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DigitalAssassin
12/09/2006 11:50 PM (UTC)
0
ya sum1 was definitly paid off..either that or sexual favors were done..i mean ugh mka winnin over tekken?!...doa??!...good job thou...they better deliver a real fighting come mk8...
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kingjolly
12/10/2006 12:06 AM (UTC)
0

Ed Boon beat me? I dont even go online. Wtf are you talking about?
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|-|3ll0-]{iRbY
12/10/2006 01:23 AM (UTC)
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Man... it's been like months since I've browsed these forums... I remember why.

This award means nothing. But I can't really insult you diehard MK fans just because you like MK, I mean those are just tastes. But you are idiots if you actually believe it deserved to beat DR and DOA4. MKA doesn't even come close to being better than DOA4, let alone DR. Let's compare it with music... bands like Simple Plan win awards, get worldwide recognition... does that mean they actually have musical talent...? That they're the best band? *fucking pukes*

The only thing MK still has going for it is style, which I AM a fan of. Always was. My dream for MK is that they give the gameplay developpement to a COMPETENT team, but keep the mood and feel like it is. I don't see why anyone would disagree with this, everyone would be happy. Cuz if you say you like the current fighting system, you're basically saying "I like shit".

And no, MKDA, MKD and MKA are not easy to pick up and play for casual people, like someone else said in this thread. You still gotta memorize long ass premade dumb combos and shit.
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mkflegend
12/10/2006 01:43 AM (UTC)
0
kingjolly Wrote:
mkflegend Wrote:
bleed Wrote:
mkflegend Wrote:
HellrazerHD Wrote:
If it wasnt for MK, their would be no tekken or doa. MK is the one and only fighting game to go up against the assholes who think it was too gory. It didn't stop MK,you can't stop MK. MK is the king of kings.


Agreed.

MK and SF were the first two fighters ever, SF first but SF is dead now unlike MK to all those MK Haters out there.Eat it ha, ha.

Congrats to MK and Midway, don't stop making MK baby!!grin

kingjolly Wrote:
Midway doesnt deserve it. Tekken dark resurrection and dead or alive 4 are SO much better.


Please....those games suck balls compared to the MK series.sleep



What are you talking about? Those games are WAY better fighting games than MK.

I think MK wins because of everything but the fighting.

It's Cool / Dark looking style
Bloody
It has Scorpion and Sub-Zero
Konquest

stuff like that.


Anyway, congrats to the MK devs for the victory.


I beg to differ, they're not online, hardly changed over the years and are too similar.MK and SF are different and more unique for example.Also more fun to play for the casual gamer as well as the hardcore gamer.

And games like UMK3 had great fighting, MK2, MK3 ever play those games?MK:A is just the best 3D fighting MK game right now so far, the lag is the only thing that sucks some times but hey it beats beating the machine over and over like Tekken.No comp, unless you fly which is dumb.Nobody is going to do that, unless they don't have a life and have money to waste.

MK also has storyline over any other fighter, yeah there are some questions to be answered which midway will with their bios coming so.....

Fatalities are MK, darkness is MK, the atmosphere is unlike any other fighter.

Everyone will like something different, but I'm happy MK:A finally got some recognition for a fun game.Who cares if it's the best MK yet or not, it's still better then MK:D is.

But UMK3 owns all right now if you ask me on the 360, there's no fighter better or more fun.I've played it a lot at my friends house.The 4 player winner stays is sweet!!

wink




kingjolly Wrote:
I'm a casual player, and I can't stand the way MKDA,MKD, MKA plays. The controls are stiff and it doent feel responsive. Also, you have to memorize combos to be a good player. Honestly, I don't understand how people can say mk is a pick up and play game, because it takes a while to get use to the gameplay.

However, Tekken is definitly a pick up and play game in my opinion. The gameplay is very easy to get used to, and the controls feel responsive and it's much much easier to pull off combos. Everything just flows and feels right.

Sometimes I wonder how people can even enjoy what MK has become.



