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mkflegend
12/14/2006 02:16 AM (UTC)
0
Ohh, well yeah perhaps sometime in the future we can play bleed.


Bushin Wrote:
`
Riyakou Wrote:
kingjolly Wrote:
HellrazerHD Wrote:
If it wasnt for MK, their would be no tekken or doa. MK is the one and only fighting game to go up against the assholes who think it was too gory. It didn't stop MK,you can't stop MK. MK is the king of kings.


If it wasnt for MK, there would have been no tekken or doa? Wtf are you talking about?



Mortal Kombat is viewed as the "mother" of one-on-one fighting games, and even though Street Fighter came first, Mortal Kombat opened the door to new fighting games.

Mortal Kombat, in no time at all, blew Street Fighter out the water, it has the largest roster of playable characters, which is now at 63, it houses one of the world's most famous video game characters, Scorpion, and it was the first fighting game series to have a game featuring all of the series' characters (at that time), Mortal Kombat Trilogy.

I don't DOA, but if it wasn't for Mortal Kombat, Tekken wouldn't have been created. NOTE: Though this is true, Ogre is still my favorite fighting game boss.


Street Fighter introduced other fighters and it introduced higher level gameplay we see today. SF2 had mix ups, cross ups, buffering, zoning, rushdown and turtling with certain characters.

Street Fighter officially implemented combos for god's sake.


This is a big "duh" man lol SF was the first fighter ever man, fighters had to start some where.SF, MK were the two fighters way back that set the standard for fighting games since all now came after them.It was just a matter of preference, both fun game if you ask me.The older ones I'm referring to especially.

For sonof1000, I have to disagree because of something Kabal20 pointed out earlier that I'd like to expand on a bit.People that say MK:A is a copy and paste virtually, in a lot of ways.... they're right.However, Tekken DR for the PSP is the same thing virtually from T5.Not a whole lot of difference.It's not a whole new tekken game all together like I thought it was initially.

Tekken DR for PSP =smaller T5

MK:U=Smaller MK:D and MK:DA

both are the same game virtually with a few minor changes for the better.

FTR, I don't think any portable fighting game should win awards like this.My opinion, I know some will disagree that's fine, this is my opinion on portables compared to home consoles.Portables are fun, but usually not as good as the home console versions.

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BlademasterJT
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About Me
98% of the Internet population has a MySpace.
This planet is my space. I'm just letting you exist here.
If you debate that, take it up with my friend, Mr. Chuck Norris.
MK FORUMS: JOIN NOW, MORTALS!
One final note: I HATE THE BANDS THAT YOU LIKE!
12/14/2006 02:47 AM (UTC)
0
SonOf100Maniacs Wrote:
It's the Spike TV video game awards, who cares what they think. I'm saying this as a once huge MK fan, Tekken deserves any fighting game award this year.

Tekken deserves an award in the same way I deserve hot man sex; I don't.
T5DR is the 2nd upgrade to the Tekken 5 games, and a huge one at that.

T5, T5.1, T5DR

Like Sega did with VF4, VF4E, VF4FT


T5DR is quite a bit different from T5 though.

A lot of the animations are new, some have new commands.

A few new attacks, combos and abilities were added for every character

A ton of move properties are changed

DR is the most balanced version of T5.

Twice as many stages = 2 versions of every stage from T5 + a couple new ones.

New sound tracks for every new stage / alternate stage.

The PSP version only has the new versions of the stages plus the new ones just for DR.

T5DR for PS3 will be arcade perfect.


Lets see, what else....


A lot of new costume parts were added

Christie and Eddy Gordo are separate characters, still with the same moves but Eddy used to be an alternate costume for Christie in T5 and T5.1. You had to buy him, now you can just pick him.

Armor king was added to T5DR with about a 90% set of new moves.

Dragunov is a new character in DR

Lili is a new character in DR

Bringing the number up to 34

The PS3 version of DR will have the boss playable, so that's 35 characters to choose from.

The boss has a new more supernatural look and what seems to be better AI.

The intro for the game is a new FMV.

The PSP version is nearly arcade perfect.
The graphics look amazing and the combat is just like the arcade.

I was amazed when I played it for the first time, and still am.

The PSP version has new modes of play that were not on the PS2 version of T5.

