...:::The Official Sonya Blade Thread:::...
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posted06/01/2012 06:45 AM (UTC)by
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Keith
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Member Since
08/05/2004 11:12 PM (UTC)
There's a few official threads floating about in this relativley new forum but only one about a character I actually like, though I must say XiahouDun84 did a phenomenal job with his Kitana thread. Truly spectacular. So I'm hoping I can make a thread that's even a fraction as cool as his so that fans of the lovely Miss Blade can discuss her past, present and future. (No 'possible' neseccary, she's gonna be in MK8, ok?!? Rawwr!!!)

Anywho:

Sonya Blade




Bio

Age: 26 as of MK1 which would make her 40 now, though it's possible characters in MK age like characters in shows like the Simpsons age. Meaning Lisa has been 8 for the last twenty years, perhaps it's basically the same with MK. Though her MKDA bio does mention that a decade has passed since MK1 so perhaps not.

Height: 5' 10"

Weight: 140

Hair: Blonde

Eyes: Blue

Legal Status: Citizen of the United States of America

Known Relatives:

Major Herman Blade, Father;
Erica Blade, Mother;
Daniel Blade, Twin Brother, (Deceased)

Very little is known about Sonya's family. Her father's title suggests he served in the military which might suggest Sonya wanted to follow in his footsteps. Her twin brother Daniel is known to be deceased, how he died is unkown. Some think Kano killed Daniel and that's the reason behind their animosity, others follow the movie reason which would be Sonya's partner, though the games have never mentioned it.


Birthplace: Austin, Texas

MK1

Sonya was the first female character in the series and the only one in MK1. Her appearence was probably not the most attractive but she was far from ugly. She still looked tough, very tough and sexy.

Her moves made her one of the best characters in the game and it was also her moves that first drew me to her. I was playing the game and I had looked up the movelist and was trying them out, a number of them really interested me, I was very young when I started playing MK, I can remember Scorpion's spear making me a little squeamish, it looks horribly gross yet brilliant, I remember loving the sound of Kano's cannon ball and then I remember the Leg Grab...ooh baby!! Topped with the Ring Toss and Square Wave Punch, Sonya soon became my favourite fighter but I was beginning to realise there was more to this franchise than it's violence.

Sonya's story has her following a criminal, Kano, to a remote island in the Lost Sea where she and her team are ambushed by a sorcerer's personal army. Instead of slaying her, Shang takes sadistic pleasure in forcing Sonya into the tournament. Shang wasn't very bright. Or perhaps he was just too cocky, maybe he didn't know she was destined to become one of the chosen by the elder gods. What became of her team or what happened to Sonya in the tournament is a mystery. It's debated that Sonya lost a fight and her team where slain or that she won her battles and Shang being a poor loser, killed them anyway, it has never been revealed but it's likely they died and Sonya blames herself. She brought them to the island and she alone fought for their freedom. Sonya is destined to feel loss throughout the series, it is something that makes her such a sympathetic and loveable character. Sonya was kidnapped and brought to Outworld along with Kano after the tournament. While she wouldn't play an active part in the MK2, she would still have a role.

MK2

Players would undoubtably notice two people chained in one of the arenas in MK2. Casual players would probably brush it off as part of the games sinister and dark appearence but fans of the series would recognise one of them as Sonya Blade, the other being simply non-important...okay fine, it's Kano. Sonya managed to send a distress signal to Jax from Outworld (wow, great reception). Jax, then travels to this dark, evil realm to rescue her. While Jax's story was quite dull and though Sonya's wasn't exactly discussed there are some things that may be gathered from it. Sonya was chained up beside Kahn's throne in his own personal arena where she may have witnessed a number of brutal battles with, more than likely, very sticky ends. She probably witnessed Kahn's own power and this could have instilled the urgency she had to warn her government of the threat he posed. Also, it must have been killing her to be so very close to her enemy, Kano and yet do nothing about it. When Jax freed Sonya & Kano they returned to Earthrealm, but Kano avoided arrest and ran back into Outworld. Sonya however had bigger things on her mind. The upcoming invasion.

MK3

MK3 marked a lot of new things for Sonya, new goals, new moves, new outfit and new actress. Her new move, the inverted bicycle kick was a great way of catching opponents who were a little too forward and could be used brilliantly with the Leg Grab for lots of damage. This was the first time Sonya was granted one of Liu Kang's moves, or a variation of it at least, I'll talk about that later. Sonya was no longer top-tier but she was still incredibly fun to use. The new actress, Keri Hoskins made every move look beautiful as well as being beautiful herself. She gave Sonya an attitude, a look, which can't be very easy when she's only a few hundred pixels on a big screen.

Sonya's outfit retained some of the old design but greatly improved on it and modernised it. The colour was more vibrant, a long high ponytail replaced the shoulder lenght, almost mullet-like hairstyle of MK1, and black and black and white was added to give the look more shape. Kerri looked incredible performing the moves and just simply standing there.

Sonya, along with Jax went to warn their government of the threat Shao Kahn posed but without any proof, their warnings fell on deaf ears. The two began preparing for the invasion. After everything she'd been through since following Kano to Tsung's island, for her superiors not to believe her when she was trying to help save them, warn them, that couldn't have been nice. So Kahn came, stripped the world of all human souls except for a select few, one of which was Sonya. While fending off extermination squads, Sonya found herself alone atop a tall skyscraper close to Shao Kahn's fortress. It was here where she faced Kano once more. The battle was apparently intense, while Kano was savouring the moment, Sonya merely wanted him dead. She feigned defeat to draw him in and when he was in position, she used her leg grab to throw him to the pavement below. He managed to tear out a lock of her hair before falling to his 'demise'. Shao Kahn was defeated and the Earth returned to normal but Sonya was far from finished with the Black Dragon.

MK4

After the events of MK3, Sonya and Jax would found the Outerworld Investigation Agency. Sonya's battle with Kano must have drove her to some sort of obsession because she soon hunted down every last member of the Black Dragon, almost single handedly and destroyed them. Only one member remained, Jarek who had fled to Edenia. Liu Kang was going to Edenia to save Kitana and Sonya, ever the hero was eager to help if not to help her friend but to also accomplish her goal of destroying the Black Dragon. Sonya, reluctantly, worked alongside Jarek to bring down Shinnok's forces but Jarek revealed afterwards he had no intentions of turning himself in. He lunged at Sonya on a cliff edge but as she side stepped, he ran straight over the edge. Her goal finally completed, Sonya returned home for a well deserved, if not short-lived rest.

Sonya's first 3D appearence proved to be one of her most popular yet. She looked stunning. Her outfit was very sexy and very tough, possibly taking inspiration from her appearence in the MK Movie. The 'Red' Outfit is very popular amongst Sonya fans.

