Not only is it BARAKA it is your own version, that does not look like an exact replica of a piece of art done by the Midway team but an adaptation of the character.
I thing its beautiful, attention to detail is spectacular.
I have no idea how that programme works, or what can be done, but do you think you could ither colour it in, or make it rotate...or both?
Its brilliant how it is but I see so much potential........do you have a job involving doing this type of art ? if you dont you could make a hell of alot of money out of this....If you do, then you must be a success!
MKO Moderator, Story Writer, Actor Signature by Pred
•01/17/2009 05:14 PM (UTC) •
I was expecting... Something else. *imagine Baraka with a bust* Anyway, yes, this is awesome. I do think that the front teeth should've been a bit longer, as I'm not fond of the gap he has in his mouth from it. The canines are dominant, which is cool, but the lateral incisors are really small, only half the size. I would expect his mouth to close a bit better and the teeth to be a bit bigger.
In some very subtle ways, yours makes their MkvsDC version look better. I like the fangs that they gave to him for this latest game, but I think what may have been missing all along is a close up of that sort of design in real time.
Looks freaky up close and moving like that. Which is exactly what I want from a Tarkatan//monster character. Aggressive design, invasive behavior in hi-def.
Awesome job bleed. It's an eye opener him by himself like that. Even if it is just rotating like that.
You know what though? I've recently been wondering what Baraka would look like with a more creature like texture on his skin. Maybe some kind of concoction that is a mix between scales and goose bumps, leaving only the areas relative to the top of his head and face slick....idk if I'm thinking of function or not but, I've just been wondering what changes to this character would make him more impressive right off....more scary.