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ShaolinChuan
08/12/2005 03:50 PM (UTC)
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Everyone says the big roster is going to be a problem but I disagree.

With the MK team focusing on more characters, the depth of the game will be much deeper, in comparison to deception. Deception had a lot of kontent like konquest, chess, puzzle kombat and the krypt. Well if they get rid of those and mainly focus on the core fighting, I think it wouldn't be a bad idea to have more characters, than anything else.

And besides, every newer MK game had more characters than the one before it. They are always equal grids too, (except MK1):



MK1: 7 characters on select screen (2 rows, first row - 4 characters, 2nd row - 3 characters.

MK2: 12 selectable characters: (3 rows by 4).

MK3: 15 selectable characters including cyber-smoke: (3 rows by 5)

MK4: again 15 selectable characters (3 rows by 5) but I guess the character amount stayed the same because the 3D technology was new so they couldn't do better.

MKDA: 21 selectable characters: (7 rows by 3)

MKDeception: 24 selectable characters: (3 rows by 8)

------so therefore---------

MK7: either:

A) (5rows by 5) equalling 25 characters (still larger amount than any MK game)

B) (4rows by 7) - equalling 28 characters

C) (5 rows by 6) - equalling 30 characters (maybe overboard but you get the idea)


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TheSoulOfErmac
08/12/2005 04:33 PM (UTC)
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Unless you're excluding MKT the biggest roster ever was of 32 characters in the PS version of MKT. But even without the boss characters, it'd be 28 which is still the highest. So if MK7 really is the biggest roster ever it'd need to have 33+. Here's a screenshot of the select screen. http://www.mortalkombataustralia.com/MK%20The%20Kombatants/MKT%20Bios%20&%20Endings/MKT%20Select%20Screen.jpg
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krackerjack
08/13/2005 05:04 AM (UTC)
0
MolochMonsta Wrote:
Grimm Wrote:
I don't mind waiting 2 or 3 years for another MK. Just make it good.
a-freakin-men!


Agreed.
Unfortunately I don't think Midway would financially hold up that long without releasing a MK game.

As for the promise of all these characters, well, I smell severe balance issues.
I don't mean to be negative, but looking back at past attempts I can hardly be blamed for expecting it.
Still, hopefully it'll all work out and we'll end up with at least 15 characters or so who can compete.

As for those other two or three things, I get the feeling one of them is going to be wall attacks seeing as how it's one of the few things MK never properly touched on, and something that looked like it was planned for MKDA but never quite made the cut.
Maybe it's

throw escape with a generic push back animation like in the old tekken games.

Off wall attacks like in Tao Feng

the run


???????

Seems like the type of stuff they would add.


Maybe even diagonal commands for basic attacks, or multiple button simultaneous commands.

Who knows....
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Nikodemus
08/13/2005 08:00 AM (UTC)
0
bleed Wrote:
Maybe it's

throw escape with a generic push back animation like in the old tekken games.

Off wall attacks like in Tao Feng

the run


???????

Seems like the type of stuff they would add.


Maybe even diagonal commands for basic attacks, or multiple button simultaneous commands.

Who knows....


Don't scare me...sad
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MENTHOL
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08/13/2005 02:00 PM (UTC)
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More characters do not equal more depth. Look at Marvel vs Capcom 2. 4 characters matter out of a 50 something roster. Though even though with the top tier characters, the actual gameplay does have a lot of depth. Something MK doesn't. So what you'll get is a few top tier characters with no depth at all. Like the MKDA and MKD.

Just seems to me like Ed Boon is once again trying to mask it so people will jump for joy by thinking more characters means more depth. But it's not the case. They need an actual gameplay system before they beef up the roster any higher. That way once the game breaks down to top tiers (as does any fighting game), there's atleast something valuable to keep on playing. And I'd hardly get excited about the three new things he's going to bring to fighting games. I mean, this is the guy who thought combo breakers was going to fix problems from MKDA.
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KaizuDragon
08/13/2005 02:55 PM (UTC)
0
MENTHOL Wrote:
More characters do not equal more depth. Look at Marvel vs Capcom 2. 4 characters matter out of a 50 something roster. Though even though with the top tier characters, the actual gameplay does have a lot of depth. Something MK doesn't. So what you'll get is a few top tier characters with no depth at all. Like the MKDA and MKD.

