JackBurton Wrote:
Jack Burton supports this question, as well as provides his own...
My question, and I apologize if it's already been addressed: Should downloadable content be a possibility, would you release things on an individual basis or would you be inclined to release "packs" of DLC? I know it may be too soon for you to answer, but if you could, that's great.
jbthrash Wrote:
Any downloadable characters or, downloadable atl. costumes?
Any downloadable characters or, downloadable atl. costumes?
Jack Burton supports this question, as well as provides his own...
My question, and I apologize if it's already been addressed: Should downloadable content be a possibility, would you release things on an individual basis or would you be inclined to release "packs" of DLC? I know it may be too soon for you to answer, but if you could, that's great.
I'm glad somebody else here gets it.


About Me
<img src="http://i91.photobucket.com/albums/k282/braindude/BadMansearlylife4.png?t=1215548862"
0
Will MK vs DC utilize Custom Soundtrack? We'll all enjoy the music composed for the game, I'm sure, but you know you want to play Pink Floyd's Brain Damage while fighting as Joker.
0
what lead to the ultimate pick of certain characters (baraka) over others (reptile or j cage)


About Me
0
Okay, well, since we got this new screenshot, maybe some light COULD be shed on the subject...
If MK vs. DC occurs between MK2 and MK3, then why is Quan Chi wearing his Deadly Alliance outfit? Will it at least be explained in the game? Or is it simply a reasonless design choice to use it instead of his original outfit?
If MK vs. DC occurs between MK2 and MK3, then why is Quan Chi wearing his Deadly Alliance outfit? Will it at least be explained in the game? Or is it simply a reasonless design choice to use it instead of his original outfit?

0
Can we vote on who we want to see as Downloadable Characters?

0
AngelOfTheFallen Wrote:
Can we vote on who we want to see as Downloadable Characters?
Can we vote on who we want to see as Downloadable Characters?
Such a place already exists.....
Vote for mk
http://forums.midway.com/mortal_kombat_vs_dc_universe/b10806/29169557/p1/?47
Vote for Dc
http://forums.midway.com/mortal_kombat_vs_dc_universe/b10806/29169549/p1/?56
hope that helps.


0
Vash_15 Wrote:
I see that it says my question has been answered. But the link doesn't work. Question 16. If it's the interview where he's deconfirmed, I still want to know what his costuems like "playable or not"
I see that it says my question has been answered. But the link doesn't work. Question 16. If it's the interview where he's deconfirmed, I still want to know what his costuems like "playable or not"
Hm...that's odd.
Go here
I don't know whether that will answer more of your question but, I think that's all I can offer to the question that they've provided to us.
hope that helps man.
0
Question 1: why didn't yall choose a better franchise that match up a little better with the Mortal Kombat franchise for example Killer Instinct, or Street Fighter?
-Since the game is so story based, unlike MVC, don't you think Superman could kill every last MK character in an instant for example he could use his light speed and snap every characters neck in an instant. This works for MVC because there's really no story and it's just a fun game where you can choose a bunch of your favorite characters from two franchises and beat the crap out of each other, cause we all know Jill from Capcom couldn't stand up against the Incredible Hulk-
Question 2: why wasn't this game done in 2d style like Marvel Vs Capcom which would have allowed for a much bigger roster and will mortal kombat ever go back to 2D, or break into new graphic formats such as shell shading? Cause I think Mortal Kombat always played better in 2D anyways it just doesn't work to well in 3D niether does Street Fighter thats why they kept their's in 2D.
Question 3: Is the fighting mechanics blocky like the last three 3D titles? What i mean is that the characters in the last titles move kind of stiff and slow, they don't move as fluently and smooth ass say a game like Dead or Alive or Virtual Fighter. Have these fighting mechanics been improved?
-Since the game is so story based, unlike MVC, don't you think Superman could kill every last MK character in an instant for example he could use his light speed and snap every characters neck in an instant. This works for MVC because there's really no story and it's just a fun game where you can choose a bunch of your favorite characters from two franchises and beat the crap out of each other, cause we all know Jill from Capcom couldn't stand up against the Incredible Hulk-
Question 2: why wasn't this game done in 2d style like Marvel Vs Capcom which would have allowed for a much bigger roster and will mortal kombat ever go back to 2D, or break into new graphic formats such as shell shading? Cause I think Mortal Kombat always played better in 2D anyways it just doesn't work to well in 3D niether does Street Fighter thats why they kept their's in 2D.
Question 3: Is the fighting mechanics blocky like the last three 3D titles? What i mean is that the characters in the last titles move kind of stiff and slow, they don't move as fluently and smooth ass say a game like Dead or Alive or Virtual Fighter. Have these fighting mechanics been improved?

