How many Faltalities/Brutalities/Pit Fatalities You think there should be
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posted07/23/2008 02:54 AM (UTC)by
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Asesino
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08/01/2004 05:22 PM (UTC)
I think 2 Fatals/Brutals per player are great + some like 5 6 pit fatals.
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fraysol
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07/20/2008 05:35 PM (UTC)
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Asesino Wrote:
I think 2 Fatals/Brutals per player are great + some like 5 6 pit fatals.


I actually like that idea... or atleast the idea of more than just one fatality or brutality... after seeing superman just pound someone into the ground... isnt enough... I imagine a brutality like beating the living crap of someone and breaking every bone in there body alteast...
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Toxik
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07/20/2008 05:43 PM (UTC)
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Two per character.
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oracle
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07/20/2008 06:32 PM (UTC)
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i like them having just one. when they tend to have more than that people start to get shitty finishers.
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annilation
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I feel so alone, gonna end up a Big ole pile of them bones.

07/20/2008 06:35 PM (UTC)
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2 sounds good
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Deathbearer
07/20/2008 06:36 PM (UTC)
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2 per character
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queve
07/20/2008 07:08 PM (UTC)
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I hope they don’t pull a lazy MKDA thing again and give us just 1 Fatality, no pits, and no more then that.

It made no sense, specially after seeing the wonderful job they did with most of the fatalities in MKD, and ADD to that the Hara Kiris.

Awesome.

2 is a must.

3 is more then possible and would be perfect!!!!

1 is unforgivable.
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mkflegend
07/20/2008 07:27 PM (UTC)
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I think 2 is a good amount, 3 possibly but 2 is good enough. No animalities, friendships or silly stuff(thank goodness) grin
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~Crow~
07/20/2008 07:33 PM (UTC)
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1 is enough. Focus on the gameplay for once, please.
i doubt they'll do arena fatalities. Maybe if it's something electrical, or fire, or falling into darkness, or something.. but i doubt there will be people getting impaled

as for fatalities/brutalities, 2 or 3.. because they've taken a lot of shit out of this game, and they'd better add in more awesome gameplay shit, like more fatalities. that's what we all wanna see.
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oracle
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07/21/2008 02:24 AM (UTC)
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i don't think they can make like 40 finishers.
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Bezou
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07/21/2008 01:21 PM (UTC)
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One per character. But for fuck's sake, make it a good one.
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Token
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07/21/2008 06:18 PM (UTC)
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I have a strong hunch we'll get one per character this time. Don't be too surprised if Captain Marvel shares Superman's either.
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.
07/21/2008 06:25 PM (UTC)
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Maybe one each per character is good for now.
oracle Wrote:
i don't think they can make like 40 finishers.


why not? they did in deception. AND harakiris. AND pit fatalities.
and not to mention konquest mode/puzzle kombat/chess kombat


since this one has no minigames/konquest mode/pit fatalities/harakiris, the least they can do is throw in 2 or 3 fatalities/brutalities per character
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Mick-Lucifer
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07/21/2008 09:36 PM (UTC)
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Token Wrote:
I have a strong hunch we'll get one per character this time. Don't be too surprised if Captain Marvel shares Superman's either.

I like to think there's been a breakdown of interpretation where brutalities are concerned, because there's plenty of fatalityesque, unique finishers available to the DC cast.

Chances are it's being used for a special move, but if it isn't, the lightning ambush is a non-lethal toasty finisher waiting to happen.
Superman can do as he does in the comics, and banish his opponent to the Phantom Zone in a funky 2D crunching pyramid. It'd be great.
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ffabioo
07/21/2008 10:25 PM (UTC)
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What I'm expecting:

One Fatal per evil char
One Brutal per good char.
No pits.
No death traps.
No hidden char
A lot of excuses like: We didn't have time, The game was rused, or something like that
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oracle
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07/21/2008 10:32 PM (UTC)
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mabdog Wrote:
oracle Wrote:
i don't think they can make like 40 finishers.


why not? they did in deception. AND harakiris. AND pit fatalities.
and not to mention konquest mode/puzzle kombat/chess kombat


since this one has no minigames/konquest mode/pit fatalities/harakiris, the least they can do is throw in 2 or 3 fatalities/brutalities per character
well i didn't mean physically. i meant that i doubt the devlopment team can come up with like 40 GOOD finishers. when they go over a certain number sometimes things just tend to happen like arcades falling on people.
oracle Wrote:
mabdog Wrote:
oracle Wrote:
i don't think they can make like 40 finishers.


why not? they did in deception. AND harakiris. AND pit fatalities.
and not to mention konquest mode/puzzle kombat/chess kombat


since this one has no minigames/konquest mode/pit fatalities/harakiris, the least they can do is throw in 2 or 3 fatalities/brutalities per character
well i didn't mean physically. i meant that i doubt the devlopment team can come up with like 40 GOOD finishers. when they go over a certain number sometimes things just tend to happen like arcades falling on people.

you have a point there.. but still, i'd prefer more bad ones, rather than one bad one (let's face it, none of them are really gonna be amazing, if they do more, they have more of a chance of makig at least a few cool ones
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oracle
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07/22/2008 02:38 AM (UTC)
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i mean, yeah it's always nice to have options but i'd rather they just forget about the second fatality if one of them is going to suck or be boring anyway.

i mean bo'rai'cho's second fatality was the same as his first one.

i'd prefer them to put their creative energy into giving the characters one good one to make sure that at least all 20 have one good one.
that's fair. and i definately see your point.

but i just don't want toasty to be scorpion's only fatality
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ThePredator151
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07/22/2008 05:27 AM (UTC)
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Looks like 2 mediocure ones to me.

But I'd say:

1. Extremely good ones per character. "Scorpions Toasty fatality"

2. Or, two okay ones per charater. "Scorpions Toasty fatality, & his ninja slice fatality from MK2 // more like his MKSM one". Without the disembodiment. I loved that one..it's so schmoove.
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Zidane_FF
07/23/2008 02:54 AM (UTC)
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Of course there will be only one Fatal and Brutal for the characters

Also, after see Scorpion fatal, I can almost predict that there will ne no bones, blood, spines and hearts.

All fatals will leave the enemy intact I believe, since Scorpion fatality neither show the enemy burning to ashes or exploding like MK2.

I think that there will be no stage fatals this time.
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