

About Me
Only two things are infinite: the universe and human stupidity, and I'm not sure about the former. -Albert Einstein
0
Well said TonyTheTiger and Satyagraha.
I myself played with Kung Lao in MK:DA. I only ever used his sweep in mantis, his hat throw, his spin kick, his best branch combo, and his 4 hit sword combo. How many moves did he have? I only ever used those 5. It got boring real fast. I tried other things, but they were so much weaker and unuseful that I couldn't resort to them.
I guess my point is... I would like more useful ways to dispatch opponents. I could use those moves stated above against any kombatant and fair well. It is my belief that I should have to change moves/strategy against different characters, but this was not so.
My second character learned was Bo Rai Cho, and he was no different.... Puke puddle, belly flop, his best combo, and his best weapon combo. Couldnt really tell the difference between what I did with him than what I was doin' with kung lao.
My friend played Kenshi and it was unbelievable... He played just like me(I had never played Kenshi, but his style of play was pretty familiar). Special moves/best combos. It just became a game of who could land that first combo hit.
We are both huge fighting game fans, but in games like Tekken, VF, and SC we played with many of the same characters, but had completely different styles of play with those charaters. We played so much that we would start to learn each other's styles and have to learn new moves to bring an element of suprise to the table. Our styles and abilities grew in such games that we could play them for hours on end. Tekken Tag didn't leave my ps2 for almost a year, and there were always about 6-7 people here in the afternoon to rotate teams.
With MK:DA we would play 5 or 6 matches and that would be it. It was the same thing every match. It didnt matter who I was.. he played the same. It didnt matter who he was.. I played the same.
As stated above, I dont want MK to be a Tekken, SC, or VF. I want it to be MK, but I would definitely enjoy it more if there was more depth/variety to the actual gameplay.
And to answer the original question of the thread. I play fighting games to compete against friends/family, I do not buy them for story or characters. I buy rpgs for good stories and characters. I've always played MK to have fun fighting against my friends(talk a little smack too when I'm winning). I never cared about what was happening in outworld or who won the last tournament.
I myself played with Kung Lao in MK:DA. I only ever used his sweep in mantis, his hat throw, his spin kick, his best branch combo, and his 4 hit sword combo. How many moves did he have? I only ever used those 5. It got boring real fast. I tried other things, but they were so much weaker and unuseful that I couldn't resort to them.
I guess my point is... I would like more useful ways to dispatch opponents. I could use those moves stated above against any kombatant and fair well. It is my belief that I should have to change moves/strategy against different characters, but this was not so.
My second character learned was Bo Rai Cho, and he was no different.... Puke puddle, belly flop, his best combo, and his best weapon combo. Couldnt really tell the difference between what I did with him than what I was doin' with kung lao.
My friend played Kenshi and it was unbelievable... He played just like me(I had never played Kenshi, but his style of play was pretty familiar). Special moves/best combos. It just became a game of who could land that first combo hit.
We are both huge fighting game fans, but in games like Tekken, VF, and SC we played with many of the same characters, but had completely different styles of play with those charaters. We played so much that we would start to learn each other's styles and have to learn new moves to bring an element of suprise to the table. Our styles and abilities grew in such games that we could play them for hours on end. Tekken Tag didn't leave my ps2 for almost a year, and there were always about 6-7 people here in the afternoon to rotate teams.
With MK:DA we would play 5 or 6 matches and that would be it. It was the same thing every match. It didnt matter who I was.. he played the same. It didnt matter who he was.. I played the same.
As stated above, I dont want MK to be a Tekken, SC, or VF. I want it to be MK, but I would definitely enjoy it more if there was more depth/variety to the actual gameplay.
And to answer the original question of the thread. I play fighting games to compete against friends/family, I do not buy them for story or characters. I buy rpgs for good stories and characters. I've always played MK to have fun fighting against my friends(talk a little smack too when I'm winning). I never cared about what was happening in outworld or who won the last tournament.
| Sub_One-Niner Wrote: MENTHOL Wrote: Depth doesn't mean 300 moves per character. Depth means a lot of things. balance being the main thing. balance between characters and balance between moves, making them all useful. MKDA had none of that. 90% of the moves in the game were worthless and only a couple characters were useful in high level play. A perfect example of depth and "fun" is SSBM. Yes, SSBM has more depth than MKDA. Every move in the game has purpose. And guess what? It's also more fun. MKDA had neither depth nor fun. It failed miserably. MKD looks to be more of the same. Even worse. Menthol, I never said that you needed 300 moves per character for a game to have depth. And you're right, there needs to be balance between characters and moves. And I do believe that MKDA had that for the most part. You explain to me the comment of 90% of the moves in the game are useless. Are we talking special moves or normal attacks? Also explain to me how only a couple of characters are useful in HIGH level gameplay. Off the top of my head, I can list off about 6 characters in DA that I was pretty confident with in any match. What the hell is HIGH LEVEL gameplay anyways? As far as SSBM, I've only played the game once for quite a few hours. Explain to me how this Mario game is deeper than or is going to be deeper than MKD? From what I've played (and I didn't play nearly enough to master it) SSBM is just as simplistic as MK if not more. Please, correct me if I'm wrong though since, like I've said, I've barely played the game enough to get a great grasp on it. |
ALL Scorpion needs is his Pi Gua. That's ALL. From there, push~hell fire. That's it. Maybe throw an occasional 2,2,3. BRC has an infinite and that's all he needs.
