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colguile
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MENTHOL:I hope the super unlockable is a video of Boon fucking Playboy models on a bed full of money in his mansion.

PSN:Realguile

06/12/2004 03:57 AM (UTC)
0

reptile001 Wrote:
MK may not be the best game as far as the fighting goes but the things that make it Virtua fighter pale in comparison are these:

1. Awesome Characters: Where else can you play as a ninja hellspawn who can shoot a spear out of his hand, a chinese assasin who can freeze people, a humanoid made up from consumed souls who has telekenetic powers, a shaolin monk who can turn into a dragon, an immortal/ageless god who can control electricity etc.

2.Fatalities: The reason most people are interested in MK is because of the Fatalaities. The Fatalities revolutionized the concept of fighting games and brought something completely new. MK was the first game to allow you to kill your opponent after defeating them(e.g. uppercutting their head off, burning them alive, ripping their head and spinal chord off)

3.The Story: MK has by far the most in depth story in the history of fighting games. It's story is incredibly interesting as it includes 6 realms, great rivalries and awesome villains.
Who the fuck cares about those things in a fighting game? Jesus christ...It's a fucking FIGHTING GAME not a god damn RPG.

All thse crud you mentioned adds NOTHING to the core gameplay that needs to be better. That is all second rate effects for the easily attracted.

What is supposed to grap a person in a fighting game is the FIGHTING component. Not the freaking story or finishers.

This shit is becoming almost mading. I can't believe some of the crud on here. lol
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Garlador
06/12/2004 03:59 AM (UTC)
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Wow. Can't you see how video games bring us together? *sigh* Can't you feel the love? Fatality.
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Raiden_is_God
06/12/2004 04:04 AM (UTC)
0
Menthol ur 100% right the system does need a more in depth game fighter or its gonna die ya eventually actuall right now the blood graphis and gore and other stuff are keeping it alive until people open there eyes. I want a more in depth fighter but if they don;t change it i still will probably bye becuz its just a thing i always loved
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reptile001
06/12/2004 04:16 AM (UTC)
0

colguile Wrote:

reptile001 Wrote:
MK may not be the best game as far as the fighting goes but the things that make it Virtua fighter pale in comparison are these:

1. Awesome Characters: Where else can you play as a ninja hellspawn who can shoot a spear out of his hand, a chinese assasin who can freeze people, a humanoid made up from consumed souls who has telekenetic powers, a shaolin monk who can turn into a dragon, an immortal/ageless god who can control electricity etc.

2.Fatalities: The reason most people are interested in MK is because of the Fatalaities. The Fatalities revolutionized the concept of fighting games and brought something completely new. MK was the first game to allow you to kill your opponent after defeating them(e.g. uppercutting their head off, burning them alive, ripping their head and spinal chord off)

3.The Story: MK has by far the most in depth story in the history of fighting games. It's story is incredibly interesting as it includes 6 realms, great rivalries and awesome villains.Who the fuck cares about those things in a fighting game? Jesus christ...It's a fucking FIGHTING GAME not a god damn RPG.

All thse crud you mentioned adds NOTHING to the core gameplay that needs to be better. That is all second rate effects for the easily attracted.

What is supposed to grap a person in a fighting game is the FIGHTING component. Not the freaking story or finishers.

This shit is becoming almost mading. I can't believe some of the crud on here. lol


WTF!!!!!! You are fucking obsessed with the fighting. You are ridiculous. You are so obsessed with the fact that MK does not have the best fighting engine in a fighting game that you will not buy it if they dont improve. WTF!!! If you wanna go play a FIGHTING game that has a perfect fighting engine then go play Virtua fighter. If you hate MK so much than get the fuck out of here.
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TomTaz
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"Retirement my ass!"