Sonya's MK4 special move list turned out to be her longest yet with a dazzling array of moves, old a new. Her Ring Toss became a faster Pink Energy Ball and she also gained a flip kick, an air throw and a sickly satisfying neck-cracker....oh how I love that one...Sonya is once again a really fun character to use. Sonya also, for the first time, has a weapon. The love it or hate it, Pinwheel. This weapon looked sexy, and was also very gruesome, I love the stomach grinder move...heaven...It was a unique weapon and personally, I don't give a shit if it isn't realistic, Ed Boon is perfectly right when he said 'Nobody wants to pay for reality.'

MKDA

Sonya returned for Deadly Alliance sporting new moves, a new look and a new plot turns. This time Sonya's signature fatality was used to create one of the best special moves...ever...The Kiss Of Death is one of my favourite special moves and it's really clever how they implemented it into the gameplay. Sonya also recieved Liu Kang's fly kick, the second time she recieved one of his moves. This may seem like nothing but it just would appear that by learning the two moves that Kang has so famously defeated many of his most powerful foes with, Sonya may be stronger than given credit for, she could be capable of being Earthrealm's hero should anything happen to Kang. Unfortunatley, when something finally did happen to him, the emphasis went to Kung Lao and Kitana. Sonya lost alot of her moves, it's actually quite sad to look at her HUGE movelist from MK4 and her tiny one in MKDA but the beautiful thing is, she doesn't need any of them in MKDA. She's top-tier and has possibly the three best styles in the game. Or at least, the two best styles and one really good one. Tae Kwan Do and the Kali Sticks are sheer excellence in MKDA and I was so ecstatic they went to Sonya, making her extremely deadly and extremely fun to use. Kenpo is also really good and really fun but slightly more average. Sonya was an excellent fighter in Deadly Alliance, and because of her effectivness against Moloch on Max difficulty, I lovingly christen her: Oni Slayer.

Sonya's new look is pure....wow!! Leather pants, combat boots, thong, ripped cotten t-shirt, military jacket, cut gloves and collar, complete with sexy side sweep fringe make MKDA Sonya pure sexiness. I love her look in DA, it's very tough looking and incredibly sexy. She's absolutley stunning without having a leotard wedged up her backside. Her alternate costume is just as sexy yet not nearly as revealing. A very formal, beige suit with gold trims and buttons, thigh high, stilleto boots and a green beret, Sonya really looks very elegant, very tough and very sexy. Both are really nicely designed and suit Sonya perfectly.

Sonya's plot in Deadly Alliance had her hunting for her two missing agents, Cyrax and Kenshi who have become lost in Outworld. Her loyalty to her allies is really an attractive quality in her character, it made my love Sonya even more. While she has to find her friends, she also has to deal with two evil and very powerful sorcerers, joining forces and planning to revive an ancient undefeatable army. These two sorcerers also just killed one of Sonya's friends, Liu Kang. Alot is going on but the ordeal hasn't dulled her senses, she doesn't trust Sub-Zero's protogé for a second, there's something about Frost that worries Sonya but there are more pressing matters. Sonya also learns during this time that she has a new foe, having had to defeat him to enter Outworld, though she doesn't know who he is, the symbol on his jacket is somewhat familiar. Sonya has so much to deal with during MKDA and unfortunatley for her, her life is about to come to an end, though like all good heros, she died fighting and fighting for good.

MKD

Sonya isn't a playable character in MKD but she is in the background. She is ressurected by Onaga and used as one of his personal bodyguards. All the good she has done in the last decade and now she is being used as a puppet, serving him, killing in his name. Little is known about Sonya's ordeal as a servant of evil, how it has affected her or even how she snapped out of it. It was likely Ermac and Liu Kang's doing. I always wanted Sonya to be evil if only for a little while but now that I've really thought about it, I've decided no. Sonya is one of the few, truly good, selfless heros in a game full of easily swayed men and women and a shit load of villains, to have at least a few characters who can honestly fight for all that is good and pure is nice and Sonya is definitley one of them.

MKA

I won't discuss Sonya's ending, even with the somewhat acceptable bios released for MKA, the endings are still unbearable. Sonya's focus since she's been under Onaga's influence has shifted towards to Tekunin, she now hunts Sektor relentlessy. Making up for bad deeds done? Nothing's been said but she's certainly taking a more offensive route to disposing of evil-doers this time and certainly a more active route. From blowing up Sektor's warship to confront Taven in Arctika Sonya's a busy girl, globe trotting. I really don't know what to say about Sonya in MKA, I like her rivalry with Sektor but she seems to be at a standstill, her fight with the Black Dragon and Red Dragon seem to be going nowhere and alot about what's going on with her seems to be unexplained. I hope she kills Kano, once and for all and all other members of the Black Dragon are destroyed, except Kira. Kira I want to be lured to the Red Dragon by Mavado, her views on life and her discipline are far more suited to the Red Dragon, it's where she belongs and I hope they along with the Tekunin return to give Sonya some trouble. Sonya should also have to deal with Jax because things don't seem to be going well for him now either.

Sonya's moves in MKA were all shared with other characters which was very dissapointing, she did not recieve one move unique to her and her fighting styles were toned down versions of the MKD styles. She also lost one of her coolest combos from MKDA. The best thing about Sonya in MKA is her kiss.

MKSM

Sonya's appearance in MKSM was dissapointing to say the least but I did love two things. Her look, it was very sexy and very suited to her and her charging towards Goro in the intro, it really showed her heroism. A simple thing but one that did have an affect on me. As for the rest of MKSM, Sonya was only a background character in MK2 and so was spared the wraith of MKSM.

Movies/Shows

Sonya plays lead roles in both films and the animated show. Her protrayal in the first film showed her as closed off, afraid of letting others in for fear of getting hurt and a character determined to be independant. She remained cool, calm and unafraid to pass a sarcastic quip in the face of danger. A likeable character. Her main focus in the movie was her enemy but it wasn't very well developed why. In the second movie she was alot more complex and alot more serious. She didn't want to involve her friend in battle, prepared to die herself but not let anyone die because of her, she struggled with the death of Johnny Cage and she also showed a trait that later resurfaced in Deadly Alliance, not trusting the newbie where as everyone else did. (I mean Jade & Frost) The cartoon probably showed the most likable Sonya despite having a painfully bad catchphrase...KOMBAT TIME!!
She possesd traits from both game Sonya and movie Sonya as well as being slightly self-conscience. She was depicted as a caring, loyal character who had a tendancy to run head first into battle to either prove herself or save her friends. I was very pleased with her protrayal in both films and the cartoon.

Final Thoughts

Sonya has, is and will always be my favourite character. There is something that I just love about her, she's a hero and one I can't help but love. Everything about her from her fighting styles to her moves, her appearence to her storyline and personality, I just love her. She's been my favourite character for over ten years now and I'm hoping she returns to kick some serious Outworlder Ass in MK8.




Anyway, I'm tired and need sleep. So just...talk amonst yourselves...




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QueenSindel(TheBitch)
02/23/2007 05:55 AM (UTC)
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Sonya has always been one of my favorite and most respected characters.

I really started to become a fan of her when she re-appeared in MK3 with a better look, bigger personality, outstanding fatalities, and new moves/ re-designed old ones.