Just seems to me like Ed Boon is once again trying to mask it so people will jump for joy by thinking more characters means more depth. But it's not the case. They need an actual gameplay system before they beef up the roster any higher. That way once the game breaks down to top tiers (as does any fighting game), there's atleast something valuable to keep on playing. And I'd hardly get excited about the three new things he's going to bring to fighting games. I mean, this is the guy who thought combo breakers was going to fix problems from MKDA.


I think most everyone's disappointed just because it was MK DA's recycled engine. I didn't hear half this shit when MK5 was out.

As for MK7, they've got the next-gens, so let's not underassume too much about what Boon has in store. Scott Howell said they've got more details about it during this weekend anyway.
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ErmacMaster
08/13/2005 03:04 PM (UTC)
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FUCK the bigger the roster the more chacters we need to unlock. I wish it could be more like the old mk where it was just Mortal Kombat.No puzzle or chess shit. NO konquest AT ALL just Mortal Kombat.
I also don't care at all for the extra modes.

In any fighter actually I never play the SC2 quest mode, I never play Tekken force or the Devil within game, I never played Tekken Volley ball and I never play the side games in MKD.

Of course I tried them out and beat it like 1 time for the long ones and a couple for little side games, but after that it's like why are they even there.

Pretty much the only thing I ever play are the regular fighting modes.

I especially love the Tekken5 Arcade and VF4 Kumite modes.

Because I get tired of watching the same endings and cutscenes over and over.

I just wanna fight, that's all.


---------------------------------------------------------------

About complaints about MKDA before MKD came out.

There were like 2 or 3 giant threads about game play, similar to the one Tony the tiger started that we have stickied now.

I think maybe Versatile started one and I know Rayrokka started the other.

Plus there were a bunch of smaller ones like 4-5 pages that would appear every so often.


A lot of people KNEW that MKD was going to be how it came out.

And other fans would say stuff like how can you say this when you haven't even played the game.

And the others were like, All you need is Verbal info and video footage to figure a ton of the stuff out.

And of course when the game came out, the game play fans were right on the money. wink


A lot of it started when MKD footage was getting shown. The game play fans would watch them and be like WTF?!?!?! NOOOOOOOOOOO!, we have to tell them so they don’t mess it up.

Didn’t work though, not that it was expected to happen.
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Satyagraha
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"You see, I face a whole new Monster!! I face a man, who represents, the Nintendo Entertainment System..."

08/13/2005 06:25 PM (UTC)
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MENTHOL Wrote:
I mean, this is the guy who thought combo breakers was going to fix problems from MKDA.


LOL! I don't want an STD, so I'm going to pork her in the ass!! tongue
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Coltess
08/15/2005 07:25 AM (UTC)
0
hey how do u make a forum
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SirManny111
08/16/2005 04:13 AM (UTC)
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*silent chant* Kitana..... Kitana...... Kitana.....
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Baraka407
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<img src=http://i1205.photobucket.com/albums/bb424/astro407/Baraka407---Baraka-Sig---GIF1.gif?t=1302751589

08/16/2005 04:18 AM (UTC)
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I feel a very strong need to set the record straight on supply and demand as far as MK goes. A few pages back there was a debate on demand for changes by the buyers creating incentive for the sellers to change. This is not the case with MK. The last two games have sold millions. Just because 10 or 12 people on one website demand changes, the bottom line (money) does not change. There is no incentive for the MK team (really, it's not just Ed Boon) to get the pulse of the hardcore fanbase. If those 10 or 12 people convinced 200,000 people to not buy MK7 if the gameplay was still broken, then we could have a discussion about supply and demand. (Crops? WTF Grimm?)

That said, those 10 or 12 people, individuals like HD Tran, Versatile, TonyTheTiger, Bleed etc know their fighting games. At one point in time, I disagreed with their ideas on making MK a better game, thinking that they wanted to make MK into a Tekken clone. Well, my views have significantly changed. There are fighting game fans who love MK, and there are MK fans who will be happy simply if Sheeva returns. I consider myself to be the first one. I don't care anymore what characters are in the game. Would Baraka being in the game make me happy? Sure, but I obviously liked MK before Baraka existed, and I liked MK4 when he wasn't there.

The whole idea here isn't that people are moaning about MK and dissing a game that you like. Look at how many posts some of these guys have! They like MK too, probably more than the average poster with 60 some posts. They want MK to be better within its own universe. You can have frame advantage/disadvantage, a good countering system, a ground game, etc while still retaining the MK feel of the game. MK has gone through autocombos (MK3), 3D (MK4), fighting styles (MK5) and increased importance of multitiered arenas with death traps (MK6). I think it's safe to say that MK can retain its feel while continuing to innovate.

