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ThePredator151
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- Lead Graphic Designer - Mortal Kombat Online -


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06/10/2010 08:41 PM (UTC)
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Tyrant-Cenobite Wrote:
My biggest upset however is the lack of Grit and a Dark art style. It is still way too plastic and CARTOONY. Especially considering that Boon was stated saying this game would be very Dark and gritty. It is definitely lacking an edge.

I will however withold my concrete judgement until E3. Hopefully this footage is old and a newer, darker styled build is to be showcased at E3.


Yea... I'm not the only one then.

Something's up with the art style isn't it? It's too....bleh. It's like it's only par for MKvsDC. Which as a concept was something everyone disagreed with. Or it's like, it's not fresh enough.... this game doesn't look to have made an artistic improvement at the moment.

I wonder if they'll surprise us, but considering how late in the development process it is, I doubt it.

That's interesting.
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Pink_Ranger
06/10/2010 08:43 PM (UTC)
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Vash_15 Wrote:
Oh yeah, now I remember, can MK9 have it's own forum yet?


That is something that CCShadow has to implement and he has been contacted about it. Hopefully we can get a Mortal Kombat 9 Forum up within a couple of days for you guys.
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firesnake
06/10/2010 08:46 PM (UTC)
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I've watched it like 20 times now and am lovin every min of it.

I'll go into details how I feel later.
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DigitalAssassin
06/10/2010 08:46 PM (UTC)
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This doesn't seem like a reboot at all, just a better presentation. I was hoping for something similar to Vincent Proce's concepts, which were a lot more darker and gritty. This one just seems way too cartoony.

hopefully they'll add some dark music like in mk2, the music in the trailer didnt move me at all. The backgrounds were awesome, i'll say that much. I think what really hurt my eyes were the stances... they all have that generic stances from the pervious 3d games (arms apart, legs apart). bring back the original stances
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tgrant
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Project MKK: Coming soon...

Currently working on: MKD & MKA - The One Ring Theory
06/10/2010 08:48 PM (UTC)
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ThePredator151 Wrote:
Tyrant-Cenobite Wrote:
My biggest upset however is the lack of Grit and a Dark art style. It is still way too plastic and CARTOONY. Especially considering that Boon was stated saying this game would be very Dark and gritty. It is definitely lacking an edge.
I will however withold my concrete judgement until E3. Hopefully this footage is old and a newer, darker styled build is to be showcased at E3.

Yea... I'm not the only one then.
Something's up with the art style isn't it? It's too....bleh. It's like it's only par for MKvsDC. Which as a concept was something everyone disagreed with. Or it's like, it's not fresh enough.... this game doesn't look to have made an artistic improvement at the moment.
I wonder if they'll surprise us, but considering how late in the development process it is, I doubt it.

I would assume as is usually the case that the footage shown is from several months ago. In that respect, I too hope they polish up the graphical style. They did promise a darker, grittier game and I hope they do deliver that. The backgrounds and some of the lighting look to be on the right track.
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JaxFatality
06/10/2010 08:50 PM (UTC)
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Nephrite Wrote:
ThePredator151 Wrote:
I can't tell what they're doing with the fighting engine, but it looks like a streamlined version of what MKvsDC brought us. Which is also good. I don't see any goofy interruptions in gameplay aside from that part where Cage is punching Sub-Zero. But I hope that's not another iteration of "close combat".


I hope that too. Close combat and free-fall combat were both awful.


I agree.

No more gimmicks, please. Just let us have uninterrupted, brutal gameplay!
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Ninja_Mime
06/10/2010 08:50 PM (UTC)
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The models look as plastic as ever. Why is the team incapable of making nice looking models?

