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08/13/2004 05:05 PM (UTC)
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BustaUppa Wrote:
I'm 100% with this guy. The very first thing I thought was that Boon's choice of words was off. One frigging sentence, and look at the firestorm it stirs up in here. I'm sure if he went into more detail we'd find that it's not as bad as we all thought. I hope it does use those indicators with the specific break points... that would address a LOT of issues, as Eji explained. You'd have a reason to mix up your combos and everything. This actually has potential to make the game a lot better if it is implemented this way. Great post!


It wasn't just this certain article that set it all off, problems that people have have been voiced for a number of months now, all this article was, would be used as proof of what certain people have already been saying for a while now.

It's not just the combo breakers, everyone seems to think it's only that 1 specific gameplay idea, if you read Satyagraha's post, you'll see a detailed description of the problems people have with the current MK engine.
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DrCube
08/13/2004 06:02 PM (UTC)
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I'm sure it's already been said, but this whole debate is kinda pointless. If someone thinks MK's gameplay is crap, that's all well and good, but don't call it fact. It's not, it's an opinion. As always, some will love this game and some won't, but why should those who don't try to ruin it for those who do? I actually agree that MK:DA was crap, but I don't begrudge anyone who likes it, it's just not for me. Why does it bother some of you so much that someone might enjoy a flawed game? How does it have any effect on you? Please tell me, because I don't get it.
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Sub-Zero_7th
08/13/2004 08:24 PM (UTC)
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To be honest, I didn't really find anything wrong with the sidestepping system in MK: DA. Maybe that's just me, but like I said, I didn't find any real problems with it.

As for the juggling system, I don't want there to be infinites. I think that certain styles should have more or less juggling than others as long as it isn't too much.

I think that there should be more customization with the style branching combos, because I did feel that they were simply preset. I also hope that there'll be a lot more moves per fighting style.

I still feel this game is going to be good. It's not even finished yet so perhaps the finished product will have differences and such in it.

One final thing...I'd like to thank mastermalone for the heads up on the info. glasses
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Satyagraha
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"You see, I face a whole new Monster!! I face a man, who represents, the Nintendo Entertainment System..."

08/13/2004 09:27 PM (UTC)
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DrCube Wrote:
I'm sure it's already been said, but this whole debate is kinda pointless. If someone thinks MK's gameplay is crap, that's all well and good, but don't call it fact. It's not, it's an opinion. As always, some will love this game and some won't, but why should those who don't try to ruin it for those who do? I actually agree that MK:DA was crap, but I don't begrudge anyone who likes it, it's just not for me. Why does it bother some of you so much that someone might enjoy a flawed game? How does it have any effect on you? Please tell me, because I don't get it.

Speaking for myself; it's not the idea of people enjoying a flawed game that is bothersome. Everyone enjoys something that is flawed in one way or another. Let it be a movie, a book, a car, etc. Everyone likes to say that it's the flaws that give certain subjects character, anyways.

What is so utterly mind blowing, is that the majority do not give a damn about gameplay. Gameplay! That is the issue. The most vital and fundamental element to a games existence. No matter what genre. It's the entire point behind playing. In a fighting game none the less. A fighting game!

It bothers me that the majority cannot see this. It bothers me when I see fifteen threads on the first page pertaining to, "Holy shit, it's Raiden!" It bothers me that whenever a gameplay thread comes up, people who actually give a shit about it have to deal with someone who associates quality gameplay with violence, story, and characters. All of which have been implemented in other games much more effectively. Why people cannot make the discernment between aesthetics, and mechanics, is beyond me.

It's a shame. A game with so much potential, yet it's seen as nothing more than a joke. A gimmick. And the majority of the MK community, let it be individuals on these boards, at the game shop, whatever, help to dilute the importance of gameplay. They dilute it by not understanding it. By not voicing out.

I never knew that a strong attempt at voicing out, not just flaws, but totally in-coherent design issues was being an "elitist." If you can't take comments with a grain of salt, though, you need to grow up. Yes, tactfulness could be used more efficiently at times; but it often is not. That's life, get over it. The sooner individuals do, the sooner that particular individual will stop sucking. If you can't even blow off a flame on the internet...I'm sorry.