That's ALL you need for high level play. You will not beat those characters based on those very few moves with anyone else. It's called cheese. And because of it, MKDA was ruined. I feel confident with every character I use. But high level play is different. You need to pick the best and play with as much cheese as you can. Sadly, MKDA was so broken with just those few little moves and couple characters, that the rest of the game is worthless.
If MKDA was online, that would be the cheese you'd see by 99.9% of the people playing. Expect MKD to be just as broken and just as cheesy with a few characters standing a shot in high level play. UMK3 is the ONLY game where you can win with more than a couple people in the MK series. This is why MK is shunned upon. Because in all honesty, despite how much fun you have playing them casually, in high level play, MK is worthless. UMK3 is the only game people still play at tournaments in the MK series. Even that's a very low turn out.
SSBM is deeper because more than two characters are useful and more than five moves in the entire game are useful.
High Level gameplay is basically tournament quality players who play to win. players who play to win will pick top tier characters and use as much cheese as they can to win. In other games, there's simply more options to win with. In MK, there's only a couple.
0
I know I said I'd never post again but something has come to my attention.
"Secondly I agree, yes it doesn't have "the" greatest gameplay granted, but why is that in order for a game to be enjoyable it has to be a completely flawless piece of work and cater to every type of audience."
No-one said it did, certain people have just voiced their disppointment, agressively true, but that's only because people are misunderstanding things they are saying.
"In my opinion MK is the funnest to play of all the fighters I found soul caliber to be a very heavy feeling game, the fact that Nightmare was my character of choice probably didn't help that too much."
Play as the rest of the character's and game modes before you give your opinion on it.
"And Tekken I could just mash buttons and beat most people, and if that's considered deep gameplay then, I'm glad MK isn't going to be like that."
It's not possible to beat most people on Tekken by button mashing, only the worst players let themselves be beat by a button masher. A simple side-step takes care or any button mashers lunging forward at you.
"If all the hardcore gameplay fanatics are so dissappointed about MK then why is it that they keep coiming back, I mean without mentioning any names I've heard many people say they want MK to follow in the VF tekken path, so why don't they just play those games?"
MK fans are MK fans whether it's because of the story, current games or previous games.
I haven't seen anyone say I want MK to be like Tekken, VF or Soul Calibur, I've seen examples of gameplay from these games used to describe how MK can be better, but that doesn't mean they want MK to become either of these games.
"It's because they love the story and the characters and the fatalities everything that MKD has to offer, so why can't they just accept the fact that MK will never be as "deep" as those games and appreciate everything that is phenomenal about the MK universe."
I said in one of my previous posts about the limitations of other things apart from gameplay in a game using the story as an example, give it a read.
You know I only said having less respect for Queve because of what he said about being an "expert" at fighters but thinking they are boring, he cleared that up so now my repsect for him is restored, it's in this thread have a look.
"Secondly I agree, yes it doesn't have "the" greatest gameplay granted, but why is that in order for a game to be enjoyable it has to be a completely flawless piece of work and cater to every type of audience."
No-one said it did, certain people have just voiced their disppointment, agressively true, but that's only because people are misunderstanding things they are saying.
"In my opinion MK is the funnest to play of all the fighters I found soul caliber to be a very heavy feeling game, the fact that Nightmare was my character of choice probably didn't help that too much."
Play as the rest of the character's and game modes before you give your opinion on it.
"And Tekken I could just mash buttons and beat most people, and if that's considered deep gameplay then, I'm glad MK isn't going to be like that."
It's not possible to beat most people on Tekken by button mashing, only the worst players let themselves be beat by a button masher. A simple side-step takes care or any button mashers lunging forward at you.
"If all the hardcore gameplay fanatics are so dissappointed about MK then why is it that they keep coiming back, I mean without mentioning any names I've heard many people say they want MK to follow in the VF tekken path, so why don't they just play those games?"
MK fans are MK fans whether it's because of the story, current games or previous games.
I haven't seen anyone say I want MK to be like Tekken, VF or Soul Calibur, I've seen examples of gameplay from these games used to describe how MK can be better, but that doesn't mean they want MK to become either of these games.
"It's because they love the story and the characters and the fatalities everything that MKD has to offer, so why can't they just accept the fact that MK will never be as "deep" as those games and appreciate everything that is phenomenal about the MK universe."
I said in one of my previous posts about the limitations of other things apart from gameplay in a game using the story as an example, give it a read.
You know I only said having less respect for Queve because of what he said about being an "expert" at fighters but thinking they are boring, he cleared that up so now my repsect for him is restored, it's in this thread have a look.
Mortal kombat is mortal kombat!!
Mk has always been the "different fighter"...
Mk will never be like VF, tekken, sc or whatever, why? Because it doesnt want to be...
If it was, it would not be called Mk...
When the first Mk came out, it was nothing like street fighter. Why? Because it wanted to be different...
Through out the years it has always stayed different...
Mkda came out.
Finally a true 3-d fighter, but it was different then the others... why? Because it wanted to be.
It doesnt want to be compared or even spoken in the same breath as the other fighters
It stands alone, its own unique fighter...
No matter how much u cry bitch and moan it will never be like tekken...
Its the way it has been, its the way it will be...
Please people its time to get over it...
Nothing u say or do will change this...
Accept mortal kombat for what it is .
If it were like other fighters, then it would not be mortal kombat...
Mk has always been the "different fighter"...
Mk will never be like VF, tekken, sc or whatever, why? Because it doesnt want to be...
If it was, it would not be called Mk...
When the first Mk came out, it was nothing like street fighter. Why? Because it wanted to be different...
Through out the years it has always stayed different...
Mkda came out.
Finally a true 3-d fighter, but it was different then the others... why? Because it wanted to be.