06/12/2004 04:26 AM (UTC)
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See? This is exactly why this issue should be dropped. It NEVER ends well. In this thread, and the ones that came before it; people became pissed off and then they erupted into a flame war. Just let it go guys, please...have your opinions, but just stop fighting about it...NO ONE is gonna be right in this. There is not right or wrong...It's all OPINION. Why waste so much energy and risk getting skulled for it?
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robs727
06/12/2004 04:38 AM (UTC)
0

reptile001 Wrote:
MK may not be the best game as far as the fighting goes but the things that make it Virtua fighter pale in comparison are these:

1. Awesome Characters: Where else can you play as a ninja hellspawn who can shoot a spear out of his hand, a chinese assasin who can freeze people, a humanoid made up from consumed souls who has telekenetic powers, a shaolin monk who can turn into a dragon, an immortal/ageless god who can control electricity etc.

2.Fatalities: The reason most people are interested in MK is because of the Fatalaities. The Fatalities revolutionized the concept of fighting games and brought something completely new. MK was the first game to allow you to kill your opponent after defeating them(e.g. uppercutting their head off, burning them alive, ripping their head and spinal chord off)

3.The Story: MK has by far the most in depth story in the history of fighting games. It's story is incredibly interesting as it includes 6 realms, great rivalries and awesome villains.


Isn't that just the point, if MK did add some depth to its gameplay, then it would truly be the king of fighting games. Not only great characters, excellent storyline etc but a game that plays well on top of it!!
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colguile
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About Me

MENTHOL:I hope the super unlockable is a video of Boon fucking Playboy models on a bed full of money in his mansion.

PSN:Realguile

06/12/2004 04:39 AM (UTC)
0

reptile001 Wrote:

colguile Wrote:

reptile001 Wrote:
MK may not be the best game as far as the fighting goes but the things that make it Virtua fighter pale in comparison are these:

1. Awesome Characters: Where else can you play as a ninja hellspawn who can shoot a spear out of his hand, a chinese assasin who can freeze people, a humanoid made up from consumed souls who has telekenetic powers, a shaolin monk who can turn into a dragon, an immortal/ageless god who can control electricity etc.

2.Fatalities: The reason most people are interested in MK is because of the Fatalaities. The Fatalities revolutionized the concept of fighting games and brought something completely new. MK was the first game to allow you to kill your opponent after defeating them(e.g. uppercutting their head off, burning them alive, ripping their head and spinal chord off)

3.The Story: MK has by far the most in depth story in the history of fighting games. It's story is incredibly interesting as it includes 6 realms, great rivalries and awesome villains.Who the fuck cares about those things in a fighting game? Jesus christ...It's a fucking FIGHTING GAME not a god damn RPG.

All thse crud you mentioned adds NOTHING to the core gameplay that needs to be better. That is all second rate effects for the easily attracted.

What is supposed to grap a person in a fighting game is the FIGHTING component. Not the freaking story or finishers.

This shit is becoming almost mading. I can't believe some of the crud on here. lol

WTF!!!!!! You are fucking obsessed with the fighting. You are ridiculous. You are so obsessed with the fact that MK does not have the best fighting engine in a fighting game that you will not buy it if they dont improve. WTF!!! If you wanna go play a FIGHTING game that has a perfect fighting engine then go play Virtua fighter. If you hate MK so much than get the fuck out of here.
You have now crowned yourself a scrub. Good job.

This scrub tells me that I am obsessed with fighting in a fighting game. lol Good job. Why shouldn't I be? I don't care about graphics. I still play SF2, DS, and KOF ona weekly basis. Graphics and 'extras' mean krud to me. I'll voice my opinion on what matters to me. On what should matter most and what I (and anyone who has played MK vs. any other fighter) feel is lacking. Did you even read the thread? If you did you would not have made such a retarded comment. I'll give you some time to read the freaking thread and my posts so you'll look less the fool.

First off, when did I say i would not buy it? In order for me to play it I would have to buy it scrub. lol. I'll buy it evelaute it and if it proves to be a simple upgrade from MKDA I WILL return it. There are too many games coming out this year in the fighting genre to keep a game that did not meet expectations. Hopefully MKD will not be one of them.

Now by your statement you suggested that the MK team could put out shit and you'd wallow in it. So, if they decided to put out mkda 1.5 with chess, fatalities, konquest, puzzle fighter, and new characters you'd buy it? Even though the fighting engine was left the same? Just some blinking lights telling you when to attack (WTF?). That's what I get from your post.

