fate meets Super Street Fighter Turbo Hyper Fighting Championship Edition of Capcom's Greatest NES Heroes vs. Marvel Super Heroes XVIII, anyone?) are bottom-feeder trash at best, and represent minimal evolutions of a disgusting and archaic paradigm.
That said, this blasphemous combination of MK and DC is no better. The animations are abhorrent, lacking proper frame counts and just reeking of pre-canned combinations, the free-fall and klose-quarters kombat are cute gimmicks at best, and for God's sake, even if I did want to take MK vs. DC seriously, Superman's "Brutality" is so effing PATHETIC and cartoonish that I'd find it hard to justify paying Midway for such an intellectual insult.
Sorry for pissing some of you off (probably the same ones that cry when their favorite band gets mocked), but that's reality as I see it. I'll go back to not posting now.
you sir are my hero
Agreed. Good post with valid reasons.
Yeah, as it is, I'm trying to find reasons to buy 1 copy of MK vs DCU, so 2 copies is pretty much out of the question. I have big doubts that, even if this game bombs (unlikely due to the cash cow that is MK and rabid Batman fans) and even if Midway goes under (we'll see), this'll be the end of the MK franchise. It may go on haitus again (like after MK4/Special Forces), but it'll always come back.... probably with a fresh coat of paint and a new gameplay engine. Again.
Yeah, as it is, I'm trying to find reasons to buy 1 copy of MK vs DCU, so 2 copies is pretty much out of the question. I have big doubts that, even if this game bombs (unlikely due to the cash cow that is MK and rabid Batman fans) and even if Midway goes under (we'll see), this'll be the end of the MK franchise. It may go on haitus again (like after MK4/Special Forces), but it'll always come back.... probably with a fresh coat of paint and a new gameplay engine. Again.
0
Never.