It doesnt want to be compared or even spoken in the same breath as the other fighters
It stands alone, its own unique fighter...
No matter how much u cry bitch and moan it will never be like tekken...
Its the way it has been, its the way it will be...
Please people its time to get over it...
Nothing u say or do will change this...
Accept mortal kombat for what it is .
If it were like other fighters, then it would not be mortal kombat...
0
So I guess nothing can be done to take the cheese out of the next game then. I mean breakers will just be another way to cheese your enemy. I can see it now,punch punch breaker. Punch kick breaker. That means that people will have to use different combos. And change up there fighting style all the time. Oh and use special moves more. Damn that just is down right awful. I don't want to learn more combos and moves. I just want to do long combos and get beat by the top tier players. Damn breakers will make the game a little more even. And we all know that is impossiable for MK. I sure am glad that this game is not deep, now all I have to do is learn one player, that is super cheese master and get his breakers down, Also learn all his moves and Bam I will be top dog. There is no way that some of the characters will be deep. I think the only ones will be Scorpion and Subzero. And if it is just like MKDA then I have got to learn only about 20 moves per style. So let's see that 60 moves,and maybe only 6 super moves. Yeah I forgot the combos. Well thank God this game is so shallow, I should only have to learn one long cheese combo, to win every time. Wait I forgot about the breakers,and people changing up there fighting style. Damn now I have got to learn like 10 combos per style. So thats like 20 combos and a couple string moves. So lets see thats only somewhere around 80-90 moves. That should be a snap to learn. It should feel just like...oH Fuck me I forgot throws and air moves. Yep forgot power ups and impales. Fuck me thats pretty close to a hundred moves for Scorpion. Well I still should be able to own because 92 of those moves will be crap and won't work anyway. Wait no most of the moves were working pretty well at E3. And that was a 50% finished Demo. I sure do hope they take most of that stuff away and don't improve anything. It's ok the game play should be JUST LIKE MKDA. Shit the bed... damn I am the most forgetful person. It was faster, and the control was great on both the PS2 and the X-box. But the blocking was slow and Gosh darn it... NO NO no the blocking was on. I can't remember if I was getting throw while blocking maybe....But thats ok because that would just add to the cheese and have nothing to do with being a deep game. I sure am glad that I played this weak shallow game at E3 so I have some hard proof that this game will be just terrible. I think I will stick with all of you guys and not play the game when it comes out. And I promise to hate it as much as I can. Oh and for get all that added stuff to the game. There is no replay value at all in chess or puzzle. And you know as well as I do that those games don't count as gameplay. Yeah because they are not real games. Besides those other games could never be DEEP. No way. All this talk about hardcore deep game play makes me want to go play VF. Now that game is so deep it is unbelieveable. Yes I think I will play as Jacky and go threw and learn all of his moves per style. Oh I forgot again he only has one style. But thats ok because I could learn some of his combos. Yea he is so Deep it's going to take me like all day long to learn all 26 of them. And his super moves are going to be crazy hard to learn,like when he kicks straight out and OH OH OH he has a machine gun kick, lets see gotta have a couple combos that start out with punch. He is so DEEP when he says Im faster than Lightning. He does have a shit load of throws, But some of them are just too damn deep for me to get off in gameplay. Yippy Punch kick and Gaurd..... Wait i think i am forgetting something.... yea dodge moves they are so wicked. Does MKD have dodge moves? No probably not. So lets see 40 to 50 combos and moves, 4 to 5 throws and a grip of other really DEEP moves. I can't wait to play threw and see some of the endings????????????? There story line in that game go way back and are So So DEEP. Plus I get to go threw the game and dress my characters in colorful clothes and add cool shit to them like Glasses and flags hanging off there ass. Thank God it's online because with out that you know that the game developers would not be so hardcore in giving us a deep online fighter. I sure am glad to be part of the DEEP GAYMER CLUB. Na na na boo boo stick your head in doo doo. That goes out to all the scrubs who Think MKD is a DEEP game. You guys are so DUMBER. Play a real MANS game play VF. Or one of the other HARDCORE DEEP fighting games. Yep then after I play some of VF I think I will play some street fighter 3rd strike because all of the characters are so Deep and well balanced,there is not one shred of cheese in that game. OH yeah and Marvel Vs Capcom2 is loaded full of balance as well, Thank the Lord in heaven there is no cheese in that deep fighter (I WANT TO TAKE YOU FOR A RIDE) I have never seen a broken player in that game. And just the DEEP gameplay alone brings me back over and over. And it looks so smooth because they did not chop half of the character animations. MY friend was telling me about some sort of DEEP combo that involves keeping your enemy away the whole round with a certain character set. But I know he is not telling the truth because Street Fighter games are so well balanced and DEEp there is no way there could be CHEESE in those games. OK I gotta go play now. LOVE YOU GUYS in a hardcore DEEP kinda way. DSB
0
danadbab: I'd understand if someone has been saying all that stuff you are argueing against, but no-one has, unless you've seen someone saying something you'd like to point out.
0
On topic, I'm just going to say that I am a fan of Mortal Kombat. It was the very first game I had ever played, and I enjoyed it a lot, including the characters, the special attacks, and, of course, the Fatalities; but despite the good, fun stuff I enojoy in DA, it has it's flaws.
colguile, MENTHOL, and Satyagraha have pointed them out in several threads, and now when I play, I notice them a lot more than before. The speed, mastering only one giant combo to win, and several useless attacks are the issues that bug me the most about the game. Of course, I still play it, and do find it fun; in fact, I love playing as Kitana and Cyrax, who're the lowest on the tier lists if I'm not mistaken, but if I did have to choose only one fighting game to play for the rest of my life, it would have to be "Super Smash Bros. Melee". I've had it the longest, and I play it the most out of all of my games, and I find it very fun.