What makes her a more appealing character than the other females is definitely her attitude, which is strong, independent, and outspoken. She has always been the most popular "tough chick" from MK, and a great relief from the lame-ole "pretty" women like Kitana and Li Mei.

The latest versions of Sonya (MK:DA and MKA) have been cool too. Although not better than the MK3/Kerry Hoskins version, she's still one of the most eminent and iconic MK characters of those games.

On a personal note, I wish they'd give her longer hair. That butchy hairdo is just annoying on her, imo.

I also like her in the movies. Part 1 presented a very independent, strong-willed, pissy Sonya, which is very faithful to her personality in the game. I liked the lady who played her. Also, I wish she would have kicked more ass, especially at the end when she gets kidnapped and then does nothing.

Part 2 presented a more humorous and easy-going Sonya. I dislike the actress chosen to play her, but I liked her as a character overall. It's great that she had a better leg-grab move than in part 1, and that she had her Kiss-Of-Death.
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ThePredator151
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About Me
The Ultimate Mortal Kombat Experience
- Lead Graphic Designer - Mortal Kombat Online -


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02/23/2007 10:09 AM (UTC)
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Thank you Keith, I only wish I would've made the Raiden thread...haha!

Anyway, I take to 4 females in Mk: Sonya, Sheeva, Sindel, and Jade.

As far as Sonya, I didn't really notice her in the first Mk. But the 3rd? OmG did I fall in love with that character. I liked the way she looked performed, her story, and anything else I failed to mention about her...

She is simply the best defined female player for me and I wish they would stay really close to the formula of Mk3/T for her.

Mk1: Just to re-state: I didn't even really notice her...I kinda dug the whole "military chick vibe she gave off, but I was so busy playing with Raiden, I felt like it would be a curse to pick her against my character..Y'know?


Mk3: She stuck out like a sore thumb amongst all the friggin pallette swapping and such going on. She was wonderful, she was mean, she was even pretty sexy in all her mean--ness....Futhermore, she was right next to my most fav character... Raiden on the select screen. It made them my official "team" if you will, for a nice period of time..."Bonnie and Clyde" almost. I went to battle with her everytime just to see that very "elbow-ie" -- "legg-ie" combo and it was great.


Mk4: I dug the look more than anything. I think they pretty much played it safe with her there over-all.


MkDa: I almost didn't like what they did with her look, so I didn't play with her as-much as I normally would. Her development story wise started playing more of a part in why I would pick her here though.

MkA: I just love her all over again. As you can imagine, mainly for her story development. Her bio breathed fresh breathe into her story and I hope the battle between Tekunin and SF blossoms into somthing epic. I think it's wonderful that they separate her from Jax for a change becasue the line that is blurred when they are together clouds her definition as a Stand-alone Female intity. And in a subtle way, I hate Jax. Haha!!

Movies: I like her better in Mk1 than Mk2, but I never liked how they portrayed her entirely though. I thought her portrail of toughness and millitia would have been better done by someone like....ooohhh, Uma Thurman. She showed an almost exact interpretation of Sonya in the "Kill Bill" trillogy. Besides that, she even kinda looks like her........:


Not too much on story cuz that's not really why I play with Sonya until lately, but if some-one should provoke the thought?........
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crackhead-ermac
02/24/2007 12:35 AM (UTC)
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heres what sonya makes me do sleep
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Hikari715
02/24/2007 01:23 AM (UTC)
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Great thread, Keith.

For Sonya, I always liked her. First time I played my first MK game, MK4 on the arcade since I was seven, she was my first character chosen.

Her MK3, MK4/G and MKDA/MKA looks were her best ones yet imo, her MKDA primary is my favorite. Her MKSM look is alright but I didn't really like her face much. :\

Yes, she was fun to use, especially in MKDA. Personally I thought her styles were great.

Her storyline isn't that great now imo and I do agree with you that Sonya needs to kill Kano once and for all (Preferably giving a goodbye kiss to him). tongue But I do like her MKA bio.

Her MKDA Kiss of Death and MK4 leg grab fatalities are my faves.
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UlcaTron
02/24/2007 05:41 AM (UTC)
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crackhead-ermac Wrote:
heres what sonya makes me do sleep



Wow...That is all? She is one of the best original characters! She is awesome. I love Sonya, She is not my favorite girl, but she is definitely the most bad ass.
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crackhead-ermac
02/24/2007 05:55 AM (UTC)
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ah maby if they improve her like they did with stricker
she wouldnt be so boring

ah just my opion
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UlcaTron
02/24/2007 06:56 AM (UTC)
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crackhead-ermac Wrote:
ah maby if they improve her like they did with stricker
she wouldnt be so boring



She isn't
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Sub-Zero_7th
02/24/2007 03:26 PM (UTC)
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Sonya is one of those characters who I don't hate or dislike, but I'm not really into her that much. I think her looks is one of the bigger things I like about her (especially those perky breasts of hers...tongue). I'm just not that interested in her storyline, the main reason being due to her great lack of character development. After all these years, she's still the same. Now, I'm sure lots of Sonya fans don't mind this and prefer to have Sonya as the tough, no-nonsense chick. Those qualities are fine and all, but I'd like to see more to her. I just feel that the lack of insight into her actual character is rather disappointing, and maybe I'd like her more if such things were actually explored and nicely fleshed out.

Her MKA bio should've delved a bit into her time as Onaga's slave and kind of show her potential for her dark side. MKSM should've explained why Sonya was taken alive to Outworld, but that never happened.

I think it's too little too late for her story with Armageddon and all. To me, Sonya should live but not return in the future games. I honestly don't see what can really be done for her other than more of the same, which wouldn't be a good idea. So for closure, she should finally kill Kano and move on.

Gameplay-wise, Sonya has never been anything lower than a mid tier character. I think all her styles fit her, especially Tae Kwon Do. I like some of her moves, and I was disappointed with the lack of moves she had in MKDA and MKA. Then again, I don't use her that much, and I think the most I've used her in was in MKDA, but that was due to her being so broken.

When it comes to her looks, well, like I said, I like them overall. I wasn't really fond of her MK1 and MK3 costumes as I felt they gave her more of an aerobics instructor feel as opposed to someone involved with the Special Forces. That's why I gravitate much more towards her MK4/MKG and MKDA/MKA looks, which are my favorites. Her MKSM self would've been fine given that her face and voice were much better, especially the face.

Her fatalities have been alright, imo. I wouldn't say they suck nor would I say they're great, but I thought they were kind of nostalgic and all that.

Overall, Sonya is one of those characters who I'd like more if more was done to her.
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Shinnok-fan64
02/24/2007 04:38 PM (UTC)
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I like Sonya, one of my favorite female characters.

In MK1 she played pretty good, and her story was cool.The actress who played her was hot, and i like how Sonya was a badass.Her fatality was alright, but nothing special.

She wasn't playable per say in MK2, but she was still in it.She was in a background for a level, and in some peoples endings.