Instead, peeps get their ass on their shoulders whenever someone calls them an arbitrary term such as "scrub" or "noob." Which is understandable. You have to end every argument or discussion with "it's my opinion." You have to feed a sugar tit to everyone in hopes of not sounding "elite," yet another term without any true meaning.

Enjoying a flawed game is not bothersome. People who neglect, or refuse, to see the flaws and acknowledge them, is bothersome. Or, confuse gameplay with other issues. It's frustrating when people actually say they don't care about gameplay, or it's not a priority.

Gameplay...actual interaction that a player has with a game and other players. How is this not of the up most importance? Especially as it relates to a fighting game, one which is to be played between actual human beings. Can some explain that, to me?
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MENTHOL
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08/13/2004 09:58 PM (UTC)
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colguile Wrote:
Oh man....

I am SO close to just giving up...

Are we even going to see menthol again?! lol I think he left.

Anyway, yeah, all of you who have problems with me and what I say can read my posts again. I back my shit up with FACTS. Not BS garbage.

But the game is coming as is the online play. If need be and time permitted I will take some time to even gather some members here to write the "MKD flaw faq". Look for it in the future.

Peace.



I'm still here LOL. But when SF:AC drops, I'll probably be gone for good.

Everything has been said so there's nothing else to say. Ans I agree with Saty saying it's like watching your friend turn into a junkie. You know he can do better, but he doesn't want to. Only difference with that logic is the junkie doesn't have 3 millions fans (unless your Ozzy Osbourne) while MK does. The thing that sucks is people don't want MK to get better or people simply don't know what makes a fighting game. Play a whole day with me and colguile in SF, play a whole day with b00gieman in SC2, play a whole day with Saty in VF4. I swear to God we could show you why these fighting games are praised. Then we'll pop in MKDA and you'll be shaking your head in no time. We've been trying to tell you what's wrong but either you're not understanding what we're saying or you're all in complete denial. Ignorig FACTS. We don't care if you have fun with MKDA (God only knows how), but it IS flawed greatly. And there's no amount of "I have fun!" opinions that can change that.

You tell us to move on, we are. Forcefully I might add by Midway themselves. I have been an MK fan my whole life and have been in these forums for about 4 1/2 years. The days when this message board was nothing more than a guestbook. And to honestly say I'm not looking forward to an MK game and I probably won't even buy it is something unheard of. When MKDA came out, I was screaming "BEST GAME EVERRRRR FATALITY SUB-ZERO YEAH!". Slowly but surely, through my own playtime and by high level players, I started realizing how mistaken I was. And I can tell 99% of you are acting the way I was. Though whether you start opening your eyes or not is your own choice. But MK is flawed. It's not opinion. It's fact.

A good example is a MKLegend. He's had MK on lockdown for years being the best player. But even he told me he's not going to play the new MK. There's just nothing to MK's fighting system anymore. No future. I imagine most of you didn't grow up in an arcade and have no idea what competition is. Because if you did, you'd realize why most of us are quitting MK. We play fighting games to compete. With MK going in this 3d realm and not catching up with other fighters, there's no competition. So we're stuck playing the game for no reason at all. To the people saying MK was never about gameplay, it didn't have to be back in the MK1 and MK2 days. Fighting games were new. UMK3 is one of my favorite fighters ever because the gameplay is GREAT. Simple, yes. But it's the only MK that can be won in high level play through various different top tiers. All the other MK's are won by one or two characters. That's NOT a good fighting game when two characters out of a 24 character roster are useful while the rest suck dick. MK fans aren't fighting game fans anymore. We've established that already. But for us that grew up on MK and MK being a legit fighting game back in the day, it's sad to see the series turn in to such shit.

When I said "R.I.P MK", I didn't mean 4 million kids won't buy it. I meant as far as a fighting game series goes to real fighting game fans like me and a lot of others, the real MK fans, it's dead. And it's not coming back.

To the people having such a problem with us talking about gameplay and criticising it, what the fuck are you doing in a MK gameplay thread? To bitch? Nice double standard jackasses. Go back to your threads about how Sub_Zero has frozen balls and all that other useless shit you scrubs talk about. Leave the gameplay threads to people who know what gameplay is about.
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DrCube
08/13/2004 10:08 PM (UTC)
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Satyagraha Wrote:

Speaking for myself; it's not the idea of people enjoying a flawed game that is bothersome. Everyone enjoys something that is flawed in one way or another. Let it be a movie, a book, a car, etc. Everyone likes to say that it's the flaws that give certain subjects character, anyways.