Also, generic score is generic. Bring back Forden. Orchestral music is not Mortal Kombat and never has been.
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FROST4584
06/10/2010 08:51 PM (UTC)
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I agree with you assasSINister. It isn't a reboot of the storyline. Why would they include post MK3 characters as background characters? I can't wait to hear the storyline behind what is happening. I can't wait to play the 4 player tag team online.
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Tyrant-Cenobite
06/10/2010 08:54 PM (UTC)
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tgrant Wrote:
ThePredator151 Wrote:
Tyrant-Cenobite Wrote:
My biggest upset however is the lack of Grit and a Dark art style. It is still way too plastic and CARTOONY. Especially considering that Boon was stated saying this game would be very Dark and gritty. It is definitely lacking an edge.
I will however withold my concrete judgement until E3. Hopefully this footage is old and a newer, darker styled build is to be showcased at E3.

Yea... I'm not the only one then.
Something's up with the art style isn't it? It's too....bleh. It's like it's only par for MKvsDC. Which as a concept was something everyone disagreed with. Or it's like, it's not fresh enough.... this game doesn't look to have made an artistic improvement at the moment.
I wonder if they'll surprise us, but considering how late in the development process it is, I doubt it.

I would assume as is usually the case that the footage shown is from several months ago. In that respect, I too hope they polish up the graphical style. They did promise a darker, grittier game and I hope they do deliver that. The backgrounds and some of the lightning look to be on the right track.


I am really hoping this is the case.

It just looks too much like a Mk vs DC and Shaolin Monks hybrid. Really displeased aha.

Not liking how the blood disintergrates in mid-air either.

All new graphics engine allegedly. But I HONESTLY cannot see barely any difference in terms of graphics compared to MKvsDC.
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Hideo_Sakaguchi
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Must kill Sub-Zero. Whee~

06/10/2010 08:54 PM (UTC)
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I'm pretty hyped (other than the fact that I was expecting a fall 2010 release...). I was not completely in favor of a complete reboot anyway. I really didn't want to see 18 years of mythology thrown out the window just to start all over. I really just wanted more realistic characters (and I thought DC Universe did a great job with this, in comparison to MK 4 through Armageddon), a sinister atmosphere, and 2D game-play.

So far everything I want looks like it's there. I dislike the idea of focusing solely on MK 1 and 2's characters. I honestly felt that MK 3's characters were pretty awesome and most of them were written off after MK 3 until Deception came almost ten years later. MK 4 had a pretty bad roster when you look at the new characters, outside Fuijin.

I'd like a fast-paced combat system like MK 3 again. The tag-team option looks sweet though. I wasn't expecting that at all. I hope Konquest mode makes a come back. I really loved Deception and Armageddon's Konquest modes. The story mode in DC Universe was so boring in comparison. I wouldn't mind another silly game like Motor Kombat or Chess Kombat either. None of them side games were really all that great, but they were fun to screw around with after you got bored from unlocking various endings and running around in Konquest.

I'd really like to know more about the story, more specifically if it's a "re-telling" in the Shaolin Monks sense, a compete reboot of the story, or a sequel to Armageddon. The fact that newer MK characters (like Kira in Kahn's arena) make appearances (even if they're just cameos) doesn't make it seem like a complete reboot to me.
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tgrant
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Project MKK: Coming soon...

Currently working on: MKD & MKA - The One Ring Theory
06/10/2010 08:59 PM (UTC)
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FROST4584 Wrote:
I agree with you assasSINister. It isn't a reboot of the storyline. Why would they include post MK3 characters as background characters? I can't wait to hear the storyline behind what is happening. I can't wait to play the 4 player tag team online.

As I said on the previous page, it could be homage to both MK" and MKD. MK2 saw Sonya and Kano chained up and MKD saw seevral characters in the prison. also, MK2 saw 2 fighters on the bridge in the background of the Pit2 fighting. It's possible that they might be unlockable and it's also possible that they may not be like those in MKD and Sonya and Kano were in the previous games. We'll have to wait and see which it is.
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RazorsEdge701
06/10/2010 09:02 PM (UTC)
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Personally, I think Proce's paintings and the Rebirth trailer were so fuckin' ugly. Have from the beginning. The games going in that direction was literally my greatest fear.