I know that when the people who say that the gameplay in DA sucks, and that it probably will suck in D, they often come off as harsh, elitest, haters, or whatever terms people use to catagorize them, but I don't doubt that they are fans of the series. They probably are even more-so than most of the members here; if colguile didn't like MK, I doubt that he'd be reserving 2 special edition copies of a game that he openly says will suck, when he could just rent them, or buy the regular versions when their prices drop.
I know that some of the stuff I mentioned up there has been corrected (the speed was raised, and the breakers could be useful) for Deception, but chances are the attack issues haven't changed, and the game will lose points for that. Either way though, I know I'm buying that game.
colguile, MENTHOL, and Satyagraha have pointed them out in several threads, and now when I play, I notice them a lot more than before. The speed, mastering only one giant combo to win, and several useless attacks are the issues that bug me the most about the game. Of course, I still play it, and do find it fun; in fact, I love playing as Kitana and Cyrax, who're the lowest on the tier lists if I'm not mistaken, but if I did have to choose only one fighting game to play for the rest of my life, it would have to be "Super Smash Bros. Melee". I've had it the longest, and I play it the most out of all of my games, and I find it very fun.
I know that when the people who say that the gameplay in DA sucks, and that it probably will suck in D, they often come off as harsh, elitest, haters, or whatever terms people use to catagorize them, but I don't doubt that they are fans of the series. They probably are even more-so than most of the members here; if colguile didn't like MK, I doubt that he'd be reserving 2 special edition copies of a game that he openly says will suck, when he could just rent them, or buy the regular versions when their prices drop.
I know that some of the stuff I mentioned up there has been corrected (the speed was raised, and the breakers could be useful) for Deception, but chances are the attack issues haven't changed, and the game will lose points for that. Either way though, I know I'm buying that game.
0
No man Hardcore Gaymers don't use paragraphs. It adds to the depth of gameplay. Deep like VF and stuff. You know what I am saying? Ahhhh? Ahhhh? Sure you do. All of us hardcore knuckle heads know. You need to play more Tekken and Soul Cal2. That way you won't need paragraphs. I am so HARDCORNHOLE I mean CORE. HARDCORE AND DEEP. Real deep like the ocean. DSB
0
| dirtystankbutter Wrote: No man Hardcore Gaymers don't use paragraphs. It adds to the depth of gameplay. Deep like VF and stuff. You know what I am saying? Ahhhh? Ahhhh? Sure you do. All of us hardcore knuckle heads know. You need to play more Tekken and Soul Cal2. That way you won't need paragraphs. I am so HARDCORNHOLE I mean CORE. HARDCORE AND DEEP. Real deep like the ocean. DSB |
1. makes sense
2. doesn't make you out as a 5 year old
thanks
lol..im kinda on the fence about his post..im not sure if he's being sarcastic or serious.. DSB just say which game u perfer,because im a little confused at whether u r hating on mkda or liking it..
FLSTYLE-about my post..it was just aimed at every 1..im starting to get sick of these mkda and mk deceptions game play sucks..i agree on mkda it really did suck. but like i said in another post. I quote my self
Lets all remember they never changed the core fighting of mk1-mk4, but if u have played them all you will know that each one is different in its own way. Each 1 added something new to the game play all four games mechanics were the same but the game play is way different from each other... this will probably be true for mk deception, the mechanics will be the same, most likely though, it will have different game play.. If you dont understand just play mk2 for a half hour, play mk3 for a half hour then go back to mk2 u will see what I mean by different game play.
FLSTYLE-about my post..it was just aimed at every 1..im starting to get sick of these mkda and mk deceptions game play sucks..i agree on mkda it really did suck. but like i said in another post. I quote my self
Lets all remember they never changed the core fighting of mk1-mk4, but if u have played them all you will know that each one is different in its own way. Each 1 added something new to the game play all four games mechanics were the same but the game play is way different from each other... this will probably be true for mk deception, the mechanics will be the same, most likely though, it will have different game play.. If you dont understand just play mk2 for a half hour, play mk3 for a half hour then go back to mk2 u will see what I mean by different game play.
| FLSTYLE Wrote: dirtystankbutter Wrote: No man Hardcore Gaymers don't use paragraphs. It adds to the depth of gameplay. Deep like VF and stuff. You know what I am saying? Ahhhh? Ahhhh? Sure you do. All of us hardcore knuckle heads know. You need to play more Tekken and Soul Cal2. That way you won't need paragraphs. I am so HARDCORNHOLE I mean CORE. HARDCORE AND DEEP. Real deep like the ocean. DSB ok don't know what the point of that is but if it's some weird way of moaning at someone could you try and do it in a way that 1. makes sense 2. doesn't make you out as a 5 year old thanks |
0
| Sub_One-Niner Wrote: Digital_Assassin Wrote: First: let us not judge the fuckin game until it comes out, deal? no.. theres enough gameplay footage out there for us to judge.. Hey Digital? Are you actually the one playing the game during the footage? Footage means nothing unless you're the one behind the controller. As far as I'm concerned, no one has the right to make any judgements on Deception until they have played it. Once you have, and you still have your issues, then go ahead and bitch. Simple as that. |
plz... i dont have to play a game to judge it when i can see footage of its gameplay..cuz thats wat footage is for...n y do u care if sumone judges it anyway?? its just a game n ur takin it to seriously.. if sumone hates a certain part of mkd then let them.. stop bein such a crybaby
0
| danadbab Wrote: FLSTYLE-about my post..it was just aimed at every 1..im starting to get sick of these mkda and mk deceptions game play sucks..i agree on mkda it really did suck. but like i said in another post. I quote my self Lets all remember they never changed the core fighting of mk1-mk4, but if u have played them all you will know that each one is different in its own way. Each 1 added something new to the game play all four games mechanics were the same but the game play is way different from each other... this will probably be true for mk deception, the mechanics will be the same, most likely though, it will have different game play.. If you dont understand just play mk2 for a half hour, play mk3 for a half hour then go back to mk2 u will see what I mean by different game play. |
Small point about that, MK2 + MK3 were completely different, DA and Deception aren't, you can't really make that comparison.