( New stuff = Yellow)
We have;

Quick battle = Fight an infinite number of matches against the computer. You can set the difficulty and it's like that for every match.

Story mode, with new cut scenes for destined battles, prologues and FMV endings.
Arcade battle = Here you fight Player Ghost AI characters in a limitless number of matches.
Network = Play psp wirelessly and download files like wall papers and Ghost AI files.

You can upload files from your psp to Tekken zaibatsu's Ghost AI database. Hundreds of players upload and download new files from there.

Using the wireless play options, you can play online using a program called Xlink Kai
. You have to install it on your PC and have a Wifi router.
Tekken Dojo = Like a Kumite with tournaments using Ghost AI files.

You can fight your own ghost AI files here and pick which ones you want to play against.


(Attack = Challenge modes )
Gold rush = Fight for coins like a tug of war but with points when fighting.

survival

and

Time attack

---------------------

An expanded practice mode with several sub menus.

Free style
VS cpu training
Defensive trainingTutorial = Shows noobs how to walk, block etc.command training

Each of these has a ton of options to work with.

--------------------

(Bonus games)
Tekken BowlingCommand attack = Like Simon says, random moves and combos are displayed on screen, and you have to do the move as fast as possible to beat the clock.

------------------------

Profile = You can edit your Ghost AI file name. Mine is Bleed.
Every character you use will have this name.

Customize = Alter the costumes
Records = view play records
Ghost list = You can view and delete the Ghost files you have on memory.

---------------------

Theater = Watch prologues and endings from Story mode.

Options = Set general game options





Tekken 5DR is very different from the ps2 version T5.0
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Kingdragon2001
12/14/2006 04:16 AM (UTC)
0
Winning this award could be a good thing, despite that fact that many people think that MKA doesn't deserve the award. This could lean Midway into making the necessary changes in gameplay. I do agree that Tekkan was a hell of a lot easier to learn how to play. I learned how to play it withine a second. It took me like 10 minutes to try and work the MKDA controls, especially the style changes.

I'm not bias or anything, and thank god I'm no fanboy. This could be a good thing. Or.....since Midway won the award, they decide to keep the gameplay thinking everyone likes it the way it is. sleepwow
They should know it could be much better.

If they read this forum, and the e-mails people send to midway.

That report Mastermalone gave to them should have been an eye opener also.
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kingjolly
12/14/2006 06:01 AM (UTC)
0
What was in MasterMelone's report?Also, Bleed, since you live in Illinois, have you ever thought about working for Midway? I'd think they'll be impresesd with your concept/digital art.
I have applied to work at Midway actually, I sent a new resume like a month ago, but haven't had any luck. I was told they are not looking to hire artists.

Earlier this year, the art director asked me to come up with something for a create a character mode.

Little did I know, it was for MKA.

I didn't do it and now I kick my self

Stupid, Stupid! furious

---------------------------------------

The report MM gave to the MK team had detailed information regarding the flaws in MKD's fighting mechanics and ways to fix it.

I think he gave them a cd with video clips of glitch combos and infinites.
Avatar
kingjolly
12/14/2006 06:14 AM (UTC)
0
assholegrin

but yeah...it happens, but man maybe they'll call you again. Dont say "no" next time though. I'd love to see your sick designs make it to mk8.
Also, with all this complaining about mk's fighting engine, I'm sure Ed Boon is starting to realize he needs the fighting mechanic...unless he's just completly blind.
I don't know why I was so Fu#$%ng stupid!

That could have been my chance.

oh well.........

I'm just gonna keep trying and see what happens.
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kingjolly
12/14/2006 06:22 AM (UTC)
0
good luck.
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The_Purple_Bunny
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About Me

BunnyHaetsU - Ramblings of a man who probably shouldn't be allowed into society.

12/14/2006 07:05 AM (UTC)
0
HellrazerHD Wrote:
Diarrhea of the Mouth spanning 4 pages of this thread.


Quit posting. Now. You bring absolutely nothing to this conversation. Nobody gives a damn about your love for MK or your hate of Tekken. There's no rule on this site that says everyone here has to feel the way you do. But nobody else in this thread makes more baseless statements like a dumbass either (not saying you're a dumbass, but your posts sure don't help you out). 99.9% of claims you've made about MK in this thread you don't have shit to back up with, and I'm sick of it. If you can't provide any REAL info on anything you say (or think before posting), then stay out of the thread.

