Was MK4 a Failure???
Was MK4 a Failure???
To me it wasn't but i can see how some people might think it was. With the switch from digitized actors to computer animated figures it seemed like a radical change especially since the graphics weren't all that great at the time. But i think that the gameplay, fatalities and endings made it a great game. What do you think??
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You enjoyed it and that's all that matters.
I liked it, but...
Initial reaction to the new 3D look of the series (as is often the case with long running series) was negative, but MK4 managed to be a financial success due to an aggressive advertisement campaign which included a set of live action adverts filmed in Mexico and a US-wide tour of the arcade version by the game's creators which helped spread the word.
EGM was one of the magazines that referred to it as "the worst Mortal Kombat game" and said it had "laughably bad 3D combat" as well. EGM also quoted that in the retro section of one EGM it said that "they were wrong when they thought it was good" when they previewed it back in EGM #99.
MK4 was also to be the last Mortal Kombat game released in the arcades due to a dramatic drop in arcade popularity in America in the year 2000.
as for MK Gold
'Mortal Kombat Gold did not receive high marks for visual quality even though its character models for the fighters themselves were of higher quality than those seen in the home console ports of MK4. Game Revolution commented, "The graphics are inexcusably horrible [and] it's quite a depressing let-down on Sega's 128-bit masterpiece, especially when compared to Soul Calibur." The weapons that characters can use during the game are "dull and uninteresting," often have little relation to the characters, and are "either a sword, axe, or club."[8]
IGN had similar bad reviews about Mortal Kombat Gold, particularly regarding the poor weaponry: "[R]eadying your weapon is a slow process in which one can be hit any number of times during the attempt." Although they commented on the improvements from previous Mortal Kombat games, the lack of depth was considered somewhat inexcusable.[9] In other ways, due to loading times (even during battles, particularly in the case of Shinnok's impersonations) and glitch-laden effects, its quality was actually poorer.
A second revision of the game, known as version 2.0, was released about a month after the initial release intending to address some of the major issues in it.[10][11] This version fixed the most severe bugs and glitches in the game and added VMU support, which allowed saving to work properly. The revision is identifiable by a red tinted disc, as opposed to the original's gold tint, and a green sticker saying "Hot! New!" placed on the instruction manual cover.
Initial reaction to the new 3D look of the series (as is often the case with long running series) was negative, but MK4 managed to be a financial success due to an aggressive advertisement campaign which included a set of live action adverts filmed in Mexico and a US-wide tour of the arcade version by the game's creators which helped spread the word.
EGM was one of the magazines that referred to it as "the worst Mortal Kombat game" and said it had "laughably bad 3D combat" as well. EGM also quoted that in the retro section of one EGM it said that "they were wrong when they thought it was good" when they previewed it back in EGM #99.
MK4 was also to be the last Mortal Kombat game released in the arcades due to a dramatic drop in arcade popularity in America in the year 2000.
as for MK Gold
'Mortal Kombat Gold did not receive high marks for visual quality even though its character models for the fighters themselves were of higher quality than those seen in the home console ports of MK4. Game Revolution commented, "The graphics are inexcusably horrible [and] it's quite a depressing let-down on Sega's 128-bit masterpiece, especially when compared to Soul Calibur." The weapons that characters can use during the game are "dull and uninteresting," often have little relation to the characters, and are "either a sword, axe, or club."[8]
IGN had similar bad reviews about Mortal Kombat Gold, particularly regarding the poor weaponry: "[R]eadying your weapon is a slow process in which one can be hit any number of times during the attempt." Although they commented on the improvements from previous Mortal Kombat games, the lack of depth was considered somewhat inexcusable.[9] In other ways, due to loading times (even during battles, particularly in the case of Shinnok's impersonations) and glitch-laden effects, its quality was actually poorer.
A second revision of the game, known as version 2.0, was released about a month after the initial release intending to address some of the major issues in it.[10][11] This version fixed the most severe bugs and glitches in the game and added VMU support, which allowed saving to work properly. The revision is identifiable by a red tinted disc, as opposed to the original's gold tint, and a green sticker saying "Hot! New!" placed on the instruction manual cover.
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I doubt it, I just think our memories of the game are too jaded.


