Evil MK2 Raiden with Shao Kahns head on his Staff Sculpture
0
03/15/2008 03:46 AM (UTC)by
Avatar
mkflegend
Avatar
Member Since
01/30/2005 01:06 AM (UTC)
Nice work. I like the outfit, and the style of the sculpture. Kahn's head looks a bit squished, but it could just be the angle. His shoulders are oversized, and his face looks golem-ish, but that looks good, as it's the style.

Awesome job. 4/5



Ka-Tra
Avatar
mkflegend
03/10/2008 07:33 PM (UTC)
0
Thanks for the comments.

Yeah, Raiden's face I wanted to give him that "evil dark MKT creepy older" look to give off that nasty, dark vibe.

I was stuck in the decision for a half hour of which costume to make.

I do have other pics that are at perhaps better angles showing his hat better and overall different shots. But since the fan submission you can only pick one shot, I tried getting the best front shot I took. glasses

Avatar
illu§ion
03/10/2008 08:24 PM (UTC)
0
I think it looks pretty cool. Nice details. It must take a lot of patience to make a sculture.
Avatar
Iori9
03/10/2008 10:21 PM (UTC)
0
good stuff man, I like Raidens costume, it seems like your getting back into this, glad to see your making a good come back.

The only thing that bothers me is Shao Kahns head, but other than that, it looks good.

4.9/5
Avatar
MINION
Avatar
About Me
Groundbreaking Debut | You[Tube] | deviantART | Twitter
03/11/2008 02:38 AM (UTC)
0
Good stuff man, nice job with the colors. I want to see a Fujin one, <3.
Avatar
redman
03/11/2008 02:50 AM (UTC)
0
pretty c00l D00d . i like it. 5/5. No flaws that i can notice!!!
nice picsmile
Avatar
mkflegend
03/11/2008 02:59 AM (UTC)
0
Thanks guys, for all the feedback and happy you guys like it : )

MINION Wrote:
Good stuff man, nice job with the colors. I want to see a Fujin one, <3.


Yeah man, I think I will dudewink

I originally wanted to do a Kenshi concept of him literally slicing thru Shang Tsung's body but I think I have to plan that out more precise for the future sometime.

Then I said, you know how about Raiden with his Staff.

Avatar
Sub-Frost055
03/11/2008 03:04 AM (UTC)
0
It's a really cool statue of Raiden. I like how he has red eyes... if they are red... but I can't really make out Kahn's head. The fact that the picture goes a little bit weird at that end and the lighting.

Other than that it's a cool pic, and you're a nice person on this site so I'll give you a 5 out of 5!

But dude, have the light brighter to show your sculptures better, it's a little hard to see... well, for me actually because I have bad eyes and contacts don't really work.

CHEERS for GREAT ART PICTURES!grin
Avatar
mkflegend
03/11/2008 03:19 AM (UTC)
0
Sub-Frost055 Wrote:
It's a really cool statue of Raiden. I like how he has red eyes... if they are red... but I can't really make out Kahn's head. The fact that the picture goes a little bit weird at that end and the lighting.

Other than that it's a cool pic, and you're a nice person on this site so I'll give you a 5 out of 5!

But dude, have the light brighter to show your sculptures better, it's a little hard to see... well, for me actually because I have bad eyes and contacts don't really work.

CHEERS for GREAT ART PICTURES!grin


lol, thanks yeah I get that a lot with the lighting. My damn webcam lacks light so I do my best to give more light but recently I found out something that can help, oh photobucket there's more editing options that work well so next time I'll take shots, edit with contrast, brightness etc and try to make it clearer for you to seesmile


You're right his eyes are Red since he's darker now. That was another thing I was toying with, white or red lol.

Yeah, you're a nice girl too ; ) I like you humor on here lol thanks for liking it overall

BTW, in my siggy guys you'll see another shot with just his staff the background effects I did with photobucket as well as the lightning
glasses
Avatar
m0s3pH
Avatar
About Me

Mortal Kombat Online - Community Manager

| Twitch | YouTube | Lawful Chaos |

Signature and avatar by ThePredator151

03/11/2008 03:45 AM (UTC)
0
Nice work. I give you a 4/5 for a solid effort all-around. Only reason I didn't give you a 5 is because I just feel like it's missing something... can't quite put my finger on it.
Avatar
Cyber_EV1L
03/11/2008 03:50 AM (UTC)
0
Nice work.I really like the detail and the pose he is in.The idea itself is flawless especially how you pulled it off in such an excellent way.I would never be able to make that.It would take lots of time for me to make that and I bet it wouldn't even come out as great as any of your amazing sculptures.