About Me
When some wild-eyed, eight-foot-tall maniac grabs your neck, taps the back of your favorite head up against the barroom wall, and he looks you crooked in the eye and he asks you if ya paid your dues, you just stare that big sucker right back in the eye, and you remember what ol' Jack Burton always says at a time like that: "Have ya paid your dues, Jack?" "Yes sir, the check is in the mail."
0
TzarChasm Wrote:
Yeah, because a simple down-to-forward-and-all-three-punch-buttons "super move" that performs an automatic sixty-three hit combo for a whopping 15% damage is really an enhancement. And air blocking makes even the slightest bit of sense when considered from ANY perspective.
Street Fighter games were cool for the same reason Metallica was once cool: they were really the only ones doing their thing when they got popular, and by default they became pillars of their respective markets. In time (and not much time, might I add) both SF and Metallica inspired younger, far superior games/bands that should have rightfully rendered them obsolete and long-forgotten, yet their aging, die-hard fans refused to let go of their memories.
I would argue that the SF series and every one of its re-skinned spin-offs (Rival Schools of Fate meets Super Street Fighter Turbo Hyper Fighting Championship Edition of Capcom's Greatest NES Heroes vs. Marvel Super Heroes XVIII, anyone?) are bottom-feeder trash at best, and represent minimal evolutions of a disgusting and archaic paradigm.
That said, this blasphemous combination of MK and DC is no better. The animations are abhorrent, lacking proper frame counts and just reeking of pre-canned combinations, the free-fall and klose-quarters kombat are cute gimmicks at best, and for God's sake, even if I did want to take MK vs. DC seriously, Superman's "Brutality" is so effing PATHETIC and cartoonish that I'd find it hard to justify paying Midway for such an intellectual insult.
Sorry for pissing some of you off (probably the same ones that cry when their favorite band gets mocked), but that's reality as I see it. I'll go back to not posting now.
Lolacaust Wrote:
I'd like to add that Street Fighter has actually made a ton of changes in terms of gameplay mechanics. All for the better might I add.
Renovations such as super combo gauges, air blocking, guard power gauges, alpha counters, parrying, and the ability to tech virtually any move.
Mortalman Wrote:
Actually, Zentile's right. Moreover, SF isn't overrated at all. Its rates are well-deserved, since the game is the great and still highly enjoyable protoplast of all fighters (besides IK
).
Deathbearer Wrote:
It's too repetitive IMO. Though it's not a bad game it's certainly not that great. Highly overrated.
Zentile Wrote:
Actually the only reason Street Fighter has never changed all that much is because it's always been fucking awesome and great fun.
Actually the only reason Street Fighter has never changed all that much is because it's always been fucking awesome and great fun.
It's too repetitive IMO. Though it's not a bad game it's certainly not that great. Highly overrated.
Actually, Zentile's right. Moreover, SF isn't overrated at all. Its rates are well-deserved, since the game is the great and still highly enjoyable protoplast of all fighters (besides IK
I'd like to add that Street Fighter has actually made a ton of changes in terms of gameplay mechanics. All for the better might I add.
Renovations such as super combo gauges, air blocking, guard power gauges, alpha counters, parrying, and the ability to tech virtually any move.
Yeah, because a simple down-to-forward-and-all-three-punch-buttons "super move" that performs an automatic sixty-three hit combo for a whopping 15% damage is really an enhancement. And air blocking makes even the slightest bit of sense when considered from ANY perspective.
Street Fighter games were cool for the same reason Metallica was once cool: they were really the only ones doing their thing when they got popular, and by default they became pillars of their respective markets. In time (and not much time, might I add) both SF and Metallica inspired younger, far superior games/bands that should have rightfully rendered them obsolete and long-forgotten, yet their aging, die-hard fans refused to let go of their memories.
I would argue that the SF series and every one of its re-skinned spin-offs (Rival Schools of Fate meets Super Street Fighter Turbo Hyper Fighting Championship Edition of Capcom's Greatest NES Heroes vs. Marvel Super Heroes XVIII, anyone?) are bottom-feeder trash at best, and represent minimal evolutions of a disgusting and archaic paradigm.
That said, this blasphemous combination of MK and DC is no better. The animations are abhorrent, lacking proper frame counts and just reeking of pre-canned combinations, the free-fall and klose-quarters kombat are cute gimmicks at best, and for God's sake, even if I did want to take MK vs. DC seriously, Superman's "Brutality" is so effing PATHETIC and cartoonish that I'd find it hard to justify paying Midway for such an intellectual insult.
Sorry for pissing some of you off (probably the same ones that cry when their favorite band gets mocked), but that's reality as I see it. I'll go back to not posting now.
TzarChasm has quite an extensive vocabulary...Jack Burton is adding him to his buddy list. I am quite impressed by the argument he has made.