MK3 was her best game imo of the 2d ones.She played great, and was pretty strong.She got a shitload of new specials, and much better fatalities.Her look was much better and the actress who played her was sexier than the one in MK1.

MK4 she was the best girl to play as, either Sonya or Tanya.She had a simple but great look, and i loved her fatality where she rips the opponent in half with her legs.Her story is good, but its starting to get redundant always fighting the good fight and being a badass.

MKDA is where storyline wise she's really going downhill.Her story is getting so boring fighting against the Red and Black Dragon, its too repetitive.Still, her look was much more modern, and still pretty attractive.I liked her weapon, and she did good damage in this game.Her fatality was cool as well.

MKD was like MK2 for her; she wasn't playable per say but was in it.She was in a few endings, like Ermacs, and i liked how she unwillingly helped Onaga; it kept her story fresh imo.

MKA gave her actually imo a better storyline.She was fighting against someone new, the Tekunin.Still, she's doing the same type of thing, just with diffrent people.She wasn't much diffrent at all in anything else.

MKSM she looked great, cool costume.I liked playing as her in that game, but i wished she was more than just a 2 player vs, character.

All in all, Sonya's a awesome character.I wish her story was better, but it is showing promise in MKA. I hope she's in MK8, and they should give her a great story.smile
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Leo
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03/01/2007 12:18 AM (UTC)
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It's about time I posted in this thread, considering Sonya is not only my fave female character of MK, but my favorite character overall.

Let me start with one simple sentence that sums up her importance in MK very well:

Sonya is to Mortal Kombat what taste is to food...


She is an icon to the series, and has become one of the few "faces" of MK throughout the ears. She's earned and has made herself more than deserving of the spot she has in the series: one that no other character has filled in all these years. She is a unique character who stands on her own two feet and has gathered a huge fan base throughout all her appearences with her imcomparable personality, history, looks, and moves.



_____________________________________________________

"[Sonya] was simply... unique!"


Mortal Kombat 1 was not the first MK game I played, so I won't have too much to say about Sonya's debut besides what is pretty obvious.

One thing that no one can deny is that Sonya stuck out among all the other characters in MK1, not only because she was the one, only, and first female, but because of her look and moves. Although her appearence was simpler than her future ones, everyone easily became intrigued by the blond chick in the tight outfit fighting among all these other guys in the most violent fighting game at the time.



When you saw her in the character select screen, it was almost as if Sonya didn't belong in such a gruesome game: she looked young and innocent, even with that bad-ass look on her face. But once you saw her in action, you couldn't help but admire just how much she really does fit in with all the action, and how much male ass she could really kick. She was simply unique.


_____________________________________________________

"Now, why can't that girl be playable? She looks so much better than the pink and blue ninja-women!"


Now, this is where I fist laid my eyes on the character that is Sonya Blade. MK: II was my very first MK game at the young age of 6 (yeah, such worried parents, mine were).

Now, before I get into it, I should explain one thing about myself and fighting games: for some reason, I'm always inclined to have one of the female characters as my favorite. Maybe it's because I love seeing a hot girl kick ass, I dunno. In Tekken, Nina Williams is always the first one I beat it with. In KOF, I go for Athena almost all the time. I could list more, but this isn't a "Who's Your Favorite Character In Other Fighting Games" thread.

So naturally, I was curious to find out how good the females of MK: 2 were. I played with everyone in the select screen, and out of them all, I liked Sub-Zero and Mileena the best. But even so, I wasn't very used to the pallette-swap thing, so I was always kind of disappointed deep down (wow, I'm getting dramatic) with the plain look Mileena had, and how close it was to Kitana. I felt like they should have had a more unique and cooler-looking female to compliment the game. But it was fine, it wasn't like the end of the world...

... then I fought in Khan's Arena one beautiful sunny day, and saw Sonya chained up in the background. First thing I thought:

"Now, why can't that girl be playable? She looks so much better than the pink and blue ninja-women!"

And so she was. Sonya's style and look was just so much more unique than Kitana and Mileena! Now, at the time, I didn't know Sonya was actually a real MK character. I thought she was just some fill-in background character who kind of "decorated" Khan's arena by being some random prisoner. So I was almost pissed off (furious) with the game developers for making some nameless character look so much cooler than the real characters I could play as. But I got by...


_____________________________________________________

"OH SHIT! It's the blond chick!"


Wow... Did I have a pleasent surprise when I got this game and saw the character select screen...

Turns out that very interesting prisoner from my last game wasn't some random-ass-nameless-decorative-object! She was actually a real character of Mortal Kombat... and OMG... wow SHE WAS PLAYABLE!



First thought that hit my head: "OH SHIT! It's the blond chick!" And she looked so... hot! I know these kind of thoughts are not supposed to be part of an 8-year-old's mind, but for some strange reason, it was her looks that first drew me in and paved the way for Sonya to become my favorite MK character (Thanks Kerri Hoskins, for being so f*cking gorgeous! Damn... could it be that Sonya forced my mind to mature at an overly-young age? Think about that...)



And with a shocking turn of events (grin), I picked Sonya instantly without even paying attention to the other characters. I started practicing with her and I was determined to not pick anyone else until I could kick a large enough number of asses with Sonya. So I got into doing her moves (and Hoskin looked awesome doing them in those tight little clothes)... ring toss... bycicle kick... leg grab... wow! The leg grab made me love her even more! What a stylish, high-damage-causing, and dare I say it, even sexy move for this blond chick to have (Yeah, Sonya also forced me to get off on the most unexpected things -_-' )! Not only that, but I found out I could chain it to just about any other move that knocked the opponent on his ass for unbelievable damage! Holy shit... this chick is close to flawless!

Eventually, I became almost annoyingly-good with Sonya. I remember this one time I was invited to a friend's house to play MK3, and I pissed him and his brother off by constantly winning as Sonya. LoL! Seriously, the kids couldn't jump or I'd get them with a bycicle kick... they couldn't run away or I'd get them with a ring toss... and they couldn't allow me to land even one punch, or I'd chain that to 20 more attacks and top it off with a sexy Leg Grab (smile), to the point where, by the time I let them go, almost half their energy was gone. Good times... good times...


LOL! She kicked Kano's ass! wink


MK: 3 sealed it... Sonya was officially my #1, and I knew from there on that it would forever be impossible for me to even compare another MK fighter... the perfect gaming character!


_____________________________________________________

"I would be able to keep my fame among my friends as the top dog in MK..."


A new-and-improved look to Sonya that I welcomed, though I still missed her classic outfit somewhat. I was kinda down in the beginning due to the fact that the 3D aspect of the game took away from the shocking good looks of MK 3: Sonya, but once again, it wasn't the end of the world and there was much more good than bad.



Fighting-wise, Sonya continued to be perfect. I found out in no time that I would be able to keep my fame among my friends as the top dog in MK by fighting with my girl once again! She kept her MK3 moves, which meant that it was not hard at all for me to pick up the controller and return to my ass-kicking ways without practicing nearly as much as I did my first time playing as her.

