Versatile Wrote:
No dude. Breakers would still be a neccessity. When I said being able to parry mid combo, I meant that you block the initial hit and then parry afterward.
For example, I am Smoke and you are Sub-Zero
You do dragon 1,2,u+4
I block the 1,2 and right when you're about to do u+4 I let go of block and parry.
That is what I am talking about.
Breakers will still be a neccessity for when you don't block the intial hit: you will need a way to get out of the combo just like you did in MKD.
No dude. Breakers would still be a neccessity. When I said being able to parry mid combo, I meant that you block the initial hit and then parry afterward.
For example, I am Smoke and you are Sub-Zero
You do dragon 1,2,u+4
I block the 1,2 and right when you're about to do u+4 I let go of block and parry.
That is what I am talking about.
Breakers will still be a neccessity for when you don't block the intial hit: you will need a way to get out of the combo just like you did in MKD.
Ah I get ya. That makes more sense. That'd be damn nice.
Still, i'm aching to find out for sure whether or not parries can be performed mid-combo. I noticed that "parry" looking thing in the air in the teaser, but I thought it was a breaker at the time. It doesn't look like a breaker though, yet I don't imagine parries being that simple either, unless you need freakish timing to pull them off or something. God I wish E3 would hurry up and roll around to put this to rest.


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Mortal Kombat Online - The Ultimate Mortal Kombat Experience
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I just don't understand why they would even bother keeping the breakers at all. It's just so backwards to say "Let's put in parries but only for the first hit. They won't be able to be used mid-combo so we can keep the breakers!" Why not kill two birds with one stone and remove the breakers altogether, which is a BS band-aid mechanic anyway, and let the parries function as a "breaking" system, but a better one because ideally it would require actual timing to execute.
secondgen Wrote:
show me the definition of "cheap", and I'll show you the definition of scrub.
Huh?!
That proves what, exactly?
mlsq42 Wrote:
See, now this is where being a cheap bastard,
See, now this is where being a cheap bastard,
show me the definition of "cheap", and I'll show you the definition of scrub.
someone with no concern for a social life or a deep concern for one is at an advantage.
Huh?!
If you only ever play the computer, you never have to worry about this sort of thing.
That proves what, exactly?
Hahaha, that was even more fucked up than my occasional ramblings. Man, that was golden.


About Me
"You see, I face a whole new Monster!! I face a man, who represents, the Nintendo Entertainment System..."
0
Yeah, I personaly think we are looking into this parry situation waaaay to much, lol. People are treating it like it's going to be the saviour of MK, at least that's the vibe I'm picking up. Some of you should know better, haha.
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Satyagraha Wrote:
Yeah, I personaly think we are looking into this parry situation waaaay to much, lol. People are treating it like it's going to be the saviour of MK, at least that's the vibe I'm picking up. Some of you should know better, haha.
It may be all we have left to cling to.lol
Yeah, I personaly think we are looking into this parry situation waaaay to much, lol. People are treating it like it's going to be the saviour of MK, at least that's the vibe I'm picking up. Some of you should know better, haha.
It may be all we have left to cling to.lol

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This thread is just comedy. Let's not raise our hopes up too high because we saw a funny parry people... one that looks cheaply implemented and a functional copy/paste job from a previous system that didn't work. We would get to more places by discussing air combos.
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secondgen Wrote:
I'd like to know how many of you will still wait for another MK after this turd is dropped on the MK community?
Satyagraha Wrote:
Yeah, I personaly think we are looking into this parry situation waaaay to much, lol. People are treating it like it's going to be the saviour of MK, at least that's the vibe I'm picking up. Some of you should know better, haha.
It may be all we have left to cling to.lol
haha! The fucking truth. Yeah, I personaly think we are looking into this parry situation waaaay to much, lol. People are treating it like it's going to be the saviour of MK, at least that's the vibe I'm picking up. Some of you should know better, haha.
It may be all we have left to cling to.lol
I'd like to know how many of you will still wait for another MK after this turd is dropped on the MK community?
About Me
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I will, cause I'll be interesting in what they give us with a next-gen system. I'll probably still play it as I'll want to see what direction they decide to head in. I've been a fan since the beginning, so it'd be hard for me to stop buying the games.

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Wow....
Okie, think about it every1, if this is the last game you're going to make for a console, and you want everyone to follow you on to the next gen, then you're going to have to make a good impression, even if it isn't much. There will be improvements. There wont be any sort of perfection, nor any closeness to perfection until MK is on the next generation of consoles.
