What are some of your favorite overlooked fighting games?
What are some of your favorite overlooked fighting games?
Street Fighter II was king of the mountain. In the wake to make some money, dozens upon dozens of knock-offs, imitators, and pretenders to the throne sprang up almost overnight. Some became huge successes, such as Mortal Kombat, while others dwindled away into nothingness.
The fighting genre remains on the decline. The genre itself is thriving only on the backbone of solid, popular fighters such as Street Fighter, Soul Calibur, Tekken, Virtua Fighter, and Dead or Alive.
But there used to be a healthy dose of alternative, and inventive, fighters on the market.
So, without further adieu, here's my list of a few forgotten fighting gems that kicked some serious ass and deserve perhaps a second chance at life.
BLOODY ROAR 2 - Playstation
The entire Bloody Roar franchise is a very solid fighting game, but Bloody Roar 2 was the pinnacle, easily. Unlike the other games on the market, or the sequels that followed this installment, it was a dark, violent, vastly story-driven game with some amazing characters, visuals, music, cutscenes, and a surprisingly fun, deep combat engine. The fact that you could transform into massive, lethal animals, such as a veritable werewolf, a lion, a bat, a tiger, etc. may have been the main draw, but it was only the icing on the cake. Even without the beast forms, it was a great fighter, but that unique feature really helped make this a memorable experience.
BATTLE ARENA TOSHINDEN - Playstation, Saturn
Soul Calibur is the premiere weapon-to-weapon fighter on the market today. But it wouldn't even exist without this game. The game may not hold up quite as well, but given its age, and the fact that it was the FIRST weapon-to-weapon 3D fighter ever conceived, it was a landmark title that, at its time, was an admirable rival to Sega's Virtua FIghter franchise. It got healthy review scores upon release, but time was not kind to this trend-setter, and after some mediocre sequels, coupled with Soul Edge/Blade refining BAT's formula, Toshinden fell into obscurity. But I'm sure there was more than a few fighting fans who fondly remember taking leather-clad, whip-wielding Sophia into battle... Ivy owes this busty blonde alot.
CLAY FIGHTERS 63 1/3 - N64
This game was hardly a great fighting game. It wasn't even a good one. Alright, it was a terrible fighting game. It was, however, a fun one, worth a rental at the very least, if in part because it had a truly original and dark sense of humor. Between such fighters a Bad Mr. Frosty and "guest" characters Earthworm Jim and Boogerman (before Soul Calibur II did its own guest character renditions), the cast is at least memorable. Hardly a good game by any stretch of the imagination, but one that was at least different.
SAMURAI SHODOWN - various
If Battle Arena Toshinden was the father of the weapon-to-weapon fighter, Samurai Shodown is the grandfather. The game had its problems and flaws, to be fair, mainly suffering from some out-right hilarious English translation problems (yay Engrish), a fairly homogenous cast, and some balancing issues. It did have a very unique period themed backdrop, characters with weapons, slick animation, and even Fatalities of its own. It was hardly an original product, but its weapon combat, setting, and gameplay quirks made it unique enough.
X-MEN: CHILDREN OF THE ATOM - Playstation, Saturn
It was best in the Arcade, but Capcom's X-men fighting game was still pretty good on the Saturn (bad Playstion port though). And Capcom had the brains to do a good liscenced fighting game based off of a comic franchise BEFORE deciding to have their two respective universes clash (*cough* MK vs. DCU *cough*). But the original game, especially the arcade version, was almost like playing an intense episode of the TV series. With even the TV show's voice actors, such as Wolverine's Carl Dodd, voicing their respective characters, it made it all the sweeter, fun, and believable. Between great animation, great use of special movies, some good game balance, and the typical Capcom flair for over-the-top specials, the game was definitely a hit.