I was lethally excited to see her ending in particular the moment I found out about the FMV endings. I loved seeing her tough personality come out during her confrontation with Jarek, even though I was hoping for more (the endings was incredibly short, IMO). I wanted Sonya to kick Jarek's ass around a little bit, and not just have him jump off a cliff -_-' ... but it's all good.


_____________________________________________________

"I beat the game with Sonya, saw her ending, and then I had to leave MK: DA alone for a while so I could attend my own personal rehab sessions after the two continuous shocks..."


Finally, after a long time without my freshly-baked-MK-installment fix, another MK game was out. A full 3D Mortal Kombat with a bunch of new characters, a twist-y storyline, and best of all, the return of Miss Blade in detailed, full 3D!

I had four mild heart attacks as I placed the CD in and waited to see the select screen, and take a look at Sonya's brand new appearence (I got MK:DA without having previously looked for images or info on it). When I finally did as saw Sonya... well, I'll have to be honest with everyone: for the first time, I really didn't like the direction they went with her... sad



I was literally heartbroken at first, lol - She just looked way too different, IMO.



No longer did she have the tight little spandex-like blouse... instead, she had a green army jacket that just didn't compliment the sexy image Sonya's always been known for. I thought they went way, way, WAY too far with trying to make her look tough and strayed way, way, WAY off from the attractive look that I was hoping for her. Not only that... BUT WHY THE FLYING F*CK DID THEY MAKE HER LOOK SO MUCH OLDER?

Now, I know 10 years have passed or whatever, but taking away Sonya's appealing just-turned-21 look and slapping the girl with an extra 10 was just... lemme think of a good word to describe it.... Sinful! Hell, if I was Ed Boon and I loved Sonya as much as a Leo, I would have made the storyline take place 3 hours and 10 seconds after the last game, just so I'd have an excuse to keep Sonya's classic appeal. How DARE they! Just How... DARE... they! furious X 10. (Also, they made Sub-Zero look like a f*cking gradnpa, but that's a story for a Sub-Zero thread).

So after a few plots to kidnap Ed Boon's family, I managed to look past the "unexpected" new Sonya vibe and focused on her gameplay-wise. Again, I caused the paint melt off the walls with another loud WHAT ! THE ! F**********CK!". Sonya had 2!!! 2!!!!!!!!!!! 2!!!!!!!!! moves total! And one of them belonged to the dead (OH LORD THANK YOU!) Liu Kang!

I was dizzy... I couldn't breath... everything went dark... I woke up 4 hours later in a hospital be-- okay, now I'm just adding on to the drama, but seriously, I was heated.

I did what I couldn't allow myself to not do: I beat the game with Sonya, saw her ending, and then I had to leave MK: DA alone for a while so I could attend my own personal rehab sessions after the two continuous shocks. sad


The alternate oufit that I was hoping would ease my pain only made it worse, BTW...


When I got back into the game, I was looking to find out more about Sonya's new storyline. So she was after her missing comrades, taking part in a dangerous mission just so Cyrax and ungrateful-ass-Kenshi could be brought safely back to Earth. I was happy to see Sonya portrayed as such a courageous and caring individual, but the best story-wise news for me was her rivalry with Frost!. I don't know why, but I just loved the two as MK: DA enemies!


"Time to get a pair of combat boots to your frost-bitten ass! Hyah! >=O!"


Well, I guess because I was happy that she had a non-Black-Dragon foe for a chance, and also because Sonya was the only one who saw Frost for the bitch that she was. While everyone else, including wise-ol'-Raiden and manipulated-Sub-Zero, were clapping for her and going "ZOOMG SHE SOZ STROOONGS!!1", Sonya knew very well that her frozen ass was far from "nice". And while the Konquest reason for their rivalry (that I found) was that "Frost thought Sonya was better-looking than her", I knew there had to be more to it. Speaking of Sonya's story, I also loved the fact that despite everything, the MK Team continued to have Sonya as one of the top fighters of MK: they said Frost "disliked anyone whom she believed was superior to her (or something like that)", including her sifu Sub-Zero and Lt. Sonya Blade. smile Yeah, whatever, I'll forgive you for now, Ed Boon.

And so I didn't kidnap Ed Boon's family, and I decided to just wait and hope for a few Sonya-modifications in upcoming MKs.


_____________________________________________________

"So, that big dragon-looking-like-emeffer was controlling her so she could basically kill in his name..."


wow ....... wow...... wow.... wow..... confused.... wow....

WHERE THE F*CK IS SONYA!


Gah! Alas, I soon discovered that Sonya was absent from MK: Deception... still, Sonya wasn't the only reason I loved MK, so I'd be getting the game for sure... sad Also, I wanted to find out what the hell happened to the girl sad I swore... if she was dead for some half-assed reason, Ed Boon's family was finally MINE! furious

So, I played with Sub-Zero first... he was cool as always (WHOO!!! NO MORE VISIBLE GRAY HAIR!!!... except for his vomit-inducing alternate)...

Then, I went for Mileena. Wow, haven't see her in a long time! I kind of owed Mileena this time around: she was my favorite on MK: II (also because she was my first successful fatality), and I had thrown her aside like a prostitute whose session is up ever since I encountered Sonya in MK: 3! Now I Ed Boon forced me to turn away from Sonya for a while, I could make it up to her for all these years by officially nominating Mileena my favorite character of MK: Deception! I'm sure she was thrilled...

Let me see... went into a coma when Liu Kang f*cking came back, uglier than ever...

Finally, I unlocked and came across Kira... o_o... she had Sonya's moves... I started thinking to myself: "Why! Why! Why! Why! Why couldn't they just put Sonya's image on Kira rather than making some rip-off new character?! I refused to play as her as REVENGE... I'm sure that had a big effect on Kira as well, she was depressed over it for a couple months.

I finally ended my search of wtf happened to Sonya in Ermac's ending (I should note that I never really paid attention to the intro in my first days of playing MK:D, so I didn't realize every Earth fighters was defeated -_-' What a stupid-ass reason...) So, that big dragon-looking-like-emeffer was controlling her so she could basically kill in his name. Alright, I'll take that... it was refreshing to think that Sonya became evil for a while. It was also relieving to find out that Ermac had freed her, which meant she was returning next game.

Thanks, Ermac! *Traditional Commercial Thumbs-Up*


_____________________________________________________

"Sonya just looked much sexier than her MK: DA counterpart, even though the outfits were based off each other...."


Not much I can say about Sonya on MK: Shaolin Monks. Her appearences were limited, but I did love a lot of things about the MK:SM Sonya!

First of all, her look. It was a simpler-yet-sexier version of her MK: DA outfit, without the huge green jacket -_-' ... I kind of wished they had stuck with that for MK:DA, and even more so, wished they went down that route for Sonya's next game.


I couldn't really understand why, but Sonya just looked much sexier than her MK: DA counterpart, even though the outfits were based off each other. Maybe it's just her younger face making a return that affected me.