Damn super MK fanatics.
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MK2KungBroken
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The Prophet - R.I.P. 1979-2006www.kombatnetwork.com
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
12/14/2006 07:36 AM (UTC)
0
First off, MKA doesn't deserve to win anything. That is the most important thing to note. It is a disgrace.

Second, there are no MK games more indepth, or better put together than Tekken 5.

Some people here have an EXTREMELY and embarassingly child like perception of the gaming world. Simply sticking to MK because it's MK is great and honorable, but there is a reality a lot of you must face, MK games are terrible fighting games.

MKA merely won "Most Recent MK Game" award.

In terms of overall playability, the most competitive and balanced MK game is STILL UMK3. It's very unfortunate that on a 3rd try with this engine, they couldn't get the overall gameplay good enough to surpass the precision and balance of UMK3 from 11 years ago. The "3D" games are a sloppy mess not even on a pound for pound basis. Universal infinites found on the first night, still has free throw glitches, a clunky system. The game is just a den of debauchery with no real substance.

This brings us to another point. MKDA, MKD and MKA are not really 3D fighting games. They are barely more 3D than MK4 which isn't 3D at all. MK4 IS a 2D fighting game in a revolving room with limited side stepping. MKA is simply a 3D generated menace on a 2D playing field with extended side stepping, and a tiny bit of 3D element here and there but merely based upon pure contidition. A game where you have to turn your character around when someone moves behind you or you can walk 8 ways is far closer to real 3D than current MK games.

All in all, MKA is a joke, and regardless of how many copies a game sells, it doesn't have to be a good game, in this situation it doesn't deserve any award except for being the most untested fighting game this year. Most people bought the game for KAF, which was ultimately broken, and terrible.
Avatar
DeadMan90
12/15/2006 03:49 AM (UTC)
0
bleed Wrote:
T5DR is the 2nd upgrade to the Tekken 5 games, and a huge one at that.

T5, T5.1, T5DR

Like Sega did with VF4, VF4E, VF4FT


T5DR is quite a bit different from T5 though.

A lot of the animations are new, some have new commands.

A few new attacks, combos and abilities were added for every character

A ton of move properties are changed

DR is the most balanced version of T5.

Twice as many stages = 2 versions of every stage from T5 + a couple new ones.

New sound tracks for every new stage / alternate stage.

The PSP version only has the new versions of the stages plus the new ones just for DR.

T5DR for PS3 will be arcade perfect.


Lets see, what else....


A lot of new costume parts were added

Christie and Eddy Gordo are separate characters, still with the same moves but Eddy used to be an alternate costume for Christie in T5 and T5.1. You had to buy him, now you can just pick him.

Armor king was added to T5DR with about a 90% set of new moves.

Dragunov is a new character in DR

Lili is a new character in DR

Bringing the number up to 34

The PS3 version of DR will have the boss playable, so that's 35 characters to choose from.

The boss has a new more supernatural look and what seems to be better AI.

The intro for the game is a new FMV.

The PSP version is nearly arcade perfect.
The graphics look amazing and the combat is just like the arcade.

I was amazed when I played it for the first time, and still am.

The PSP version has new modes of play that were not on the PS2 version of T5.

( New stuff = Yellow)
We have;

Quick battle = Fight an infinite number of matches against the computer. You can set the difficulty and it's like that for every match.

Story mode, with new cut scenes for destined battles, prologues and FMV endings.
Arcade battle = Here you fight Player Ghost AI characters in a limitless number of matches.
Network = Play psp wirelessly and download files like wall papers and Ghost AI files.

You can upload files from your psp to Tekken zaibatsu's Ghost AI database. Hundreds of players upload and download new files from there.

Using the wireless play options, you can play online using a program called Xlink Kai
. You have to install it on your PC and have a Wifi router.

Tekken Dojo = Like a Kumite with tournaments using Ghost AI files.

You can fight your own ghost AI files here and pick which ones you want to play against.


(Attack = Challenge modes )
Gold rush = Fight for coins like a tug of war but with points when fighting.

survival

and

Time attack

---------------------

An expanded practice mode with several sub menus.