DARKSTALKERS - various
There was various Darkstalker games, but the first was easily the most influential. Featuring a cast of fighters derived from modern movie monsters, such as vampires, werewolves, succubi, and mummies, the game had an immediate sense of style, darkness, and appeal that easily seperated it from another Capcom standby, Street Fighter. The game was pretty good, very well animated, slick animations, good special moves, and a great cast of characters. When fighters made the jump to 3D, a lot of Capcom fighters, like this one, failed to make the jump and were ultimately forgotten about as the era of Tekken and Virtua Fighter began to dominate. Which is a shame, considering just how dark, original, and unique this game franchise was. Who wouldn't want a next-gen game with sexy Morrigan and Felicia in some hi-def, fully polygonal glory?
The fighting genre remains on the decline. The genre itself is thriving only on the backbone of solid, popular fighters such as Street Fighter, Soul Calibur, Tekken, Virtua Fighter, and Dead or Alive.
But there used to be a healthy dose of alternative, and inventive, fighters on the market.
So, without further adieu, here's my list of a few forgotten fighting gems that kicked some serious ass and deserve perhaps a second chance at life.
BLOODY ROAR 2 - Playstation
The entire Bloody Roar franchise is a very solid fighting game, but Bloody Roar 2 was the pinnacle, easily. Unlike the other games on the market, or the sequels that followed this installment, it was a dark, violent, vastly story-driven game with some amazing characters, visuals, music, cutscenes, and a surprisingly fun, deep combat engine. The fact that you could transform into massive, lethal animals, such as a veritable werewolf, a lion, a bat, a tiger, etc. may have been the main draw, but it was only the icing on the cake. Even without the beast forms, it was a great fighter, but that unique feature really helped make this a memorable experience.
BATTLE ARENA TOSHINDEN - Playstation, Saturn
Soul Calibur is the premiere weapon-to-weapon fighter on the market today. But it wouldn't even exist without this game. The game may not hold up quite as well, but given its age, and the fact that it was the FIRST weapon-to-weapon 3D fighter ever conceived, it was a landmark title that, at its time, was an admirable rival to Sega's Virtua FIghter franchise. It got healthy review scores upon release, but time was not kind to this trend-setter, and after some mediocre sequels, coupled with Soul Edge/Blade refining BAT's formula, Toshinden fell into obscurity. But I'm sure there was more than a few fighting fans who fondly remember taking leather-clad, whip-wielding Sophia into battle... Ivy owes this busty blonde alot.
CLAY FIGHTERS 63 1/3 - N64
This game was hardly a great fighting game. It wasn't even a good one. Alright, it was a terrible fighting game. It was, however, a fun one, worth a rental at the very least, if in part because it had a truly original and dark sense of humor. Between such fighters a Bad Mr. Frosty and "guest" characters Earthworm Jim and Boogerman (before Soul Calibur II did its own guest character renditions), the cast is at least memorable. Hardly a good game by any stretch of the imagination, but one that was at least different.
SAMURAI SHODOWN - various
If Battle Arena Toshinden was the father of the weapon-to-weapon fighter, Samurai Shodown is the grandfather. The game had its problems and flaws, to be fair, mainly suffering from some out-right hilarious English translation problems (yay Engrish), a fairly homogenous cast, and some balancing issues. It did have a very unique period themed backdrop, characters with weapons, slick animation, and even Fatalities of its own. It was hardly an original product, but its weapon combat, setting, and gameplay quirks made it unique enough.
X-MEN: CHILDREN OF THE ATOM - Playstation, Saturn
It was best in the Arcade, but Capcom's X-men fighting game was still pretty good on the Saturn (bad Playstion port though). And Capcom had the brains to do a good liscenced fighting game based off of a comic franchise BEFORE deciding to have their two respective universes clash (*cough* MK vs. DCU *cough*). But the original game, especially the arcade version, was almost like playing an intense episode of the TV series. With even the TV show's voice actors, such as Wolverine's Carl Dodd, voicing their respective characters, it made it all the sweeter, fun, and believable. Between great animation, great use of special movies, some good game balance, and the typical Capcom flair for over-the-top specials, the game was definitely a hit.