What is so utterly mind blowing, is that the majority do not give a damn about gameplay. Gameplay! That is the issue. The most vital and fundamental element to a games existence. No matter what genre. It's the entire point behind playing. In a fighting game none the less. A fighting game!

It bothers me that the majority cannot see this. It bothers me when I see fifteen threads on the first page pertaining to, "Holy shit, it's Raiden!" It bothers me that whenever a gameplay thread comes up, people who actually give a shit about it have to deal with someone who associates quality gameplay with violence, story, and characters. All of which have been implemented in other games much more effectively. Why people cannot make the discernment between aesthetics, and mechanics, is beyond me.

It's a shame. A game with so much potential, yet it's seen as nothing more than a joke. A gimmick. And the majority of the MK community, let it be individuals on these boards, at the game shop, whatever, help to dilute the importance of gameplay. They dilute it by not understanding it. By not voicing out.

I never knew that a strong attempt at voicing out, not just flaws, but totally in-coherent design issues was being an "elitist." If you can't take comments with a grain of salt, though, you need to grow up. Yes, tactfulness could be used more efficiently at times; but it often is not. That's life, get over it. The sooner individuals do, the sooner that particular individual will stop sucking. If you can't even blow off a flame on the internet...I'm sorry.

Instead, peeps get their ass on their shoulders whenever someone calls them an arbitrary term such as "scrub" or "noob." Which is understandable. You have to end every argument or discussion with "it's my opinion." You have to feed a sugar tit to everyone in hopes of not sounding "elite," yet another term without any true meaning.

Enjoying a flawed game is not bothersome. People who neglect, or refuse, to see the flaws and acknowledge them, is bothersome. Or, confuse gameplay with other issues. It's frustrating when people actually say they don't care about gameplay, or it's not a priority.

Gameplay...actual interaction that a player has with a game and other players. How is this not of the up most importance? Especially as it relates to a fighting game, one which is to be played between actual human beings. Can some explain that, to me?


Cool.glasses I finally see where you guys are coming from. Thanks for clearing it up.

.................damn scrubs. tongue...............
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scorpionrox
08/13/2004 10:40 PM (UTC)
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The people developing the game aren't mindless twits, they will know if the game consists of nothing more than an endless cycle of breaking. And personally I'm glad they added all these extra features like Chess Kombat, [an idea I always thought would be cool] Konquest [an actual game instead of DA's text-do moves-load-more text-more load-do more moves], and puzzle kombat [tetris with mk characters woot] not to mention Baraka and other classic characters. Come on give Deception a chance before you blow it off.
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colguile
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MENTHOL:I hope the super unlockable is a video of Boon fucking Playboy models on a bed full of money in his mansion.

PSN:Realguile

08/13/2004 10:48 PM (UTC)
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scorpionrox Wrote:
The people developing the game aren't mindless twits, they will know if the game consists of nothing more than an endless cycle of breaking. And personally I'm glad they added all these extra features like Chess Kombat, [an idea I always thought would be cool] Konquest [an actual game instead of DA's text-do moves-load-more text-more load-do more moves], and puzzle kombat [tetris with mk characters woot] not to mention Baraka and other classic characters. Come on give Deception a chance before you blow it off.


WTF did what you just wrote have to do with what we are complaining about?

We are reffering to the gameplay in the FIGHTING.

I could careless about chess and puzzle fighter. I'm sure that shit is fine.


And if what you said was true then MKDA would not have come out as flawed as it was in the gameplay department.

MENTHOL, speak for yourself buddy, I'm a fighting game vet as well. And I'll never lose interest enough to drop MK off my list of games.

It's MK.. it's just COOL man!

It's amazing how people expect any game to evolve when the likes of Tetris Worlds and such exist.

Nostalgia.. call it whatever.
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Starwinderbeta
08/13/2004 10:56 PM (UTC)
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mister_satan666 Wrote:
what the fuck is wrong with you people?