Secondly, her personality. Seeing her constantly hurt Kano was a very fun thing to watch, and her massive spinning kick to his neck to finish him off was a nice ending (though performing one of her sig moves would be even better). She also charged like a fearless animal at Goro, who was almost having his head scraping against the roof being so damn huge. Talk about courage...

And finally, I liked HALF of her fight with Baraka... okay, I have a bit to say about this in particular:

Though the fight was very short, it was clear that Sonya was kicking Baraka's ass! She saw the horrifying death Baraka gave the poor monk, which would be shocking for anyone to see. And then, he charged at her with his blades fully extended, looking like he was ready to rip the girl to pieces. Still, after some awesome sound effects and a witty flash of pink light, Baraka's stinging ass comes flying out the tunnel and he smashes into the floor. So how in the WORLD are you gonna f*ck the scene up by having Sonya become an F-student all of a sudden by walking up to Baraka and being knocked down from a "surprise sweep?" What a retarded way to lose a fight you were just winning!!!! Sonya isn't only tough and powerful, she's also god an amazingly-good head on her shoulders (otherwise she wouldn't be at the top of the OIA) = why would she be dumb enough to hover around a fallen Baraka looking down at him for like half an hour? The Sonya I know and the Sonya that I expected the game's writer to know would not do something risky like that. There I'm done ranting, and if you read it all, thank you very much! smile.


_____________________________________________________

"Since MK:DA I wanted to see another "twist" appearence-wise for Sonya, and you guys just import her to MK:A?..."


MK: Armageddon marked a lot of disappointments for me, but Sonya was the biggest injustice of them all... for the first since MK: Deadly Alliance, I was contemplating not only kidnaping Boon's family, but also kicking his grandmother in the face.

1) Sonya had the same MK: DA look once again!

Yes, it looked much more polished than the DA version, but come on! Would it kill you guys to have updated her a little bit? Since MK:DA I wanted to see another "twist" appearence-wise for Sonya, and you guys just import her to MK:A?



Despite the lack of a new look, I have to say that her versus image in MK: Armageddon is beautiful!


2) Sonya's alternate is the same once again... I just have never come to peace with her alternate. Only the boots are a nice touch. Sonya wasn't meant to be all covered up sad


3) Sonya was missing her trademark moves!

Alright, now the MK Team is just murdering me slowly... I would have pimp-smacked a 3-year-old across the face to see Sonya's Leg Grab one more time! How the hell you gonna just give her Kira's projectile under a new name and throw the Square-Wave-Punch at her (the least memorable of Sonya's classic moves AND one that Kitana was also sharing)? How depressing...


But hey, it's not all bad. Sonya's storyline in Armageddon is actually very nice! Even though I wanted Onaga's control over her in MK:D to have some kind of effect, her new rivalry with Sektor is welcoming. I absolutely loved her appearences in the Konquest Mode! Having her threaten Sektor and continuously blow up his ship was greatly entertaining! She also confronted Taven with the old toughness and sense of superiority that I've always loved in her unique personality.

Anyway, as in MK: DA, it took me a little while to get over these and the other major disappointments (endings top the list right beside Sonya's lack of new moves). But I came back some time after, and have found a way to cope and actually appreciate the last I'll be seeing of Sonya UNTIL MK8!!! furious Now, I pick Sonya 80% of the time when I go online and on arcade, and her combat boots have been connecting with more cheap KAK asses than ever before.


_____________________________________________________

~ Sonya's Future ~


IMO, there is no MK without Sonya. But if Sonya is to return in MK8 as she should, I am going to have huge expectations. Mortal Kombat will be making another huge leap, and along with that leap, it's time to re-make all the returning characters: and this time I want to see a close-to-flawless Sonya as atonement for the years of waiting for her new look and moves, and the final blow that was Armageddon.

1. Sonya needs a brand-new look!
Boon, I don't care what stupid excuse you come up with, I want a Sonya with a fresh new face. Redo her hairstyle into a more stylish look than her current one, make it longer (similar to her classic look), and give her an outfit that we don't expect. IMO, the MK Team should get off the "military" look for MK8 and focus on giving Sonya a much more feminine outfit that will increase her attractiveness (after all, trust me, PS3 graphics are ultra-realistic). Use the power of that Unreal Engine and please all the Sonya fans around the world by giving up a hot, sexy, downright SURPRISING Sonya Blade!

2. Sonya needs brand-new moves!
As Ed Boon said in the chat, "we'll be seeing the Leg Grab again in the future!" That's perfectly fine with me: in fact, I think it's a flawless move to give Sonya her most well-known trademark move and give us that classic-Sonya vibe once again. But don't take the easy way out like you did with Armageddon, MK Team!!!! You guys need to go full-out on this one, and strive for perfection with each character in MK8! That means giving Sonya some brand new moves as well. Make them flashier! Make them more impressive than ever before! Make them suit Sonya as one of the top fighters of both Earthrealm and Mortal Kombat! Give her the capacity she deserves to kick a lot of ass and do it in style!

3. Sonya needs a brand-new storyline!
Sonya, in the end of MK:A, you need to hook up with Jax and everyone else who remains in the OIA and, once and for all, crush the skulls of as many Black and Red Dragons as you can!. Kill Kano for good this time, and make sure he stays dead! Also, take out Mavado, take out Jarek, take out Kobra, and pleeeeease take out Hsu Hao! If you want, let Kira/Kabal go for now (especially because I think Kira has potential as a future enemy). In MK8, you need to have new motives and new goals! No more "I wanna kill you cuz you threaten Earth's peace!", at least for this next game. I want to see a COMPLEX new Sonya, with an interesting and eventful storyline that reminds us of just how profound Sonya's character really is, and hey, that reminds her just how strong she is as well! Have Sonya defeat the obstacles in her way and come out on top at the end of MK8's storyline, consequently shooting her up to the very top of MK's ladder, as much as she was in the golden age of MK3!

That's all I wish upon Sonya for her future. If those 3 desires of mine are met, I'll be 100%, fully, undoubtedly, completely and entirely happy with Sonya's return, and will be able to look upon her future with a lot of optimism, something that I really need when it comes to MK. Not only me, but I'm sure every other Sonya fan will appreciate and literally LOVE the changes above!


_____________________________________________________

If you stuck with me from the beginning of this long-ass post through the end, thank you for taking the time to read, and I hoped you liked my little timeline tongue


THANKS TO:

- Keith, for making this great thread! (I noticed it just a few days ago)

- Pre-MK:DA-Ed-Boon for creating the most deliciously-flawless video-game character I've ever head the pleasure of picking!

AND

- Sonya herself (I don't give a f*ck is she's real or not furious) for being responsible for 60% of the reason why I love MK!

PEACE! glasses
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Keith
03/02/2007 08:58 PM (UTC)
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Woah! Some really nice posts here. Thanks everyone, I have to thank Leo individually though, that post is fecking HUGE! I mean...woah! Brilliant read man, I love it, funny as well and some really nice points.
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Sub-Zero_7th
03/02/2007 10:16 PM (UTC)
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I have to agree and disagree with some of what Leo said.