MK2 + MK3 were about creating new things for the new games, whereas DA and Deception is more of a improvement between the 2 kind of thing, there diffinately won't be as many new elements in Deception from DA as there was MK3 to MK2.
--------
I see a lot of people accusing others of saying they want to MK to become exactly like Tekken, VF and SC but no-one has gone so extreme that they want to make MK something completely different from what made it famous.
It is possible for MK to become a gameplay fighter as well as what it is now.
There would be only one difference with that from now and that would be more space on the disk taken up for gameplay, that's it. Characters, story and everything else would be able to kept the same very easily.
no 1 has yet to play the finished product of mk deception.. u cant really say its like mkda.. the mechanics r the same,but the feel of it can be totally different.. well im praying it is,because those guys that hate it r right,mkda game play was trash.. it needs tweaking,which it looks like they did..
| FLSTYLE Wrote: Small point about that, MK2 + MK3 were completely different, DA and Deception aren't, you can't really make that comparison. MK2 + MK3 were about creating new things for the new games, whereas DA and Deception is more of a improvement between the 2 kind of thing, there diffinately won't be as many new elements in Deception from DA as there was MK3 to MK2. |
0
| FLSTYLE Wrote: Small point about that, MK2 + MK3 were completely different, DA and Deception aren't, you can't really make that comparison. MK2 + MK3 were about creating new things for the new games, whereas DA and Deception is more of a improvement between the 2 kind of thing, there diffinately won't be as many new elements in Deception from DA as there was MK3 to MK2. |
Not really trhat different MK2 and 3..
Only added combos, and runs.. and maybe a little more stage interaction... just additions.. nothing really revolutionary...
pretty much the DA+D change... faster gameplay.. greaater stage interaction, new combos, combo breakers, etc...
Plus this time there are new modes of gameplay, and the gameplay style of konquest completely changed...
no mk2 and mk3 are way different..like i said play mk2 then mk3 then go back to mk3.. u'll notice.. i hate mk3 but love mk2.. im skilled at mk2...im only average at mk3..they play different.. same mechanics yes,like hk,lk,lp,hp uppercuts..etc etc.. but the way combos r,feel of it..they r just different.. the fact that some people love mk3 over mk2 and vice versa.. proves that they r different..
| kamionero Wrote: FLSTYLE Wrote: Small point about that, MK2 + MK3 were completely different, DA and Deception aren't, you can't really make that comparison. MK2 + MK3 were about creating new things for the new games, whereas DA and Deception is more of a improvement between the 2 kind of thing, there diffinately won't be as many new elements in Deception from DA as there was MK3 to MK2. Not really trhat different MK2 and 3.. Only added combos, and runs.. and maybe a little more stage interaction... just additions.. nothing really revolutionary... pretty much the DA+D change... faster gameplay.. greaater stage interaction, new combos, combo breakers, etc... Plus this time there are new modes of gameplay, and the gameplay style of konquest completely changed... |


About Me

0
| Digital_Assassin Wrote: Sub_One-Niner Wrote: Digital_Assassin Wrote: First: let us not judge the fuckin game until it comes out, deal? no.. theres enough gameplay footage out there for us to judge.. Hey Digital? Are you actually the one playing the game during the footage? Footage means nothing unless you're the one behind the controller. As far as I'm concerned, no one has the right to make any judgements on Deception until they have played it. Once you have, and you still have your issues, then go ahead and bitch. Simple as that. plz... i dont have to play a game to judge it when i can see footage of its gameplay..cuz thats wat footage is for...n y do u care if sumone judges it anyway?? its just a game n ur takin it to seriously.. if sumone hates a certain part of mkd then let them.. stop bein such a crybaby |
Ok, cunning strategy on your part trying to get to me with a comment like "crybaby". And yes, yes I am a crybaby. I shed a tear of rage out of my left eye everytime I read a post by someone who complains about this game when their opinions are sometimes shitbombs. Not saying yours are, just some peoples.
As far as footage is concerned, it's there to show peeps how the game is coming along and what to EXPECT. You must be a connoisseur of games to be able to tell me the games going to suck. I expect that you expect that this game is going to be said shitbomb. That's fine. That's your opinion and I don't have a problem with that at all. No problem except for you aren't even giving it a chance. I really like it when people just get done trashing MKD, then at the end of their post they're like, "But I'm still going to get it for both systems." Why get it if you think its going to be a shitbomb? That doesn't make sense. Besides that, I have bought games based on footage and reviews and found out that I didn't like them and vice versa so you can't base everything on footage or prior experience to a former game.