About Me
Herro.
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It was a good game. Good Games don't fail in my book.


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The only fighting MK game that was a failure is MKA.

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MK4 OWNED I don't care what you say. It was new and I played it all day n all night on my 64 MK4 FTW!


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I dug it a lot
Prepare for flaming...
But I thought, and not financially speaking, that MK3 was a failure. I hated it. Lame characters Lame story. Lame fatalities. Lame everything. Couldn't stand it. It made ass tons of money but to me, that is MK's failure.
Prepare for flaming...
But I thought, and not financially speaking, that MK3 was a failure. I hated it. Lame characters Lame story. Lame fatalities. Lame everything. Couldn't stand it. It made ass tons of money but to me, that is MK's failure.


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GoDisNotHereTODAY Wrote:
I dug it a lot
Prepare for flaming...
But I thought, and not financially speaking, that MK3 was a failure. I hated it. Lame characters Lame story. Lame fatalities. Lame everything. Couldn't stand it. It made ass tons of money but to me, that is MK's failure.
I dug it a lot
Prepare for flaming...
But I thought, and not financially speaking, that MK3 was a failure. I hated it. Lame characters Lame story. Lame fatalities. Lame everything. Couldn't stand it. It made ass tons of money but to me, that is MK's failure.
To a certain extent, I agree. Personally, I didn't pay much attention to MK3, nor did I play it a whole bunch. I played the crap out of UmK3 and Trilogy though. Everyday for a long time after my friends and I got out of school (jr high).
==
MK4 is in a similar boat as MK3 to me. The difference is, I hated that game. I actively stayed away from MK4 after I got done playing it a bit first. That game pissed me off in a few ways besides how the gameplay changed.
I don't think that one was a failure though. I remember the tour pretty vividly, the commercials, and all the other ads and everything.
That commercial, and the other ones like it was amazing at the time. lol

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Well it sort of was a test for new 3D graphics so im pretty sure midway didnt work to their fullest extent
but ya good game
but ya good game
About Me
Winter is Coming A Lanister always pays his debts You know nothing Jon Snow! We do not sow! Valar Morghulis
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I actually feel that MK4 was one of the darker MKs out of the bunch. Just go to the main menu and listen to that music... scary huh? I was in the 4th or 5th grade when this game came out and I liked it a lot.
Some fatalities and that fan stage scared me when I played at night though. lol
The only thing I didnt like was that the boss (Shinnok) was already a playable character. Very disappointing IMO.
Some fatalities and that fan stage scared me when I played at night though. lol
The only thing I didnt like was that the boss (Shinnok) was already a playable character. Very disappointing IMO.

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No. I thought MK4 was good.

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MK4 was my personal favorite. Maybe it's because it meant so much to me at the time. It's not just nostalgia, though. The music was good. The marketing was good and you gotta respect good marketing. The gameplay was quick and responsive. The sound effects were awesome. All of the good classic characters were there. The fatalities were top-notch. The endings were more than we even deserved, or at least more than I expected. I bought this game before I even had a Playstation to play it on and spent all day, for weeks at a friend's house basking in its glory. I didn't know about any of the other 3D fighters at the time and I really haven't bothered to go back and see what games were actually out at that time. I still have the PS1 and N64 versions and I still play the PS1 version from time to time on my PS2. All I can say is, I thought it was good. And I get kinda sensitive when people drag on it so much. But that's ok because DA sucked 21 flavors of ass.
But I still love you backwards, knuckle-dragging DA lovers. So don't take it personally.


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It's my least favorite MK. It's the kind of game where I'd listen to the soundtrack and watch the cinematics rather than actually play it.
I loved the storyline and the tone of it. But the gameplay mechanics were a bit disappointing. But to say it's my least favorite is like saying, "Rambo 3 was my least favorite Rambo movie." I still love it. I just love the other ones more.
But that's all the more proof, that you could have a good game with poor gameplay mechanics. You have to factor in the visuals, the mood, the music, etc. At least that's how I look at games.
I loved the storyline and the tone of it. But the gameplay mechanics were a bit disappointing. But to say it's my least favorite is like saying, "Rambo 3 was my least favorite Rambo movie." I still love it. I just love the other ones more.
But that's all the more proof, that you could have a good game with poor gameplay mechanics. You have to factor in the visuals, the mood, the music, etc. At least that's how I look at games.