"You are so obsessed with the fact that MK does not have the best fighting engine in a fighting game that you will not buy it if they dont improve."

That is selected quote I drew my condlusion from. If I am correct and you would buy it you and anyone else who would do such a thing are indeed fools. Tell me something: What is the #1 priority in the fighting game?

a) Graphics
b) Gameplay
c) Extra features like color edit mode

Which would you choose for a fighting game? I'm guessing b for any other fighter except MK (and MAYBE KOF) but MK is special and b is behind a and c. Sad.

Again, when did I state I hate MK? I'd like to see that quote. I feel that I have the RIGHT to bitch and moan as I have endured YEARS of garbage MK's. I will continue to do so until I see a drastic improvement in the quality of the gameplay. As said before: That is where I find MY replay value. In the core fighting. As it should be with any fighting game.

Learning the system
Customizing it to you.
Testing it out on opponents.

That is the ULTIMATE replaability in a fighting game. I am a MK fan. I just want a better product.
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cartmansp
06/12/2004 05:20 AM (UTC)
0

TomTaz Wrote:
See? This is exactly why this issue should be dropped. It NEVER ends well. In this thread, and the ones that came before it; people became pissed off and then they erupted into a flame war. Just let it go guys, please...have your opinions, but just stop fighting about it...NO ONE is gonna be right in this. There is not right or wrong...It's all OPINION. Why waste so much energy and risk getting skulled for it?


True, nobody will ever "win" this argument because it's all a matter of opinion. Everybody here is trying to prove that they're "right". Threads like this only lead to flaming, I mean just look at the title,

"After playing Virtua Fighter (4:Evolution) so much, MK:D looks like crap"

This thread obviously wasn't going to lead to a calm, mature discussion.
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TonyTheTiger
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TonyTheTiger - Forum Director

Mortal Kombat Online - The Ultimate Mortal Kombat Experience
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Nintendo is comprised of three Japanese words. Nin, Ten, Dou, and when combined it means we kicked the holy shit outta Atari.

06/12/2004 06:05 AM (UTC)
0

colguile Wrote:

reptile001 Wrote:
MK may not be the best game as far as the fighting goes but the things that make it Virtua fighter pale in comparison are these:

1. Awesome Characters: Where else can you play as a ninja hellspawn who can shoot a spear out of his hand, a chinese assasin who can freeze people, a humanoid made up from consumed souls who has telekenetic powers, a shaolin monk who can turn into a dragon, an immortal/ageless god who can control electricity etc.

2.Fatalities: The reason most people are interested in MK is because of the Fatalaities. The Fatalities revolutionized the concept of fighting games and brought something completely new. MK was the first game to allow you to kill your opponent after defeating them(e.g. uppercutting their head off, burning them alive, ripping their head and spinal chord off)

3.The Story: MK has by far the most in depth story in the history of fighting games. It's story is incredibly interesting as it includes 6 realms, great rivalries and awesome villains.Who the fuck cares about those things in a fighting game? Jesus christ...It's a fucking FIGHTING GAME not a god damn RPG.

All thse crud you mentioned adds NOTHING to the core gameplay that needs to be better. That is all second rate effects for the easily attracted.

What is supposed to grap a person in a fighting game is the FIGHTING component. Not the freaking story or finishers.

This shit is becoming almost mading. I can't believe some of the crud on here. lol


MK would make a damn fine RPG or novel. No gripes about that. In all honesty I always wondered how the MK team would fare doing something else entirely. A game that has nothing to do with MK. Like an RPG or platformer.
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FLSTYLE
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FLStyle Personal Twitteromegaasylum.com Updates Twitter Omega Asylum - Home of FLStyle - Video Game and Media Blog

06/12/2004 12:39 PM (UTC)
0

cartmansp Wrote:
TomTaz Wrote:
See? This is exactly why this issue should be dropped. It NEVER ends well. In this thread, and the ones that came before it; people became pissed off and then they erupted into a flame war. Just let it go guys, please...have your opinions, but just stop fighting about it...NO ONE is gonna be right in this. There is not right or wrong...It's all OPINION. Why waste so much energy and risk getting skulled for it?