I like what alot of these guys have to say. Especially people like HD Tran and Bleed. They know what makes a great fighting game. They just use examples from other games to illustrate how certain ideas could work in their favorite fighting game: MK. Should you spend more time complaining about whether they spoke ill of Ed Boon, or bashing them for getting frustrated at the fact that some fans on this board would rather accept mediocrity and window dressing over truly new, solid, innovative ideas? Or would you rather sit back and actually play MK:D after playing a game like Tekken, VF, SC or even DOA and realize that the differences are like night and day?

I grew up on MK. It's always been my favorite series, period. But the more I've thought about it, the more I realize that the glitches, the unbalanced characters, the lack of actual options while fighting, the lack of control over the character etc are putting MK lightyears behind the competition. I don't like that. I don't like that MK plays second fiddle to these other fighting games. I want MK to be better and guess what? These guys do too.

My fiance is a gamer's dream. She gets into videogames, and I'm not talin about Bust a Move. She likes fighting games. Her favorites are Soul Calibur on Dreamcast and DOA3. She's also very GOOD at those games. She practices. She learns moves and combos and learns how to anticipate. In all, she learns the subtleties of those games. When I brought MK:D home, she picked Tanya and decided to learn her moves. After a while, we played against each other a few times and she simply put the controller down. "What's wrong?" I asked. "I don't like this game." She replied. "What don't you like?" I asked. Now mind you, she doesn't know the technical jargon. But she said, "I dunno, the animation feels all weird. It's all choppy and slow. The moves are really boring too. Everything is just a kick or a punch. I could do the five or six combos that Tanya has, but it gets boring. There's really nothing more to it than that."

I also have a friend that I used to play MK2 with all the time. He's not a fighting game fan, but he's a casual gamer. He could pick up MK2 and play and have fun. But because of MK:D's combo system, he played two matches and quit.

This is the kind of stuff I'm talking about here. Fighting games are at their best when their easy to get into and take months if not years to master. MK:DA and MK:D arent' like that for me. You add to that the fact that MK:D was basically more more more of everything but actual fighting modes, and my frustration was even more compounded. Where's a survival mode? A tournament mode? The list goes on from there.

I want to see MK get better. When I hear bigger, I think MK:D. More characters that have the same styles as characters from MK:DA, the same moves, special moves, animations etc. I'm not impressed. In case some of the newer fans don't recall, MK1 and MK2, the best games in this series, had 7 selectable and 12 selectable respectively. All of the characters were fun to use and all of them had unique moves and storylines.

MK needs to refine the fighting system to leap ahead of itself and the other games out there. A better combo system that allows for creativity, thought, and innovation on the part of the player is a start. Character balance, more ways of fighting (ie truthful depictions of real world fighting styles, yes Judo has more than 2 or 3 throws) and by that I also mean a ground game where players can block, dodge, roll, attack and defend from the ground, as well as several suggestions already posted by other members. A counter system that allows for reprisals so that a counter doesn't automatically turn into a throw. The possibilities are endless.

I just believe that if enough MK fans stand up and send the message to the MK team that this new game should be about improving the standards for MK's gameplay, we'd all be alot happier with the end product. Then we can quibble about the fact that Sheeva did or didn't make it into the game...
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MyQueenSindel
08/18/2005 09:42 PM (UTC)
0
SirManny111 Wrote:
*silent chant* Kitana..... Kitana...... Kitana.....


*joins* Kitana... Kitana... Kitanasad
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QueenAhnka
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Rebel. Outsider. Fan Of The Obscure. Politically Incorrect. Spitfire!

08/18/2005 11:00 PM (UTC)
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You guys do know you can play askitana in deception,just get an action replay.
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MyQueenSindel
08/19/2005 12:39 AM (UTC)
0
ProfesserAhnka Wrote:
You guys do know you can play askitana in deception,just get an action replay.


wat the hell is an action replay?
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FLSTYLE
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FLStyle Personal Twitteromegaasylum.com Updates Twitter Omega Asylum - Home of FLStyle - Video Game and Media Blog

08/19/2005 10:08 AM (UTC)
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ProfesserAhnka Wrote:
You guys do know you can play askitana in deception,just get an action replay.


If I see you posting about that damn Action Replay of yours one more time my head is going to explode.