Like I said in another thread, "dark and gritty" is just a fad, and a very visually unpleasant one at that, and I'm so completely overjoyed that Ed and co. know what the identity of their property is and are sticking to the colorful fantasy art style it's had all along.
This game looks like it's going to be everything I could've asked for. (Well...almost everything. I wanted a story set after Armageddon and Sareena as a playable character...but the fact this game being is a retelling of MK 1-3 would mean its sequel will retell MK4 and more and the Netherealm characters I like will certainly be in that, so I'm even more excited for the future.)
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Remonster
06/10/2010 09:02 PM (UTC)
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Man, I must be the only person here that likes Reptiles new look in this game. Probably because he's my favorite character. I think it's a good look for him, hopefully they'll do him justice story wise and make him threatening again.
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Baraka407
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06/10/2010 09:02 PM (UTC)
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Oh man, I'm such a downer on this. I hate that. I wanted to be a cheerleader on this but I guess I'll be one of the only people here that seem to be a bit let down here. But I look at it this way:

None of this is new.

1) We're going to have most of the characters from MK Trilogy, that's how it looks anyways. Can't say I really needed to see some of these characters again...

2) So I guess that this is a reboot, which looks to imply that we won't be seeing many new faces, if any. I hope that I'm wrong on that, but given that this is officially a reboot now, I'm guessing the word "new" won't overly apply here.

3) I see alot of similar backgrounds to previous MK games, or at least areas that are reimagined. They look really nice, even if they're, again, nothing new.

4) This kind of looks like a refined version of the MKvsDC engine. I can get behind that, but I'm still hoping that we see some stuff that we haven't seen before. Sure, multiple teleport uppercuts from Sektor, great, but that's old news. Oh, he also looks like how he looks in Armageddon. Oh wait, they all look how they did way back when. Meh...

5) Combos that are built around special moves sounds good to me, but it looks like MK will still be in the shallow waters in terms of fighting options. No fighting styles, escapes, parries, counters... I could be wrong of course, and I hope that I am, but nothing about the fighting that I saw screamed "revolutionary" or even "new."

6) 2D gameplay. Well, I guess the people that simply can't leave MK1 and MK2 in the past got their way. It's fine if they do it well, but it's kind of sad that MK will no longer be trying ot compete with 3D fighters like Soul Calibur, Virtua Fighter etc.

Sure, they didn't compete overly well, but it looked like they were trying to grow and advance, but I get the feeling that once SF4 came out and with MVC3 on the way, the MK team probably thinks it's okay to go backward in time (for the MK series) instead of forward. Kinda sad.

Given all that, and again, this is just my opinion after one look at the trailer. I guess I'm the only one wondering why this game NEEDED to be made. Sure, I always like a new MK game, but I just mean why this particular MK game needed to be made. Why did we need a reboot? Why can't we see what happens after Armageddon?

If they add some new characters and shore up the character models significantly, I'll be relatively happy, but I still don't get why MK has to start over. I mean, TRMK said that Ed Boon believes that this will be the deepest story mode of any fighting game.

To that, I can't help but say... What's the point? MK1 to MK3's story has been beaten to death. Do we really need more of that? Are they going to retcon all of what we've seen in those games or in the later games?

I dunno, I hate to be the downer here. Maybe I'll feel better after watching the trailer again, but strange as it sounds, I liked the movie pitch because it took risks. Sure, it kinda effed up Reptile and Baraka, but I didn't mind that as much since it was for a movie instead of the games. It did something with MK that hadn't been done to MK before and that alone felt unique.

This? This is just, well... To say that this game trailer plays it safe is a gross understatement.