True, nobody will ever "win" this argument because it's all a matter of opinion. Everybody here is trying to prove that they're "right". Threads like this only lead to flaming, I mean just look at the title,

"After playing Virtua Fighter (4:Evolution) so much, MK:D looks like crap"

This thread obviously wasn't going to lead to a calm, mature discussion.


this thread never was about right or wrong it's about the minority trying to educate the majority about fighting games.

but they don't want to listen because when they hear something about change and giving constructive critisism they automatically take it as hating MK.

true some have completely hated MK but the majority (the majority of the minority that is tongue) have only been voicing what the majority knows is true but doesn't want to hear.

as for proving each other wrong i haven't seen a single "MK is better than Tekken, Virtua Fighter and soul calibur because of it's storyline, fatalities and blood" type prove one of the "fighting is supposed to be the main thing in a fighting game" type wrong once, no surprize really because the they are using blind opinions and facts and hiding behind them as if they make a valid point to the discussion eg. all this Deception is only 20% finished crap. considering we're in june now and it's supposed to be released October/November it can't be only 20% done when it was at E3, if it is then Boon + Co have spent the last year with their fingers cemented up their asses.

How many sales Deception will make is irrelevant, that will be based on all it's fans buying it because of the storyline, fataliteies etc.

If fighting games sales depended on whether it was a good fighting game or not, Deception wouldn't sell a tenth that other fighting games do, that isn't the case now i admit completely but it will be in the next few years when everyone is worn out and bored of fatalities and extra modes.

I blame this to the lack of difficulty in MK games, they have never been made hard to complete so they have kept with that idea all throughout the series, this was ok in the 2D fighter world because 2D fighters were never about gameplay and depth, but now Mortal Kombat has become 3D, the rules have changed. the 3D fighting world is completely different and it's about time Boon released that.

A better game in general with smarter opponent A.I. is needed more than ANYTHING. if things don't start to change, the majority of fans just as much as the game itself, the MK series will be the start of a fighting game version of what the FIFA games used to be, but whereas FIFA can survive in a market such as the sports genre Mortal Kombat cannot in the fighting game genre.

Mortal Kombat doesn't have FIFA's advertising power, it relies on it's extra's and gimmicks, this isn't good enough and will result in Mortal Kombat becoming a "has-been" game in the eyes of the majority of fans, and a game that "never-was" in the eyes of the minority of fans.
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Digital_Assassin
06/12/2004 02:22 PM (UTC)
0

FLSTYLE Wrote:
cartmansp Wrote:
TomTaz Wrote:
See? This is exactly why this issue should be dropped. It NEVER ends well. In this thread, and the ones that came before it; people became pissed off and then they erupted into a flame war. Just let it go guys, please...have your opinions, but just stop fighting about it...NO ONE is gonna be right in this. There is not right or wrong...It's all OPINION. Why waste so much energy and risk getting skulled for it?

True, nobody will ever "win" this argument because it's all a matter of opinion. Everybody here is trying to prove that they're "right". Threads like this only lead to flaming, I mean just look at the title,

"After playing Virtua Fighter (4:Evolution) so much, MK:D looks like crap"

This thread obviously wasn't going to lead to a calm, mature discussion.

this thread never was about right or wrong it's about the minority trying to educate the majority about fighting games.

but they don't want to listen because when they hear something about change and giving constructive critisism they automatically take it as hating MK.

true some have completed hated MK but the majority (the majority of the minority that is ) have only been voicing what the majority knows is true but doesn't want to hear.

as for proving each other wrong i haven't seen a single "MK is better than Tekken, Virtua Fighter and soul calibur because of it's storyline, fatalities and blood" type prove one of the "fighting is supposed to be the main thing in a fighting game" type wrong once, no surprize really because the they are using blind opinions and facts and hiding behind them as if they make a valid point to the discussion eg. all this Deception is only 20% finished crap. considering we're in june now and it's supposed to be released October/November it can't be only 20% done when it was at E3, if it is then Boon + Co have spent the last year with their fingers cemented up their asses.