DA was the best MK ever!
it was the best fighting game ever
it had better graphics than that shitty SC2(everyone looked like a cartoony anime)

yes, there were some things wrong with the DA engine...but hrmm..ever think that the improvements that are being made on it will fix those?

remeber, they have the core engine. the core engine was great, the game was fast,brutal and fun.

it keps many people happy, it was a great way to settle bets among friends and u didn't have to resort to button mashing like in other games (SC2,MvC,Guitly gear)


so relax, and enjoy MKD, which will be the best fighting game of its time, just like MKDA was

and if not, then sit around and wait till MK&, or make ur own game, or buy a new game...lots of choices buddy, yet u chose to bitch about something thats already set in stone

they wont work the engine around YOUR needs, when its like 2 months before release.


My, oh my...

Someone's been living under the proverbial rock for quite a while, it seems...

To get you up to speed, I've provided links to reviews of the best iterations of the Tekken, Virtua Fighter, and Soul Calibur series, from the two top video game websites, IGN and Gamespot. Also, I have done the same for Mortal Kombat: Deadly Alliance.

Gamespot Mortal Kombat
Gamespot Soul Calibur
Gamespot Tekken
Gamespot Virtua Fighter
IGN Mortal Kombat
IGN Soul Calibur
IGN Tekken
IGN Virtua Fighter

Also, note that the best iteration of the Tekken and Soul Calibur series were released years before MKDA.

Now, I suggest that you read and compare all four reviews from both sites.

If you want to ignore what the reviews say and keep stating that MK:DA is the best, look at the scores in the reader reviews section.

I noticed that the first thing you mentioned when defending MKDA's "superiority" over the other fighters were graphics. I'm not puting you down, but if you put graphics first--no, introduce graphics in a thread discussing gameplay, then your whole post shouldn't even be considered for reading. Judging a game because its art style is different from another are the same reasons why games like Ape Escape and Timesplitters 2 were overlooked, unlike their popular counterparts. You want to talk about graphics? Look at the scores on the review pages posted above. Look at the graphics category. Still not convinced? Watch the videos.

MKDA is brutal, obviously, but not fast or fun--maybe for the first day, until you realize the characters don't even have a simple function as a back attack.

In Soul Calibur 2, Maxi is really the only character that is button-masher friendly (As in button-mashing will produce desirable results). Even when one button mashes with Maxi, it is not hard to defend and counter. I will only discuss this versus SC2, because Guilty Gear and Marvel vs Capcom 2 are both 2D fighters. MKDA and SC2 are 3D.

A lot of you people bash Soul Calibur 2 the most, yet it is the most player-friendly of ALL the fighters. It is designed so casual players can have an enjoyable experience by getting into the game with ease, and staying in that ease zone, and the more hardcore players can play on a high-level, competitive level. This is not saying that the casual players cannot play on a competitive level themselves.

At this point, I could care less about Mortal Kombat: Deception, so I am not going to waste my energy posting any more ways to improve the game (Read: Deter the game, from the majority's standpoint). I have been frequenting Tekken Zaibatsu lately. I look at the Tekken 5 forum, and what are the majority discussing? Aesthetics.
Most of you probably expected me to say gameplay. Well, after Evolution 2004, the 40% build of Tekken 5 that was played looks and sounds like it has already surpassed Tekken 4 AND Tekken Tag Tournament. Most of the fans are satisfied, because the gameplay is done. So now, they're discussing aesthetics, such as storyline, visual effects in stages, character design, KO Animation, etc.

Think I'm joking? Go and see for yourselves.

It should be like this in EVERY fighting game forum. Gameplay first, and when the gameplay has been tweaked to a desirable point, the aesthetics can be discussed. The way things are going for this franchise, the fighting game image of Mortal Kombat should be cut completely, or changed into an RPG image. It would fare better that way; you could enjoy all the storyline, mini games, and free-roaming quests that way. Even as an RPG, it would still be drowned out by the other franchises, because the MK Team would probably focus more on the mini games than creating an enjoyable battle system that works.

I'm looking at the latest videos of Tekken 5 and Mortal Kombat: Deception at the moment. This is what I see in the MK section for the latest video, and this is what I see in the Tekken section. Go there, click "Tekken 5 Mishmash Movies", then "Zaibatsu Gallery", then "Tekken 5 Movies", then Tekken 5 Mishmash #1, then click to download the zip file. Open it. Then watch it.