Who knows, maybe the parry system will be a big thing. Maybe it'll be horrible. Either way, the MK Team added something to gameplay to once again try to improve upon it. I'm just going to wait this out and watch w.e is posted by IGN and such.
Okie, think about it every1, if this is the last game you're going to make for a console, and you want everyone to follow you on to the next gen, then you're going to have to make a good impression, even if it isn't much. There will be improvements. There wont be any sort of perfection, nor any closeness to perfection until MK is on the next generation of consoles.
Who knows, maybe the parry system will be a big thing. Maybe it'll be horrible. Either way, the MK Team added something to gameplay to once again try to improve upon it. I'm just going to wait this out and watch w.e is posted by IGN and such.
DragonKidOfMK Wrote:
Wow....
Okie, think about it every1, if this is the last game you're going to make for a console, and you want everyone to follow you on to the next gen, then you're going to have to make a good impression, even if it isn't much. There will be improvements. There wont be any sort of perfection, nor any closeness to perfection until MK is on the next generation of consoles.
Who knows, maybe the parry system will be a big thing. Maybe it'll be horrible. Either way, the MK Team added something to gameplay to once again try to improve upon it. I'm just going to wait this out and watch w.e is posted by IGN and such.
Wow....
Okie, think about it every1, if this is the last game you're going to make for a console, and you want everyone to follow you on to the next gen, then you're going to have to make a good impression, even if it isn't much. There will be improvements. There wont be any sort of perfection, nor any closeness to perfection until MK is on the next generation of consoles.
Who knows, maybe the parry system will be a big thing. Maybe it'll be horrible. Either way, the MK Team added something to gameplay to once again try to improve upon it. I'm just going to wait this out and watch w.e is posted by IGN and such.
Trying is not good enough.
IGN is biased, i would not care about IGN if i were you.

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colguile Wrote:
I'll come back to see how the new super-duper next-gen game is, but just the one unless it begins to show signs that it can compete with other games of the genre.
secondgen Wrote:
I'd like to know how many of you will still wait for another MK after this turd is dropped on the MK community?
Satyagraha Wrote:
Yeah, I personaly think we are looking into this parry situation waaaay to much, lol. People are treating it like it's going to be the saviour of MK, at least that's the vibe I'm picking up. Some of you should know better, haha.
It may be all we have left to cling to.lol
haha! The fucking truth. Yeah, I personaly think we are looking into this parry situation waaaay to much, lol. People are treating it like it's going to be the saviour of MK, at least that's the vibe I'm picking up. Some of you should know better, haha.
It may be all we have left to cling to.lol
I'd like to know how many of you will still wait for another MK after this turd is dropped on the MK community?
I'll come back to see how the new super-duper next-gen game is, but just the one unless it begins to show signs that it can compete with other games of the genre.

0
DrCube Wrote:
4. To Ed, a "Wake up" game involves using a Test Your Might meter to get your character out of bed...
4. To Ed, a "Wake up" game involves using a Test Your Might meter to get your character out of bed...
LMMFAO! You deserve a medal or somethin for that!
Parries do sound dope, but yall are right, can't get our hopes up on this... We might start catchin sweeps with waist high reversals again hehe.
TTT - As far as breakers go, i think they can actually work wonders if they were revamped a little bit. For an example, I play this game Naruto:GNT(3or4), and they have escapes from combos similar to MK:D, but are based on a 4 level special meter. The meter builds as you attack, block, or take hits from most characters. Once the Bar is 3⁄4 full, you can press the shoulder button to esacpe any combo or juggle, in turn losing that meter.
Exmaple fights... neji vs lee - itachi mirror - itachi vs sasuke
Why else does this game rule mk's gameplay?
- counters (blocks an attack leaving defender at an advantage)
- counter attacks (power attacks that block and can interrupt opponents combos)
- guard breaks (if you block too much you temporarily lose blocking ability -purple meters by the timer-)
- manual combos
- RUNNING
- running attacks
- running sidestepping
- working teleports (see any itachi match lol)
- balanced combo breakers (based on meter used for either special attacks or breakers).
What the game doesn't have:
50/50 hi/low blocking... neutral dpad or holding back = block
no online play
They've borrowed so many of their core gamplay elements from other places, movies, and games... Why cant midway just copy ideas from a game not many americans play anyhow??? hehe
peace Where's the parry vid btw, i was banned for part of the weekend!!! lol
Apparently I haven't made myself clear enough on why MK:A will suck.