0
thawhitepiccolo Wrote:
Question 1: why didn't yall choose a better franchise that match up a little better with the Mortal Kombat franchise for example Killer Instinct, or Street Fighter?
-Since the game is so story based, unlike MVC, don't you think Superman could kill every last MK character in an instant for example he could use his light speed and snap every characters neck in an instant. This works for MVC because there's really no story and it's just a fun game where you can choose a bunch of your favorite characters from two franchises and beat the crap out of each other, cause we all know Jill from Capcom couldn't stand up against the Incredible Hulk-
Question 2: why wasn't this game done in 2d style like Marvel Vs Capcom which would have allowed for a much bigger roster and will mortal kombat ever go back to 2D, or break into new graphic formats such as shell shading? Cause I think Mortal Kombat always played better in 2D anyways it just doesn't work to well in 3D niether does Street Fighter thats why they kept their's in 2D.
Question 3: Is the fighting mechanics blocky like the last three 3D titles? What i mean is that the characters in the last titles move kind of stiff and slow, they don't move as fluently and smooth ass say a game like Dead or Alive or Virtual Fighter. Have these fighting mechanics been improved?
Question 1: why didn't yall choose a better franchise that match up a little better with the Mortal Kombat franchise for example Killer Instinct, or Street Fighter?
-Since the game is so story based, unlike MVC, don't you think Superman could kill every last MK character in an instant for example he could use his light speed and snap every characters neck in an instant. This works for MVC because there's really no story and it's just a fun game where you can choose a bunch of your favorite characters from two franchises and beat the crap out of each other, cause we all know Jill from Capcom couldn't stand up against the Incredible Hulk-
Question 2: why wasn't this game done in 2d style like Marvel Vs Capcom which would have allowed for a much bigger roster and will mortal kombat ever go back to 2D, or break into new graphic formats such as shell shading? Cause I think Mortal Kombat always played better in 2D anyways it just doesn't work to well in 3D niether does Street Fighter thats why they kept their's in 2D.
Question 3: Is the fighting mechanics blocky like the last three 3D titles? What i mean is that the characters in the last titles move kind of stiff and slow, they don't move as fluently and smooth ass say a game like Dead or Alive or Virtual Fighter. Have these fighting mechanics been improved?
Question 1-It's already been said (since the day the game was announced, longer if you follow the comics) that in addition to kryptonite, Superman is vulnerable to magic. The story and the mk charactars themselves are very reliant on mysticism and sourcery. Thus, due to the worlds being merged (involving.....you guessed it, magic), that is supposed to explain how Superman is weaker, and thus, able to be beaten.
Question 2- The game is actually very much rooted in 2D game mechanics despite being on a 3-D plain. So much so that 2D and 3D movements have been mapped to two completely different spots on the controller. For instance, if you're using a ps3 controller, the directional buttons move the charactar on a 2D plain, as the left analog stick(L3) moves the charactar on the 3D plain.
Question 3- Judge for yourself.
http://ps3.ign.com/dor/objects/853444/mortal-kombat-next-gen/videos/MK_vs_DCU_Super_Pro_Moves_102308.html
It looks like improvments have been made, but overall, it's not going to be the fluid experience had by other fighters on the market.
hope this helps.
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.