DARKSTALKERS - various
There was various Darkstalker games, but the first was easily the most influential. Featuring a cast of fighters derived from modern movie monsters, such as vampires, werewolves, succubi, and mummies, the game had an immediate sense of style, darkness, and appeal that easily seperated it from another Capcom standby, Street Fighter. The game was pretty good, very well animated, slick animations, good special moves, and a great cast of characters. When fighters made the jump to 3D, a lot of Capcom fighters, like this one, failed to make the jump and were ultimately forgotten about as the era of Tekken and Virtua Fighter began to dominate. Which is a shame, considering just how dark, original, and unique this game franchise was. Who wouldn't want a next-gen game with sexy Morrigan and Felicia in some hi-def, fully polygonal glory?


About Me
Dedicated, hopeless...Li Mei fan.
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The Last Blade and it's sequel.
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Rock'Em Sock"Em Robots Arena

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Darkstalkers
Mortal Kombat 4
Any Guilty Gear titles
Street Figter 3: Third Strike
Any King of Fighters titles
Bloody Roar
Rival Schools
Mortal Kombat 4
Any Guilty Gear titles
Street Figter 3: Third Strike
Any King of Fighters titles
Bloody Roar
Rival Schools

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Jojo's Bizarre adventure: Heritage for the Future
Host of WRYYYYY!!!, Awesome Dio, Anubis kicking (actually slicing) ass, Oraora, Dogs farting on people's faces, Scantily clad assassins, some nutjob that can turn people to kids, guys with pink hair, Guile's white-haired relative, creepy murderous dolls, downright creepy guys with names based on rappers, one old guy and that same old guy when he gets a second chance at youth.
Considerably better than the PS2 edition.
Host of WRYYYYY!!!, Awesome Dio, Anubis kicking (actually slicing) ass, Oraora, Dogs farting on people's faces, Scantily clad assassins, some nutjob that can turn people to kids, guys with pink hair, Guile's white-haired relative, creepy murderous dolls, downright creepy guys with names based on rappers, one old guy and that same old guy when he gets a second chance at youth.
Considerably better than the PS2 edition.
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Guilty Gear
Guilty Gear X
Guilty Gear XX
Guilty Gear XX #Reload
Guilty Gear Isuka
Guilty Gear XX /
Guilty Gear ^Core
Guilty Gear X
Guilty Gear XX
Guilty Gear XX #Reload
Guilty Gear Isuka
Guilty Gear XX /
Guilty Gear ^Core


About Me
Life is a journey. Enjoy it.
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I've actually enjoyed some of the most overlooked and/or terrible fighting games in history. My list:
Tao Feng: My favorite on the list. Many people I know said they would rather shoot themselves than play this game. Gameplay wise the execution was borderline horrible. The sidestepping was questionable, the alternate stances were useless, and the camera would dick you by switching on the fly during the
middle of a fight. Also performing some of the combos were very difficult to do. I
could go further but what drew me to this game was the awesome graphics. The character models were sharp( I thought I was looking at a Killer Instinct 3 for a moment). Also I liked the smooth animation, and how you interact with the
stages. I was wishing for a sequel.
War Gods: People either don't know about this game, or they stay as far away from it as possible. Rightfully so. The gameplay? Trying to pull of a 10 hit combo with Anumbis. Lunacy. The game was outright difficult for me to play. I kept playing because I liked the music and the booming Mortal Kombat inspired sound effects.
Cardinal Syn: I liked it because it had fatalities. I couldnt beat this game without the cheats.
Project Justice: I still play and enjoy the game on the Dreamcast. I wanted them to keep going with the rival school series.
X-Men Mutant Academy 1 & 2/ Next Dimension: I liked the stage transitions
in Next Dimension.
Kensei Sacred fist: There was some innovative stuff in that game. One female character could fight you while doing jumping push ups lol.
Evil Zone: Easy to play. The super moves were cool looking. I enjoyed the episodic story mode.
Destrega: A game that required more strategy than I thought.