Yes we know, we know!
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WingsOfRedemption
08/19/2005 03:14 PM (UTC)
0
Baraka407 Wrote:
I feel a very strong need to set the record straight on supply and demand as far as MK goes. A few pages back there was a debate on demand for changes by the buyers creating incentive for the sellers to change. This is not the case with MK. The last two games have sold millions. Just because 10 or 12 people on one website demand changes, the bottom line (money) does not change. There is no incentive for the MK team (really, it's not just Ed Boon) to get the pulse of the hardcore fanbase. If those 10 or 12 people convinced 200,000 people to not buy MK7 if the gameplay was still broken, then we could have a discussion about supply and demand. (Crops? WTF Grimm?)
I garauntee a lot of the Deception copies sold in '04 are on used game shelves or on peoples shelves, collecting dust.

I know people still play it, especially MK fans, but are they really happy with it? It was better than MK:DA.. that's for sure. MK games are huge of course they are going to sell millions. That is why it wouldn't hurt to remove the rehash, because the MK name sells the game alone.
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MyQueenSindel
08/19/2005 06:05 PM (UTC)
0
FLSTYLE Wrote:
ProfesserAhnka Wrote:
You guys do know you can play askitana in deception,just get an action replay.


If I see you posting about that damn Action Replay of yours one more time my head is going to explode.

Yes we know, we know!


im not understanding this action replay thingsad
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QueenAhnka
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Rebel. Outsider. Fan Of The Obscure. Politically Incorrect. Spitfire!

08/19/2005 09:10 PM (UTC)
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Its a cheat device,i got it for gamecube,it alows you the play with 13 extra characters in deception.
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Uppercut Editions
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08/20/2005 08:00 PM (UTC)
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Professor is retarded. Jesus Christ. You're the stupid 14 year old kid who does nothing but brag and lie on the other side of the computer.

For Christ's sake. I came back to see what's up with all the new MK7 news; and I hear all this flaming and garbage, people bitching and complaining.

Boon said it'd have the largest roster, which means it'll be bigger than MK Trilogy currently. Doesn't mean the story will be fucked up, doesn't mean anything right now, mainly because that's the only DETAIL that you have. It's not enough to debate on mainly because it's only one sentence. When you've got a press statement, you can complain,bitch, debate, speculate.

Currently I think if it's going to be on Ps3, Revolution and 360, it's possible for it to have a HUGE roster, with great quality, and I do hope they use the Unreal engine they are using, because that engine is fucking beautiful. I believe that MK 7 may be close to the last FIGHTING MK game, because it seems like the MK history is drawing to a close, but the other MK games like Shaolin Monks, based on the past history or side stories might continue.

Take it with a grain of salt. Don't cream yourself.
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MyQueenSindel
08/20/2005 09:55 PM (UTC)
0
Ninja_Arts Wrote:
Professor is retarded. Jesus Christ. You're the stupid 14 year old kid who does nothing but brag and lie on the other side of the computer.

For Christ's sake. I came back to see what's up with all the new MK7 news; and I hear all this flaming and garbage, people bitching and complaining.

Boon said it'd have the largest roster, which means it'll be bigger than MK Trilogy currently. Doesn't mean the story will be fucked up, doesn't mean anything right now, mainly because that's the only DETAIL that you have. It's not enough to debate on mainly because it's only one sentence. When you've got a press statement, you can complain,bitch, debate, speculate.

Currently I think if it's going to be on Ps3, Revolution and 360, it's possible for it to have a HUGE roster, with great quality, and I do hope they use the Unreal engine they are using, because that engine is fucking beautiful. I believe that MK 7 may be close to the last FIGHTING MK game, because it seems like the MK history is drawing to a close, but the other MK games like Shaolin Monks, based on the past history or side stories might continue.

Take it with a grain of salt. Don't cream yourself.


you know, thats a real nice thing to say about someone who actually had the guts to put God in there profile.
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Uppercut Editions
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08/20/2005 10:21 PM (UTC)
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Check my signature for a response to that.

I still stand by what I said in my statement.
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QueenAhnka
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Rebel. Outsider. Fan Of The Obscure. Politically Incorrect. Spitfire!

08/20/2005 10:23 PM (UTC)
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Thanks myqueensindel,Just because i'm 14 dosen't mean i'm dumb,I'm about to head off to college next fall.Who's the dumb one now?wink
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Uppercut Editions
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Uppercut Editions - Mortal Kombat Encyclopedia Project Creator and Manager - Join Our Fight and Like the Mortal Kombat Encyclopedia Project on Facebook and Twitter -

08/21/2005 12:20 AM (UTC)
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I doubt it.

and I'm in college.
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