Sonya isn't really that significant to MK. She has her own sub-plot, in which she's the protagonist of. But she hasn't really done anything in particular that has to do with the main story itself. My main problem with Sonya, and I've said this before, is her lack of character development. After so many years, she's still the same Sonya, which to lots of Sonya fans is fine. However, I would've liked development so that she could grow as a character.

I don't know why you'd want Sonya to step away from the more military-type looks. I thought her MK4/MKG and MKDA/MKA looks were great and still made her sexy. She doesn't need anything slutty and she doesn't need to have that stupid aerobics instructor costume from MK1-MK3. It doesn't make sense for her at all. Sonya is meant to be a more tomboyish female, which to some has its own sexyness to it.

For her moves, I don't think she necessarily needs brand new moves, but I just want to see ones like the Leg Grab and Ring Toss return.

For the storyline, I'm not sure what exactly you're getting at. How does showing how strong she is help her story in any way? Like I said, her problem lies within her lack of character development, probably the one big thing that keeps me from liking her more. I honestly don't see much of a future for Sonya's story as it doesn't really interest me.

However, if she were to return, I think it'd be great to set up a dynamic between her and Kira and kind of explore both their personalities. I'd like to see Kira be Sonya's antithesis.
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Keith
03/02/2007 10:58 PM (UTC)
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Sub-Zero_7th Wrote:


However, if she were to return, I think it'd be great to set up a dynamic between her and Kira and kind of explore both their personalities. I'd like to see Kira be Sonya's antithesis.


YES! I agree with this. Both have bags of potential and would do very well to go down their own plot in the future together against each other. Kira has loads of potential and if the Red Dragon resurfaces in MK8, I would love Mavado to lure Kira to it because she's far more suited to it. It's been said that Kira prides herself on her disciplined approach to anarchy and that's basically what the Red Dragon is all about and was the cause of the Black Dragon's creation. Kira's much more suited with the Red Dragon, her and Mavado could provide some trouble for Sonya, but hopefully it would be a bit more personal. As much as I would love for Kira to kill Jax and Sonya to hunt her down, it's been done. Well we don't know that it's been done but that's basically believed to have been what went down between Sonya and Kano. So hopefully Kira could just wrong Sonya in some way, something new and fresh, I don't have any ideas now, I'm exhausted so I might try later because I really love the idea of a rivalry between Kira and Sonya, even more than the Frost/Sonya one. To me, Kira is a much more lethal and deadly opponent than Kano. And it's also nice to have Sonya interact with some other female characters. She seems to be constantly surrounded by men.
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Sub-Zero_7th
03/02/2007 11:23 PM (UTC)
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I think with Jax as a bit of a loose cannon, it'd be interesting to set him up to be an enemy of Sonya.

I think what Kira would do to push Sonya's buttons would be with their contrast in behavior. While Sonya fights for good, she is rather arrogant and brash. Kira, while she fights for evil, is the calculative and strategic type. And because Kira has those qualities, it makes her a very dangerous enemy for someone like Sonya thus leading to Sonya having to think and be cunning in order to outsmart her. This is part of what should be Sonya's character development.

I still have that feeling of wanting this generation's story to continue on as opposed to MKA being the last game for this story era.

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ThePredator151
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03/03/2007 06:24 AM (UTC)
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Holy God Leo...

I still have yet to read the entire post...
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Leo
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About Me

03/04/2007 04:25 AM (UTC)
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ThePredator151 Wrote:
Holy God Leo...

I still have yet to read the entire post...


grin! I know it's pretty long, lol. I didn't even see the hours go by as I wrote it, I was rlly into it. It's not everyday you get the chance to compliment/rant/obsess over your fave MK character.

Sub-Zero_7th Wrote:
I think what Kira would do to push Sonya's buttons would be with their contrast in behavior. While Sonya fights for good, she is rather arrogant and brash. Kira, while she fights for evil, is the calculative and strategic type. And because Kira has those qualities, it makes her a very dangerous enemy for someone like Sonya thus leading to Sonya having to think and be cunning in order to outsmart her. This is part of what should be Sonya's character development.


That's a great point, Sub-Zero_7th! I think that is exactly the kind of potential a lot of people see in Kira as Sonya's nemesis, but sometimes can't really point out.

It's true that Sonya as a fighter is very different from Kira. Sonya goes all-out against her enemies: she tracks them down and whoops their ass, in that order, and seems to repeat that process no matter who opposes her. With Kano, she was on his tail for what seemed like forever, until she finally got him cornered on the rooftop and leg-grabbed off the ledge. With Jarek, she went easy on him during the fight with Shinnok, until she cornered him in the cliff and caused his "death". With Sektor, she went right up to his ship and blew it into a thousand pieces, along with recycling half his clan. It's like she targets her enemy and doesn't rest until they're dead.

Kira is the complete opposite, from what we've seen up until now. She calculates... she plots... and she thinks out every last detail of her future actions before actually acting. In other words, she remains in the background until it's time to strike.

From what we've seen in MK games up until now, enemies work well against each other when they're opposites. Kitana and Mileena, Raiden and Shinnok, Havik and Hotaru: it creates a parallel, justified conflict that enriches both the characters' storyline. So I don't see why a Sonya/Kira rivalry wouldn't be a great course of action for the MK Team.

Another reason is that, as you said yourself, it would add more layers of character development to Sonya's future story. It would be refreshing to see Sonya's "conniving" side come out, and having her outsmart Kira in some complex plot would definitely "whoa" a lot of MK fans. Not only that, but it would force Sonya to tap into her darker side, which we've seen slightly surface in the past during her confrontations with Kano and her past before MK. I'd love to see Sonya lean just a little bit more into the "antihero" type of personality, rather than always being the 100% benevolent hero who will kick any villain's ass, just point out their location.

But even if a Sonya/Kira rivalry rises in the future, I still think Sonya could do with a little "extra" in her storyline. Specifically, I'd love to see her interact with other characters on the side and be part of other characters' resolutions. Just have a part in the core, main plot, so we don't go down the Kano Route from the past.
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QueenSindel(TheBitch)
03/30/2007 05:52 AM (UTC)
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Sub-Zero_7th Wrote:
I don't know why you'd want Sonya to step away from the more military-type looks. I thought her MK4/MKG and MKDA/MKA looks were great and still made her sexy. She doesn't need anything slutty and she doesn't need to have that stupid aerobics instructor costume from MK1-MK3. It doesn't make sense for her at all. Sonya is meant to be a more tomboyish female, which to some has its own sexyness to it.

First of all, I disagree with this. Her tomboyish outfits are what have made her look too old and stiff.

The "aerobics" outfit was fitting for her because it gave her a more energetic and agile feel. Military outfits for Sonya have always been too cliche for her. She should have something more original and energetic. The colors green, black, and white are all the military flavoring her outfits need and should have. I don't like her fighting in a buffed-up jacket like the one from DA. Her DA alt was also the worst look she's ever had, very stiff and dry. And the cap from MK4 just made her look retarded.