So here goes:
1. Frame Data
In MK:DA/D and now MK:A (which will use the same engine), you are not blocking acording to the move your opponent is doing, you are just guessing what your opponent will do. If you think he will use throw or low hit, block low. If you think he will do a mid attack, block high.
This is because every poke/punch/kick is only 3 frames, you can't see what move your opponent is doing you are just guessing and hoping you are right.
That's why MK is called a guessing game and a joke of a fighting game all in all..
2. Throw Escapes
In MKD Midway did a great thing, they made throws unblockble.
But, what people who had any basic knowledge in fighting games would have done was adding throw escapes - a way to escape from a throw by pressing the right buttons in the right time. This would have toned down the overpowered throws and would have prevented many infinites and glitches.
In the two last games we didn't have them and MKA will be the same.
3. Wake Up Game
Wake up game is the ability to stay on the ground, roll, kick while on the ground, get up immediately and more.
Having no wake up causes glitches, infinites, 50/50 and overall lack in depth.
This is a very basic thing in fighting games but MK has none of this.
4. Testing
MKD had about 30 infinites - two or more moves which you can't escape from. (for example, in the corner with smoke, you can throw than down+square and repeat and your opponent can't do anything to escape).
50 glitch combos and 200 free throws - moves that after them you throw your opponent without him being able to duck.
5. Universal Tracking
Universal Tracking is the ability to "track" your opponent move when he sidesteps by pressing up. For example With Sub - Zero, you can press
up + square ,triangle ,circle and even if your opponent sidesteps this combo will hit him.
This makes sidestep almost useless.
This huge glitch was not fixed between MK:DA and MKD and it will not be fixed in MKA.
All of those stuff will not be fixed, I don't have to wait for E3 or until I play the game to judge. This game will be broken, untested and unbalanced.
And no, this 20% done Parry system which is exactly like DA reversals will be either useless or overpowerd. It will not be balanced and it will suck.
So here goes:
1. Frame Data
In MK:DA/D and now MK:A (which will use the same engine), you are not blocking acording to the move your opponent is doing, you are just guessing what your opponent will do. If you think he will use throw or low hit, block low. If you think he will do a mid attack, block high.
This is because every poke/punch/kick is only 3 frames, you can't see what move your opponent is doing you are just guessing and hoping you are right.
That's why MK is called a guessing game and a joke of a fighting game all in all..
2. Throw Escapes
In MKD Midway did a great thing, they made throws unblockble.
But, what people who had any basic knowledge in fighting games would have done was adding throw escapes - a way to escape from a throw by pressing the right buttons in the right time. This would have toned down the overpowered throws and would have prevented many infinites and glitches.
In the two last games we didn't have them and MKA will be the same.
3. Wake Up Game
Wake up game is the ability to stay on the ground, roll, kick while on the ground, get up immediately and more.
Having no wake up causes glitches, infinites, 50/50 and overall lack in depth.
This is a very basic thing in fighting games but MK has none of this.
4. Testing
MKD had about 30 infinites - two or more moves which you can't escape from. (for example, in the corner with smoke, you can throw than down+square and repeat and your opponent can't do anything to escape).
50 glitch combos and 200 free throws - moves that after them you throw your opponent without him being able to duck.
5. Universal Tracking
Universal Tracking is the ability to "track" your opponent move when he sidesteps by pressing up. For example With Sub - Zero, you can press
up + square ,triangle ,circle and even if your opponent sidesteps this combo will hit him.
This makes sidestep almost useless.
This huge glitch was not fixed between MK:DA and MKD and it will not be fixed in MKA.
All of those stuff will not be fixed, I don't have to wait for E3 or until I play the game to judge. This game will be broken, untested and unbalanced.
And no, this 20% done Parry system which is exactly like DA reversals will be either useless or overpowerd. It will not be balanced and it will suck.


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While I agree with a lot of your points (quite valid, I might add) and that you are definitely entitled to your opinion, (I'm sure this has been said before and I'll say it again) it all boils down to this:
If you don't want the game or think it sucks, don't waste your $50-55 on it.
But seriously though, even after the failure of DA and the ever-so-slightly better Deception (I say this because of the characters; the engine was equally crappy) I still have some faith in the MK team to make this a better game. It isn't that I believe this will be a great game, but I do think it will be much improved.
If you don't want the game or think it sucks, don't waste your $50-55 on it.
But seriously though, even after the failure of DA and the ever-so-slightly better Deception (I say this because of the characters; the engine was equally crappy) I still have some faith in the MK team to make this a better game. It isn't that I believe this will be a great game, but I do think it will be much improved.