WWF Wrestlemania Arcade(Midway): It was over the top and fun.
Tao Feng: My favorite on the list. Many people I know said they would rather shoot themselves than play this game. Gameplay wise the execution was borderline horrible. The sidestepping was questionable, the alternate stances were useless, and the camera would dick you by switching on the fly during the
middle of a fight. Also performing some of the combos were very difficult to do. I
could go further but what drew me to this game was the awesome graphics. The character models were sharp( I thought I was looking at a Killer Instinct 3 for a moment). Also I liked the smooth animation, and how you interact with the
stages. I was wishing for a sequel.
War Gods: People either don't know about this game, or they stay as far away from it as possible. Rightfully so. The gameplay? Trying to pull of a 10 hit combo with Anumbis. Lunacy. The game was outright difficult for me to play. I kept playing because I liked the music and the booming Mortal Kombat inspired sound effects.
Cardinal Syn: I liked it because it had fatalities. I couldnt beat this game without the cheats.
Project Justice: I still play and enjoy the game on the Dreamcast. I wanted them to keep going with the rival school series.
X-Men Mutant Academy 1 & 2/ Next Dimension: I liked the stage transitions
in Next Dimension.
Kensei Sacred fist: There was some innovative stuff in that game. One female character could fight you while doing jumping push ups lol.
Evil Zone: Easy to play. The super moves were cool looking. I enjoyed the episodic story mode.
Destrega: A game that required more strategy than I thought.
WWF Wrestlemania Arcade(Midway): It was over the top and fun.


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Samurai Showdown...
Priiiiiiiide FC. Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC Pride FC ~! I can't say enough about that game. BUY IT.
Also Biofreaks. Which was riddled with problems. But I think was ahead of it's time in some respects. I'd like to see Midway discontinue Mortal Kombat and start releasing more Biofreaks games. They could tweak that shit to be an awesome, deep - and most significantly - original fighting game (which is rare these days), with all the interesting characters and gore that made Mortal Kombat fun back in the day. I think it definitely had a unique atmosphere. Plus I dug the whole politcal premise of the game. I hate to use the word "epic," but that truly could be an epic story with a level of depth that Mortal Kombat will never touch.
Also Biofreaks. Which was riddled with problems. But I think was ahead of it's time in some respects. I'd like to see Midway discontinue Mortal Kombat and start releasing more Biofreaks games. They could tweak that shit to be an awesome, deep - and most significantly - original fighting game (which is rare these days), with all the interesting characters and gore that made Mortal Kombat fun back in the day. I think it definitely had a unique atmosphere. Plus I dug the whole politcal premise of the game. I hate to use the word "epic," but that truly could be an epic story with a level of depth that Mortal Kombat will never touch.
About Me
My tastes have changed since I created this account over 4 years ago. I prefer being called Siklootd and now love heavy metal music. 

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Gundam Battle Assault 2 for PSX
Thrill Kill (Never officially released, I own a bootleg copy) for PSX
Bloody Roar 1 and Bloody Roar 2 for PSX
Bushido Blade for PSX
Darkstalkers for PSX
Power Stone 2 for Dreamcast
Guilty Gear Isuka for PS2
Dragonball Z Legends for PSX
Dragonball Z Budokai 3 for PS2
Super Dragonball Z for PS2
Thrill Kill (Never officially released, I own a bootleg copy) for PSX
Bloody Roar 1 and Bloody Roar 2 for PSX
Bushido Blade for PSX
Darkstalkers for PSX
Power Stone 2 for Dreamcast
Guilty Gear Isuka for PS2
Dragonball Z Legends for PSX
Dragonball Z Budokai 3 for PS2
Super Dragonball Z for PS2
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All of you need to stop misspelling Samurai Shodown.


