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FOXSOLID
10/01/2008 09:24 PM (UTC)
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Can somebody Youtube it, I can't watch it for some reason.
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mkdfan
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10/01/2008 09:55 PM (UTC)
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Looks awesome! Next month people!!

Baraka looks cool from what I can see and Lex looks like an egg lol.
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Vash_15
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10/01/2008 09:56 PM (UTC)
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Cheap shot Tyrant, cheap shot sad
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Tyrant-Cenobite
10/01/2008 09:58 PM (UTC)
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Nothing is ever cheap with me sunshine. & If you can't take playful banter then why on earth are you on these boards? wink
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T-rex
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10/01/2008 10:08 PM (UTC)
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-The title screen with Scorp landing behind Bats looks freaking kick-ass!

-FUCK YEAH,THE MOTHERFUCKING FLASH!

-Shazam's got the Gotch Grab. Do not know if want.

-Captain Marvel in general looks like one hell of a powerhouse. I can see his "make lightning strike in front of himself" become one of the most hated in MK history.
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Vash_15
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10/01/2008 10:15 PM (UTC)
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Tyrant-Cenobite Wrote:
Nothing is ever cheap with me sunshine. & If you can't take playful banter then why on earth are you on these boards? wink

I was joking :P. Low blow, but I ain't hurt
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MINION
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Groundbreaking Debut | You[Tube] | deviantART | Twitter
10/01/2008 10:20 PM (UTC)
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Awesome. Captain Marvel looked great, and owned. As I knew he would.
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cgaddict
10/01/2008 10:22 PM (UTC)
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Looks really good surprisingly; Very fluid, and the graphics look spectacular.
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petrcech
10/01/2008 10:49 PM (UTC)
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awsome, the story mode looks perfect
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Animosity83
10/01/2008 11:29 PM (UTC)
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I was looking very carefully and it seems that lex doesn't have wrinkles on his face; he has purple paint (lines) on his face. matched the color of the suit he is wearing. the suit is purple and green
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Deathbearer
10/01/2008 11:34 PM (UTC)
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It was good but it wasn't anything to really change my mind.
Next month I'll try to rent it and see if I like it or not.
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chardballz
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Determination

10/01/2008 11:37 PM (UTC)
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Yeh it was a good video but didn’t really get me excited.

Kano bored me, Captain marvels lightning throw was pretty cool though.
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Animosity83
10/01/2008 11:38 PM (UTC)
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Deathbearer Wrote:
It was good but it wasn't anything to really change my mind.
Next month I'll try to rent it and see if I like it or not.


get off the thread. this is for those who enjoyed just getting some new gameplay. the gameplay was great. better than sc4, vf5, street fight, hell all the other fighting games. mk vs dcu is going to win fighting game of the year, hands down
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Vomit
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10/01/2008 11:51 PM (UTC)
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FOXSOLID Wrote:
Can somebody Youtube it, I can't watch it for some reason.


Here you go.
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fraysol
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10/01/2008 11:56 PM (UTC)
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ne one notice ...that both shao khan and darseid will be unlocked when each side is completed....for example complete the mk side you unlock shao kahn and dc side you unlock darkseid..... i would assume going through the story mode you unlock the characters... but i wonder who is going to be unlock from the start of the game....
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JadedReign
10/02/2008 12:44 AM (UTC)
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The scene-to-battle transition is a nice touch. Hm, Kano doesn't look all that bad in gameplay. I just may give him a shot. smile


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Lolacaust
10/02/2008 01:23 AM (UTC)
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Animosity83 Wrote:
Deathbearer Wrote:
It was good but it wasn't anything to really change my mind.
Next month I'll try to rent it and see if I like it or not.


get off the thread. this is for those who enjoyed just getting some new gameplay. the gameplay was great. better than sc4, vf5, street fight, hell all the other fighting games. mk vs dcu is going to win fighting game of the year, hands down


Here we can view the fanboy in his natural habitat, scorning those who don't yield to his way of thinking...truly a marvelous creature to behold.
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mothballz
10/02/2008 01:28 AM (UTC)
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Aesthetics aside.... looks like the mechanics might be fun to play around with. I hope the game flows smoothly ( the transitions look nice)This will surely be a rental for me though .sad
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wrdlfe21version21
10/02/2008 02:54 AM (UTC)
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DAMN! It's to bad they didn't add Kabal it would have been awesome seeing him trying to catch Flash and vice versa.. Oh wellsad but that video looked cool. Ill probably buy it cause knowing me ill just keep it for like a month and end up paying all kinds of fines. So fuck it buy it if i like it than its mine if not well than ill get like 15 or 20 bucks at Gamestop.
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khanswarrior15
10/02/2008 03:05 AM (UTC)
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Vomit Wrote:
FOXSOLID Wrote:
Can somebody Youtube it, I can't watch it for some reason.


Here you go.



You're very kind...

= ]
Looks pretty cool!
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Mick-Lucifer
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What do you like? Hit the Toasty thumbs up on articles and forum posts for a quick response!
10/02/2008 03:26 AM (UTC)
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Wow. The Captain Marvel gameplay footage is the first time I've wanted to flatout rag on something in the game.
My disappointment meter is maxed out!

Captain Marvel doesn't summon wacky energy to shoot/clap/throw at people, and he doesn't summon lightning bolts to strike his enemies down. He isn't Rain! The lightning ambush should be a grapple move, or at least restricted to close proximity!

If this is the final Captain Marvel build then, I'm sad to say, it encapsulates the weaknesses of the MK development team.
Instead of conceptualizing to accomodate something unique about the character they appear to have settled on a uniform set of ideas and plucked vaguely comparable thematics from the recycling bin. Adding to the comedy of errors is a basic fighting style completely removed from the character, that brings back horrible memories of the stiff frame, turn-based fighting from Armageddon.