0
m0s3pH Wrote:
While I agree with a lot of your points (quite valid, I might add) and that you are definitely entitled to your opinion, (I'm sure this has been said before and I'll say it again) it all boils down to this:
If you don't want the game or think it sucks, don't waste your $50-55 on it.
But seriously though, even after the failure of DA and the ever-so-slightly better Deception (I say this because of the characters; the engine was equally crappy) I still have some faith in the MK team to make this a better game. It isn't that I believe this will be a great game, but I do think it will be much improved.
While I agree with a lot of your points (quite valid, I might add) and that you are definitely entitled to your opinion, (I'm sure this has been said before and I'll say it again) it all boils down to this:
If you don't want the game or think it sucks, don't waste your $50-55 on it.
But seriously though, even after the failure of DA and the ever-so-slightly better Deception (I say this because of the characters; the engine was equally crappy) I still have some faith in the MK team to make this a better game. It isn't that I believe this will be a great game, but I do think it will be much improved.
Who exactly are you talking to?
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He is talking to the maker of this thread, and I must say a few things. What you are saying is that Mortal KOmbat is all-in-all a weak fighting game. That must be why this forum has so many members and fans and why Mortal Kombat is so popular. You can keep complaining, but even if they did fix all the little bugs that you take the time to find, you would still find something else to complain about. So APPARENTLY you made yourself clear the first post, and everyone haerd you: if you don't want to give this game that you have never a chance, don't spend your money on it. That's it, quit complaining.
-I'm done.
-I'm done.
Thinking this game would "be much improved" is a bit far fethced but I do think it would be a little (really really little) bit better than the past 2 games. This is not saying much though 'cause the gameplay is still and will be very horrible.
What I am hoping to see though is a better understanding of fighting games like deception showed me. This makes me hope that when they going into creating a new gameplay engine for MK8 that they would go into it with a better knowledge and not create an exact duplicate of the current MKDA engine.
On a side note, some of y'all have got to be in serious denial if you can't tell by now that the game being bad is a fact. In every page, has a proven fact that this gameplay would be terrible with little to no fact from the opposing side. Either that or MKDA /D was/were the first and only fighting games you people must have played.
What I am hoping to see though is a better understanding of fighting games like deception showed me. This makes me hope that when they going into creating a new gameplay engine for MK8 that they would go into it with a better knowledge and not create an exact duplicate of the current MKDA engine.
On a side note, some of y'all have got to be in serious denial if you can't tell by now that the game being bad is a fact. In every page, has a proven fact that this gameplay would be terrible with little to no fact from the opposing side. Either that or MKDA /D was/were the first and only fighting games you people must have played.
This thread should have ended with the below post (at least the arguing part anyway, we should all be agreeing by now), and for every page this thread goes over I would quote it once for that page:
Satyagraha Wrote:
Hahaha, woot, good to see you around, Col.
Ok, now before I go to bed lets take a moment and look at a few issues.
It isn't out yet, how can you talk bad about it, blah blah blah.......
It's called "track record." MKDA was BROKE. Not oppinion, FACT. MKD was REALLY BROKE. Not oppinion, FACT.
The difference between an "oppinion" and a "fact" is quantafiable; IE, a fact can be measured. You can be cute with your little "you know what they say when you ass-u-me" but, the FACTS of the track record stand. The continuation of the same, core, mechanics that make up those facts has stayed the same; from MKDA to MKA. Actually, from MK1 to MKA, lol; but, we didn't know any better until about MK2/MK3.
Honor this, honor that; and respectible players yadda yadda....
There is no such thing as "honor." We are talking about a fighting game, not fuedal japan with samurai. Now, people can point to Sun Tzu's, The Art of War and Sirlins work - both of which everyone should read, especially art of war. I prefer this quote:
"Fighting never good, but if must fight, WIN." Mr. Miyagi.
The point of fighting, the point of conflict is to WIN, to come out on top, to survive. Yes, you can have fun doing so - kinda like how MMA guys smile when they get rocked in the jaw and give the dude who hit them a thumbs up; I mean seriously, WTF, lol. Anyway, you play to win. Or, at least, you sure as hell don't play to lose.
You can't be pissed at a kid who abusses the flaws of a game. It's the old adage, "don't hate the player, hate the game." It's the designers responsibility to ensure such crap is not there in the first place. It's their job to take out the exploitable content such as infinates, pure 50/50's, glitches, etc. They are paid to see that those do NOT make it in.