How many sales Deception will make is irrelevant, that will be based on all it's fans buying it because of the storyline, fataliteies etc.

If fighting games sales depended on whether it was a good fighting game or not, Deception wouldn't sell a tenth that other fighting games do, that isn't the case now i admit completely but it will be in the next few years when everyone is worn out and bored of fatalities and extra modes.

I blame this to the lack of difficulty in MK games, they have never been made hard to complete so they have kept with that idea all throughout the series, this was ok in the 2D fighter world because 2D fighters were never about gameplay and depth, but now Mortal Kombat has become 3D, the rules have changed. the 3D fighting world is completely different and it's about time Boon released that.

A better game in general with smarter opponent A.I. is needed more than ANYTHING. if things don't start to change, the majority of fans just as much as the game itself, the MK series will be the start of a fighting game version of what the FIFA games used to be, but whereas FIFA can survive in a market such as the sports genre Mortal Kombat cannot in the fighting game genre.

Mortal Kombat doesn't have FIFA's advertising power, it relies on it's extra's and gimmicks, this isn't good enough and will result in Mortal Kombat becoming a "has-been" game in the eyes of the majority of fans, and a game that "never-was" in the eyes of the minority of fans.


*Claps* i bow to u...
ur a 100% rite!!
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Versatile
06/12/2004 02:58 PM (UTC)
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Whoever said no one will be right must have a warped point of view, because people who think MKD is fine are just blinded by their "loyalty".

They cannot see that better gameplay will do NOTHING BUT HELP THE SERIES MORE. IT DOES NOT MEAN THAT THEY WILL GET RID OF FATALITIES,THE GREAT STORY OR LOVABLE CHARACTERS! It just means that all that fluff will be there with a workable fighting engine, something MKDA lacked.

People fail to realize that Mortal Kombat: Deadly Alliance was a horrible game. This is not an opinion, this is a fact, and I would be GLAD to point out to why it did suck if you be so kind as to ask me. I do not care if you liked the fatalities. I do not care if you enjoyed the story, the new characters or the extras. MKDA sucked, it sucked compared to other fighters, and it even sucked as a simplistic fighter. AS A GAME..it sucked. Let's forget about fluff and eye candy for one second and let's think about it. I worry for MKD because it seems to be following MKDA's footsteps way too closely, and the problems that plauged MKDA are back in MKD, and since death traps are around and tons of new characters and stances, you can expect even MORE glitches to spawn from the ones in MKDA.

Raiden_Is_God, no matter how much you try to be "in the know", your previous comments are not forgotten and you still are frowned upon in this topic. You have layed down easily some of the most ignorant, scrubbish and immature comments I have ever seen from a fighting game debate. It's best you don't hop on Menthol's cock and stick to what you believed before, unless you TRUELY see where we are coming from.
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Satyagraha
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"You see, I face a whole new Monster!! I face a man, who represents, the Nintendo Entertainment System..."

06/12/2004 05:08 PM (UTC)
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I had a dream last night that MKD had a floater style juggle system....it was beautifull.

Dude, who the fuck wants fighting in a fighting game? That's a stupid question. I sure as hell don't. Shit is suposed to be fun, and it's fun by being stupid. The more stupidest it is, the more funner it is. I don't want to thinking, because thinking isn't fun. If I don't have to think, then the game is as good as it could ever possibly be.

Word life in strife. Never die by a beholder twice, espceically when you've got 3d20 dice; and the DM is being nice.

Edit: Meh, MK has it's core audience and that will never change. When one leaves, for whatever reason, onther joins. Not because they know anything about it, or even grew up on it, but becuase ITS MK AND IT'S SOOOO GOOOD!!

Improveing the engine could only do good for the MK series. It's to the point now where MK shouldn't even be a fighter, though. I think they SHOULD do an RPG, considering that's what the core audience thinks the game is anyways. So many peeps only care about fats, story, characters, et; isn't it logical to switch the genre up? That would be a great marketing move, IMO. So much attention would be brought to the series. Meh...
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HDTran
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I don't want a bigger movelist Boon. I want a reason to use more than
10% of the ones you've given me. Fix MK with Move Properties.