And I don't take this game NEARLY as seriously as some peeps on this site. For gods sake, people have been banned from this site for getting too irrate over it. All of us take it somewhat seriously though otherwise you wouldn't be visiting this site for news updates or to post in the forums. I simply created a thread to express my opinion of the game. I didn't think that it would turn into another Wanderer thread where people are at each others throats.
| dirtystankbutter Wrote: So I guess nothing can be done to take the cheese out of the next game then. I mean breakers will just be another way to cheese your enemy. I can see it now,punch punch breaker. Punch kick breaker. That means that people will have to use different combos. And change up there fighting style all the time. Oh and use special moves more. Damn that just is down right awful. I don't want to learn more combos and moves. I just want to do long combos and get beat by the top tier players. Damn breakers will make the game a little more even. And we all know that is impossiable for MK. I sure am glad that this game is not deep, now all I have to do is learn one player, that is super cheese master and get his breakers down, Also learn all his moves and Bam I will be top dog. There is no way that some of the characters will be deep. I think the only ones will be Scorpion and Subzero. And if it is just like MKDA then I have got to learn only about 20 moves per style. So let's see that 60 moves,and maybe only 6 super moves. Yeah I forgot the combos. Well thank God this game is so shallow, I should only have to learn one long cheese combo, to win every time. Wait I forgot about the breakers,and people changing up there fighting style. Damn now I have got to learn like 10 combos per style. So thats like 20 combos and a couple string moves. So lets see thats only somewhere around 80-90 moves. That should be a snap to learn. It should feel just like...oH Fuck me I forgot throws and air moves. Yep forgot power ups and impales. Fuck me thats pretty close to a hundred moves for Scorpion. Well I still should be able to own because 92 of those moves will be crap and won't work anyway. Wait no most of the moves were working pretty well at E3. And that was a 50% finished Demo. I sure do hope they take most of that stuff away and don't improve anything. It's ok the game play should be JUST LIKE MKDA. Shit the bed... damn I am the most forgetful person. It was faster, and the control was great on both the PS2 and the X-box. But the blocking was slow and Gosh darn it... NO NO no the blocking was on. I can't remember if I was getting throw while blocking maybe....But thats ok because that would just add to the cheese and have nothing to do with being a deep game. I sure am glad that I played this weak shallow game at E3 so I have some hard proof that this game will be just terrible. I think I will stick with all of you guys and not play the game when it comes out. And I promise to hate it as much as I can. Oh and for get all that added stuff to the game. There is no replay value at all in chess or puzzle. And you know as well as I do that those games don't count as gameplay. Yeah because they are not real games. Besides those other games could never be DEEP. No way. All this talk about hardcore deep game play makes me want to go play VF. Now that game is so deep it is unbelieveable. Yes I think I will play as Jacky and go threw and learn all of his moves per style. Oh I forgot again he only has one style. But thats ok because I could learn some of his combos. Yea he is so Deep it's going to take me like all day long to learn all 26 of them. And his super moves are going to be crazy hard to learn,like when he kicks straight out and OH OH OH he has a machine gun kick, lets see gotta have a couple combos that start out with punch. He is so DEEP when he says Im faster than Lightning. He does have a shit load of throws, But some of them are just too damn deep for me to get off in gameplay. Yippy Punch kick and Gaurd..... Wait i think i am forgetting something.... yea dodge moves they are so wicked. Does MKD have dodge moves? No probably not. So lets see 40 to 50 combos and moves, 4 to 5 throws and a grip of other really DEEP moves. I can't wait to play threw and see some of the endings????????????? There story line in that game go way back and are So So DEEP. Plus I get to go threw the game and dress my characters in colorful clothes and add cool shit to them like Glasses and flags hanging off there ass. Thank God it's online because with out that you know that the game developers would not be so hardcore in giving us a deep online fighter. I sure am glad to be part of the DEEP GAYMER CLUB. Na na na boo boo stick your head in doo doo. That goes out to all the scrubs who Think MKD is a DEEP game. You guys are so DUMBER. Play a real MANS game play VF. Or one of the other HARDCORE DEEP fighting games. Yep then after I play some of VF I think I will play some street fighter 3rd strike because all of the characters are so Deep and well balanced,there is not one shred of cheese in that game. OH yeah and Marvel Vs Capcom2 is loaded full of balance as well, Thank the Lord in heaven there is no cheese in that deep fighter (I WANT TO TAKE YOU FOR A RIDE) I have never seen a broken player in that game. And just the DEEP gameplay alone brings me back over and over. And it looks so smooth because they did not chop half of the character animations. MY friend was telling me about some sort of DEEP combo that involves keeping your enemy away the whole round with a certain character set. But I know he is not telling the truth because Street Fighter games are so well balanced and DEEp there is no way there could be CHEESE in those games. OK I gotta go play now. LOVE YOU GUYS in a hardcore DEEP kinda way. DSB |
WTF? LOL I made you so upset you can't even make a coherent reply. I don't get why people are getting upset. I'm speaking fact. Not opinion.
Combo breakers will add even more cheese to the game. Combos are now useless for they can be broken. So there goes even more moves that you can use.
Scorpion only has around 70 moves in MKDA with only 5 being useful. That's not depth. That's wack.
0
We'll have to see how different Deception feels, it doesn't look that different apart from the obvious stage fatalities.
One thing making me think it won't feel too different are the amount of other things that have ben focused on, we'll see but I'm thinking they'll be running out of disk space before long.
One thing making me think it won't feel too different are the amount of other things that have ben focused on, we'll see but I'm thinking they'll be running out of disk space before long.