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Garlador Wrote:
BLOODY ROAR 2 - Playstation
The entire Bloody Roar franchise is a very solid fighting game, but Bloody Roar 2 was the pinnacle, easily. Unlike the other games on the market, or the sequels that followed this installment, it was a dark, violent, vastly story-driven game with some amazing characters, visuals, music, cutscenes, and a surprisingly fun, deep combat engine. The fact that you could transform into massive, lethal animals, such as a veritable werewolf, a lion, a bat, a tiger, etc. may have been the main draw, but it was only the icing on the cake. Even without the beast forms, it was a great fighter, but that unique feature really helped make this a memorable experience.
BLOODY ROAR 2 - Playstation
The entire Bloody Roar franchise is a very solid fighting game, but Bloody Roar 2 was the pinnacle, easily. Unlike the other games on the market, or the sequels that followed this installment, it was a dark, violent, vastly story-driven game with some amazing characters, visuals, music, cutscenes, and a surprisingly fun, deep combat engine. The fact that you could transform into massive, lethal animals, such as a veritable werewolf, a lion, a bat, a tiger, etc. may have been the main draw, but it was only the icing on the cake. Even without the beast forms, it was a great fighter, but that unique feature really helped make this a memorable experience.
As a huge fan of the first Bloody Roar, I tend to disagree.
For me, Bloody Roar 2 failed in every aspect. Now, I'm not bashing your favorite game, I'm just stating my opinion. Bloody Roar 1 is IMO one of the best fighting games ever. It's fun to play with its ridiculous physics and combos, it looks great for a PS1 game, and you don't even mind the small character roster because the eight given characters are great. An excellent fighting game all around.
When I played BR2, I was disappointed. They took out three characters and gave their movesets to suckier ones. They nerfed Alice, added an annoying narrator to the VS screen, and what bugs me the most, I think the game actually looks (and plays) worse than part one. The stages look bland and rushed, there is no memorable music whatsoever.
Well long story short, Bloody Roar 1 is still the best in the series to me, its sequels don't even come close.
About Me
Death is a door and I am the doorman - Thanatos from Eternal Champions: Challenge From The Dark Side.
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Bloodstorm
Eternal Champions: Challenge From The Darkside
That game had more brutal fatalities and stage fatalities than anything mortal kombat came up with. For example, that pit of three sharps where your opponent falls through the ground, part of his/her body and flesh but all of his/her skin gets shredded off at the first "sharp", then at the second one most of the remains gets shredded, at the final one, only the skull remains until it hits the floor and breaks. Thats just one of them. Another one is where you get crushed by some Godzilla looking monster (that one is funny though).
Eternal Champions: Challenge From The Darkside
That game had more brutal fatalities and stage fatalities than anything mortal kombat came up with. For example, that pit of three sharps where your opponent falls through the ground, part of his/her body and flesh but all of his/her skin gets shredded off at the first "sharp", then at the second one most of the remains gets shredded, at the final one, only the skull remains until it hits the floor and breaks. Thats just one of them. Another one is where you get crushed by some Godzilla looking monster (that one is funny though).
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Garlador Wrote:
Street Fighter II was king of the mountain. In the wake to make some money, dozens upon dozens of knock-offs, imitators, and pretenders to the throne sprang up almost overnight. Some became huge successes, such as Mortal Kombat, while others dwindled away into nothingness.
The fighting genre remains on the decline. The genre itself is thriving only on the backbone of solid, popular fighters such as Street Fighter, Soul Calibur, Tekken, Virtua Fighter, and Dead or Alive.
But there used to be a healthy dose of alternative, and inventive, fighters on the market.
So, without further adieu, here's my list of a few forgotten fighting gems that kicked some serious ass and deserve perhaps a second chance at life.
BLOODY ROAR 2 - Playstation
The entire Bloody Roar franchise is a very solid fighting game, but Bloody Roar 2 was the pinnacle, easily. Unlike the other games on the market, or the sequels that followed this installment, it was a dark, violent, vastly story-driven game with some amazing characters, visuals, music, cutscenes, and a surprisingly fun, deep combat engine. The fact that you could transform into massive, lethal animals, such as a veritable werewolf, a lion, a bat, a tiger, etc. may have been the main draw, but it was only the icing on the cake. Even without the beast forms, it was a great fighter, but that unique feature really helped make this a memorable experience.