06/12/2004 06:26 PM (UTC)
0
Responding to some of the guys that talked about other features on this page other than the fighting system. None of us are advocating that MK stop doing those things, we're asking that it focus on its fighting aspect because it doesn't.

Also Raiden_is_god, the way you phrased and aggressively attacked others shown a big ignorance of what makes a good fighting game. I'm not sure if you really did do research or thought about it logically, but MKDA was crap and MKD needs a hell of a lot to change it.
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theshape
06/12/2004 07:48 PM (UTC)
0
I have played all of the different type of fighting games. Comparing them to each other is not the best way to go. Tekken has its fans, MK has its fans, Street fighter has its fans and so on and so on...
Each game has its ups and downs and no game is perfect. Just like movies, if the fans keep buying, more of that type of movie or game will be made.
I love fighting games with added elements like dangerous backgrounds and such. Thus Tekken and Virtual Fighter don't appeal to me.
That's my 2 cents.
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cartmansp
06/12/2004 10:38 PM (UTC)
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Meh, I think 'm gonna stop posting in these threads. I always end up getting into fights and nobody seems to understand that other people can have different opinions.

If I say I like MK:DA everybody pounces on me and tells me I don't know what a "real" fighting game is. If I say I don't like MK:DA people tell me to "play something else" and "leave the forumns".
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Sub-Zero_7th
06/12/2004 10:38 PM (UTC)
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Technically, MKM: Sub-Zero was kind of an RPG type game. I think it'd be awesome if they made another MK RPG as long as they make it good of course. However, I don't think that they should change the genre from fighting to RPG. Yes, I like the storylines, the characters, the ambience, etc. but I still want there to be the fighting. The MK fighting engine may not be the deepest but at least it evolves with each MK game. I would of course like to see more depth in the fighting and like someone suggested, it should be somewhere in the middle between simple and complex.

Personally, I'd like to see style-oriented defense stuff like nindz suggested and some of the characters should have different styles. There should also be a lot more moves for each fighting style.

Since the PS2 has 4 face buttons and 4 shoulder buttons and with the X-Box having 6 face buttons and 2 trigger buttons, I'm sure there can be lots of moves. There can be 4 attack buttons, the style switching button, 1 or 2 defense buttons and maybe some kind of run button or maybe a special attack button. There could be at least 20 regular attacks.
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Versatile
06/13/2004 02:24 AM (UTC)
0
I got a skull..how interesting. I wonder if it's actually because I was "provoking" Raiden_Is_God or if I spoke the truth..which is that MKDA was a terrible game. Makes you wonder. Not that I care.
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Versatile
06/13/2004 02:35 AM (UTC)
0

cartmansp Wrote:
Meh, I think 'm gonna stop posting in these threads. I always end up getting into fights and nobody seems to understand that other people can have different opinions.

If I say I like MK:DA everybody pounces on me and tells me I don't know what a "real" fighting game is. If I say I don't like MK:DA people tell me to "play something else" and "leave the forumns".


I dunno..I don't recall you ever responding to any of my posts about MKDA's pure suckage. Did you like the GAME? THE GAMEPLAY? If so, please tell me why.
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cartmansp
06/13/2004 02:48 AM (UTC)
0

Versatile Wrote:

cartmansp Wrote:
Meh, I think 'm gonna stop posting in these threads. I always end up getting into fights and nobody seems to understand that other people can have different opinions.

If I say I like MK:DA everybody pounces on me and tells me I don't know what a "real" fighting game is. If I say I don't like MK:DA people tell me to "play something else" and "leave the forumns".

I dunno..I don't recall you ever responding to any of my posts about MKDA's pure suckage. Did you like the GAME? THE GAMEPLAY? If so, please tell me why.


It was different. It didn't follow the same path as other fighting games. It was a breathe of fresh air compared the same old style that other fighting games had. It'll perfect its own style, someday.
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Versatile
06/13/2004 02:56 AM (UTC)
0

cartmansp Wrote:
Versatile Wrote:

cartmansp Wrote:
Meh, I think 'm gonna stop posting in these threads. I always end up getting into fights and nobody seems to understand that other people can have different opinions.