About Me

0
| FLSTYLE Wrote: We'll have to see how different Deception feels, it doesn't look that different apart from the obvious stage fatalities. One thing making me think it won't feel too different are the amount of other things that have ben focused on, we'll see but I'm thinking they'll be running out of disk space before long. |
Well, there are other differences but I do think you're right about one thing, and I've always kind of thought the same thing: I think they've put more attention on the chess and puzzle than on the actual game. That's not saying that the actual game will suck, but they probably could've put a little more emphasis on it. As far as konquest goes, that looks awsome and actually interacts with the main game. But who knows, I don't make any sound decisions based on what I see.
| MENTHOL Wrote: WTF? LOL I made you so upset you can't even make a coherent reply. I don't get why people are getting upset. I'm speaking fact. Not opinion. Combo breakers will add even more cheese to the game. Combos are now useless for they can be broken. So there goes even more moves that you can use. Scorpion only has around 70 moves in MKDA with only 5 being useful. That's not depth. That's wack. |
Combo breakers were great in killer instinct not cheesy,it could be just as good in mk deception..
u said-"Scorpion only has around 70 moves in MKDA with only 5 being useful. That's not depth. That's wack"- same thing can be said for tekken, vf and soul cal..like i said having all those moves and depth is great for the 1 player experience,but vs a good opponent ur not gonna rely on 50 moves,just a core 5-10..ur trying to win,not be fancy..


About Me

0
| danadbab Wrote: MENTHOL Wrote: WTF? LOL I made you so upset you can't even make a coherent reply. I don't get why people are getting upset. I'm speaking fact. Not opinion. Combo breakers will add even more cheese to the game. Combos are now useless for they can be broken. So there goes even more moves that you can use. Scorpion only has around 70 moves in MKDA with only 5 being useful. That's not depth. That's wack. ur opinion is valid.. Combo breakers were great in killer instinct not cheesy,it could be just as good in mk deception.. u said-"Scorpion only has around 70 moves in MKDA with only 5 being useful. That's not depth. That's wack"- same thing can be said for tekken, vf and soul cal..like i said having all those moves and depth is great for the 1 player experience,but vs a good opponent ur not gonna rely on 50 moves,just a core 5-10..ur trying to win,not be fancy.. |
Agreed. A decent player uses the amount of moves he knows how to win with. Whether that be 5 or 70. Depends on the player.
0
| danadbab Wrote: MENTHOL Wrote: WTF? LOL I made you so upset you can't even make a coherent reply. I don't get why people are getting upset. I'm speaking fact. Not opinion. Combo breakers will add even more cheese to the game. Combos are now useless for they can be broken. So there goes even more moves that you can use. Scorpion only has around 70 moves in MKDA with only 5 being useful. That's not depth. That's wack. ur opinion is valid.. Combo breakers were great in killer instinct not cheesy,it could be just as good in mk deception.. u said-"Scorpion only has around 70 moves in MKDA with only 5 being useful. That's not depth. That's wack"- same thing can be said for tekken, vf and soul cal..like i said having all those moves and depth is great for the 1 player experience,but vs a good opponent ur not gonna rely on 50 moves,just a core 5-10..ur trying to win,not be fancy.. |
Wrong. Have you ever heard of Hwoarang? He requires at the very least 50% of the moves he has to win. Not only that, but characters who don't require as much moves still have depth to them. Unlike the utter bullshit that was Mortal Kombat: Deadly Alliance.
It's almost sad to see people to THIS DAY fighting for MKDA/MKD. It's also sad to see people like Menthol,Satygraph and TTT coming back again and again..giving you NOTHING BUT FACTS, but you all blindly act as if we are hating on MK. It's a shame we can't face any of you in MKDA, because I am near possitive..in fact I know we'd murder 90% of all of you using the worst characters. I can't wait till MKD. If not for the game, just for the fact that you will all look like idiots when you get dominated by some intelligent fan's Bo Rai Cho. Have fun.
BTW, sup menthol,sup saty,sup TTT. sup FSstyle. I haven't heard from yall in a while, but I haven't played MK or gone here in a minute cuz I am preoccupied with more important issues, but it'd be cool if yall could drop me a PM or somethin lettin me know whats up with life..peace


About Me

0
| dirtystankbutter Wrote: So I guess nothing can be done to take the cheese out of the next game then. I mean breakers will just be another way to cheese your enemy. I can see it now,punch punch breaker. Punch kick breaker. That means that people will have to use different combos. And change up there fighting style all the time. Oh and use special moves more. Damn that just is down right awful. I don't want to learn more combos and moves. I just want to do long combos and get beat by the top tier players. Damn breakers will make the game a little more even. And we all know that is impossiable for MK. I sure am glad that this game is not deep, now all I have to do is learn one player, that is super cheese master and get his breakers down, Also learn all his moves and Bam I will be top dog. There is no way that some of the characters will be deep. I think the only ones will be Scorpion and Subzero. And if it is just like MKDA then I have got to learn only about 20 moves per style. So let's see that 60 moves,and maybe only 6 super moves. Yeah I forgot the combos. Well thank God this game is so shallow, I should only have to learn one long cheese combo, to win every time. Wait I forgot about the breakers,and people changing up there fighting style. Damn now I have got to learn like 10 combos per style. So thats like 20 combos and a couple string moves. So lets see thats only somewhere around 80-90 moves. That should be a snap to learn. It should feel just like...oH Fuck me I forgot throws and air moves. Yep forgot power ups and impales. Fuck me thats pretty close to a hundred moves for Scorpion. Well I still should be able to own because 92 of those moves will be crap and won't work anyway. Wait no most of the moves were working pretty well at E3. And that was a 50% finished Demo. I sure do hope they take most of that stuff away and don't improve anything. It's ok the game play should be