Whenever I open one of your sculpture submissions you never fail to impress.

5/5
Avatar
GTrax
Avatar
About Me
"The only way to get all you want is to risk all that you've got!" - Trax
ТраÑ... Ð ̧с а труÐμ СаÐ1⁄4ураР̧
03/11/2008 10:55 AM (UTC)
0
Man MKF! That's awesome!

It almost looks real..lol

I like Raiden's outfit. It even has wind pattern to it. Nice colouring too. I like the fact that Shoa Khan's head got squashed and held on the staff, maybe not intentionally but still nice to see..lol

Nice work dude!

Trax OUT!
Avatar
Darklord_Xel
03/11/2008 11:45 AM (UTC)
0
Kahn's head and gore are okay. The picture isn't clear enough to really make them out very well, though. On the actual 'sculpture', though, I'm not really diggin' it.

For one, the anatomy is terrible. One arm is (or at least, looks) longer then the other, and neither seems the appropriate length (arms should reach halfway down the thigh, btw.) The legs are too skinny and, if I'm seeing correctly, are really short. Torso's too long. So, overall, it looks totally out of proportion.

On to your medium. I'm not sure (and correct me if I'm wrong) but you're using pre-colored clay for this, right? (or Model Magic or something of that nature.) 'Cuz it looks like you just sort of shaped colored blobs and stuck them together instead of coloring it with, like, paint or adding in any sort of variation to the clay (like adding in textures to 'fabrics'.) As such, nothing looks 'real', as there's no variations in color (blood stains, perhaps) or textures (cross-hatching on the hat.) I also can't really see any folds but, again, this may just be due to the low quality of the picture.

Continuing on with the media you've chosen, it doesn't exactly look 'well put together.' The blending between the different sections of the tunic doesn't seem smoothed together.

The face looks nice, though. So that's something, eh?
Avatar
Check
03/11/2008 03:59 PM (UTC)
0
oh shit, thats hot, man. i was wondering what that was in your sig. nice work.

i usually dont venture over to this section of the forum so i appreciate you PMing me about this.

later, great job again, mkf.
Avatar
mkflegend
03/11/2008 04:30 PM (UTC)
0
Thanks everyone for the feedback and awesome comments.

For illusion and Cyber, yeah guys lol seriously these things since you two mentioned the time put into it do take a while. This one took me 6 hours when all said and done.

Darklord_Xel Wrote:
Kahn's head and gore are okay. The picture isn't clear enough to really make them out very well, though. On the actual 'sculpture', though, I'm not really diggin' it.

For one, the anatomy is terrible. One arm is (or at least, looks) longer then the other, and neither seems the appropriate length (arms should reach halfway down the thigh, btw.) The legs are too skinny and, if I'm seeing correctly, are really short. Torso's too long. So, overall, it looks totally out of proportion.

On to your medium. I'm not sure (and correct me if I'm wrong) but you're using pre-colored clay for this, right? (or Model Magic or something of that nature.) 'Cuz it looks like you just sort of shaped colored blobs and stuck them together instead of coloring it with, like, paint or adding in any sort of variation to the clay (like adding in textures to 'fabrics'.) As such, nothing looks 'real', as there's no variations in color (blood stains, perhaps) or textures (cross-hatching on the hat.) I also can't really see any folds but, again, this may just be due to the low quality of the picture.

Continuing on with the media you've chosen, it doesn't exactly look 'well put together.' The blending between the different sections of the tunic doesn't seem smoothed together.

The face looks nice, though. So that's something, eh?


Interesting feedback but a few things to address here. One, I see nothing wrong with the colors and you're the first person to even mention that. Second, there is actually details with cross-hatching on the hat(on top), however you just can't see it since the angle kills the top view which is done purposely since you can only choose one pic for the fan sub and I would need to zoom in on it like most sculptures to see little details like that. Thirdly, for the clay it's professional modeling clay for all artists that never dries(for animators, sculptors or figure work) Reason why I choose this clay which is 5 bucks per block/per color is because it works the best with posing, doesn't dry and works great with wire work(armatures)

It's a sculpture/figurine so with that being said just like a toy or hard bust it's made with each limb first, and with wireframe armature underneath for posing(it also helps hold the clay together overall) this is basic knowledge of sculpting which I know since I've taken several courses in the past. Not sure what you mean by "folds" or colors lacking since I took accurate colors from his MK2 costume exactly. I did use paint btw a little bit for Kahn's helmet and if you look closely you can see it on Raiden's right hand. There's some blood.