I don't know about you, but one of the videos doesn't look like a fighting game.
There's a lot of T5 match vids here.

here

here
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colguile
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MENTHOL:I hope the super unlockable is a video of Boon fucking Playboy models on a bed full of money in his mansion.

PSN:Realguile

08/13/2004 11:20 PM (UTC)
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The beasting in this thread is on untold levels.

I have never ever seen such ownage. Not on any msg board for any game. And it's not even "regular" ownage. It's factual. Things were broken down to levels where even a retarded baby sloth can understand.

Good posts.
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Chaos160
08/13/2004 11:24 PM (UTC)
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sorry, didnt mean to triple post or whatever.
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Chaos160
08/13/2004 11:24 PM (UTC)
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sorry
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Chaos160
08/13/2004 11:24 PM (UTC)
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sorry
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colguile
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MENTHOL:I hope the super unlockable is a video of Boon fucking Playboy models on a bed full of money in his mansion.

PSN:Realguile

08/13/2004 11:36 PM (UTC)
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You are missing the point:

The point is: MK did not do what they wanted to do well. And thusly, thanks to that quote and my own knoweldge of MK it will transfer to the next MK.

No where did ANYONE write that MK sould play like ANY OTHER FIGHTER. MK SHOULD play like MK. However MK's play is lackluster play. The things that MK tried to do are not done well and leads to a horrible fioghting game experience.

MK can be comapred to other fighters beacuse it is a fighter.

Geez, WTF is with you and the submit button.

You have tourrets or something, WTF?
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Starwinderbeta
08/14/2004 12:22 AM (UTC)
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"i love how people compare mk to tekken and sc. guess what? they are different fighting games. if u like how tekken and sc plays go play them. MK is a different style of fighting game."

YOU guess what? MK, SC, Tekken, and VF are ALL FIGHTING GAMES. And as long as the MK Team continues to sell Mortal Kombat games as fighting games, it will continue to be compared to SC, VF, and Tekken. Do not mention difference in that context when games of the same genre are being discussed. It is how one determines which game is the best in a said genre. This is how more people own Halo than Timesplitters 2, and why more people own Grand Theft Auto: Vice City than True Crime: Streets of L.A.. SC, Tekken, and VF are different. They get compared to each other all the time, because they are fighting games. MK is a fighting game, therefore it will be compared.

"and just because it isnt like the rest it sucks?"

I did not state anywhere that MK had to be like Tekken, SC, or VF in order to be a decent fighter. MK:DA was a horrible fighting game because it lacked the basics of a 3D fighter. If the MK Team wants to bring MK to the 3D world, they'd better at least do it right, or else they should go back to 2D and get beat out by GGXX, SF, CvS, and MvC. They implemented one idea that made MK:DA "truly" 3D. That was the sidestep. They got the idea down, but where are the mechanics of the idea? Sidestep was useless, thanks to auto-tracking moves. Sidestep is supposed to be used as a means of evading an attack by the opponent so as to get an opening from the side. If someone knows what they are doing, they would just spam and abuse auto-tracking moves, which would make the sidestep useless. This is one of the many flaws that made MK:DA the horrible fighter it is.

"are you kidding?"

I kid you not.

"Since u enjoy Tekken and SC so much go play those and stop your bitching, because it isnt going to change anything."

Yes, I do enjoy them so much, and I am playing them right this moment. I have Soul Calibur on pause as I am typing this, and I played Tekken 30 minutes ago. VF4: Evolution will be next, after I am done with SC2.

I'm playing them. What now? I'm not the one that's bitching here.