Besides, please define for me the word cheap. You can't, it's an arbitrary word used to disassociate one self from responsiblity. It's not that you need to get better, it's that the other person was "cheap." Now, if such cheapness is deamed as FACT - IE, is quantafiably measurable - then it is broke and needs to be fixed, by the designers. It's their fualt, not the kid abusing it. The kid is only trying to get the win. You see, it's full circle.
Look, MKA is turning out to be just another MK based on the tried and flawed MKDA/MKD mechanics. Mechanically, gameplay wise, it's going to blow. Fun? Hopefully. Functionally adequate...yeah, right. Same mechanics, same issues. Parries dont mean shit, don't kid yourselves. Air combos eleiminating infinates? What the hell? Uh, NO. Just more stuff for problems to make a home with.
MK needs to be rebuilt from the ground up, period. Kinesthetics don't give players any read on moves. I STILL don't see a proper dash, which is ghey, seriously. That's like a sprinter lining up with out their blocks.
In the end, MKA is going to come out, its going to have TONS of issues gameplay wise. The haters will have been right, just as they were with MDA and MKD. Then the cycle will start all over again and end ONLY when Midway proves otherwise.
colguile Wrote:
lol stupid mko scrubs
lol stupid mko scrubs
Hahaha, woot, good to see you around, Col.
Ok, now before I go to bed lets take a moment and look at a few issues.
It isn't out yet, how can you talk bad about it, blah blah blah.......
It's called "track record." MKDA was BROKE. Not oppinion, FACT. MKD was REALLY BROKE. Not oppinion, FACT.
The difference between an "oppinion" and a "fact" is quantafiable; IE, a fact can be measured. You can be cute with your little "you know what they say when you ass-u-me" but, the FACTS of the track record stand. The continuation of the same, core, mechanics that make up those facts has stayed the same; from MKDA to MKA. Actually, from MK1 to MKA, lol; but, we didn't know any better until about MK2/MK3.
Honor this, honor that; and respectible players yadda yadda....
There is no such thing as "honor." We are talking about a fighting game, not fuedal japan with samurai. Now, people can point to Sun Tzu's, The Art of War and Sirlins work - both of which everyone should read, especially art of war. I prefer this quote:
"Fighting never good, but if must fight, WIN." Mr. Miyagi.
The point of fighting, the point of conflict is to WIN, to come out on top, to survive. Yes, you can have fun doing so - kinda like how MMA guys smile when they get rocked in the jaw and give the dude who hit them a thumbs up; I mean seriously, WTF, lol. Anyway, you play to win. Or, at least, you sure as hell don't play to lose.
You can't be pissed at a kid who abusses the flaws of a game. It's the old adage, "don't hate the player, hate the game." It's the designers responsibility to ensure such crap is not there in the first place. It's their job to take out the exploitable content such as infinates, pure 50/50's, glitches, etc. They are paid to see that those do NOT make it in.
Besides, please define for me the word cheap. You can't, it's an arbitrary word used to disassociate one self from responsiblity. It's not that you need to get better, it's that the other person was "cheap." Now, if such cheapness is deamed as FACT - IE, is quantafiably measurable - then it is broke and needs to be fixed, by the designers. It's their fualt, not the kid abusing it. The kid is only trying to get the win. You see, it's full circle.
Look, MKA is turning out to be just another MK based on the tried and flawed MKDA/MKD mechanics. Mechanically, gameplay wise, it's going to blow. Fun? Hopefully. Functionally adequate...yeah, right. Same mechanics, same issues. Parries dont mean shit, don't kid yourselves. Air combos eleiminating infinates? What the hell? Uh, NO. Just more stuff for problems to make a home with.
MK needs to be rebuilt from the ground up, period. Kinesthetics don't give players any read on moves. I STILL don't see a proper dash, which is ghey, seriously. That's like a sprinter lining up with out their blocks.
In the end, MKA is going to come out, its going to have TONS of issues gameplay wise. The haters will have been right, just as they were with MDA and MKD. Then the cycle will start all over again and end ONLY when Midway proves otherwise.
Aphrodite Wrote:
He is talking to the maker of this thread, and I must say a few things. What you are saying is that Mortal KOmbat is all-in-all a weak fighting game. That must be why this forum has so many members and fans and why Mortal Kombat is so popular. You can keep complaining, but even if they did fix all the little bugs that you take the time to find, you would still find something else to complain about. So APPARENTLY you made yourself clear the first post, and everyone haerd you: if you don't want to give this game that you have never a chance, don't spend your money on it. That's it, quit complaining.