On the proportion standpoint, I don't feel it's out of proportion because this time I've actually measured the arms and legs(not that steroid look) so that it's more balanced as oppose to some of my past ones that I didn't really concentrate on that and just went for facial and chest details, this time I made sure and the reason why his left arm is long isn't because "it's longer" It's because he's pointing, reaching thus it looks longer but isn't while his other arm is bent holding Kahn's head it's not longer however. His leg's I don't see anything wrong personally and this is his MK 2 costume remember so his costume is relatively tight with his blue overalls giving him that spiritual look.

Thanks for the feedback



Avatar
DOCBROWN
03/11/2008 07:01 PM (UTC)
0
10/10 This is a real work of art!
Avatar
tgrant
Avatar
About Me
Project MKK: Coming soon...

Currently working on: MKD & MKA - The One Ring Theory
03/11/2008 07:31 PM (UTC)
0
For a rough sculpture, that is pretty cool. Raiden's outfit is done really well and I love the idea that he's just kicked Shao Kahn's arse! (Not that it'd happen any other way!) wink Good job, man!
Avatar
FDMK
03/11/2008 07:51 PM (UTC)
0
must...get...better...camera.........

Looks pretty good. Cool idea!
Avatar
Darklord_Xel
03/11/2008 11:00 PM (UTC)
0
mkflegend Wrote:
One, I see nothing wrong with the colors and you're the first person to even mention that.


Not the colors man, but variations on them. Like, for example, blood stains on his clothes, or grass or wear-and-tear or something to add realism. However, since you're using non-drying clay, you can't do that. So disregard that.

But, fyi, non-Drying clay is meant to be used to make uncolored drafts of work. If you're gonna make something with different colors or whatever, pick up some Sculpey or some other oven-bake clay, and some acrylic paint. It'll look better and cost, roughly, the same.

Not sure what you mean by "folds" or colors lacking since I took accurate colors from his MK2 costume exactly.


Folds, as in bends in fabric. You know, adding a fold at the joints in order to give the illusion that there are legs and arms under the clothes. And I didn't say anything about the base colors so...

the reason why his left arm is long isn't because "it's longer" It's because he's pointing, reaching thus it looks longer but isn't while his other arm is bent holding Kahn's head it's not longer however.


His arm isn't bent in the picture. The left arm is outstretched to his left, and the right arm is slightly aimed towards the camera, but out of proportion. Its almost as if you made an armature with a bent right arm, and then added clay to it, and connected the forearm and biceps together, when you should have put that clay on the bottom to imply that the fabric was going down (gravity and all that.)

His leg's I don't see anything wrong personally and this is his MK 2 costume remember so his costume is relatively tight with his blue overalls giving him that spiritual look.

His costume was baggy in MK2, dude. Check it:

Avatar
mkflegend
03/12/2008 12:16 AM (UTC)
0
Darklord_Xel Wrote:
mkflegend Wrote:
One, I see nothing wrong with the colors and you're the first person to even mention that.


Not the colors man, but variations on them. Like, for example, blood stains on his clothes, or grass or wear-and-tear or something to add realism. However, since you're using non-drying clay, you can't do that. So disregard that.

But, fyi, non-Drying clay is meant to be used to make uncolored drafts of work. If you're gonna make something with different colors or whatever, pick up some Sculpey or some other oven-bake clay, and some acrylic paint. It'll look better and cost, roughly, the same.

Not sure what you mean by "folds" or colors lacking since I took accurate colors from his MK2 costume exactly.


Folds, as in bends in fabric. You know, adding a fold at the joints in order to give the illusion that there are legs and arms under the clothes. And I didn't say anything about the base colors so...

the reason why his left arm is long isn't because "it's longer" It's because he's pointing, reaching thus it looks longer but isn't while his other arm is bent holding Kahn's head it's not longer however.


His arm isn't bent in the picture. The left arm is outstretched to his left, and the right arm is slightly aimed towards the camera, but out of proportion. Its almost as if you made an armature with a bent right arm, and then added clay to it, and connected the forearm and biceps together, when you should have put that clay on the bottom to imply that the fabric was going down (gravity and all that.)

His leg's I don't see anything wrong personally and this is his MK 2 costume remember so his costume is relatively tight with his blue overalls giving him that spiritual look.


His costume was baggy in MK2, dude. Check it:



It's not out of proportion, no offense or anything but you're the only one to have a problem with it and like I said where I noticed most in here just wanted to see Kahn's head better while you seem to have a beef with the arms, compared to past sculptures where I muscled up certain guys too much or too long, I made sure the limbs on Raiden were body accurate and shorter. Both arms are the same length, like I said the right arm is bent purposely since he's holding the staff....so it's going to appear shorter but it's really not.