BATTLE ARENA TOSHINDEN - Playstation, Saturn
Soul Calibur is the premiere weapon-to-weapon fighter on the market today. But it wouldn't even exist without this game. The game may not hold up quite as well, but given its age, and the fact that it was the FIRST weapon-to-weapon 3D fighter ever conceived, it was a landmark title that, at its time, was an admirable rival to Sega's Virtua FIghter franchise. It got healthy review scores upon release, but time was not kind to this trend-setter, and after some mediocre sequels, coupled with Soul Edge/Blade refining BAT's formula, Toshinden fell into obscurity. But I'm sure there was more than a few fighting fans who fondly remember taking leather-clad, whip-wielding Sophia into battle... Ivy owes this busty blonde alot.
CLAY FIGHTERS 63 1/3 - N64
This game was hardly a great fighting game. It wasn't even a good one. Alright, it was a terrible fighting game. It was, however, a fun one, worth a rental at the very least, if in part because it had a truly original and dark sense of humor. Between such fighters a Bad Mr. Frosty and "guest" characters Earthworm Jim and Boogerman (before Soul Calibur II did its own guest character renditions), the cast is at least memorable. Hardly a good game by any stretch of the imagination, but one that was at least different.
SAMURAI SHODOWN - various
If Battle Arena Toshinden was the father of the weapon-to-weapon fighter, Samurai Shodown is the grandfather. The game had its problems and flaws, to be fair, mainly suffering from some out-right hilarious English translation problems (yay Engrish), a fairly homogenous cast, and some balancing issues. It did have a very unique period themed backdrop, characters with weapons, slick animation, and even Fatalities of its own. It was hardly an original product, but its weapon combat, setting, and gameplay quirks made it unique enough.
X-MEN: CHILDREN OF THE ATOM - Playstation, Saturn
It was best in the Arcade, but Capcom's X-men fighting game was still pretty good on the Saturn (bad Playstion port though). And Capcom had the brains to do a good liscenced fighting game based off of a comic franchise BEFORE deciding to have their two respective universes clash (*cough* MK vs. DCU *cough*). But the original game, especially the arcade version, was almost like playing an intense episode of the TV series. With even the TV show's voice actors, such as Wolverine's Carl Dodd, voicing their respective characters, it made it all the sweeter, fun, and believable. Between great animation, great use of special movies, some good game balance, and the typical Capcom flair for over-the-top specials, the game was definitely a hit.
DARKSTALKERS - various
There was various Darkstalker games, but the first was easily the most influential. Featuring a cast of fighters derived from modern movie monsters, such as vampires, werewolves, succubi, and mummies, the game had an immediate sense of style, darkness, and appeal that easily seperated it from another Capcom standby, Street Fighter. The game was pretty good, very well animated, slick animations, good special moves, and a great cast of characters. When fighters made the jump to 3D, a lot of Capcom fighters, like this one, failed to make the jump and were ultimately forgotten about as the era of Tekken and Virtua Fighter began to dominate. Which is a shame, considering just how dark, original, and unique this game franchise was. Who wouldn't want a next-gen game with sexy Morrigan and Felicia in some hi-def, fully polygonal glory?
Street Fighter II was king of the mountain. In the wake to make some money, dozens upon dozens of knock-offs, imitators, and pretenders to the throne sprang up almost overnight. Some became huge successes, such as Mortal Kombat, while others dwindled away into nothingness.
The fighting genre remains on the decline. The genre itself is thriving only on the backbone of solid, popular fighters such as Street Fighter, Soul Calibur, Tekken, Virtua Fighter, and Dead or Alive.
But there used to be a healthy dose of alternative, and inventive, fighters on the market.
So, without further adieu, here's my list of a few forgotten fighting gems that kicked some serious ass and deserve perhaps a second chance at life.
