News Archive - February, 2006
Midway Officially Announces MK: Armageddon and MK: Unchained!

Midway Games has sent out a press release in which they finally officially announce the next two Mortal Kombat games: Mortal Kombat: Unchained for the Sony PSP handheld system, and more importantly, Mortal Kombat: Armageddon for console systems. True to its name, Midway is hyping up the fact that MK: Armageddon will be the final chapter in the current MK storyline. From the press release:

CHICAGO – February 28, 2006 – Midway Games Inc. (NYSE: MWY), a leading interactive entertainment industry publisher and developer, announced today that Mortal Kombat®: Armageddon™, the final franchise installment on current generation systems featuring the most extensive cast of playable characters in the series to–date and an all–new create–a–fighter mode, is currently in development for the PlayStation®2 computer entertainment system and the Xbox® video game system from Microsoft. Mortal Kombat: Armageddon is expected to ship Fall 2006.

"As the final chapter of Mortal Kombat on current generation gaming platforms, we're eager to raise the bar for the fighting genre yet again with Mortal Kombat: Armageddon," said Steve Allison, chief marketing officer, Midway. "Building off of the tremendous successes of Mortal Kombat: Deception in October 2004 and Mortal Kombat: Shaolin Monks in September 2005, Mortal Kombat: Armageddon introduces the most comprehensive cast of playable characters from every Mortal Kombat title, both past and present, in addition to the first create–a–fighter mode in franchise history"


Midway also revealed today Mortal Kombat®: Unchained™ for the PSP™ (PlayStation® Portable) system from Sony. Mortal Kombat: Unchained delivers the deepest fighting game ever on the PSP with the lethal intensity that helped establish the franchise as the ultimate fighting game of all time! With multiple fatalities per character, multi–tiered interactive backgrounds, extensive game modes including head–to–head Wi–Fi capabilities, six new fighters, and a new endurance mode Mortal Kombat: Unchained revolutionizes the fighting game genre once again and is expected to ship Fall 2006.

To read the press release in its entirety, click here.

Midway Announces 2006 PSP Lineup, Including MK: Unchained!

Midway Games has just released a press release announcing its official lineup of games for the Sony PSP handheld system, including the portable version of MK: Deception, Mortal Kombat: Unchained! From the press release:

"In 2006, Midway will begin our strong support of the PSP handheld market by bringing some of our top franchises to the system," said Steve Allison, chief marketing officer, Midway. "All of these titles are perfect for gaming on the go, whether ita39;s a picka8211;up game of NBA Ballers: Rebound, a quick race in RUSH or a fight to the death in Mortal Kombat: Unchained."


Mortal Kombat: Unchained takes the Mortal Kombat franchise to new heights with an innovative fighting system tailored for Wia8211;Fi functionality, unparalleled depth and brutally intense action that will appeal to longa8211;time Mortal Kombat fans, as well as PSP gamers. The game features lightninga8211;fast combat, new moves and combinations and PSP exclusive characters and environments.

MK: Unchained is currently slated for a Fall 2006 release. As always, we'll be keeping an eye on this game, and will report on new information as soon as we receive it.

To read the press release in its entirety, click here.

IGN Posts Article with MK Unchained Info - Extra Characters Revealed?

IGN has posted a new article concerning Midway's upcoming PSP port of MK: Deception, Mortal Kombat: Unchained. While the article mostly covers ground already covered, it DOES name the six exclusive characters in this new port. From the article:

Players can expect multiple fatalities per character, multi-tiered interactive backgrounds and six new fighters. The game will offer playable versions Kitana, Jax, Frost, Blaze, Goro and Shao Kahn.

The fact that Goro and Shao Kahn are listed as exclusives is puzzling, as they were already exclusives in the GameCube version of the original game. In addition, the article touches on the fact that the mini-games from the original will be available, including a new mode. Furthermore, it also has a brief mention of the online multiplayer. Again, from the article:

One of the elements new to Unchained, the mini-games, will let players engage in lethal bouts of Chess and Puzzle Kombat. Also, there's an all-new Endurance mode where players will contend with waves of combatants. It's unclear whether these modes will come locked, or whether players will access them straight out of the box.