Gotta disagree here, as an online high level player in the past few MK's I seriously do.MK has always been an easy pick up game for just about anyone, Tekken, VF and DOA on the other hand not the case.There's stiffer controls IMO, it's not a fighter anyone can play or the casual gamer.He'll get owned badly, same can be said about MK say online as a noob however as far as the actual gameplay engine, MK is easier to pick up and play.

MK:A's gameplay is vastly improved over MK:D and MK:DA, it's faster, you don't feel like you're walking in mud, and there's more tactic involved with the parries and wake up added.

Also, I heard about the match where Boon beat you apparently....now not for nothing but we all know boon isn't near the best player, yet he beat you.I assure you, I hold my own with onlines best on xbox so to say something like it's not fast or too stiff is not accurrate.MK:D and MK:DA I'll give you that to a point, but not MK:A.Mastermalone the guy that went to E3 earlier this year also said this, he said it was faster, better and more responsive then MK:D was.I couldn't agree more, it is.

Another example is this, I have a friend that's not played MK in years.

I also have proof, I have a friend who's an old MK fan, doesn't have time to play the newer ones.He picked up MK:A on the first day man, after practicing for about an hour or so, he got the idea.I filled him in on the wake up and parries(parries he doesn't use that much) and he was fine.

Tekken, VF on the other hand not the case.They're more complex fighters which isn't necessarily a bad thing, but not a good thing for the casual gamer.

Something nintendo is always telling people with their games as oppose to their compeititors.If I'm making a game, I want to make a game that anyone can enjoy and play not just beginners, not just hardcore players.Everyone is what really matters.

That's why everyone played the old SF's and MKs back in the day more then any other fighter, one of the many reason.It was a game you could pick up and learn fast and easily.I can't say the same about tekken and Vf however.Games like that.


People enjoy Mk because of the overall game and what it's known for over the years, storyline, blood, fun gameplay, best and most interesting characters, insane stages, darkness of it etc.Now on the other end I don't see the hype for tekken, vf and doa when they're hardly changed compared to MK and SF over the years have.I mean hell, tekken and Vf aren't even online yet.Just note, before anyone says frame rates this, frame rates that.DOA had the same problem....yet it's online now for the 360.So, that's no longer a valid excuse as far as I'm concerned.MK, SF, GG, DOA are all online.




Ed Boon beat me? I dont even go online. Wtf are you talking about?



Weren't you the kid that won the scream contest then got beat by boon?Kingjolly, you're like a teenager also..aren't you?

And it wasn't online, the winner flew literally to LA to play boon live one on one.

So, you don't even play online then? lol never mind man.
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kingjolly
12/10/2006 01:46 AM (UTC)
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nope that wasnt me...unless somebody else shares my username.

EDIT...........i remember seeing that vid. That is definitly not me man. I'm black!
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fijikungfu
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About Me


-Courtesy of TheCypher-

12/10/2006 01:47 AM (UTC)
0
Okay, arguing on who should have won the award won't help... it has already been decided... and according to the poll, MKA wins.. this does not mean that MKA is the best out there... let's just get on with the fact that people have their own opinions...

Congratulations to Midway for winning this award...

For Story, MKA just went completely downhill, a good thing is that the battle was placed and Konquest made it a good turning point... however, all the bios and stuff just went bad...

IMO, MKD had the best story of all fighters, it was dark, deception was involved and there was a twist in the end... Certain people wanted to rule.. eg: Onaga and Shao Kahn...

In MKA, too many skilled warriors led to Armageddon and that added more plot... but when u see the characters in Konquest mode, their motives and bio is weird... so hopefully, that will change when we get the online bios...

Anyway, congratulations to Midway for winning another award...

Your games are pure classics, and Mortal Kombat and Street Fighter were basically the best original Fighters out there... MK managed to survive but I'm worried about SF... it needs a big improvement for I haven't played SF in ages....

So congrats to Midway again for winning their second award...