I did use paint btw, you just can't see the top of the staff where I painted some blood but you can see below kahn's head a little bit and if you look closely on raiden's right hand, not a lot but a little. I could have put some "splashed blood" effect on him, but I didn't want to ruin his costume whole honestly.

Actually, on the non-drying clay thing it can be used for various things. I've been sculpting since for over 15 years now and have aced every art course I've ever taken so far(not to toot my own horn or anything but I'm aware of everything concerning basic art knowledge) but non-drying modeling clay can be used for various reasons besides drafts. It even says on the label of the clay as well that I buy that artists, animators and sculptors of "all" kinds can use it for anything. There's no limit or style that is taken with art or clay in this case. If you prefer a hard bust then painted features, that's fine but I honestly don't have room for a bunch of mini sculpture/figurines nor a safe place in my room to put them so that's why I use non-hardening, besides I like posing them in different positions and I can't do that with a bust/hardened piece.

Another thing that the clay I use is highly recommended and used for is "claymation"

Ever heard of it? A lot of that is done with the same technique that I use except they use "stop" animation where they pause, pose, take a shot, pause etc which takes hours and patience since I've also done some work with claymation, so FYI non-drying clay can be used for anything not just drafts. Celebrity Deathmatch used to use this technique when it was on as well as some painting and some CGI.

I know Raiden's "whites" were baggy but notice he had a very similar look in MK4 in which they weren't baggy and it's the same costume white virtually, besides in a sculpture you do realize that if I were to make it baggy, it would look out of proportion with his legs looking huge and the rest of his body smaller.

Ever see the toy figures? Their legs and arms are skinnier naturally because it's a figure remember and don't always look "video game" accurate. Example, the Shaolin Monk figures I have 3 of them. One of them being Reptile, now in MKD and MKA Scorpion was buff...the toy isn't that buff while the Reptile figure is bigger for some reason more beefier. In the game, all of the ninjas are virtually the same size and Reptile isn't that buff but when you make a sculpture or toy you have to leave some room for open ideas to a certain extent.



Avatar
Darklord_Xel
03/12/2008 12:44 AM (UTC)
0
mkflegend Wrote:It's not out of proportion, no offense or anything but you're the only one to have a problem with it...


I sculpt as a hobby, so I've got more of an understanding of what you've made then people who don't. Based on the picture you've provided, the sculpture appears out of proportion (whether it is IRL, I can't say.) Next time you post one of these, you should take 4 pictures of the sculpture and put them together in Paint or Photoshop, then submit them. It'll be easier to judge it that way.

I did use paint btw, you just can't see the top of the staff where I painted some blood but you can see below kahn's head a little bit and if you look closely on raiden's right hand, not a lot but a little. I could have put some "splashed blood" effect on him, but I didn't want to ruin his costume whole honestly.


I can understand that, but it just doesn't seem... Realistic.

but non-drying modeling clay can be used for various reasons besides drafts.


Yeah, I guess. But the only artists I know who use non-drying clay use it for making maquettes (and drafts of them.)

I know Raiden's "whites" were baggy but notice he had a very similar look in MK4 in which they weren't baggy and it's the same costume white virtually, besides in a sculpture you do realize that if I were to make it baggy, it would look out of proportion with his legs looking huge and the rest of his body smaller.


Not if there were realistic touches (folds, etc.) to give the impression that his pants were, y'know, pants. I mean, looking at the Raiden sprite from my last post, do his pants make his legs look huge? No. 'Cause the folds act as a visual cue showing that they're surrounding something.

Ever see the toy figures? Their legs and arms are skinnier naturally because it's a figure..etc.


I thought you were made a 'sculpture' not a 'toy.' You should really look to McFarlane Toys if you're going that route with this stuff, dude.

Avatar
mkflegend
03/12/2008 01:11 AM (UTC)
0
Darklord_Xel Wrote:
mkflegend Wrote:It's not out of proportion, no offense or anything but you're the only one to have a problem with it...


I sculpt as a hobby, so I've got more of an understanding of what you've made then people who don't. Based on the picture you've provided, the sculpture appears out of proportion (whether it is IRL, I can't say.) Next time you post one of these, you should take 4 pictures of the sculpture and put them together in Paint or Photoshop, then submit them. It'll be easier to judge it that way.

I did use paint btw, you just can't see the top of the staff where I painted some blood but you can see below kahn's head a little bit and if you look closely on raiden's right hand, not a lot but a little. I could have put some "splashed blood" effect on him, but I didn't want to ruin his costume whole honestly.


I can understand that, but it just doesn't seem... Realistic.

but non-drying modeling clay can be used for various reasons besides drafts.