And yes, the game will make use of the PSP's wireless Ad-Hoc functionality. Currently, Midway has revealed that Unchained includes head-to-head matches, but there's no word on other multiplayer modes.

The game is currently scheduled for a fall release. As we learn more, we'll be sure to report it here!

To read the article in its entirety (plus see five gameplay images), click here.

Our thanks to forum member for the heads-up on this new article!

IGN interviews Ed Boon, New MK: Armageddon Shots and Video
Continuing with tonight's trend of exclusive Mortal Kombat: Armageddon material, IGN steps up to the plate with an interview with series co-creator Ed Boon. Some fresh new details are finally revealed, as well as confirmation that Motaro won't be absent from the 60 plus roster after all! From the interview:

IGN: Also, from a technical standpoint, are there any complications or difficulties you had to overcome to get all of these characters to fight one another? Do different character sizes or fighting styles make a difference from a design or programming standpoint?

Ed: Absolutely. We are going to be including all the boss characters from MK's past. Goro, Shao Kahn, even Motaro!! Some of these characters are HUGE and have never been playable characters before. So we will need to make sure they are not too powerful or un-fun to play. We are doing extensive testing on them against every single other character in the game to make sure they are fair and fun to play.

IGN: What create-a-player modes have you seen in previous games that you've liked? And which one did you base Mortal Kombat: Armageddon on, if any? How exactly does it work? Can you explain how the feature is robust and deep?

Ed: There have been a number of create-a-character modes in various wrestling, boxing and golf games. They all have the standard "dress-your-fighter" functionality with a number of different costume items to select. We really didn't base MK on of any particular one but we did a good amount of research and wanted to make sure we did more than they did. For example, we thought it was important to let players define their attacks as well as the look of their fighters. Armageddon lets you define your fighting st
yles, right down to the attack associated with each button. Another thing we knew was important was to let players take their created fighter and go online against other created fighters. This is one of the most exciting features of our create-a-fighter mode.

Fans should be pleased to hear that balancing issues that might have flawed previous installments of Mortal Kombat are going to be worked on harder this last time around on current-gen systems. IGN has also released an assortment of fifteen screenshots; more importantly, they have a teaser trailer showcasing such things as aerial kombat, a quick glimpse of the new Konquest mode, and an FMV that features the good and evil kombatants rushing towards each other on a desolate battlefield..

Thanks goes out to for the help on this update!

Midway Releases Kintaro and Stryker Renders, Plus Official MKA Logo!

Midway Games has come through for the fans again! Midway has released two character renders from the upcoming Mortal Kombat: Armageddon! OThe first render, which is exclusive to MK Online, is of Stryker, who has not been seen since Mortal Kombat Trilogy. The other render is of that fan favorite Shokan warrior not seen in a tournament fighter since Mortal Kombat II, Kintaro! In addition, Midway has released the MK: Armageddon official logo as an MK Online exclusive!

Mortal Kombat: Armageddon will be out this fall. As we learn more about this game, we'll be sure to report it here!

Our thanks to our contacts at Midway for providing these renders to the fans!

TRMK Does Mini-Review of MAT:DE for PC
Dan Forden Spins In His Grave
The folks over at TRMK have reviewed the classic ports of MK1, MK2, and MK3 included on Midway Arcade Treasures: Deluxe Edition for the PC. Keep in mind this is the first time all 3 MK games are available on the PC in one port. Their review begins with problems using the copy-protection software that the disc uses:

As with all recent Midway PC games, Midway Arcade Treasures Deluxe Edition contains a controversial Star Force copy protection software. Just type "starforce" into Google and you'll see many of the issues people have with this type of copy protection. The first annoyance this copy protection causes is a mandatory reboot of the system in order to play any of the games after installing them, unless you have already installed a game previously with Star Force protection.