I already said before. I could care less about MK:Deception. I'm just replying to some of these threads to get something straight. If you don't know what the hell you're talking about, then don't post. If you're going to try and say that MK:DA is better than the other fighters without any commendable reasons, you deserve to be shut up. If MK:D turns out to be crap, fine by me. It was already crap from the day I saw the first trailer. I'll stick to my Tekken, SC2, and VF4:E, and wait for Tekken 5, and VF4:FT (If it is going to be released on console).
By the way, stop multi-posting. It's annoying.
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Eji1700
08/14/2004 12:24 AM (UTC)
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I don't really think they've failed for Deceptiion. Mortal Kombat has never really been the best fighter game play wise. KI, SC, Tekken, and a lot of other fighters have more involved gameplay. MK always drew a crowd because it was unique. It was the only one of the above except for KI that had fatalites and pits. The gameplay was only decent, but it didn't need to be great. It needed to be different. SC2 for example is a great game. Tons of moves for each character and its well balanced for the most part, but if you've ever seen the really high levels of play its less like a fighting game and more like logic problem. Suddenly the only moves that matter are the ones that happen quick and have no cool down. Characters with more than 150 moves are suddenly using less than 20. Theres no major combos. Just lots of blocking and GI with 2 maybe 3 hits in between. All of the MK games except for DA have never been like that. They've always managed to stay fun no matter how good you get. Even though they didn't have as much percision as the others it was ok because you got fatalites and pits and all the other stuff that the other games didn't have.

In DA they failed because they tried to focus only on the gameplay but without changing the game too much. They failed at hat and then to top it off there was no compensation. The konquest mode was cut and paste for more than 90% of it and fatalites were boring and there was only one for each character.

In MK:d so far they've done a nice job fixing that. They brought back some old favorite characters. Brought back the two fatalites and made them better. And so far they've changed the gameplay alot. The only other two games I can currently think of with multi tiered levels are VF and DOA although I've never played DOA so im not sure. As for the death traps the only two games that used that idea before that i know of I hope you weren't unfortunate enough to play. They were bloodstorm(sequel to time killers) and biofreaks. Both games which sucked immensly. I think that MK will pull off the death traps and multi stages well. If nothing else was changed from DA I would agree the game still wouldn't be good although if DA had had at least that I would have liked it ALOT better. Next to make it more fun konquest is actually worth playing, plus rather than test your might and sight which were fun until you could beat them you get chess kombat and puzzle kombat. True this doesn't have much to do with actual gameplay but like I've said. MK was never really about having the best gameplay. Instead it was about decent, fun gameplay, and then being filled with new and original ideas. Finally deception has improved on the original gameplay itself. For combo breaking read my other post on the last page and I think that if its done like that it will improve the game 10 fold. For the rest they've talked about a different juggle system and a few other things but no ones really seen enough to be sure if its an improvement or if it will make things worse. So far I can't see a single way in which MK:D is worse than DA, and I'm almost postive it will be better in every aspect, but theres not enough info to be sure yet.
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Starwinderbeta
08/14/2004 12:29 AM (UTC)
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colguile Wrote:
The beasting in this thread is on untold levels.

I have never ever seen such ownage. Not on any msg board for any game. And it's not even "regular" ownage. It's factual. Things were broken down to levels where even a retarded baby sloth can understand.

Good posts.


Use this picture, if need be.
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Satyagraha
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"You see, I face a whole new Monster!! I face a man, who represents, the Nintendo Entertainment System..."

08/14/2004 01:40 AM (UTC)
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starwinderbeta Wrote: Use this picture, if need be.
The Duke with CH b+2 ownage. tongue
Edit: Even though it's actualy a 1, lol, whatever.
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MotaroRules
08/14/2004 02:31 AM (UTC)
0
Hi, I'm new here, so I don't know if someone else has already posted this but i heard from the video tour on gamespot that MKD would have a mix of styles from DA and the older MK. For example the uppercut move is back. Ed Boone say's a few other Old MK moves would be back as well. So it sounds like it could be a game worth checking out. Just my Opinion....
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Chaos160
08/14/2004 02:57 AM (UTC)
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woah i didnt notice how many times that posted, my fault. and what does turrets have to do with a simple computer error? do u even know what it is? anyways im not trying to insult any of you. which two of you took shots at me for voicing my opinion which is pretty lame. my point is sure MK, VF, DOA, SC are all fighting games. but are they supposed to be identical with the same moves, juggling system and countering system? where the only difference is the characters and environment? No need for the insults, i dont care yall dont like the game. you have your opinion i have mine.
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mortalkombat247
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To Live in silence is to live in fear

08/14/2004 03:14 AM (UTC)
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I think we all ahve to realize that not everyone here is going to have the same opinion becasue there are many different kinds of people for example, ones who want the fighting core to be as unique as it can be, others who want secrets fatalities, and others who just want to play the game for what it is becasue they are a fan. At times I'm sure we can all fit into these catagories. Everyone here is right in their own sense, and depending on how you look at it and take it for what it's worth is how you will enjoy the game. For me personally I loved MK:DA, all I wanted was for ti to have a darker feel, which M K:D brings to the table, I will admitt I was not happy with the news of universal combo breakers. Anythign that starts with universal is a bad thing, but I will wait and play the game before I make another judgement on it. You do however need to have percise timming down to use it, hopefully that is the case in this game. I do think this has all gotten out of hand from Wanderer' simple opinion and statements. Hopefully peace can now be restored.