Yeah, I guess. But the only artists I know who use non-drying clay use it for making maquettes (and drafts of them.)

I know Raiden's "whites" were baggy but notice he had a very similar look in MK4 in which they weren't baggy and it's the same costume white virtually, besides in a sculpture you do realize that if I were to make it baggy, it would look out of proportion with his legs looking huge and the rest of his body smaller.


Not if there were realistic touches (folds, etc.) to give the impression that his pants were, y'know, pants. I mean, looking at the Raiden sprite from my last post, do his pants make his legs look huge? No. 'Cause the folds act as a visual cue showing that they're surrounding something.

Ever see the toy figures? Their legs and arms are skinnier naturally because it's a figure..etc.


I thought you were made a 'sculpture' not a 'toy.' You should really look to McFarlane Toys if you're going that route with this stuff, dude.



Keep in mind, I'm using a webcam with the angle's getting out of source it's really tough to focus with it "straight" but do my best with what I have. It's either that or a cell phone cam and I doubt anyone wants to see a cell phone cam(if you've seen the quality of most cell's you'd agree)

The paint thing I can tell now is just your personal preference, that's fine but on a sculpture like the ones I do it's not necessarily but like I said I did use some paint (which I normally don't) and didn't want to get it on his white because I felt honeslty it would have messed up the costume too much, taking attention away from "raiden" himself.

McFarlane I'm very inspired by and am a big fan of his work, but I was just pointing out that sometimes a figure or toy sold will look accurate enough(but may not be 100% accurate) but you must realize that "toys"/figures are sculptures in a way because that's how a lot of them are made. Someone has to make them right? I'm not referring to machine made simplistic toys either but figures like the MK ones, SF ones, some anime made ones and of course McFarlane. Now in most cases you won't buy these unless you're a collector or a fan of great sculptures/figures but some people will still buy it to "play with it" I know some people/kids that buy them to play with believe it or not.

On the pants thing, well with clay you can implement details but as I said I wasn't going for an "ultra baggy look" and was concentrating on the overall sculpture, not "just his pants" clothes and clay are very different.

Sculpting IMO is tougher then drawing or painting because of it being 3- Dimensional and all, plus you have to literally use your hands so in some cases it's very difficult. Since you said you sculpt as a hobby(not enough to post on here I take it?) then you should know exactly what I'm referring to, it's not an easy thing to do despite what the artists level is. Beginner, intermediate or advanced, sculpting is always a big challenge.

I wish sometimes that sculpting was like drawing or painting in the sense that you can just erase a mistake or paint over something to save it.

I like to work with my hands.

Avatar
ThePredator151
Avatar
About Me
The Ultimate Mortal Kombat Experience
- Lead Graphic Designer - Mortal Kombat Online -


:G-play

:Story

:F-Design

:Cutout

:Get Sig

:Raiden

:Fans [1] [2]

:#LegendaryArts

03/12/2008 01:24 AM (UTC)
0
Need a better camera. But it looks cool though. I don't know my way around sculptures, so no real crit here besides the quality of the picture itself.
Avatar
Darklord_Xel
03/12/2008 02:00 AM (UTC)
0
mkflegend Wrote:Keep in mind, I'm using a webcam with the angle's getting out of source it's really tough to focus with it "straight" but do my best with what I have.


That's why I suggest submitting a 'collage' of 4 pictures as opposed to just 1. You get 4 pic's of varied quality, but it'll be much easier to get the idea down.

The paint thing I can tell now is just your personal preference...


I'm just a fan of detail and professional-quality work.

On the pants thing, well with clay you can implement details but as I said I wasn't going for an "ultra baggy look" and was concentrating on the overall sculpture, not "just his pants" clothes and clay are very different.


Whenever I need folds, even slight ones, I just carve out what I need (usually with a paper clip) and add on a small amount of clay about the part I carved out. It looks realistic and doesn't make clothing appear 'baggy'.

Since you said you sculpt as a hobby(not enough to post on here I take it?) then you should know exactly what I'm referring to, it's not an easy thing to do despite what the artists level is. Beginner, intermediate or advanced, sculpting is always a big challenge.


I haven't made anything MK related (maybe I should start, eh?) But, yeah, I know what you're talking about. Its hard and shit and its time consuming as hell.

I wish sometimes that sculpting was like drawing or painting in the sense that you can just erase a mistake or paint over something to save it.


If you work with regular clay, you can just smooth over it with water whenever you fuck up. I'm guessing you prolly can't do that with oil-based clay...
Pages: 2
Download on the App StoreGet it on Google Play
© 1998-2024 Shadow Knight Media, LLC. All rights reserved. Read our Privacy Policy.
Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.