I REALLY hope that I see something about this that gets me more excited. The up close graphics were solid and they have 9 months to make this game go from decent looking to spectacular. Here's hoping we all see more to like soon!
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SubMan799
06/10/2010 09:04 PM (UTC)
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Okay, so here is what we've learned with this trailer:

-2.5D Gameplay

-Tag Team fighting is an option

-Stage Fatalities return

-Cage, Sub-Zero, Mileena, Reptile, Nightwolf and Sektor are confirmed playable characters

-Tag animations for each character seem to be unique, as Sub-Zero just turned into ice and eroded away

-Pit, Living Forrest, Kahn's Arena, Dead Pool, an unknown shrine stage and an unknown urban area stage are confirmed

-A reboot of the series

-Pro moves, and what appears to be Close Kombat are in this game

Pretty nifty. Oh, and with the new MK9 forum coming into effect maybe my ideas of remodeling the rest of the sites forums might be taken into consideration. Awesome
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Ninja_Mime
06/10/2010 09:05 PM (UTC)
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Tyrant-Cenobite Wrote:

Not liking how the blood disintergrates in mid-air either.


They probably just turned off the blood for the trailer. Boon's been going on for months about how violent it is, I'd imagine they're going back to the absurd amounts of blood that MKDA-MKA had.
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QueenAhnka
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Rebel. Outsider. Fan Of The Obscure. Politically Incorrect. Spitfire!

06/10/2010 09:06 PM (UTC)
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I'm really excited to see more. This looks pretty awesome. The arenas look AMAZING. The characters look like their usual selves with the exception of a few cool differences. I was quite shocked to see Sektor, Cage, & Mileena, but I guess this "reboot" will be including elements from MK1-MK3, which is pretty awesome.

Can't wait to hear more about the story and character bios, I also can't wait to find out the entire roster. I just hope most of the characters are unlockable and we'll have to really work hard to play as them. MKA sucked because everyone with the exception of four characters were unlocked from the beginning. Make us work for these characters!

Glad to see the newer characters are still in and given cameos, that's nice. I'M SO HAPPY 2 ON 2 IS BACK! YES!

Looking good so far!
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Remonster
06/10/2010 09:10 PM (UTC)
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One question, I've been following this game for a long time now, but I must've missed when it was confirmed that this was a reboot/remake. Where did anyone say that it was 100% confirmed to be a remake for the series?
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Tyrant-Cenobite
06/10/2010 09:10 PM (UTC)
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Ninja_Mime Wrote:
Tyrant-Cenobite Wrote:

Not liking how the blood disintergrates in mid-air either.


They probably just turned off the blood for the trailer. Boon's been going on for months about how violent it is, I'd imagine they're going back to the absurd amounts of blood that MKDA-MKA had.


Nope. There definitely is blood in the trailer. Most visible after a couple punches and special moves. It just dissapears mid-air. It's ridiculous. The blood does look better. But it still doesn't seem right.
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Icebaby
06/10/2010 09:10 PM (UTC)
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RazorsEdge701 Wrote:
Look, it's real simple.

Sonya and Kano can't be chained up at Kahn's Arena because they're gonna be playable and it'd look kinda dumb to play a Sonya vs. Kano fight on the Kahn's Arena stage and have the characters be two places at once.


Then what do you make the whole Cyrax in Jade's Desert thing?
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Adam Ronin
06/10/2010 09:14 PM (UTC)
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Tyrant-Cenobite Wrote:
Ninja_Mime Wrote:
Tyrant-Cenobite Wrote:

Not liking how the blood disintergrates in mid-air either.


They probably just turned off the blood for the trailer. Boon's been going on for months about how violent it is, I'd imagine they're going back to the absurd amounts of blood that MKDA-MKA had.


Nope. There definitely is blood in the trailer. Most visible after a couple punches and special moves. It just dissapears mid-air. It's ridiculous. The blood does look better. But it still doesn't seem right.


I think there will be PLENTY of blood. If you look at the scene where Reptile is Fighting Nightwolf on the Pit, the bridge is covered in blood puddles, where as in the other scenes, its not.

I think the blood was just turned on Low, for the trailer and such.
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RazorsEdge701
06/10/2010 09:16 PM (UTC)
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Icebaby Wrote:
RazorsEdge701 Wrote:
Look, it's real simple.

Sonya and Kano can't be chained up at Kahn's Arena because they're gonna be playable and it'd look kinda dumb to play a Sonya vs. Kano fight on the Kahn's Arena stage and have the characters be two places at once.