If you have previously purchased Midway Arcade Treasures 2, then you have seen everything there is to see here. Both Mortal Kombat II and Mortal Kombat 3 are exactly the same games seen on the consoles, quirks and all. All of the terrible oversights are present, such as flickering and dissapearing shadows and the poorly mapped pause and start buttons on the same button resulting in no hidden Smoke battle and no Random Select. Unfortunately, instead of fixing these problems plaguing the console release of these games, the developers have introduced a new serious flaw that affects ALL games in the Midway Arcade Treasures 2 compilation. Every game's music is non-existant. Not a single background music song is heard in any of the games on Midway Arcade Treasures 2. The console version of the arcade Mortal Kombat 3 had some big problems with the music and it seems like the baby might have been thrown out with the bath water in this instance. This is an inexcusable omission that cannot be overlooked as the games feel soulless without their background tracks.

Be sure to visit their site to read the mini-review in its entirety. Our thanks go to MK Online Realm Ambassador for the heads-up on this news article!
Midway Releases Mortal Kombat: Unchained Box Art, Plus New Info!

Midway Games has released the box art for the upcoming PSP port of Mortal Kombat: Deception, Mortal Kombat: Unchained! In addition to revealing the box art and the new name (the game had been previously known as Mortal Kombat: Deception Unchained), it was revealed that the game would have six new fighters and feature a new endurance mode.

At this time, the identities of the new kombatants and details on the new endurance mode are pending, as well as an exact release date. We'll be keeping an eye out for this game; as we learn more, we'll be sure to report it to you!

Our thanks to forum member for the heads-up on this news story!

MKD: Unchained for PSP Delayed Until Fall
It looks like MK Deception: Unchained for the PSP will be delayed until later this year. GameStop is reporting that the MKD port won't come out until September of this year, though EB Games is still showing an April release date. Confirmation from Midway is still pending.

Check out the EB product page here, and the GameStop product page here. Thanks go to forum user for the heads-up on this news article!
Midway Releases Midway Arcade Treasures: Deluxe Edition for PC!

Midway Games has issued a press release today announcing that the PC version of their classic arcade compilation, Midway Arcade Treasures: Deluxe Edition, has been officially released! From the press release:

Chicago - February 15, 2006 - Midway Games Inc. (NYSE: MWY), a leading interactive entertainment industry publisher and developer, today announced the release of Midway Arcade Treasures™: Deluxe Edition, a compilation of 29 classic Midway arcade favorites, shipping to retailers nationwide. Midway Arcade Treasures: Deluxe Edition is now available for the PC for the suggested retail price in the United States of $19.99

"Midway continues it's presence in the retro gaming community with its latest addition to the Arcade Treasures series, Midway Arcade Treasures: Deluxe Edition for the PC" said Steve Allison, chief marketing officer, Midway. "Now for the first time on home computers, serious gamers and recreational players alike can experience 29 classic greats all for a value price."

As has been reported earlier, what makes Midway Arcade Treasures: Deluxe Edition of interest to MK fans is the fact that it is the first time that Mortal Kombat, Mortal Kombat II, and Mortal Kombat 3 have been available on a single compilation game. The game should be available within the next couple of days at any store carrying PC games.

To read the press release in its entirety, click here.

Cinder Posts 2 New MK:D Videos

Looks like Cinder has been hashing through the MK:D files again! This time, he has posted two new MK:D videos on the Midway website. One of these videos, titled Jade Girls Gone Wired was done for a contest called Girls Gone Wired during Fall 2004. The other is Kira's Bio Trading Kard which was missing from MK:D. Although a minor update, these videos are definately worth taking a look at.

You can find these videos right here.

Thanks to forum member for this find.