About Me
0
The animations may not be perfect... But abhorrent? That's a gross over-exaggeration.
0
TzarChasm Wrote:
Yeah, because a simple down-to-forward-and-all-three-punch-buttons "super move" that performs an automatic sixty-three hit combo for a whopping 15% damage is really an enhancement. And air blocking makes even the slightest bit of sense when considered from ANY perspective.
Street Fighter games were cool for the same reason Metallica was once cool: they were really the only ones doing their thing when they got popular, and by default they became pillars of their respective markets. In time (and not much time, might I add) both SF and Metallica inspired younger, far superior games/bands that should have rightfully rendered them obsolete and long-forgotten, yet their aging, die-hard fans refused to let go of their memories.
I would argue that the SF series and every one of its re-skinned spin-offs (Rival Schools of Fate meets Super Street Fighter Turbo Hyper Fighting Championship Edition of Capcom's Greatest NES Heroes vs. Marvel Super Heroes XVIII, anyone?) are bottom-feeder trash at best, and represent minimal evolutions of a disgusting and archaic paradigm.
That said, this blasphemous combination of MK and DC is no better. The animations are abhorrent, lacking proper frame counts and just reeking of pre-canned combinations, the free-fall and klose-quarters kombat are cute gimmicks at best, and for God's sake, even if I did want to take MK vs. DC seriously, Superman's "Brutality" is so effing PATHETIC and cartoonish that I'd find it hard to justify paying Midway for such an intellectual insult.
Sorry for pissing some of you off (probably the same ones that cry when their favorite band gets mocked), but that's reality as I see it. I'll go back to not posting now.
Lolacaust Wrote:
I'd like to add that Street Fighter has actually made a ton of changes in terms of gameplay mechanics. All for the better might I add.
Renovations such as super combo gauges, air blocking, guard power gauges, alpha counters, parrying, and the ability to tech virtually any move.
Mortalman Wrote:
Actually, Zentile's right. Moreover, SF isn't overrated at all. Its rates are well-deserved, since the game is the great and still highly enjoyable protoplast of all fighters (besides IK
).
Deathbearer Wrote:
It's too repetitive IMO. Though it's not a bad game it's certainly not that great. Highly overrated.
Zentile Wrote:
Actually the only reason Street Fighter has never changed all that much is because it's always been fucking awesome and great fun.
Actually the only reason Street Fighter has never changed all that much is because it's always been fucking awesome and great fun.
It's too repetitive IMO. Though it's not a bad game it's certainly not that great. Highly overrated.
Actually, Zentile's right. Moreover, SF isn't overrated at all. Its rates are well-deserved, since the game is the great and still highly enjoyable protoplast of all fighters (besides IK
I'd like to add that Street Fighter has actually made a ton of changes in terms of gameplay mechanics. All for the better might I add.
Renovations such as super combo gauges, air blocking, guard power gauges, alpha counters, parrying, and the ability to tech virtually any move.
Yeah, because a simple down-to-forward-and-all-three-punch-buttons "super move" that performs an automatic sixty-three hit combo for a whopping 15% damage is really an enhancement. And air blocking makes even the slightest bit of sense when considered from ANY perspective.
Street Fighter games were cool for the same reason Metallica was once cool: they were really the only ones doing their thing when they got popular, and by default they became pillars of their respective markets. In time (and not much time, might I add) both SF and Metallica inspired younger, far superior games/bands that should have rightfully rendered them obsolete and long-forgotten, yet their aging, die-hard fans refused to let go of their memories.
I would argue that the SF series and every one of its re-skinned spin-offs (Rival Schools of Fate meets Super Street Fighter Turbo Hyper Fighting Championship Edition of Capcom's Greatest NES Heroes vs. Marvel Super Heroes XVIII, anyone?) are bottom-feeder trash at best, and represent minimal evolutions of a disgusting and archaic paradigm.
That said, this blasphemous combination of MK and DC is no better. The animations are abhorrent, lacking proper frame counts and just reeking of pre-canned combinations, the free-fall and klose-quarters kombat are cute gimmicks at best, and for God's sake, even if I did want to take MK vs. DC seriously, Superman's "Brutality" is so effing PATHETIC and cartoonish that I'd find it hard to justify paying Midway for such an intellectual insult.
Sorry for pissing some of you off (probably the same ones that cry when their favorite band gets mocked), but that's reality as I see it. I'll go back to not posting now.
Just because I stated my opinion about SF's changes doesn’t mean I agree with Zentile that SF is infallible. In actuality I prefer MK over it.
So don't make such a high-handed and bombastic judgment based upon a few sentences that you didn’t like. Intelligently defend your position rather then relying on baseless, semi-personal insults. I'm 18; not some kind of aging, die-hard who wanted to join in the SF circle-jerk.
I feel like such an internet whore. Whoo!

0
two copies?,im not even going to buy one.

