Content tagged Mortal Kombat
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In Konversation: Mortal Kombat Online vs John Tobias - Part 2

By his own admission, the John Tobias of twenty years ago had no idea he was creating one of the most successful franchises to come out of American gaming. As a young artist in Chicago, Tobias had big ideas, envisioning a fiction that endures to this day (in some shape or form), but the journey to 1992's breakout hit -- Mortal Kombat -- would take more than ideas.

Together with Ed Boon, Tobias holds the credit of co-creator of Mortal Kombat -- an acknowledgment that goes beyond the arcade and home consoles, to result in a massive multi-media phenomenon spawned from ideas and characters!

In Part 1 of our conversation with John Tobias, he took us through some of the early influences that helped shape the series to follow. From abandoned name choices, props and influences, to movie references and guest stars, the games origins are there to scrutinize.

In this second part of our twentieth anniversary retrospective, we continue the conversation, entering the explosion of Mortal Kombat into other mediums, and addressing the final chapter of Tobias' time with the series before his departure in 1999.


Modern Prometheus: John Tobias confronts Goro - brought to life for the 1995 film.

In Konversation: Mortal Kombat Online vs John Tobias - Part 1

According to the traditions of the Chinese calendar, 2012 is determined the current Year of the Dragon. If impressions are anything to go by, it was purely serendipity that made this the perfect date for the twentieth anniversary of a series so widely identified by its iconic Dragon Logo.

The origin of the Dragon Logo symbol was just one of the topics covered when Mortal Kombat Online entered in to a conversation with a man whose legacy now far exceeds his time with the Mortal Kombat franchise.

It has become tradition for Mortal Kombat Online interviews to begin with the simple question of, in their own words, who the subject is. In the case of John Tobias, introductions are hardly needed. Together with Ed Boon, Tobias is credited as being the co-creator of Mortal Kombat -- a video game dynasty that dominated arcades until their eventual demise at the turn of the millenium, and continues to rule on home consoles.

As the man responsible for creating the original characters (and premise) that have populated Mortal Kombat in its every iteration, the influence of John Tobias is felt throughout the series -- even in the latest game, which set out to reboot the franchise by rewriting its history.

Join us in returning to the original source as John Tobias discusses Mortal Kombat's origins. In Part 1, we review how the series got its start, the names and faces that nearly led it down a different path, and the impact and legacy the original games have had.

Invasion: Mortal Kombat in Japan - Then & Now!

With the release of the 2011 reboot, Mortal Kombat strived to go somewhere it had never convincingly gone before: the competitive scene. With its reinvented retro-inspired gameplay a bonafide success, the latest game may now be taking the series further than anyone could've rightly expected -- to Japan!

Mortal Kombat in Japan!

Top 10: Hidden and Unlockable Characters

In kinder, gentler times, children would gather each and every Easter Sunday, enjoying the simple pleasures of an annual hunt for chocolate eggs. These days, you probably more readily identify the tradition of "Easter Eggs" by pop culture's appropriation of hidden extras, and nestled nuggets of reference.

Mortal Kombat has made legendary use of easter eggs, milking a rich canon for hints and allusions, sometimes going so far as to hide kombatants themselves, deep within the game. At the beginning of the week, we talked about the impossible characters who existed in rumor and foolery [full story], but this Easter, the Mortal Kombat Online staff have crammed The Nexus to pick our Top 10 Secret Kharacters!

Arcade Kollection Now Officially Available for PC

Computer gaming nostalgists will be able to go home again with mouse and keyboard in hand thanks to the official release of Mortal Kombat Arcade Kollection for PC!

GamersGate currently have the game listed for $9.95, for a 428.81MB download file. Arcade Kollection contains versions of the original games that made the series, a perfect package for curious millineals and 2011 converts who missed the early nineties originals -- Mortal Kombat (1992), Mortal Kombat II (1993) and Ultimate Mortal Kombat 3 (1995).

System requirements:
Operating system Windows Vista (32/64 bit) / Windows 7 (32/64 bit)
Processor: 2.0+ GHZ Single Core Processor (Minimum Requirements) / 3.0 GHZ Dual Core Processor (Recommended)
Memory: 1GB RAM
Hard Disk Space: 3 GB
Video Card: NVIDIA 6200+ or ATI Radeon 9600+ Video Card, Shader Model 3.0 compatible, Supporting 16:9 Aspect Ratio (Minimum Requirements) / NVIDIA 7900 GS or Equivalent (Recommended)
DirectX: DirectX 9.0c

TRMK Confirms Mortal Kombat HD Kollection in Development

Our friends over at TRMK have just posted a pretty amazing bombshell: according to their sources, Warner Bros. Interactive Entertainment is in the process of developing a re-release of Mortal Kombat, Mortal Kombat II, and Ultimate Mortal Kombat 3! However, this collection will have more in common with Super Street Fighter II Turbo HD Remix than Midway Arcade Treasures. Entitled Mortal Kombat HD Kollection, the game will be a high-definition remake of the first three Mortal Kombat arcade games. From the article:

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