If I get the PS3, Can't wait till MK8, Tekken 6, and maybe Virtua Fighter 5...
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HellrazerHD
12/10/2006 01:49 AM (UTC)
0
Thats the problem with the new generation. Last time I remembered tekken is just,stupid. It has no interesting story or blood and gore or fatalities. MK is the god of all fighting games and people who only like newer games don't know shit. While most of you were still sucking on a tit, most of us older people poped in quarter after quarter in arcades. Tekken, i havent even bothered wasting a cent on. MK has been around longer and is still alive after all of these years. You go up to like a 23 year old and ask him if he knows what tekken is,he probably wouldnt know, but MK,MK is known by gamer after gamer. It never died and it never will. Tekken doesn't have shit on MK,except for stupid ass looking hair dues but whatever. And as for DOA, MK has the D and thats all that matters. MK is the grandaddy of all fighting games,SF sucked.
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mkflegend
12/10/2006 01:52 AM (UTC)
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Ohh ok kingjolly, sorry then.That kid has a very similar avy to yours, I vividly remember an animated guy with glasses with blond hair.

What ever lol

Here comes another long ass reply sleep


mkflegend Wrote:


they're not online



No online play is a Minus for sure.

You already know the problem. MK and DOA have problems with lag. Sometimes it's barely noticeable, other times the fights come to a complete halt.

The Developers of Tekken don't want to make the feature unless it works correctly.

If you read the forums for games like Tekken, you'll see a great number of high level players that do not want the online feature added unless it works correctly. For that one problem, it'll hurt their game.

Of course though, the more casual fans don't care about perfection as much. They'd rather have online with lag than not at all.


I'd like to have online even with lag, but that it's not included has an understandable reason, that being quality.



mkflegend Wrote:


hardly changed over the years and are too similar



Of course this is wrong

The game has changed quite a bit with every installment. The small changes make a big difference in the way every character is played and played against.

The properties of a couple moves alter the characters combo abilities and other strategies.

You have to pay attention to notice most of these changes.

I guess you don't give these other games much play if you think this way. Even to a regular player, the changes are pretty obvious. You can tell by just watching other people play.

The games also don't need dramatic changes with each release. Improvement / Tweaking is better most of the time, from what I've seen.

MK tries to make big changes, but they tend to be very sloppy and they still leave the core game play pretty far behind.

It is better than before but the other games technical even esthetic designs are still superior.


Just look at they way they implement new ideas in MK games.

Basically, they come up with something very basic and give it to every character. The technique it self doesn't even make sense some times.

Breaker = visually = crap, Technically = crap

Parry = Visually = crap, Technically = semi ok...

Air combat = Visually = crap, Technically = ok, but where is the air "combat"? It's just air combos that you can break out of or escape. Ed kept saying that anything you could do on the ground could be done in the air. not!

Wake up game = Visually = crap, Technically = good

Multi tired stages = Cool all around



Now how is this compared to other games?

Breaker = Blocking strings is a normal thing in other games because they hardly have any dial combos.

Parry = This has bee done in other games for years and much better both technically and visually.

Air combat = Juggles are about the same thing. Knock the opponent in to the air and do a combo. The closes one would be Soul Calibur with air control that lets you escape juggles. Then you have the Capcom games that did that air raid thing years ago and better.

Wake up game = Again, it's been done for years and much better both visually and technically.

Multi tired stages = MK3 had it, you could say it was in MK1 with the reptile fight.

It was done much better in DOA though. DOA 4 uses multi tired arenas as part of the characters attacks now. Jump over a ledge and do a flying punch or kick.

MK seems to be copying some of what Tecmo has already done with DOA. Falling off a ledge, bounce of the roof and fall on the next level.

Tumble down a flight of stairs.

Not that it's a bad thing, I like the idea regardless of who came up with it first.

The main thing MK has that's original here is the death traps, but just visually. Getting knocked out of an arena and loosing the round has been done for years in Virtua Fighter, Soul Calibur, KI...