BLOODY ROAR 2 - Playstation
The entire Bloody Roar franchise is a very solid fighting game, but Bloody Roar 2 was the pinnacle, easily. Unlike the other games on the market, or the sequels that followed this installment, it was a dark, violent, vastly story-driven game with some amazing characters, visuals, music, cutscenes, and a surprisingly fun, deep combat engine. The fact that you could transform into massive, lethal animals, such as a veritable werewolf, a lion, a bat, a tiger, etc. may have been the main draw, but it was only the icing on the cake. Even without the beast forms, it was a great fighter, but that unique feature really helped make this a memorable experience.
BATTLE ARENA TOSHINDEN - Playstation, Saturn
Soul Calibur is the premiere weapon-to-weapon fighter on the market today. But it wouldn't even exist without this game. The game may not hold up quite as well, but given its age, and the fact that it was the FIRST weapon-to-weapon 3D fighter ever conceived, it was a landmark title that, at its time, was an admirable rival to Sega's Virtua FIghter franchise. It got healthy review scores upon release, but time was not kind to this trend-setter, and after some mediocre sequels, coupled with Soul Edge/Blade refining BAT's formula, Toshinden fell into obscurity. But I'm sure there was more than a few fighting fans who fondly remember taking leather-clad, whip-wielding Sophia into battle... Ivy owes this busty blonde alot.
CLAY FIGHTERS 63 1/3 - N64
This game was hardly a great fighting game. It wasn't even a good one. Alright, it was a terrible fighting game. It was, however, a fun one, worth a rental at the very least, if in part because it had a truly original and dark sense of humor. Between such fighters a Bad Mr. Frosty and "guest" characters Earthworm Jim and Boogerman (before Soul Calibur II did its own guest character renditions), the cast is at least memorable. Hardly a good game by any stretch of the imagination, but one that was at least different.
SAMURAI SHODOWN - various
If Battle Arena Toshinden was the father of the weapon-to-weapon fighter, Samurai Shodown is the grandfather. The game had its problems and flaws, to be fair, mainly suffering from some out-right hilarious English translation problems (yay Engrish), a fairly homogenous cast, and some balancing issues. It did have a very unique period themed backdrop, characters with weapons, slick animation, and even Fatalities of its own. It was hardly an original product, but its weapon combat, setting, and gameplay quirks made it unique enough.
X-MEN: CHILDREN OF THE ATOM - Playstation, Saturn
It was best in the Arcade, but Capcom's X-men fighting game was still pretty good on the Saturn (bad Playstion port though). And Capcom had the brains to do a good liscenced fighting game based off of a comic franchise BEFORE deciding to have their two respective universes clash (*cough* MK vs. DCU *cough*). But the original game, especially the arcade version, was almost like playing an intense episode of the TV series. With even the TV show's voice actors, such as Wolverine's Carl Dodd, voicing their respective characters, it made it all the sweeter, fun, and believable. Between great animation, great use of special movies, some good game balance, and the typical Capcom flair for over-the-top specials, the game was definitely a hit.
DARKSTALKERS - various
There was various Darkstalker games, but the first was easily the most influential. Featuring a cast of fighters derived from modern movie monsters, such as vampires, werewolves, succubi, and mummies, the game had an immediate sense of style, darkness, and appeal that easily seperated it from another Capcom standby, Street Fighter. The game was pretty good, very well animated, slick animations, good special moves, and a great cast of characters. When fighters made the jump to 3D, a lot of Capcom fighters, like this one, failed to make the jump and were ultimately forgotten about as the era of Tekken and Virtua Fighter began to dominate. Which is a shame, considering just how dark, original, and unique this game franchise was. Who wouldn't want a next-gen game with sexy Morrigan and Felicia in some hi-def, fully polygonal glory?
MK's on that list too an is still pretty popular too dude, the older games are still being played competitively online...MK2, UMK3 have TONS players online. And although MK was inspired as Boon/Midway admit by SF, there were quite a few "knock offs" and games similar to MK that mostly failed but some were ok I guess like KI for example, it was ok but couldn't hold a lick to MK's darkness, fatalities and violence overall. The thing that I loved really about MK at first as oppose to other fighters and SF at the time, was the violence, the different route Midway took then Capcom's PG13's element.