Free style
VS cpu training
Defensive trainingTutorial = Shows noobs how to walk, block etc.command training

Each of these has a ton of options to work with.

--------------------

(Bonus games)
Tekken BowlingCommand attack = Like Simon says, random moves and combos are displayed on screen, and you have to do the move as fast as possible to beat the clock.

------------------------

Profile = You can edit your Ghost AI file name. Mine is Bleed.
Every character you use will have this name.

Customize = Alter the costumes
Records = view play records
Ghost list = You can view and delete the Ghost files you have on memory.

---------------------

Theater = Watch prologues and endings from Story mode.

Options = Set general game options





Tekken 5DR is very different from the ps2 version T5.0


Once again, excellent post. I don't think it matters what platform a game is on, as long as it plays great. T:DR did that. For a portable game, I'm wowed by the graphics, and wowed at how much better it plays than Tekken 5. I'm glad they toned Nina the hell down, and got rid of that move that had insane recovery time. Now, if I could remember what the combination was to perform it, you'd know what I'm talking about. It's been a little while since I've played Tekken 5. The only real messed up part of it all is that I may wind up downloading it for the PS3 since it'd be easier to play with friends that way. That's if I wind up buying a PS3 in the next six months.

The difference between Virtua Fighter, Tekken, and MK at this point is that Virtua Fighter and Tekken released two upgrade games that felt much different from their original incarnations. The PS2 has VF:4 and VF:4E. PS2 has T5, while the PSP has T:DR, and the PS3 WILL have T:DR and it will include more than the PSP version.

MK, on the other hand, is the series that is releasing slight upgrade games and calling them sequels. They're not extensions or fixes of the current games at a cheaper price, like the previously mentioned games were, but they're "sequels" that are almost exact copies of the previous incarnation. Plus, we're paying full price for them.

Namco and Sega are smart enough not to go so far to say "Here's Tekken 6" or "Here's VF 5". They know they're not sequels, despite having new characters, new stages, new modes, etc. They're upgraded games, with fixes, and all the previously mentioned things.

If Midway released MK:A as MK:D, with everything they have now, I probably would have been a bit happier. They could have added 10 characters, add the stages they have now, added the wakeup and parries, kept the old fatalities, even added a slightly more restricted KAK, and I would have been happy. I would have been happy, as long as it was called MK:D 1.5 or UMK:D. I mean, they've done it before with MK3 and UMK3, so it could have worked a bit better than going "Fuck it, we can't fix this whole thing in a year, so lets add a few things, throw all the characters in, kill most of them, and start with a new engine and cast at the next game..." The fact that this game is passed off as a sequel is disappointing. I played for 2 months, and am just sad.

One of my friends and I sat here playing MK:SM again today and enjoyed that a hell of a lot more. Whether it was the crazy vs. mode or going through endurance mode, it felt more like MK than MK:A did. Now if THAT'S not sad, I don't know what is.

and now that I see it, one of my favorite members from the classic board, KungBroken, speaks the truth once again.
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rayrokka
12/15/2006 04:14 PM (UTC)
0
double post
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rayrokka
12/15/2006 04:16 PM (UTC)
0
HellrazerHD Wrote:
I don't give a damn if you make a point or 2 MK is MK and they won and there is not a damn thing you or anybody else can do about it. Quality? The quality is faith in the game and believing that MIdway will do better in the longrun. Of course you wouldn't understand that seeing how Boon and his development team bust their ass's for this bussiness to give us MK. It is a fact that more people know what MK is than Tekken. Chrome you think you know so much about the development that goes on but you have no idea how long it takes to finalize a character, then the very platform they stand on and then get home to your family Like Boon does. If you don't like it, for all I care hell is waiting for another. Get real chrome your sticking up for a game that has no background,nothing uniqe. Its just another street fighter rip off with the japenese animation bullshit. ANd for your information fatalities are better than the stupid ass poses they do in tekken. MK will always be,and is, the best fighting game the industry will ever know.


BWAHAHAHAHAHAHAHAHAH!11!!!!!11!!1

Did I read that correctly?
HellrazerHD Wrote:
The quality is faith in the game and believing that MIdway will do better in the longrun


Oh man that's priceless! Mr. HD I really have to give it to you. You love your MK. Man ignorance really is bliss. I envy you, I wish I had the same low standards because then I would be the same as you, happy with MK.

