Shujinko
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Shujinko
06/19/2007 01:32 PM EST
2.0
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RE: Fan Submission: Shujinko
06/21/2007 11:23 AM EST


Cawa??? Who or what is a Cawa??? is it substantial information in regards to the drawing, or is it simply some dude that helped you paste it onto that nifty lookin paper background? in either case, the art as well as the background are fabulous. your showing improvement. perhaps i will one day sculp one of your pictures and post it (with credits given of course)
and let the world of MKO see it from all angles.
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RE: Fan Submission: Shujinko
06/21/2007 02:36 PM EST
Regardless of a copy and paste, the point is I like what I see.


5/5
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RE: Fan Submission: Shujinko
06/22/2007 01:40 AM EST
This is a great set-up. The information of each of the styles is something we need for every character in future games. Hell, we need more detail in this fasion overall for each character. Power potential, background, story development, and appearance...ect ect ect..Y'know?, educate people while they have fun with the game.

Over-all this, and the like get about a 3.5/5.

Problems:

1. Needs to have more visible scripting.

2. You needed a better cut out of the render.

3. Wouldn't hurt to be bigger all around, then all the detail in there wouldn't go to waste by way of squinting....and I have "perfect" vision for my age.

I like it alot otherwise though.
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RE: Fan Submission: Shujinko
06/22/2007 02:36 AM EST
1. it is not a render. it is hand drawn.

2. I have to work with given measurements for this to work in PhotoPaint.

3. how about clicking on the image?
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RE: Fan Submission: Shujinko
06/22/2007 03:08 AM EST
Chrome Wrote:
1. it is not a render. it is hand drawn.

2. I have to work with given measurements for this to work in PhotoPaint.

3. how about clicking on the image?


1. Nevertheless..I feel the "picture of Shujinko in the middle" should be bigger. So I can appreciate it more. Excuse the term flaw, I just finished cutting a "render". heh.edit: That's not the point I was making anyway....

2. I see.

3. I work with images on a regular basis Chrome, Clicking the image becomes more than common sense..more-so a default, or a re-action to a small image. My opinion derived from trying to enlarge the image on a standard 15in. monitor so I could see it better.

Even after I click on the image to enlarge it, I still have to strain to some degree to read the words and see the "Art" in it... So I like it, I just think that's one of the small problems with it.
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RE: Fan Submission: Shujinko
06/22/2007 01:46 PM EST
Chrome Wrote:
1. it is not a render. it is hand drawn.

2. I have to work with given measurements for this to work in PhotoPaint.

3. how about clicking on the image?


From the words of Ashton Kutcher... "Burn!"

Anyhoo, I think it looks great, but it has more of a Soul Calibur feel to it.

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RE: Fan Submission: Shujinko
06/22/2007 04:36 PM EST
Now [i]that[/i] is how Shujinko should look. To Hell with their Pai Mei ripoff in Deception and Armageddon. And the addition of information on martial arts is a worthy addition (that I have felt should have been in the games themselves).
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RE: Fan Submission: Shujinko
06/22/2007 04:52 PM EST
Shit.

You can barley see Shujinkos face and that text is a bitch on the eyes.
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RE: Fan Submission: Shujinko
06/22/2007 05:13 PM EST
Why does Shujinko look like a double jointed robot? Nice concept with the outlay, but the character design could use alot of work. You need to give him more human-like attributes/aesthetics.

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RE: Fan Submission: Shujinko
06/23/2007 11:14 AM EST
UltimateRyu Wrote:
Why does Shujinko look like a double jointed robot? Nice concept with the outlay, but the character design could use alot of work. You need to give him more human-like attributes/aesthetics.


1.
Because he does not. Hue Gu Ja Pin-kuen. You probably would not under-stand or care to bother with what that means.

2.
And what if I do not want to give him more human-like attributes/aesthe-thics?
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