It just looks cooler but less technically sound in MK.


MK hardly has anything that hasn't been done better before aside from making ring outs look cool and having hand and weapon combat at once.

All the changes made in MK don't equate to what the other games already have. MK still has to come up with "new ideas" to catch up.


mkflegend Wrote:


MK and SF are different and more unique for example


Please explain the example.

mkflegend Wrote:


Also more fun to play for the casual gamer as well as the hardcore gamer.



I'd say it's more fun for the casual gamer in general because it's very basic. A game like Tekken may at first seem intimidating for a lot of players, but this varies with each person.

I remember pretty much switching from one day to the next the first time I played Tekken 3. I remember it like it was yesterday.

I was playing MK4, while watching people play Tekken 3.

I waited till nobody was playing T3 and gave it a shot.

I was amazed by it and it made me look down on games like MK4 which I up to that day played daily.

A lot of times I found my self thinking "I wish MK played more like this".

Need less to say, I'm happy that MK is kind of taking that sort of approach now.


for hard core players, it's more irrelevant. Hard core players may like simple and or complex games just as much. I like both but lean toward the more complex.


mkflegend Wrote:


And games like UMK3 had great fighting, MK2, MK3 ever play those games?MK:A is just the best 3D fighting MK game right now so far, the lag is the only thing that sucks some times but hey it beats beating the machine over and over like Tekken.No comp, unless you fly which is dumb.Nobody is going to do that, unless they don't have a life and have money to waste.



UMK3 etc. were good I agree.

I agree MKA is the best 3D MK also and that lag sucks.

Beating the computer is fun for me, especially with the Ghost AI characters that you can download frequently.

Have you played against Ghost AI?

It's not as good as a real player, but it knows your patterns, mix ups, juggles etc...

The only thing I hate about it in T5 and T5DR for PSP is that you can't skip the easy ones.

You have to go up in rank to fight the more difficult Ghost AI.

T5DR has some good comp. where I'm at. There is an arcade about 40 minutes from me, where I always find good players all day long. Tournaments are held like every 1 or 2 Months I think. There's a thread for them at Tekken Zaibatsu.

mkflegend Wrote:


MK also has storyline over any other fighter, yeah there are some questions to be answered which midway will with their bios coming so.....

Fatalities are MK, darkness is MK, the atmosphere is unlike any other fighter.



I agree

mkflegend Wrote:


Everyone will like something different, but I'm happy MK:A finally got some recognition for a fun game.Who cares if it's the best MK yet or not, it's still better then MK:D is.



I agree

mkflegend Wrote:


But UMK3 owns all right now if you ask me on the 360, there's no fighter better or more fun.I've played it a lot at my friends house.The 4 player winner stays is sweet!!



UMK3 is one of my favorite MKs but I haven't really played it in years. I'd love to play it online.


mkflegend Wrote:


Gotta disagree here, as an online high level player in the past few MK's I seriously do.MK has always been an easy pick up game for just about anyone, Tekken, VF and DOA on the other hand not the case.There's stiffer controls IMO, it's not a fighter anyone can play or the casual gamer.He'll get owned badly, same can be said about MK say online as a noob however as far as the actual game play engine, MK is easier to pick up and play.



MK used to be a pick up and play type game, but no longer.

Pick up and play IMO means more that you can mash buttons and get some decent moves to come out, maybe a 2 or 3 hit combo. It also means that it is easy to understand because it makes sense.

If you know the basics of doing combos, throws, reversals etc. You know pretty much how to do it with another character by just looking at their animations.

Example

In Tekken How do you do a L. R. punch combo?

tap L. punch, then R. punch.

How do you do that in MK?

It could be 11, or 22, or 2,1, or 1,2. Hell, most of the characters don't even have a 1,2 combo!?

Players might think something like
"How the hell do you jab in this game???"
Well......, some characters can and it's good, some characters can't, and for some it's useless because you are left with negative frames on a clean hit. ?!?!?!?