It's a real shame nothing about the way this character plays is familiar, because the design team have managed to service one of comics' most iconic visuals, quite well.

Teleports? Lightning projectiles/bolts? Vague energy claps?
Within the rigid framework of this uninspired shared conceit there are plenty of solves that maintain Captain Marvel as he is best recognised.
Physical blows, flying attacks, and the trademark lightning ambush, all suitable replacements to fill each kreate-a-kharacter moveslot.

If that little bit of flash-over-substance was important, the option to decorate attacks with lightning effects (often replacing conventional action bursts in the comics) would've been the well referenced compromise.

If the MK team are wondering why fans bandy about descriptions like "lazy" -- they need look no further than Captain Marvel.

There's been plenty to be critical of in what we've seen during the development of this game, but this is the first character to possess almost no redeeming qualities. The saving grace: the element they simply had to leave as was -- the costume.
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chardballz
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Determination

10/02/2008 03:39 AM (UTC)
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Mick-Lucifer Wrote:
Wow. The Captain Marvel gameplay footage is the first time I've wanted to flatout rag on something in the game.
My disappointment meter is maxed out!

Captain Marvel doesn't summon wacky energy to shoot/clap/throw at people, and he doesn't summon lightning bolts to strike his enemies down. He isn't Rain! The lightning ambush should be a grapple move, or at least restricted to close proximity!

If this is the final Captain Marvel build then, I'm sad to say, it encapsulates the weaknesses of the MK development team.
Instead of conceptualizing to accomodate something unique about the character they appear to have settled on a uniform set of ideas and plucked vaguely comparable thematics from the recycling bin. Adding to the comedy of errors is a basic fighting style completely removed from the character, that brings back horrible memories of the stiff frame, turn-based fighting from Armageddon.

It's a real shame nothing about the way this character plays is familiar, because the design team have managed to service one of comics' most iconic visuals, quite well.

Teleports? Lightning projectiles/bolts? Vague energy claps?
Within the rigid framework of this uninspired shared conceit there are plenty of solves that maintain Captain Marvel as he is best recognised.
Physical blows, flying attacks, and the trademark lightning ambush, all suitable replacements to fill each kreate-a-kharacter moveslot.

If that little bit of flash-over-substance was important, the option to decorate attacks with lightning effects (often replacing conventional action bursts in the comics) would've been the well referenced compromise.

If the MK team are wondering why fans bandy about descriptions like "lazy" -- they need look no further than Captain Marvel.

There's been plenty to be critical of in what we've seen during the development of this game, but this is the first character to possess almost no redeeming qualities. The saving grace: the element they simply had to leave as was -- the costume.


Given the Mk Standards i think they have been quite creative in designing Captain Marvel..


That doesn’t say much though does it!

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Joe-Von-Zombie
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Sig by MINION

10/02/2008 03:46 AM (UTC)
0
Mick-Lucifer Wrote:
Wow. The Captain Marvel gameplay footage is the first time I've wanted to flatout rag on something in the game.
My disappointment meter is maxed out!

Captain Marvel doesn't summon wacky energy to shoot/clap/throw at people, and he doesn't summon lightning bolts to strike his enemies down. He isn't Rain! The lightning ambush should be a grapple move, or at least restricted to close proximity!

If this is the final Captain Marvel build then, I'm sad to say, it encapsulates the weaknesses of the MK development team.
Instead of conceptualizing to accomodate something unique about the character they appear to have settled on a uniform set of ideas and plucked vaguely comparable thematics from the recycling bin. Adding to the comedy of errors is a basic fighting style completely removed from the character, that brings back horrible memories of the stiff frame, turn-based fighting from Armageddon.

It's a real shame nothing about the way this character plays is familiar, because the design team have managed to service one of comics' most iconic visuals, quite well.

Teleports? Lightning projectiles/bolts? Vague energy claps?
Within the rigid framework of this uninspired shared conceit there are plenty of solves that maintain Captain Marvel as he is best recognised.
Physical blows, flying attacks, and the trademark lightning ambush, all suitable replacements to fill each kreate-a-kharacter moveslot.

If that little bit of flash-over-substance was important, the option to decorate attacks with lightning effects (often replacing conventional action bursts in the comics) would've been the well referenced compromise.

If the MK team are wondering why fans bandy about descriptions like "lazy" -- they need look no further than Captain Marvel.

There's been plenty to be critical of in what we've seen during the development of this game, but this is the first character to possess almost no redeeming qualities. The saving grace: the element they simply had to leave as was -- the costume.


He does have the lighting grapple move http://i301.photobucket.com/albums/nn65/jtfmkcpics/shaz.jpg

but I agree with you, recycling rains moves is inexcusable.
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fraysol
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10/02/2008 03:56 AM (UTC)
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actually captain marvel has control over lighting bolts and what not....

from the dc database:
Inherent Omnipresent: Apparently possessing the power to be everywhere, at all times (i.e. multiple dimensions and places in time).
Inherent Omniscience: Apparently possessing the power to know anything that he chooses to know and can be known.
Inherent Omnipotent: Apparently possessing the vast magical powers, and ability to make anything he wants.
Telepathy: Ability to read the minds of others and project thoughts.
Sorcery: As the High Lord of Magic, Billy has omnipotent mastery of magics and mysticism. He truly knows magic and can cast any spell to achieve any powerful results. He has unlimited access to Personal, Universal and Dimensional Energies.
Cosmic Awareness: Power to sense the presence of beings and objects in the universe.
ImmortalSource dc database
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