I would love it if I could sit in front of the ol HDTV with my eyes rolled to the back of my head, rocking back and forth as I drool all over my Johnny Cage boxer briefs. Completely ignorant and blissful living a life of MK joy.

After an extended three week play session I would then turn the krusty side of my underpants out and snuggle up for another month long session of the technological masterpiece that is MKA.

I envy your life Mr. HD I truly do...I would recommend changing into some spandex every once in a while to cut down on the chafing of your loins.

OH how I envy you HellrazerHD
HellrazerHD Wrote:
you have no idea how long it takes to finalize a character, then the very platform they stand on and then get home to your family Like Boon does

What are you his press agent?
Actually I do know...AND
Ed Boon is a 40ish single white male that dresses very neatly. He also bakes a mean sour dough bread and is an avid Prince fan.

read between the lines.

I hope that doesn't change your love for MK.

Props HellrazerHD you are livin the good life.
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deadly_dragon
12/15/2006 05:16 PM (UTC)
0
MKA doesn't even deserve this! Maybe Spike TV, got a spike in their head, and chose MKA as a mistake. tongue

I have enjoyed Tekken 5 more than MKA, so yeah, the winner should have been Tekken 5. Too bad I can't play Dark Resurrection since its for the PSP sad
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HellrazerHD
12/15/2006 08:19 PM (UTC)
0
Sigh I don't want to be a bother so, I guess I will just leave the site then. I know I can't make you believe what I do in MK, but to tell you the truth, I used to be afraid of MK. Yeh weird huh? But I look up to Midway and respect what they do. I guess I should leave this site seeing how Im just a bother to everyone. I just thought this was a site where evryone shared the same compassion for MK that I did. I guess I was wrong. No matter what I say, no matter what I do, I still respect all of you. Every last member on this site. Video games are my life, my dream. I love making them and playing them. The hard work behind each game I finish pays off with the pride that I will suceed in my dreams.
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Chrome
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About Me

12/15/2006 08:38 PM (UTC)
0
HellrazerHD Wrote:
Sigh I don't want to be a bother so, I guess I will just leave the site then. I know I can't make you believe what I do in MK, but to tell you the truth, I used to be afraid of MK. Yeh weird huh? But I look up to Midway and respect what they do. I guess I should leave this site seeing how Im just a bother to everyone. I just thought this was a site where evryone shared the same compassion for MK that I did. I guess I was wrong. No matter what I say, no matter what I do, I still respect all of you. Every last member on this site. Video games are my life, my dream. I love making them and playing them. The hard work behind each game I finish pays off with the pride that I will suceed in my dreams.


Suicide. Now!
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Chrome
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About Me

12/15/2006 08:45 PM (UTC)
0
Chrome Wrote:
HellrazerHD Wrote:
Sigh I don't want to be a bother so, I guess I will just leave the site then. I know I can't make you believe what I do in MK, but to tell you the truth, I used to be afraid of MK. Yeh weird huh? But I look up to Midway and respect what they do. I guess I should leave this site seeing how Im just a bother to everyone. I just thought this was a site where evryone shared the same compassion for MK that I did. I guess I was wrong. No matter what I say, no matter what I do, I still respect all of you. Every last member on this site. Video games are my life, my dream. I love making them and playing them. The hard work behind each game I finish pays off with the pride that I will suceed in my dreams.


Suicide. Now!


Despite what I wrote, I DO respect human beings, but that was just pure golden impulsiveness. Again, take it with a grain of salt.
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rayrokka
12/15/2006 09:41 PM (UTC)
0
HellrazerHD Wrote:
Sigh I don't want to be a bother so, I guess I will just leave the site then. I know I can't make you believe what I do in MK, but to tell you the truth, I used to be afraid of MK. Yeh weird huh? But I look up to Midway and respect what they do. I guess I should leave this site seeing how Im just a bother to everyone. I just thought this was a site where evryone shared the same compassion for MK that I did. I guess I was wrong. No matter what I say, no matter what I do, I still respect all of you. Every last member on this site. Video games are my life, my dream. I love making them and playing them. The hard work behind each game I finish pays off with the pride that I will suceed in my dreams.


As I said...you aren't quite the herb I thought you were and I think its OK to like MK at face value.