But you're right, in general the fighting game frenzy isn't as hot as it was years ago that includes SF, MK, Tekken, SC, VF and DOA. Out of all of those only one is played professionally anyway currently which is DOA4. I know one of my best friends that I've known a few years now plays professionally. He gets paid too money too. Fun job huh? lol
But my list here for underrated/overlooked fighters are:
MK4-honestly, this game really isn't all that bad. Yeah, the whole everyone sharing same dial ups does limit the games replay factor for sure, but graphically it was cool, character wise and storyline were good. Presentation and FMV endings were hot. It also at one point had a competitive scene but I think if this game ever goes online via "360 live arcade" like they did with UMK3, this will definitely attract more fans and casual gamers attention again.
Capcom vs. SNK2 EO- This game was awesome and I still play it and have it for my Xbox, had it for the GC but gave it away to one of my friends foolishly...but have it for xbox one, load times suck though for some reason with this game but otherwise it's cool. I enjoy and would rather play this game any day over MVC2.....
ClayFighter 63 1/3 N64-The same game that Garlador listed I totally agree with him here. This game was pretty damn cool, I loved the slime dude that could mold a saw and slice his foes ha, ha.
Mace: The Dark Ages-This game was cool, wicked and also made by Midway so I guess you can say they "ripped off themselves" with the fatalities and such lol. One of their first 3D fighting games. I liked the music and characters in it.
Primal Rage: The best dinosaur fighting game I ever played or with animals/monsters. Bloody Roar 3 was pretty cool, but I just love PR better. The special moves, interesting finishers and different coloured blood appealed to me. Plus, I like dinosaurs to a degree so when I first played this game I was pretty excited and liked it.
SF Alpha 2: Always liked this game, Akuma was cool in it and had a different cast of interesting characters that I liked
SF The Movie game: Ok, I know the game sucks and such but I liked the way it looked and would still play this game over SF EX..... lol everything else sucked about it but it was entertaining to play.
2 Things, MKF...
I have CVS2 on Xbox as well, but the load times are fine, so you may want to check the disc and/or drive.
Also, which version of SF:The Movie are you talking about? The console version was quite drastically different compared ot the arcade version.
I have CVS2 on Xbox as well, but the load times are fine, so you may want to check the disc and/or drive.
Also, which version of SF:The Movie are you talking about? The console version was quite drastically different compared ot the arcade version.
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I need a new sig, something with Kabal from UMK3 would be sweet. Just imagine that here
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Shaq Fu
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ShingoEX Wrote:
2 Things, MKF...
I have CVS2 on Xbox as well, but the load times are fine, so you may want to check the disc and/or drive.
Also, which version of SF:The Movie are you talking about? The console version was quite drastically different compared ot the arcade version.
2 Things, MKF...
I have CVS2 on Xbox as well, but the load times are fine, so you may want to check the disc and/or drive.
Also, which version of SF:The Movie are you talking about? The console version was quite drastically different compared ot the arcade version.
My xbox is fine, the copy I bought however was used soo...perhaps that might have something to do with it. It plays fine just loads a little longer then it should.
On SF:The Movie, I was referring to the arcade version. I am aware however that the Saturn and PSX versions were different, I think the Saturn was better of the two from what I read.
The gameplay in all were a bit stiff but I liked the fact that it was something new to SF lol as oppose to the anime styled characters.
Do you have this game? I want to get it for PS, since I don't have a Saturn.


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Samurai Shodown - Yubei Yagyu all day long
Eternal Champions - Larcen & Xavier all day long
Guilty Gear X - Dizzy all day long
Eternal Champions - Larcen & Xavier all day long
Guilty Gear X - Dizzy all day long


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Save a life; Kill a necromorph
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tao feng is very good.
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