Mk247
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Starwinderbeta
08/14/2004 03:19 AM (UTC)
0
"my point is sure MK, VF, DOA, SC are all fighting games. but are they supposed to be identical with the same moves, juggling system and countering system? where the only difference is the characters and environment?"

Point out where I said this. Until then, you're arguing with an imaginatory figure.
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twistedspine
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<---- This is scary.

08/14/2004 06:11 AM (UTC)
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Damn, this is a sad day in MK's history indeed.

Why? Well, people like Menthol, Colguile and now Wanderer (here we go again) and others do nothing but criticize. Not only is this game not out yet to give a reasonable judgment to, but they have proven to me over and over again why they're REALLY here. They're here to ruin another person's good time, that's it. You know people like this in real life too, why do you let them get to you? I used to, but I have learned not to.

We all knew Deception's fighting engine was going to be virtually the same. It has been said over and over again, but you really need to ask yourselves why you came in expecting anything else.

Do you want to know what I wanted from Deception, honestly? I wanted a slightly improved DA engine with more fatalities and characters.
I got exactly what I wanted. Is it bad to enjoy the game for those reasons?

Do you know what the difference between me, 3 of the guys I listed above and most of the other shit talkers on these forums is? I will enjoy this game, and they will not. Who do you think REALLY wins in the long run? The guy who enjoys the game, or the guy who does not?

I don't play in tournaments. I don't play to show everyone I'm the best. I play because I enjoy the game, and nothing will ever stop that. Apparently the only people that talk on these boards are people who look to prove they're better than anyone else. I used to be the same way, but when I realized that it means absolutely nothing, my view of things changed tremendously. The only kind of person who won't enjoy this game will either be A. an MK hater and poser (most of the people that post on here) or B. someone who plays to be the best and not to enjoy it.

It's funny too, when they use sad little words like "scrubs" in their sentences. They throw it around like they know what they're talking about.

I've played every fighting game out there, and I grew up playing MK1 and Street Fighter 2 in the arcades. I have always defended MK, and I always will. You know why? Because I have much more fun playing MK than SF. It's a funner game, and I get a much more complete experience in the end.

It's really all in the way you look at it. The people who play fighting games to prove themselves to be the best instead of enjoying it should look elsewhere. The people who are looking to have a good time, look Deception's way.

Face it, guys. It will always be cooler, have a better storyline, better characters, and more features then the rest of them will. And the best part is, I will love every minute of it.

I love MK for my own reasons. I play it for fun. I don't play it to prove I'm the best, and I don't play it because it has incredibly deep fighting. MK was never meant to be that way, and the posers can't stand it. It's always been this way, and I've seen it since the arcade days. When I was kicking someone's ass, they would shit talk and tell me why SF was so much better. Maybe that is why I hate most other fighting games, because most other fighting games that I play I do not enjoy. Well, I can't say I don't enjoy a few rounds of Alpha 3, but the fun disappears after a few matches. Simply nothing to go back for. Actually, I don't like most other fighters because I can't finish you when the round is over.

I'm not saying positive criticism isn't a good thing, but this is NEGATIVE criticism and there is a HUGE difference. This forum has been reduced to absolutely nothing but threads about how much this game is going to suck at this point. Shut the fuck up and go away, and quit trying to ruin everyone else's good time. Go cry me a fucking river.

All I know, is that nobody will enjoy this game more than I will, and once you realize that is all that matters, everything is all good again.

P.S. Hey Menthol, I burned SF: Anniversary Collection JAP Version a few months ago off the net. It comes with a pretty cool SF DVD Anime movie right on the disc. How does it feel to know that I got it wayyyy before you did? Just thought I'd rub it in your face, considering you still don't have it yet.

Bring on the flaming baby, I can take it all fucking day.
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