There is no set base command for these types of moves which makes using different characters a little harder to understand. You end up having to do a little more experimenting or end up looking at the moves list to figure out how to do basic attacks.

In other games, this comes more naturally, because the controls are designed to follow a logical set up for every character.

In the end, someone who already knows how to do combos etc. will make the fights flow much better.

mkflegend Wrote:


MK:A's game play is vastly improved over MK:D and MK:DA, it's faster, you don't feel like you're walking in mud, and there's more tactic involved with the parries and wake up added.



Agreed

mkflegend Wrote:


I have a friend who's an old MK fan, doesn't have time to play the newer ones.He picked up MK:A on the first day man, after practicing for about an hour or so, he got the idea.I filled him in on the wake up and parries(parries he doesn't use that much) and he was fine.
Tekken, VF on the other hand not the case.They're more complex fighters which isn't necessarily a bad thing, but not a good thing for the casual gamer.



If it takes an hour to figure out how to play basics MK, then it should take a little less to do the same thing in Tekken, DOA etc.

The basic idea on other games is about the same, but because the controls for these games are more logical, you should be able to figure out how to do combos and stuff by accident, or by using simple logic.

These fighters give you a LOT more options in combat, so if you think a character should be able to do something, they probably have something along those lines. Not the case in MK, because you don't have nearly as much to work with.

mkflegend Wrote:


Something Nintendo is always telling people with their games as oppose to their compeititors.If I'm making a game, I want to make a game that anyone can enjoy and play not just beginners, not just hardcore players.Everyone is what really matters.
That's why everyone played the old SF's and MKs back in the day more then any other fighter, one of the many reason.It was a game you could pick up and learn fast and easily.I can't say the same about tekken and Vf however.Games like that.


A lot of people don't like nintendos stuff, because it's too basic or childish. Main reason why I don't by Nintendo systems any more. I just don't care for most of their games.

Understandable game design is good, so a lot of people can just get in to it. Too basic can and does hurt games though. Depending on the type obviously.

I find games like Tekken and VF more fun than Street fighter or MK. I do like both types, but the more complex games keep my attention much longer.

Different likes for different players.


mkflegend Wrote:


People enjoy Mk because of the overall game and what it's known for over the years, storyline, blood, fun game play, best and most interesting characters, insane stages, darkness of it etc.



The game is fun and cool to look at, but the game play could be MUCH better.

It is fun, but it needs a boost.


mkflegend Wrote:


Now on the other end I don't see the hype for tekken, vf and doa



It's because you are looking in the wrong place.

These games have a lot of hype, I think maybe even more.

If you are always in MK, MK, MK........... You don't notice the other games as much.

If you are always in Tekken, Tekken, Tekken...........The same thing happens.

etc.

mkflegend Wrote:


when they're hardly changed compared to MK and SF over the years have



The "changes" MK has had don't equate to what these other games already have or have had.

mkflegend Wrote:


I mean hell, tekken and Vf aren't even online yet.Just note, before anyone says frame rates this, frame rates that.DOA had the same problem....yet it's online now for the 360.So, that's no longer a valid excuse as far as I'm concerned.MK, SF, GG, DOA are all online.



Namco won't take Tekken online unless it works properly. The game working correctly is very important in their case.

Again, I wish they'd do it anyway but I can understand why it hasn't happened and probably won't for a good while.

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kingjolly
12/10/2006 03:59 AM (UTC)
0
Nice post Bleed. I totally agree with what you.

MK is not a pick and play game! I wish people will stop saying that damn it!
Like Bleed said, it takes less than hour to understand how tekken works. In matter of fact, it takes less than a minuite. When i first played tekken 3 back in the days, i remembered how I could execute moves very easily just by button smashing. Through button smashing, I eventually learned how moves worked and stuff, so I hardly ever had to look at the move list to help me out. It was all fluid.

However, when i tried button smashing with MKDA, it didnt work! It was extremely fustrating!