What I don't think you should do is oppress people with your blind devotion.

Let people believe what they want...I'm leaving you to your beliefs and like I said, I envy the fact that you still have a childlike love for MK.

Just don't be a dick about it and please try to articulate yourself intelligently.
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MyQueenSindel
12/15/2006 09:54 PM (UTC)
0
Stahlgeist Wrote:
MyQueenSindel Wrote:
Damn it. I wanted DOa to win. It wasn't Mortal Kombat that I played for countless hours, which had perfect graphics, a good story, and a near flawless fighting system.


I have to disagree on DOA having perfect graphics and a good story. I haven't seen the latest installment, but I have the first three DOAs and I give MK the better storyline without question (I admit that Konquest mode was Armageddon's only saving grace in that category though.). The story in DOA doesn't even make any impact on my impression of the game, it feels like they just tack it on as an afterthought. As for graphics, MK is far from perfect, but I really don't find the graphics in DOA all that great either. The characters look just as "doll-like" as any MK characters. The DOA arenas are somewhat impressive looking, but I prefer the feel of the MK arenas - they have more atmosphere, in my opinion. They're more fun to fight in.


MK may have a better storyline, because it involves supernatural creatures and vast realms, and DOA only takes place in Japan and is about martial arts, not about spitting acid on your opponent and surviving it completely unharmed.

DOA's graphics are next gen, if you don't find them appealing, then you can't be convinced. MK on the other hand has what was good 3 years ago, even though an MK game 4 years older had better and smoother graphics.

Well clearly without argue, DOA's fighting system exceeds MK's in every catergory with the exclusion of aerial combat, the saddest figthing system the world has to offer. Well, for starters, DOA's counter system is greaters and MK's because it doesn't have one! DOA has a ststem of great defense where you can reverse an attack on an opponent to help balance the game more, which by the way, the counter system actually takes skill, unlike MK's ONLY way of getting an aggresor off you back: Breakers, which take a max amount of ZERO skill to learn. BUT, I almost forgot Parries! Which is damn near pointless because the fighting system for MK has like no safe moves and is just another lame way to get a free hit on the opponent, whereas DOA does have safe moves and a game that runs at 60 frames per second. The figthing styles for DOa also take more skill and time to learn, and have more than 2-8 combos. Honestly, MK is waaaaay to much of an easy game to learn. I spent 8 MONTHS learning Helena from DOA, and it's allowed me to beat many opponents, whereas I learned Sindel, Jade, and Mileena from MKD in less than... 2 weeks?

I almost forgot, throw system! A very well done throw system in DOA, high holds, low holds, offensive holds, combo holds, tag throws, charge up holds, you get it. Mortal Kombat? 1 hold per character, and a lot of them have the same one.

DOA4's endings? movies. Sure one or two of them were lame and pointless, but the rest required thinking and had a nice movie behind it. MKA? kata endings. no exlaination needed.

Well, thats all I feel like saying right now. I think that the only reason MKA won this award is cuz people have been playing it for 15 years, and they looked at it and saw 60 characters and BLOOD. DOA doesn't have either. Let's not forget that MKA was only released in USA for XBOX which is fucked up. Don't forget, Japan and Europe weren't taking part in the voting.






Avatar
Stahlgeist
12/16/2006 12:29 AM (UTC)
0
MyQueenSindel Wrote:

MK may have a better storyline, because it involves supernatural creatures and vast realms, and DOA only takes place in Japan and is about martial arts, not about spitting acid on your opponent and surviving it completely unharmed.

DOA's graphics are next gen, if you don't find them appealing, then you can't be convinced. MK on the other hand has what was good 3 years ago, even though an MK game 4 years older had better and smoother graphics.

Well clearly without argue, DOA's fighting system exceeds MK's in every catergory with the exclusion of aerial combat, the saddest figthing system the world has to offer. Well, for starters, DOA's counter system is greaters and MK's because it doesn't have one! DOA has a ststem of great defense where you can reverse an attack on an opponent to help balance the game more, which by the way, the counter system actually takes skill, unlike MK's ONLY way of getting an aggresor off you back: Breakers, which take a max amount of ZERO skill to learn. BUT, I almost forgot Parries! Which is damn near pointless because the fighting system for MK has like no safe moves and is just another lame way to get a free hit on the opponent, whereas DOA does have safe moves and a game that runs at 60 frames per second. The figthing styles for DOa also take more skill and time to learn, and have more than 2-8 combos. Honestly, MK is waaaaay to much of an easy game to learn. I spent 8 MONTHS learning Helena from DOA, and it's allowed me to beat many opponents, whereas I learned Sindel, Jade, and Mileena from MKD in less than... 2 weeks?