JUST LIKE MKDA. Shit the bed... damn I am the most forgetful person. It was faster, and the control was great on both the PS2 and the X-box. But the blocking was slow and Gosh darn it... NO NO no the blocking was on. I can't remember if I was getting throw while blocking maybe....But thats ok because that would just add to the cheese and have nothing to do with being a deep game. I sure am glad that I played this weak shallow game at E3 so I have some hard proof that this game will be just terrible. I think I will stick with all of you guys and not play the game when it comes out. And I promise to hate it as much as I can. Oh and for get all that added stuff to the game. There is no replay value at all in chess or puzzle. And you know as well as I do that those games don't count as gameplay. Yeah because they are not real games. Besides those other games could never be DEEP. No way. All this talk about hardcore deep game play makes me want to go play VF. Now that game is so deep it is unbelieveable. Yes I think I will play as Jacky and go threw and learn all of his moves per style. Oh I forgot again he only has one style. But thats ok because I could learn some of his combos. Yea he is so Deep it's going to take me like all day long to learn all 26 of them. And his super moves are going to be crazy hard to learn,like when he kicks straight out and OH OH OH he has a machine gun kick, lets see gotta have a couple combos that start out with punch. He is so DEEP when he says Im faster than Lightning. He does have a shit load of throws, But some of them are just too damn deep for me to get off in gameplay. Yippy Punch kick and Gaurd..... Wait i think i am forgetting something.... yea dodge moves they are so wicked. Does MKD have dodge moves? No probably not. So lets see 40 to 50 combos and moves, 4 to 5 throws and a grip of other really DEEP moves. I can't wait to play threw and see some of the endings????????????? There story line in that game go way back and are So So DEEP. Plus I get to go threw the game and dress my characters in colorful clothes and add cool shit to them like Glasses and flags hanging off there ass. Thank God it's online because with out that you know that the game developers would not be so hardcore in giving us a deep online fighter. I sure am glad to be part of the DEEP GAYMER CLUB. Na na na boo boo stick your head in doo doo. That goes out to all the scrubs who Think MKD is a DEEP game. You guys are so DUMBER. Play a real MANS game play VF. Or one of the other HARDCORE DEEP fighting games. Yep then after I play some of VF I think I will play some street fighter 3rd strike because all of the characters are so Deep and well balanced,there is not one shred of cheese in that game. OH yeah and Marvel Vs Capcom2 is loaded full of balance as well, Thank the Lord in heaven there is no cheese in that deep fighter (I WANT TO TAKE YOU FOR A RIDE) I have never seen a broken player in that game. And just the DEEP gameplay alone brings me back over and over. And it looks so smooth because they did not chop half of the character animations. MY friend was telling me about some sort of DEEP combo that involves keeping your enemy away the whole round with a certain character set. But I know he is not telling the truth because Street Fighter games are so well balanced and DEEp there is no way there could be CHEESE in those games. OK I gotta go play now. LOVE YOU GUYS in a hardcore DEEP kinda way. DSB No man Hardcore Gaymers don't use paragraphs. It adds to the depth of gameplay. Deep like VF and stuff. You know what I am saying? Ahhhh? Ahhhh? Sure you do. All of us hardcore knuckle heads know. You need to play more Tekken and Soul Cal2. That way you won't need paragraphs. I am so HARDCORNHOLE I mean CORE. HARDCORE AND DEEP. Real deep like the ocean. DSB |
Haha. Look out for DSB, master of sarcasm. Haha, funny shit.
0
I can testify with the use of moves in Tekken, I always use them all for Kazuya, all are useful in their own way, which also makes different players playing the same character differently, I've always said variety goes a long way.
0
You like that Suboneniner? It was written just for all the hardcore gaymers. You know the boys that are writing fact every five seconds. Most of the time it just gets down to talking about if they have played the shallow game, that is MKDA and MKD. I was wondering about how many of these fact hardcornhole guys have played the new game? How mant of them played at E3 and can speak of gameplay from behind the controller? No you guys don't make me mad you all make me happy for every one person that hates on the game.
There are like 10 others that love it. No matter how bad and shallow it is. And with all there gameplay knowledge they must of had a great time at E3.
But it is kinda funny I don't remeber any of them there. I do recall a couple of people that did not like the game,but they were losing most of the time and did not stick around for very long. Fighting about this game,and throwing around all there hardcore skills is not going to change the game at all. Funny in a weird way. The MK staff listened to all the crying about more fatalities and background fatalities but they didn't listen to all the players that have the facts about how to make this a better game. Or should I say make it more like other DEEP fighting games. Well I got to be going now so I can play my other fighting games. Where did I put Tekken 4? Oh there it is up my ass, and look it has a little chocolate on it. That should make it a little more Deep of a fighter. LoL Laters DSB
There are like 10 others that love it. No matter how bad and shallow it is. And with all there gameplay knowledge they must of had a great time at E3.
But it is kinda funny I don't remeber any of them there. I do recall a couple of people that did not like the game,but they were losing most of the time and did not stick around for very long. Fighting about this game,and throwing around all there hardcore skills is not going to change the game at all. Funny in a weird way. The MK staff listened to all the crying about more fatalities and background fatalities but they didn't listen to all the players that have the facts about how to make this a better game. Or should I say make it more like other DEEP fighting games. Well I got to be going now so I can play my other fighting games. Where did I put Tekken 4? Oh there it is up my ass, and look it has a little chocolate on it. That should make it a little more Deep of a fighter. LoL Laters DSB
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.