It felt like I was forced to go through konquest mode, to actally learn how each individual move worked. It was time constraining and annoying. Furthermore, It truly dissapointed me when I discovered that half the moves in the game were useless, unless you branched them with other moves!

I could never get use to the recent MK games, and I always found it much easier to enjoy games such as DOA and Tekken.
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FlawlessBrutality
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Welcome To The New Dark Ages...

12/10/2006 05:41 AM (UTC)
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Im surprised that Armageddon won. Even with the fact that half the people say its a bad game, it managed to beat all the others.wow
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kingjolly
12/10/2006 05:46 AM (UTC)
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FlawlessBrutality Wrote:
Im surprised that Armageddon won. Even with the fact that half the people say its a bad game, it managed to beat all the others.wow

It truly is a wtf moment.
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MoodyShooter
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About Me

Dedicated, hopeless...Li Mei fan.

12/10/2006 06:31 AM (UTC)
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Undeserved victory.
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DeadMan90
12/10/2006 07:38 AM (UTC)
0

In my opinion, Tekken definitely deserved the award. I enjoyed MK:A, but it's little more than 2 months after I got the game and I'm already tiring of it. I think I played Konquest more than the actual fighting portion.

The fighting is fun, but until a point.

To the guy that said "ask anyone that's 23 what they remember... MK or Tekken" I'm going to tell you that I'm 22 and I remember MK, but I remember Tekken as well. If anything, I remember Street Fighter first, then was heavily into MK for years, and got into Tekken when Tekken 2 came out. So, to speak for my peers as to what they remember and to claim that they would dismiss Tekken like it was second rate is, pardon my language, fucking crazy.

If Tekken was as bad as you claim it is at it's current stage, which is Tekken 5 and DR, then why did the members of my college gaming club beg me to bring Tekken 5 instead of MK: D? When my arcade was open, why was everyone around always playing Tekken 5? On top of it, why were gamers coming from Albany to compete in tournaments on the machine?

Also, if the MK fighting engine was THAT amazing, then why did a friend and I play MK:SM for about a month and a half instead? I mean, we're the average gamers that you guys speak of. We'll also get hardcore when there's tournaments around, so we're a mixture of both types of gamers.

I like MK, but I'm going to wait for the new-gen MK game to come out. On top of it, I'd much rather have a MK:SM sequel, instead. It's pretty hard to believe that the MK team did something much more special with a beat-em up game than their regular fighting games.
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matthewhaddad
12/10/2006 07:44 AM (UTC)
0
39th!

But yeah... congrats to Boon and his team.
MKSM was made by a different team, The MK team just gave them input.
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prodigy004
12/10/2006 07:52 AM (UTC)
0
Im glad for MKA dont get me wrong, but i dont really think this is a really good award. Like come on ppl its coming from spike, a cheap low budget hick television network. What does spike kno about rting video games?. I dont wana sond like a jackass i jst want MKA to get a more honourable award. But i still glad they 1 best fighting games becz i think it is.
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sektor_rulz
12/10/2006 08:34 AM (UTC)
0
NOOOOOOO. How in gods name did this beat Dead or Alive 4? I'd play DOA4 9999999 times over than MKA. DOA4 even has more replay value than MKA. MKA is just recycled from the previous MK games for god sake.
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Check
12/10/2006 09:02 AM (UTC)
0
bleed Wrote:


The game is fun and cool to look at, but the game play could be MUCH better.