I almost forgot, throw system! A very well done throw system in DOA, high holds, low holds, offensive holds, combo holds, tag throws, charge up holds, you get it. Mortal Kombat? 1 hold per character, and a lot of them have the same one.

DOA4's endings? movies. Sure one or two of them were lame and pointless, but the rest required thinking and had a nice movie behind it. MKA? kata endings. no exlaination needed.

Well, thats all I feel like saying right now. I think that the only reason MKA won this award is cuz people have been playing it for 15 years, and they looked at it and saw 60 characters and BLOOD. DOA doesn't have either. Let's not forget that MKA was only released in USA for XBOX which is fucked up. Don't forget, Japan and Europe weren't taking part in the voting.


"DOA only takes place in Japan and is about martial arts, not about spitting acid on your opponent and surviving it completely unharmed." Yeah. But I can point out that some of the combat maneuvers in DOA are likely pretty lethal or dehabilitating themselves if pulled off in reality (Bayman and Leon's attacks come to mind.). But the characters show no sign of damage. DOA also features supernatural themes, considering the boss of DOA 2 was a Tengu. Ninjas suddenly disappear in a swirl of petals. Breasts seem to have springs in them (Something MK mimicked for some reason.) Neither MK or DOA are going to win any realism contests, man.
I prefer the story of MK because it, up until recently, received more attention from the makers than stories in fighting games typically do, and despite the plot holes, was actually somewhat coherent and very entertaining. The fact that most fans hate what happened with the story in MK:A is a testament to the importance of this particular part of the series. For some people, it's the only reason they even bother with the series. So yes, I'm giving MK the story advantage.

It's not just that I find DOA's graphics unappealing. They're impressive, but I think they need to be applied better. Most character designs don't appeal to me very much and I find the environments sort of bland and without feeling (The same applies to much of MK:A's new backgrounds too, unfortunately.). They don't give me any real sense of atmosphere, they just look pretty. When I look at the graphics in Mortal Kombat, sure, they're not great, but it feels like the characters and environments have real history behind them, whereas DOA's characters and backgrounds don't have that. It's hard to explain.

I like how the past three MK games delved into the fighting styles system. As inaccurate as some of them are, it's fun to see them blatantly incorporated into a game with blood and gore. It definitely needs some major improvements, though, and I actually preferred the way it played in Deadly Alliance - not every style had a token uppercut and it just felt more tactical to me. It was less fast-paced too, which made it feel more like playing a campy martial arts movie, and I liked that. But, I absolutely agree that DOA has a much more superior and advanced fighting system - to disagree would be insanity. It's more fluid and flexible, especially with combos. If they were somehow able to find a happy medium that blends DOA's fluidity and MK's use of fighting styles, I would be thrilled.

Overall, I was pretty disappointed with Armageddon myself, and concede entirely that another game ought've gotten the award (Even though I haven't played them. I'm a casual gamer with none of the newest consoles.). If Europe and Japan (Especially Japan.) had voted, there's no doubt that DOA or Tekken would've dominated.
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EdboonFan
12/16/2006 12:33 AM (UTC)
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Sorry, but i have to say that armageddon didn't deserve to win "best fighting game",lol. Maybe best "large roster" fighting game, but not best game.
Congrats to the MK team for the win. Midway gets nothing from me.

I would further speculate, but it seems that the gaming gods have descended from Heaven and set us straight.
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mksleaze
12/18/2006 09:08 PM (UTC)
0
mk team and ed boon: u break my heart, talking bad about my brothers(good fighting games) heres me with sf2, and i wanna let you know, I REPECTED JU, i respected who whazhis name, the jabroni bossman boon, but now....soon or late, u are going to see the sleaze, and im gonna get u SUPLEX Ju, ill put u in the camel clutch and then im gonna **** jur ass, ill make u humble
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