About Me
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MK 4 was a failure for me, it fell so short of the great gameplay of MK3 and UMK3, it looked cheesy, didn't play too well and meh to most characters. At least the FMV endings were cool for that time. It just felt like a step back from the last game

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I was a regular at these forums (well, the MK5.org gamers.com forums, but same thing) when MK4 hit the Playstation and the N64 ten years ago or so. At the time, an editting tool for the PC version, MK4Strip, was popular here. All it did was allow for texture editting, but it was really nice at the time. Combined with HEX editting, it allowed fans to make games with new storylines based off the game.
I certainly wasn't popular then (what with being a prepubescent creten and all), but it helped make MK4 a much more unique game for me, in comparison to the other "classic" games in the series. It was no failure for me, let's put it that way.
I certainly wasn't popular then (what with being a prepubescent creten and all), but it helped make MK4 a much more unique game for me, in comparison to the other "classic" games in the series. It was no failure for me, let's put it that way.


About Me
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Yeah, MK4Strip by far brought MK to a new level of creativity.


About Me

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MK4 was, and still is, a great game. The thing i did not like about it were the sidestep buttons, they should have been replaced by tapping up or down on the joystick or D-pad.
Anyways, i don't know if anybody has already posted this before, but i just found an awesome MK4 promo video minutes ago, and i'm still watching it.
If anybody's interested:
http://www.youtube.com/watch?v=rUg2Fwn7c6Y
I'm too lazzy to make a proper link, so... there you have it.
Anyways, i don't know if anybody has already posted this before, but i just found an awesome MK4 promo video minutes ago, and i'm still watching it.
If anybody's interested:
http://www.youtube.com/watch?v=rUg2Fwn7c6Y
I'm too lazzy to make a proper link, so... there you have it.

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Nightcrow Wrote:
MK4 was, and still is, a great game. The thing i did not like about it were the sidestep buttons, they should have been replaced by tapping up or down on the joystick or D-pad.
Anyways, i don't know if anybody has already posted this before, but i just found an awesome MK4 promo video minutes ago, and i'm still watching it.
If anybody's interested:
http://www.youtube.com/watch?v=rUg2Fwn7c6Y
I'm too lazzy to make a proper link, so... there you have it.
MK4 was, and still is, a great game. The thing i did not like about it were the sidestep buttons, they should have been replaced by tapping up or down on the joystick or D-pad.
Anyways, i don't know if anybody has already posted this before, but i just found an awesome MK4 promo video minutes ago, and i'm still watching it.
If anybody's interested:
http://www.youtube.com/watch?v=rUg2Fwn7c6Y
I'm too lazzy to make a proper link, so... there you have it.
I just watched that. It was pretty cool how well MK4 did.I love MK4 and am trying to find one for my playstation. Anyways its about "Change" that was pretty funny.
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Mortal Kombat 4 didn't have much in the graphics department, but that was o.k. It ran on the Playstation 1. The maximum damage thing was fun. It was never too hard, no matter the difficulty level. All you had to do was bum-rush Shinnok at the end quick as you could. Then that's it, you get the win. Goro was more of a challenge then Shinnok, but even he was vulnerable.
My disk is all scrached up, mine probably wouldn't even work anymore.
:^( . If I had the resources and education, I would make an "exact" replica of the game adding 4 more characters. 4 more characters for the 4th MK: Game. Jade, Li Mei, Reptile, & Kabal. I'd keep the graphics, and gameplay the same just for my custom entertainment, but since I don't like jail, I won't pursue such a mission due to copyright laws.
My disk is all scrached up, mine probably wouldn't even work anymore.
:^( . If I had the resources and education, I would make an "exact" replica of the game adding 4 more characters. 4 more characters for the 4th MK: Game. Jade, Li Mei, Reptile, & Kabal. I'd keep the graphics, and gameplay the same just for my custom entertainment, but since I don't like jail, I won't pursue such a mission due to copyright laws.
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