Second of all... Here are some gifs of her fatalities, and she's wearing her best costume, imo



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Sub-Zero_7th
03/30/2007 05:27 PM (UTC)
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So what if you think that it gives you a more agile and energetic feel? It still doesn't make sense for her to wear it. While I don't dislike the actual costume itself, I just find it silly on Sonya. If you find it cliche for Sonya to wear the more military outfits, we might as well have Jax keep his ghetto look and attitude and not have his more militaristic outfit like his MKDA primary look.
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QueenSindel(TheBitch)
03/31/2007 12:26 AM (UTC)
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OK, honestly, it's not the military outfits that are too cliche for Sonya, it's the tomboyish looks. How typical to make her look like a tomboy when she's an army girl, don't you think?

The only reason the MK3 costume made her look like an aerobics instructor to you is because the shirt looks like a sports bra. Overall, the costume is a perfect fit for Sonya. "Silly" is definitely not a word I'd choose to describe it. What's silly about it? The pants, the bra-shirt, the black headband, the white shoes, or the military coloring it had?

To me, the cap from MK4 and the thong sticking out of her pants in MKDA was silly.
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Sub-Zero_7th
03/31/2007 01:01 AM (UTC)
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QueenSindel(TheBitch) Wrote:
OK, honestly, it's not the military outfits that are too cliche for Sonya, it's the tomboyish looks. How typical to make her look like a tomboy when she's an army girl, don't you think?

The only reason the MK3 costume made her look like an aerobics instructor to you is because the shirt looks like a sports bra. Overall, the costume is a perfect fit for Sonya. "Silly" is definitely not a word I'd choose to describe it. What's silly about it? The pants, the bra-shirt, the black headband, the white shoes, or the military coloring it had?

To me, the cap from MK4 and the thong sticking out of her pants in MKDA was silly.


Actually, it's her whole costume that made her look like an aerobics instructor, not just because of the shirt.

I honestly don't see how her MK3 outfit is a perfect fit for her.

The tomboyish thing is part of her character, whether you like it or not.
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QueenSindel(TheBitch)
03/31/2007 03:21 AM (UTC)
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Sub-Zero_7th Wrote:
The tomboyish thing is part of her character, whether you like it or not.
Why? Just cuz she's got an attitude? So a girl can't be tough and feminine at the same time?

It wasn't until MKDA that she really became all tomboyish, so I don't see how it's a part of her character if she was doing fine being strong and attitudey without the tomboyishness before then.

Just cuz tomboys turn u on doesn't mean Sonya should look like one.
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Sub-Zero_7th
03/31/2007 05:04 PM (UTC)
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QueenSindel(TheBitch) Wrote:
Sub-Zero_7th Wrote:
The tomboyish thing is part of her character, whether you like it or not.
Why? Just cuz she's got an attitude? So a girl can't be tough and feminine at the same time?

It wasn't until MKDA that she really became all tomboyish, so I don't see how it's a part of her character if she was doing fine being strong and attitudey without the tomboyishness before then.

Just cuz tomboys turn u on doesn't mean Sonya should look like one.


I never said that a girl can't be tough and feminine at the same time. Jade is an example of such a person.

Explain how Sonya wasn't tomboyish prior to MKDA.

What's up with you and all your assumptions? Since when did I ever say that tomboys turn me on? confused And tell me something...What does a tomboy look like to you anyway? Isn't that kind of stereotyping them to imply that tomboys have a particular look to them?
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QueenSindel(TheBitch)
03/31/2007 09:47 PM (UTC)
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Sub-Zero_7th Wrote:
Explain how Sonya wasn't tomboyish prior to MKDA.

What's up with you and all your assumptions? Since when did I ever say that tomboys turn me on? confused And tell me something...What does a tomboy look like to you anyway? Isn't that kind of stereotyping them to imply that tomboys have a particular look to them?

She wasn't tomboyish before MKDA. What's tomboyish about a gal who dresses in a tight green, black, and white outfit?

Her personality has never been tomboyish either. It's just very aggressive and angry.

A tomboy usually acts and looks/dresses like a man. Although Sonya has never really acted manly, unless you think aggressive and angry is manly, she has dressed a little tomboyish with the buff jacket from MKDA and that horrible brown suit as her alt. Many people also agreed that her face looked male-ish in MKSM, and overall she did look rather tomboyish, to me.

And u said... "Sonya is a tomboyish female, which to some has its own sexiness to it." I don't see anyone else here implying that tomboys are sexy other than you, so.... Seemed like they turn you on. Sorry if I was wrong.

Anyway...
The only tomboyish thing about her in MK1 was her fighting stance cuz she poses and moves quite manly. I mean these are movements fitting for a dude. Her stance alone isn't enough to title her a tomboy, though, so moving on...


WHAT is tomboyish about this? All I see is the strong and feminine Kerri Hoskins in a tight green, black, and white costume with gloves and a headband.

And here...
The only tomboyish thing I see is her cap. The rest of the costume looks fine.

So are you basing Sonya's tomboyishness on her looks or personality?

Incidentally, I'd love to see Sonya with an updated MK3 costume for future games. They keep refeshing classic outfits for many characters but not her. I don't get it. That's without a doubt her most memorable and trademark look.
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TheGreatGarfield
07/11/2007 03:58 AM (UTC)
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I wasn't really a fan Of Sonya until Mortal Kombat DA came about. It’s funny and sad that In my younger days I was all about Sub-zero and always overlooking other great characters. (Not to say that Sub-zero isn't great) But since then I have gained an open mind and broaden my horizon.

I was never a fan of Sonya's MK 1, MK3 look. But they were the most fighting friendly of all of her costumes. I mean, if you were to tell me that I'd have to do large amounts of fighting, flipping, running and so forth and then give me the options of choosing between wardrobes that consisted of green and black tights and sneakers as opposed to black leather pants, leather boots and a slightly baggy jacket, I'd defiantly choose the former; Though for the sake of aesthetics I doubt I'd look too appealing in anything that Sonya Blade wore in the Mortal Kombat games and for the sake of my peers, I dare not try hahahaha.

But I feel that the programmers went all out with Sonya in Mortal Kombat DA. She was so strong and quite easy to use but very hard to defeat as well. The computer AI of Sonya Blade was among the harder characters to beat. I find myself using Sonya quite a bit as she can be a fiend with the Kali Sticks. I like Sonya in Armageddon as well but a bit I not a good with her Tae Kwon Do style. It’s not bad, but it just takes a bit more to win with, at least for me.

I love Sonya's strong persona. She takes no crap and will waste no time in giving you a hard one if you up to no good. She's very ambitious and she works her hardest to protect Earth realm and she's very brave. I also like her team of Jax, Cyrax and Kenshi. They are quite the motley group of protectors and Sonya seems to make a great leader. So yeah Sonya Blade is a classic and one of my many favorites.
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