It is fun, but it needs a boost.



congrats to the mk team on the award, glad to be such a big part of it, for whoever would like to give me any credit for that and mkd, im definitly happy about this.

i play this game for fun, i know im good at it, and good at video games period, ive known that since i was 5.

i have no interest in being the best, if i did, i would play tekken or whatever.

id liek to do somethig that actually takes some amount of skill in either mkd or mka, COMBOS

appreciate my work, im sure anyone whos watched it would also, if any of you would give me the light of day, which i dont expect from any of you

if theres one reason the game didnt deserve to win its because its fanbase are a bunch of selfish arrogant pricks

you all take care now, and remember, the game won for its fun factor, not overall competitve gameplay factor, stop reading into a bunch of mindless teens who voted for it, or clueless judges


no idea, dont care, congrats to the mk team once again, and glad ive done more for the game than any mk fan in either the past 2 games. fuck it mkda too, even though i never contributed towards it, i played it more than anyone im sure, and if it wasnt for mkda, i wouldnt have done as much as i did for a group ofpeople who truly dont care.

either do i, i play this game for fun and for myself, its on all of you, to take 5 minutes, or a hour, and respect something worth respecting

nor do i care to be quoted or argued, u wont change my opinion, just throwing mine out there, and a little venting

peace out
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Chrome
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About Me

12/10/2006 10:10 AM (UTC)
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I would really like to enlighten the shortsighted idiots that think that MK had any kind of development influence on Tekken or DOA. Tekken was started development in 1993 among with MK1, ...

BOTH WERE IN PRODUCTION DURING THE SAME TIME. HOWEVER...
since Midway used mapped digital pictures instead of the vector based 3D
that Tekken used (then a most strenuous thing to assemble I can assure you), it came out one complete year (add a few months) prior before of Tek-ken. ... it payed off, since Midway as a asmall company could make a fast, budget game.

There is absolutely no fucking excuse Midway can defend itself from lack-ing a usable fighting mechanism. The most balanced UMK3 is only the best out of ther whole Mk saga because it had so many broken characters,
that most of the equalized each other out.

By the time MK1 was out tekken was well on the production assembly line.

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mkdfan
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About Me
12/10/2006 02:38 PM (UTC)
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Come on ppl this is supposed to be a celebration of MK winning and award, and you turned it into some kind of bitching match.

If you dont like MK go away to a tekken or DOA site basically.

BTW Well Done Midway for what IMO is the best fighting game around.
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JediTommy8
12/10/2006 03:17 PM (UTC)
0
I dont think MKA deserved to win,imo,it isnt that great of a game. I think MK Deception was better than MKA in terms of costumes,storylines,etc. But MKA is only better because of the amount of characters,improved gameplay,and the very limiting KAK(Which is weird that you can make a female in KAK,but they dont have any dresses for them to wear,other than the School Mini-Skirts.)
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HellrazerHD
12/10/2006 05:03 PM (UTC)
0
Chrome Wrote:
I would really like to enlighten the shortsighted idiots that think that MK had any kind of development influence on Tekken or DOA. Tekken was started development in 1993 among with MK1, ...

BOTH WERE IN PRODUCTION DURING THE SAME TIME. HOWEVER...
since Midway used mapped digital pictures instead of the vector based 3D
that Tekken used (then a most strenuous thing to assemble I can assure you), it came out one complete year (add a few months) prior before of Tek-ken. ... it payed off, since Midway as a asmall company could make a fast, budget game.

There is absolutely no fucking excuse Midway can defend itself from lack-ing a usable fighting mechanism. The most balanced UMK3 is only the best out of ther whole Mk saga because it had so many broken characters,
that most of the equalized each other out.

By the time MK1 was out tekken was well on the production assembly line.




But that still doesn't change the fact that MK has made more money than tekken. For crying out loud I don't even know anybodies name on tekken. This is MK online not Tekken online. This is MK domain. MK has no equal. The only game that came close was killer instinct and we havn't seen anything from rare on that project for a long ass time. MK made the first move and thats all that matters. They are more famous than tekken and tekken (no matter what year it was in creation) can't hold a candle to MK.
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MyQueenSindel
12/10/2006 05:24 PM (UTC)
0
Damn it. I wanted DOa to win. It wasn't Mortal Kombat that I played for countless hours, which had perfect graphics, a good story, and a near flawless fighting system.
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kingjolly
12/10/2006 05:27 PM (UTC)
0
Was it a people's choice award? Becuase I'm really suprised that most people would have voted for Mortal Kombat.
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