If I say I like MK:DA everybody pounces on me and tells me I don't know what a "real" fighting game is. If I say I don't like MK:DA people tell me to "play something else" and "leave the forumns".

I dunno..I don't recall you ever responding to any of my posts about MKDA's pure suckage. Did you like the GAME? THE GAMEPLAY? If so, please tell me why.

It was different. It didn't follow the same path as other fighting games. It was a fresh breathe of air compared the same old style that other fighting games had. It'll perfect its own style, someday.


How was it different? How did it follow it's own path? To me it did a few things that every other fighting game did, only much much worse, and it lacked things that ever fighting game needs to have like frames and a stable core engine. It cant perfect its own style because it doesnt have its own style. You play Tekken 4 and you play VF4 you feel two games with a different style. While they share some very similair FUNDAMENTALS THAT ALL FIGHTERS SHOULD HAVE, they both have their own flavor and feel totally different. MKDA only feels different because it has no identity, and even tho it DOES have a FEW fundamentals, they are done terribly.

You really don't have an idea at how bad MKDA was from a technical stand point. I am sure there are somethings I could tell you about that game that would make you hate Ed Boon with a passion, but lets not stray too far off topic, answer my question please.
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cartmansp
06/13/2004 03:04 AM (UTC)
0

Versatile Wrote:
...You really don't have an idea at how bad MKDA was from a technical stand point...


"If I say I like MK:DA everybody pounces on me and tells me I don't know what a "real" fighting game is."

You're implying that I don't know what makes a good game. That's the reason why I said I don't want to post in these threads any more.


Versatile Wrote:
...but lets not stray too far off topic, answer my question please.


I thought I just did. confused
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Versatile
06/13/2004 03:07 AM (UTC)
0

cartmansp Wrote:
Versatile Wrote:
...You really don't have an idea at how bad MKDA was from a technical stand point...

"If I say I like MK:DA everybody pounces on me and tells me I don't know what a "real" fighting game is."

You're implying that I don't know what makes a good game. That's the reason why I said I don't want to post in these threads any more.


Versatile Wrote:
...but lets not stray too far off topic, answer my question please.

I thought I just did.


CartmanSP, I honestly do not believe you have the slightest clue as to what makes a good fighting game. I feel you fit in the camp of thsoe who are happy with fluff,cosmetics and cool extras. The only difference to me is that you have the intelligence to not tell us we're wrong about what we're saying about a franchise we like a lot. I like you a lot.

I would still like to hear what made MKDA good to you, or different or whatever. That was the question I asked.
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cartmansp
06/13/2004 03:17 AM (UTC)
0
Cartmansp, I honestly do not believe you have the slightest clue as to what makes a good fighting game...

Hmmmmm, sounds familiar.

...I feel you fit in the camp of those who are happy with fluff,cosmetics and cool extras...

Mabye

...The only difference to me is that you have the intelligence to not tell us we're wrong about what we're saying about a franchise we like a lot...

Of course you guys aren't wrong. You're just expressing your opinion.

...I like you a lot...

I hope that isn't sarcasm.wink

...I would still like to hear what made MKDA good to you, or different or whatever. That was the question I asked....

I could go straight into battle without praticing too much. I guess I liked that because I'm a casual gamer. I'm not a hardcore gamer, like most of you.
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06/13/2004 03:30 AM (UTC)
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"I could go straight into battle without praticing too much. I guess I liked that because I'm a casual gamer. I'm not a hardcore gamer, like most of you."

See you could go into battle without practicing too much because it was straight forward, but lets not forget that you had zero competetion. With Tekken 4, Soul Calibur 2 and Dead or Alive if you had zero competetion you could jump into battle without practicing much either, but the difference is, 2 of those 3 games have SERIOUS competetion and will not allow to do that. When MKD arrives you will be annihilated by people who know the glitches that plagued the game and will use them to their advantage. So thats not really a good reason to say you liked the gameplay because that fits for any other fighter without a competetion level. Any other reason you enjoyed MKDA's gameplay? Im talking in game, while fighting, what did you enjoy about it?
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