0
FrozenWorm Wrote:




I love those. Very nice done. ^^


About Me
0













0
Cage's MKT Walk


0
Here's is something I'm working in right now:
I'm not posting all the work I'm doing because I want to save something for you guys to see it in videos, but I want to inform I'm working hard in Cage's MKT moves and some moves for Scorpion.


I'm not posting all the work I'm doing because I want to save something for you guys to see it in videos, but I want to inform I'm working hard in Cage's MKT moves and some moves for Scorpion.


About Me
For the most in-depth, in-detail, Mortal Kombat lore analysis vids, there's only one source:
0
FrozenWorm Wrote:
Here's is something I'm working in right now:
I'm not posting all the work I'm doing because I want to save something for you guys to see it in videos, but I want to inform I'm working hard in Cage's MKT moves and some moves for Scorpion.
Here's is something I'm working in right now:


I'm not posting all the work I'm doing because I want to save something for you guys to see it in videos, but I want to inform I'm working hard in Cage's MKT moves and some moves for Scorpion.
This is epic. Scorpion should've had a Kunai as his weapon instead of a sword ever since MK4.

0
They are all amazing! I gotta say, my absolute favorite is Kabal's Hara-Kiri!
0
This is Scorpion's new outfist concept for MKR:
The concept uses ideas and work from Tetra Vega, MKOW, Shyn and myself, I think it's a lot better than the one I posted before; I'll be working on this after finishing the moves for Scorpion, Jax and Cage.

The concept uses ideas and work from Tetra Vega, MKOW, Shyn and myself, I think it's a lot better than the one I posted before; I'll be working on this after finishing the moves for Scorpion, Jax and Cage.


About Me
0






























Any chance your gonna use these again?
0
Sure...!
0
Scorpion's Air Counter


0
Scorpion's MK2 Scissor Legs:


0
Some more stuffs I've decided to share with the comunity:
Scorpion's Health Recovery:

I still need some fire animation in Scorpion's hands, I don't know if there is anyone interested in giving me a hand with this...
This air kick is for EAM:

And this one is to show the Spear Stance will have full movility:

0
Some updates...
Jade's Desert
http://www.youtube.com/watch?v=f_IcMSI1Yt8&feature;=channel_video_title
This video features some gameplay from Sannamy's MK Berserker; is not the gameplay intended for MKR.
We are also working in the Living Forest, giving animation to every single tree in the stage:
[URL=http://www.turboimagehost.com/p/6634324/Living_Tree_Demo_1.gif.html][img]http://s1d3.turboimagehost.com/t/6634324_Living_Tree_Demo_1.gif[/img][/URL]
Not all trees will scream; this one for example only changes the way he looks at the combatants:
[URL=http://www.turboimagehost.com/p/6634335/Living_Tree_Demo_4.gif.html][img]http://s1d3.turboimagehost.com/t/6634335_Living_Tree_Demo_4.gif[/img][/URL]
Also, we're working in a new outfist for Scorpion:
Air Low Kick:
[URL=http://www.turboimagehost.com/p/6625961/New_Scorpions_Air_LK.gif.html][img]http://s1d3.turboimagehost.com/t/6625961_New_Scorpions_Air_LK.gif[/img][/URL]
Air High Kick:
[URL=http://www.turboimagehost.com/p/6625960/New_Scorpions_Air_HK.gif.html][img]http://s1d3.turboimagehost.com/t/6625960_New_Scorpions_Air_HK.gif[/img][/URL]
There are a lot of people behind this; they should be credited once we release our first beta, which is not going to be anytime soon.
This is only a piece of what we're doing right now; we want to keep some stuffs as a secret for you guys to see it in videos and eventually to play it for the first time in MK Revival.
We are always interested in having more people joining us; I believe we all could work faster and better if we work together. Note, in order to see the animations you'll have to copy and paste the links in the browser, sorry about that.
Jade's Desert
http://www.youtube.com/watch?v=f_IcMSI1Yt8&feature;=channel_video_title
This video features some gameplay from Sannamy's MK Berserker; is not the gameplay intended for MKR.
We are also working in the Living Forest, giving animation to every single tree in the stage:
[URL=http://www.turboimagehost.com/p/6634324/Living_Tree_Demo_1.gif.html][img]http://s1d3.turboimagehost.com/t/6634324_Living_Tree_Demo_1.gif[/img][/URL]
Not all trees will scream; this one for example only changes the way he looks at the combatants:
[URL=http://www.turboimagehost.com/p/6634335/Living_Tree_Demo_4.gif.html][img]http://s1d3.turboimagehost.com/t/6634335_Living_Tree_Demo_4.gif[/img][/URL]
Also, we're working in a new outfist for Scorpion:
Air Low Kick:
[URL=http://www.turboimagehost.com/p/6625961/New_Scorpions_Air_LK.gif.html][img]http://s1d3.turboimagehost.com/t/6625961_New_Scorpions_Air_LK.gif[/img][/URL]
Air High Kick:
[URL=http://www.turboimagehost.com/p/6625960/New_Scorpions_Air_HK.gif.html][img]http://s1d3.turboimagehost.com/t/6625960_New_Scorpions_Air_HK.gif[/img][/URL]
There are a lot of people behind this; they should be credited once we release our first beta, which is not going to be anytime soon.
This is only a piece of what we're doing right now; we want to keep some stuffs as a secret for you guys to see it in videos and eventually to play it for the first time in MK Revival.
We are always interested in having more people joining us; I believe we all could work faster and better if we work together. Note, in order to see the animations you'll have to copy and paste the links in the browser, sorry about that.
0
I really love what you've done with Jade. She looks cool and her gameplay looks very nice too.
0
Just passing by to say Scorpion's outfist is still in the works, everything is looking nice so far; here's another example:
Crouch Punch:
This is for you guys to see the quality of the edits, we have some serious progress in the character right now, I think it will be finished pretty soon.
Crouch Punch:

This is for you guys to see the quality of the edits, we have some serious progress in the character right now, I think it will be finished pretty soon.
0
Scorpion's MK9 Air Throw WIP:
I'm still fixing this move, but you can see the animation already... The final version is going to be much better.

I'm still fixing this move, but you can see the animation already... The final version is going to be much better.


0
Wow!!! Every time I think "No way he could make a better sprite than this" you come back and do!!!
You're amazing!! But honestly, i don't like the exposed skull. It should just be for TOASTY fatality.
You're amazing!! But honestly, i don't like the exposed skull. It should just be for TOASTY fatality.
0
Thanks man, now I have some news... from now on I've decided that MK Revival progress will be posted exclusively in http://mkmp.net forums.
If you like this project, make sure to get an account there, we will be waiting for you guys...! ;)
If you like this project, make sure to get an account there, we will be waiting for you guys...! ;)


0
In case anyone is wondering, I read on the MK Mugen forums that Frozenworm has decided to give up work on MK Revival because it was taking away all his time from the more important things in his life, he has since deleted his account.
It's unclear whether the remaining team members will continue his work.
It's unclear whether the remaining team members will continue his work.
0
Aww, well, it was fun as long it lasted. ^^
0
Not cancelled, we are still working in this... we have had some serious problems with a lot of people, mostly because of envy but MK Revival is far from over.
0
FrozenWorm Wrote:
Not cancelled, we are still working in this... we have had some serious problems with a lot of people, mostly because of envy but MK Revival is far from over.
Not cancelled, we are still working in this... we have had some serious problems with a lot of people, mostly because of envy but MK Revival is far from over.
Good to know. ^^


0
really good animation you have done... thinking about usen some of the jax sprites in my upcomen animation
0
Hello everyone; for those of you who like my work I have an important announcement:
MK Revival Project now has its own forum and we (the MK Revival Team) will be posting our progress in there exclusively:
http://thedragonsanctuary.proboards.com/
I hope to see you guys in there, and I hope you could help us to bring our forum to life (since it's pretty new).
MK Revival Project now has its own forum and we (the MK Revival Team) will be posting our progress in there exclusively:
http://thedragonsanctuary.proboards.com/
I hope to see you guys in there, and I hope you could help us to bring our forum to life (since it's pretty new).


About Me
Mortal Klaybat #1 - Shinnok, Shao Kahn, Sektor, Noob Saibot and Ermac!
0
FrozenWorm Wrote:
Hello everyone; for those of you who like my work I have an important announcement:
MK Revival Project now has its own forum and we (the MK Revival Team) will be posting our progress in there exclusively:
http://thedragonsanctuary.proboards.com/
I hope to see you guys in there, and I hope you could help us to bring our forum to life (since it's pretty new).
Hello everyone; for those of you who like my work I have an important announcement:
MK Revival Project now has its own forum and we (the MK Revival Team) will be posting our progress in there exclusively:
http://thedragonsanctuary.proboards.com/
I hope to see you guys in there, and I hope you could help us to bring our forum to life (since it's pretty new).
Just Signed up
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.