0
redman Wrote:Why are you even on the forum then?!
And who the hell are you to ask me that question?,shut up clown,i wont buy a copy because i dont have a ps3 or a 360,that's why,and im in this forum because i like MK,but difference is that im a normal fan a nd not a cryababy/bonehead fanboy like many....next time better shut up before talking crap.
0
No,the $73 I already spent on the KE is more then enough and I can't afford to spend more on a video game and I am not going to buy another one just so Midway can stay afloat.Only way I can justify spending money on a second copy is if the one I got screws up and even then I would just go up and try to exchange it without having to spend more money for a second copy.
HELLNOO!!! Give them money so they can create another mediocre MK? This is offcourse if MK vs DC isn't great..if it turnes out to be a classic or something..I would think about it. But let's be real...the chance of that happening seeing what we already saw.
0
I love everyone who posted. I'm so happy right now I'll buy four copies.
0
reptile88 Wrote:
And who the hell are you to ask me that question?,shut up clown,i wont buy a copy because i dont have a ps3 or a 360,that's why,and im in this forum because i like MK,but difference is that im a normal fan a nd not a cryababy/bonehead fanboy like many....next time better shut up before talking crap.
redman Wrote:Why are you even on the forum then?!
And who the hell are you to ask me that question?,shut up clown,i wont buy a copy because i dont have a ps3 or a 360,that's why,and im in this forum because i like MK,but difference is that im a normal fan a nd not a cryababy/bonehead fanboy like many....next time better shut up before talking crap.
Redman you just got fucking owned, loser.


About Me
0
TheCleansing Wrote:
Redman you just got fucking owned, loser.
reptile88 Wrote:
And who the hell are you to ask me that question?,shut up clown,i wont buy a copy because i dont have a ps3 or a 360,that's why,and im in this forum because i like MK,but difference is that im a normal fan a nd not a cryababy/bonehead fanboy like many....next time better shut up before talking crap.
redman Wrote:Why are you even on the forum then?!
And who the hell are you to ask me that question?,shut up clown,i wont buy a copy because i dont have a ps3 or a 360,that's why,and im in this forum because i like MK,but difference is that im a normal fan a nd not a cryababy/bonehead fanboy like many....next time better shut up before talking crap.
Redman you just got fucking owned, loser.
Naw, it was a pretty weak attack. Clown? Bonehead? Yup... real insulting.
0
BiohazardEXTREME Wrote:
Naw, it was a pretty weak attack. Clown? Bonehead? Yup... real insulting.
TheCleansing Wrote:
Redman you just got fucking owned, loser.
reptile88 Wrote:
And who the hell are you to ask me that question?,shut up clown,i wont buy a copy because i dont have a ps3 or a 360,that's why,and im in this forum because i like MK,but difference is that im a normal fan a nd not a cryababy/bonehead fanboy like many....next time better shut up before talking crap.
redman Wrote:Why are you even on the forum then?!
And who the hell are you to ask me that question?,shut up clown,i wont buy a copy because i dont have a ps3 or a 360,that's why,and im in this forum because i like MK,but difference is that im a normal fan a nd not a cryababy/bonehead fanboy like many....next time better shut up before talking crap.
Redman you just got fucking owned, loser.
Naw, it was a pretty weak attack. Clown? Bonehead? Yup... real insulting.
Well if you knew Redman than you would know that those insults are actually pretty accurate.
0
There's so much conflict in this thread. It's time to end it.
How can you be mad after seeing this. They're fucking adorable.

How can you be mad after seeing this. They're fucking adorable.


About Me
0
Lolacaust Wrote:
There's so much conflict in this thread. It's time to end it.
How can you be mad after seeing this. They're fucking adorable.
Darn you! How did you know my one favorite dog breed!?There's so much conflict in this thread. It's time to end it.

How can you be mad after seeing this. They're fucking adorable.
0
i iz in yur hedz!
But seriously, I watch you sleep at night.
0
disliking Mk vs DCU doesn't mean hating MK,also because Mk vs DCu is not Mk.
nice pic lolcaust!
nice pic lolcaust!
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.