-I'm done.
He is talking to the maker of this thread, and I must say a few things. What you are saying is that Mortal KOmbat is all-in-all a weak fighting game. That must be why this forum has so many members and fans and why Mortal Kombat is so popular. You can keep complaining, but even if they did fix all the little bugs that you take the time to find, you would still find something else to complain about. So APPARENTLY you made yourself clear the first post, and everyone haerd you: if you don't want to give this game that you have never a chance, don't spend your money on it. That's it, quit complaining.
-I'm done.
These forum has so many members because:
1. There are people like me who care for the FIGHTING part in a FIGHTING GAME, that used to grow on MK2 and UMK3 and want MK to be at the level of other fighting games.
2. There are so many 10 year old scrubs who like to spam these boards with posts about Rain and Puzzle Kombat.
skatr152 Wrote:
mk:a wont suck for me because for one ... i can still play mk trilogy for hours, id rather play that then deception so basicly im set
so what you meant to say was "MKDA & MKD sucked, im sure MKA will suck! imma go play MKT because its better".mk:a wont suck for me because for one ... i can still play mk trilogy for hours, id rather play that then deception so basicly im set
skatr152 Wrote:
mk:a wont suck for me because for one ... i can still play mk trilogy for hours, id rather play that then deception so basicly im set
mk:a wont suck for me because for one ... i can still play mk trilogy for hours, id rather play that then deception so basicly im set
I am not sure of what you mean here. Is MK triology comming/packaged with MKArmageddon or something? This would be news to me.
0
hjs-Q Wrote:
These forum has so many members because:
1. There are people like me who care for the FIGHTING part in a FIGHTING GAME, that used to grow on MK2 and UMK3 and want MK to be at the level of other fighting games.
2. There are so many 10 year old scrubs who like to spam these boards with posts about Rain and Puzzle Kombat.
Aphrodite Wrote:
He is talking to the maker of this thread, and I must say a few things. What you are saying is that Mortal KOmbat is all-in-all a weak fighting game. That must be why this forum has so many members and fans and why Mortal Kombat is so popular. You can keep complaining, but even if they did fix all the little bugs that you take the time to find, you would still find something else to complain about. So APPARENTLY you made yourself clear the first post, and everyone haerd you: if you don't want to give this game that you have never a chance, don't spend your money on it. That's it, quit complaining.
-I'm done.
He is talking to the maker of this thread, and I must say a few things. What you are saying is that Mortal KOmbat is all-in-all a weak fighting game. That must be why this forum has so many members and fans and why Mortal Kombat is so popular. You can keep complaining, but even if they did fix all the little bugs that you take the time to find, you would still find something else to complain about. So APPARENTLY you made yourself clear the first post, and everyone haerd you: if you don't want to give this game that you have never a chance, don't spend your money on it. That's it, quit complaining.
-I'm done.
These forum has so many members because:
1. There are people like me who care for the FIGHTING part in a FIGHTING GAME, that used to grow on MK2 and UMK3 and want MK to be at the level of other fighting games.
2. There are so many 10 year old scrubs who like to spam these boards with posts about Rain and Puzzle Kombat.
Don't assume that just because you are in the 1st example that anybody else who is not a gameplay fan, is a 10 year old spamming scrub.
There is also a third type:
3: Fans of the story and background of MK. They play the game, don't care for its faults and simply enjoy it for its characters, backgrounds and mythos among other things. Often called "Fanboys" by people who don't know any better.
There is also a fourth type...
I'm sure you know what it is.
About Me
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And I'm one of the #3's. If I want a good hardcore fighting game I buy something else. If I want something MK-ish, then I buy Mortal Kombat. All's fine with me. Even if MKA does suck and we have to wait till 2008 to see improvement, then I'm all set. The longer they take, the better I'm sure the game itself (MK8) will be, and until then, I got the current-gen trilogy full of characters/backgrounds/and story to tide me over.
Geez, when even light hearted sarcasm is ripped apart then someone's taking this way too seriously.
Cheap Bastard as in "person who doesn't want to pay for X-Box Live".
Does this site have a recognized sarcasm smiley? If not, perhaps one should be designated so future incorrect scrub-callings can be avoided.
Cheap Bastard as in "person who doesn't want to pay for X-Box Live".
Does this site have a recognized sarcasm smiley? If not, perhaps one should be designated so future incorrect scrub-callings can be avoided.
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