Shacknews and GameDaily Preview Mortal Kombat: Armageddon
2 New Previews
To start things off the guys over at TRMK were the first to spot the latest preview of Mortal Kombat: Armageddon over at Shacknews. The interviewer David Craddok touches base with series co-creator Ed Boon on a lot of the details that have previously been revealed in the February issue of Game Informer, but also adds some more insight into some of the newest enhancements for this Playstation 2 and Xbox October 2006 release. From the preview:

Deeper game play has been the core focus of the last few Kombats, and Armageddon looks to expand the horizons for this series' last hurrah. However, the addition of aerial "kombat" isn't particularly new; it just hasn't been prevalent since 3D took over 2D fighting games. Remember the joy of showing off sweet juggle combos in front of an awed arcade audience? Me too, which is why the aerial "kombat" system in Armageddon has me pretty excited. "Armageddon restores the jumping ability that existed in the 2D MK games," Boon explained, "and mixed it into the 3D movement of Deadly Alliance and Deception. The result is easily the wildest, most unpredictable fighting ever and we can’t wait for you too see it." Need an example? The staple Mortal Kombat uppercut is back, just as it was in Deception, only now, you're encouraged to leap into the air after the uppercut and pull off sweet aerial combos, or bust out some juggles from the ground. It's a return to one of the one-on-one fighting genre's core roots that looks oh-so delightful.

Next up to bat is the latest GameDaily preview of Mortal Kombat: Armagaddon by MK Online reader Bryan Dawson. In this two page preview, Bryan brings to light again most of the information already discovered, but adds his own thoughts to the mix. From his preview:

By now you may be wondering exactly how this game appeals to classic MK fans who were shunned by the move to 3D (and less strategic gameplay). Well, Midway has declared that this is the MK that will tie up all the loose ends and allow the development team to move on to the next generation with a completely new look and feel to the series. This doesn't mean you won't be seeing a few of the staple characters in Mortal Kombat 8, but it does mean that fans of the classic MK titles will be rid of the current fighting engine when the next generation of Mortal Kombat is finally upon us. Sorry MK fans, but the 3D MK games have turned a lot of old school fans away from the series who would love to get back into things with a brand new fighting engine.

Along with the preview, it might be worth checking out Bryan Dawson's feature article at GameDaily entitled Mortal Kombat Debateality. It offers his personal opinions on what Midway Games needs to do to keep on track to make Mortal Kombat, in his opinion, successful once again. It's an interesting read, if anything.

Mortal Kombat: Armageddon Site Updated

The MK: Armageddon official site has been updated! However, this update is largely a content-free update, as all it shows is the same MK dragon used when promoting Mortal Kombat 3. Although not much has been put on the site at this time, keep checking up on it for more updates and information on Midway's upcoming fighting game. The website is located at

Many thanks to for the heads-up on this update!

Mortal Kombat: Armageddon Full Cast Render Now Available as Wallpapers!

Midway Games has come through for MK fans again! Among the most popular items from the preview of Mortal Kombat: Armageddon seen in the most recent issue of Game Informer magazine has been the render showing the game's complete roster. Now, our contacts at Midway have provided the render of the roster seen in that issue, that we are making available in four different wallpaper sizes! The renders are available in 800x600, 1024x768, 1280x1024, and 1600x1200 formats. (Hover your mouse over each thumbnail to see which one goes to which format.)

Our thanks to our contacts over at Midway for making this render available to all of the MK fans out there!

MK: Armageddon Release Date and Pre-Orders at Gamestop!

The release date for MK: Armageddon has been revealed! The next Mortal Kombat game is set to be released on October 2, 2006, according Gamestop. Gamestop has also put up pre-orders for both Xbox and Playstation 2.

The price for both PS2 and Xbox MK: Armageddon is $39.99 plus shipping. To pre-order the Xbox version, click here, and for the PS2 version, click here. Pre-order yours now!

Thanks to forum members Fraysol and samus_aran3900 for the info!

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