Then what do you make the whole Cyrax in Jade's Desert thing?


Well Jade's Desert is kind of a perfect example of why having Sonya and Kano chained up while Sonya and Kano are fighting would be dumb, isn't it? Just like Animalities and explosion finishers where five hands and three ribcages are lying on the ground afterward, Ed and co. don't really do gags that silly anymore.

I'd be curious to see if Jade's Desert makes it into this game and Cyrax is still stuck out there, or if they use a random character this time like in these other stages.
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ThePredator151
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About Me
The Ultimate Mortal Kombat Experience
- Lead Graphic Designer - Mortal Kombat Online -


:G-play

:Story

:F-Design

:Cutout

:Get Sig

:Raiden

:Fans [1] [2]

:#LegendaryArts

06/10/2010 09:24 PM (UTC)
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DigitalAssassin Wrote:
This doesn't seem like a reboot at all, just a better presentation. I was hoping for something similar to Vincent Proce's concepts, which were a lot more darker and gritty. This one just seems way too cartoony.


I hear ya. Wet...nasty...dirty looking, with a bit of a re-envisioning of what the characters are made up of. Reinvented with respect to the modern interpretation of their character would probably look like. I think that's what Proce's art did, and it was good. I know i didn't like his take on Raiden, Sonya and Kano were pretty good, and the Scorpion and Sub Zero he did were spot on target.

tgrant Wrote:
I would assume as is usually the case that the footage shown is from several months ago. In that respect, I too hope they polish up the graphical style. They did promise a darker, grittier game and I hope they do deliver that. The backgrounds and some of the lighting look to be on the right track.


It does seem that way. My only thing though is that with E3 so close, and now them releasing this trailer, an artistic overhaul seems highly unlikely. One can hope but, nah...I just don't see a drastic change like that.

There isn't an actual release date so, anything could be possible I guess. But I know one of my rules since school is to almost never let people see a concept that will not look really close to the final result.

I was thinking that they could just be putting this out there to get a reaction on a couple key points. Namely: Gameplay//Combos, Arenas, Features, and Character Selection. But I'm pretty confident that even if that's the objective, the way it looks is the way it's gonna look. This is it.

Btw, Shao Kahn looks good again finally, and I agree, the arenas are a highlight of this trailer.
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QueenAhnka
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Rebel. Outsider. Fan Of The Obscure. Politically Incorrect. Spitfire!

06/10/2010 09:25 PM (UTC)
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The unknown urban area in which Mileena is first shown is THE STREET from MK3.
Also, Shang Tsung seems to be a mixture of "old man" and his MKVSDC version. I love how it's raining outside of his palace while the two fighters are fighting.
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Chrome
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06/10/2010 09:26 PM (UTC)
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RazorsEdge701 Wrote:
Icebaby Wrote:
RazorsEdge701 Wrote:
Look, it's real simple.

Sonya and Kano can't be chained up at Kahn's Arena because they're gonna be playable and it'd look kinda dumb to play a Sonya vs. Kano fight on the Kahn's Arena stage and have the characters be two places at once.


Then what do you make the whole Cyrax in Jade's Desert thing?


Well Jade's Desert is kind of a perfect example of why having Sonya and Kano chained up while Sonya and Kano are fighting would be dumb, isn't it? Just like Animalities and explosion finishers where five hands and three ribcages are lying on the ground afterward, Ed and co. don't really do gags that silly anymore.

I'd be curious to see if Jade's Desert makes it into this game and Cyrax is still stuck out there, or if they use a random character this time like in these other stages.


Would be a very good mythology gag while it is utterly stupid.



The more I watch the trailer, the less I am liking it. Basically, there is nothing new aside perhaps gameplay. And even that is no guarantee.

What is with the current trend of padding every single male outfit, especially the ninjas? And why do they look virtually unchanged in design since MKA?

Reboot my ass, this is -from an aesthetic point of view- the same thing that became boring to me on the long run.

Honestly hope you have fun with it.
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